Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 13:31:54 Player: BatSpy Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (82) 410 Value Destroyed (4007) 4007 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1263) 1263 TOTAL SCORE: 9020 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 137 Entered Garrisons 600 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 88/300 Energy 98/100 System Corruption 17% Temperature Cool (4) Movement Flying (32) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VTOL Module VTOL Module > --- UTILITY (5) ------ Relay Coupler [Swarmer] (22) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (21) Relay Coupler [Specialist] (19) Relay Coupler [Hunter] (17) > --- WEAPON (3) ------- Remote Datajack Remote Datajack > --- INVENTORY (5) ---- Gravmag System Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (19) Relay Coupler [Demolisher] (20) Relay Coupler [Behemoth] (9) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Targeting Computer Transmission Jammer Light Armor Plating > --- WEAPON ----------- Field Laser Gauss Cannon Proton Missile Launcher > --- INVENTORY -------- Actuator Array Field Laser Proton Missile Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 . . 2 2 . . . Power 1 | . . 1 . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 89 | 6 2 2 12 14 13 23 16 . 1 Power 13 | 1 . 1 4 2 2 2 1 . . Engine 8 | 1 . 1 4 1 1 . . . . Core 5 | . . . . 1 1 2 1 . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 . 1 3 6 . 10 4 . . Treads 4 | . . . 2 1 . . 1 . . Leg 7 | . . 1 . 2 . 4 . . . Wheel 7 | 2 . . 1 3 . 1 . . . Hover 2 | . . . . . . 2 . . . Flight 6 | . . . . . . 3 3 . . Utility 27 | 1 2 . 1 3 7 6 6 . 1 Device 9 | . . . . . 4 4 1 . . Storage 2 | 1 1 . . . . . . . . Processor 3 | . 1 . . . . 2 . . . Hackware 6 | . . . . . . . 5 . 1 Protection 7 | . . . 1 3 3 . . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 . . 4 3 4 5 5 . . Energy Gun 11 | . . . 2 2 4 1 2 . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 5 | 2 . . 2 . . . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 3 | . . . . . . 3 . . . Special Weapon 2 | . . . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Corrupted Parts 5 | . . . . 3 . 2 . . . System Corruption 18 | . . . . 6 . 12 . . . Parts Lost 47 | . . . 5 5 7 21 6 . 3 Power 9 | . . . 3 1 1 3 . . 1 Propulsion 14 | . . . 1 2 2 7 1 . 1 Utility 13 | . . . . 2 3 6 2 . . Weapon 11 | . . . 1 . 1 5 3 . 1 Highest Loss Streak 8 | . . . 2 2 3 8 3 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 1 3 6 7 7 7 5 3 5 4 Power . | . . . . . . . . . . Propulsion . | . . . . . 1 . . . . Utility 2 | . 1 3 3 3 1 1 1 4 3 Weapon 2 | 1 1 3 3 3 3 2 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 17 | . . . 6 . 2 1 1 . 7 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 Utility 8 | . . . 1 . . . 1 . 6 Weapon 7 | . . . 5 . 2 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 82 | . 86 97 91 87 93 78 59 84 75 Engine 9 | . 14 22 20 14 9 5 . . . Core 3 | . . . . 2 8 3 2 7 2 Treads 4 | . . . 13 13 . . 3 . . Leg 3 | . . 8 1 12 . 5 . . . Wheel 8 | . 28 22 11 2 24 2 4 . . Flight 3 | . . . . . . 6 8 23 18 Device 8 | . . . . . 14 16 8 . . Storage 6 | . 14 11 11 11 9 2 . . . Processor 4 | . 1 11 7 . . 6 5 . . Hackware 3 | . . . . . . . 11 38 38 Protection 5 | . . . 3 9 11 4 . . . Energy Gun 9 | . . . 1 13 15 11 6 7 3 Ballistic Gun 6 | . 28 22 20 7 . . . . . Ballistic Cannon 1 | . . . . . . 3 . . . Special Weapon 1 | . . . . . 1 . 4 7 11 Peak Build Rating 43 | 6 8 10 14 22 31 43 38 37 37 Average Rating 22 | 3 6 9 11 13 26 32 27 37 34 On Entrance 15 | . 6 8 10 10 20 14 15 37 37 Avg Prop Armor Cover (%) 8 | . . 8 8 4 . 5 25 . . Naked Turns . | . . . . . . . . . . Heaviest Build 39 | 14 14 19 23 34 38 39 23 11 11 Greatest Support 40 | 20 20 10 40 40 36 35 28 12 12 Greatest Overweight (x) 6 | . . 1 1 2 2 6 3 . . Average Overweight (x) . | . . 1 . . . 1 . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 6 5 5 5 Most Carried 8 | 5 8 7 8 8 8 8 5 5 5 Average Carried 5 | 1 3 6 7 7 7 5 3 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 1 8 6 7 8 8 5 5 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 27% | Mutant 18% | Scavenger-Gunner 6% | Bothacker-Sprinter 4% | Commander-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Sprinter | -7/Factory Bothacker-Sprinter | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Matter Collected 1909 | 202 214 . 430 304 229 285 203 . 42 Remotely . | . . . . . . . . . . Salvage Created 3071 | . 253 . 903 560 366 739 250 . . Parts 168 | . 12 . 55 30 22 41 8 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored 1 | . . . . . 1 . . . . Broken 1 | . . . . . 1 . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 71 | . 6 . 22 10 9 18 6 . . Guns 61 | . 6 . 22 10 9 10 4 . . Cannons 6 | . . . . . . 4 2 . . AOE 4 | . . . . . . 4 . . . Classes Destroyed 10 | . 2 . 5 2 . 1 . . . Worker 2 | . . . 2 . . . . . . Builder 3 | . . . 1 . . 2 . . . Mechanic 1 | . . . 1 . . . . . . Watcher 4 | . 1 . 1 . 2 . . . . Swarmer 17 | . . . 5 3 3 4 2 . . Grunt 38 | . 6 . 12 3 4 11 2 . . Brawler 4 | . . . . 2 1 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 8 | . . . 5 1 1 . 1 . . Programmer 4 | . . . . 2 . 1 1 . . Best Kill Streak 5 | . 4 . 5 4 3 4 2 . . Combat Bots Only 5 | . 4 . 5 4 3 4 2 . . Max Kills in Single Turn 2 | . 1 . 2 1 1 2 1 . . Gunslinging 1 | . . . 1 . . . . . . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Hostile Shots Fired 598 | . 23 . 120 70 93 159 109 . 24 Missed 172 | . 6 . 33 12 31 45 33 . 12 Hits 426 | . 17 . 87 58 62 114 76 . 12 Melee 3 | . . . . 3 . . . . . Projectile 423 | . 17 . 87 55 62 114 76 . 12 AOE 2 | . . . . . . 2 . . . Critical Strikes 15 | . . . 2 3 2 7 1 . . Damage Taken 5905 | . 184 . 958 893 826 2019 856 . 169 Core 1226 | . 66 . 192 167 87 420 233 . 61 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 28 | . . . 19 9 . . . . . Core Remaining (%) 66 | 100 73 . . 10 84 . . . . Volleys Fired 244 | . 21 . 42 43 41 37 41 3 16 Largest 3 | . 2 . 2 2 2 3 3 1 1 Hottest 213 | . 40 . 79 106 138 213 206 65 65 Shots Fired 416 | . 42 . 84 70 70 82 48 3 17 Gun 358 | . 42 . 84 68 67 55 29 3 10 Cannon 28 | . . . . . . 16 12 . . Launcher 11 | . . . . . . 11 . . . Special 19 | . . . . 2 3 . 7 . 7 Kinetic 163 | . 42 . 79 20 . 16 6 . . Thermal 213 | . . . 5 38 67 55 35 3 10 Explosive . | . . . . . . . . . . Electromagnetic 21 | . . . . 10 . 11 . . . Robot Hit Streak 20 | . 7 . 15 16 11 20 13 2 5 Robot Miss Streak 5 | . 2 . 3 5 4 5 4 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . . . 4 3 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . Shots Hit Robots 283 | . 28 . 64 50 48 61 21 1 10 Core Hits 191 | . 11 . 45 27 28 67 11 1 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . Critical Strikes 11 | . . . 1 5 4 1 . . . Burn 7 | . . . . 2 4 1 . . . Destroy 2 | . . . 1 1 . . . . . Corrupt 2 | . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5158 | . 380 . 968 822 783 1725 371 16 93 Guns 4226 | . 380 . 968 821 774 939 235 16 93 Cannons 424 | . . . . . . 288 136 . . Explosions 498 | . . . . . . 498 . . . Melee . | . . . . . . . . . . Ramming 10 | . . . . 1 9 . . . . Kinetic 1866 | . 380 . 910 267 . 288 21 . . Thermal 2603 | . . . 58 373 774 939 350 16 93 Explosive . | . . . . . . . . . . Electromagnetic 679 | . . . . 181 . 498 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . 7 . 14 15 15 17 Average Corruption 9 | . . . . 1 . 11 14 15 16 Corruption Purged . | . . . . . . . . . . Corruption Blocked 8 | . . . . . . 8 . . . Effects 52 | . . . . 6 . 13 25 3 5 Message Errors 4 | . . . . . . 2 1 . 1 Matter Fused 9 | . . . . 1 . 3 4 . 1 Heat Flow Errors 4 | . . . . 2 . 1 1 . . Energy Discharges 11 | . . . . . . 4 5 2 . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 9 | . . . . 1 . 1 6 . 1 Data Loss (major) 2 | . . . . . . . 1 . 1 Misfires 3 | . . . . 2 . . . . 1 Misdirections 3 | . . . . . . 1 1 1 . Weapon Failures 6 | . . . . . . . 6 . . Overload Shots . | . . . . . . . . . . Overflow Damage 1 | . . . . . . 1 . . . Projectiles . | . . . . . . . . . . Explosions 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . 5 . . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 68 | . . . . . 4 64 . . . Shots 4 | . . . . . . 4 . . . Rammed 2 | . . . . 1 1 . . . . Targets Rammed 2 | . . . . 1 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 539 | . 5 . 48 539 513 525 168 22 41 Average Temperature 155 | . 5 . 14 190 189 205 48 12 14 Received Heat Transfer 2127 | . 102 . 399 186 297 954 183 . 6 Effects 45 | . . . . 11 19 15 . . . Shutdowns 14 | . . . . 4 5 5 . . . Energy Bleed 6 | . . . . 1 4 1 . . . Interference 14 | . . . . 2 5 7 . . . Matter Decay 4 | . . . . 2 1 1 . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 2 | . . . . 1 . 1 . . . Damage (major) 3 | . . . . . 3 . . . . Damage (core) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . 5 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . . 2 2 2 . 4 . . Heat Transferred 5256 | . . . 148 1073 1861 1221 731 37 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Maximum Alert Level 2 | . . . 1 2 1 1 2 1 1 Low Security (%) 42 | 100 100 100 59 . 22 71 . . 21 Level 1 48 | . . . 40 58 77 28 77 100 78 Level 2 8 | . . . . 41 . . 22 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 502 | . 111 37 349 437 291 301 502 278 271 Initial 263 | . . 37 11 219 212 81 202 263 180 Average 205 | . 49 32 153 356 228 136 319 266 238 Influence Increases 2875 | . 168 . 774 288 291 858 360 15 121 Destroy 0b10 Robot/C 1520 | . 120 . 500 220 180 360 120 . 20 Destroy 0b10 Robot/NC 60 | . 5 . 25 10 10 10 . . . Destroy Leader 308 | . 42 . 132 20 44 60 10 . . Allied During Kill 108 | . . . 98 9 . . . . 1 Successful Hack 29 | . . . 4 14 11 . . . . Disable Machine 15 | . . . . . 15 . . . . Anti-Garrison Action 450 | . . . . . . 150 200 . 100 Destroy Structure 10 | . 1 . . . 1 8 . . . Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 360 | . . . 15 15 30 270 30 . . Influence Decreases 2604 | . 80 61 464 188 549 748 147 259 108 Entered New Map 912 | . . 51 16 118 225 98 87 239 78 Time Decay 1032 | . 80 10 228 . 254 440 . 20 . Lost Part 470 | . . . 50 50 70 210 60 . 30 Lost Ally 40 | . . . 20 20 . . . . . Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 21 | . 4 . 7 . 5 5 . . . Investigation 5 | . 1 . 3 . 1 . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 11 | . 3 . 3 . 4 1 . . . Assault 2 | . . . . . . 2 . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Distress Signals 4 | . . . 2 . 2 . . . . Communications Jammed 2 | . . . . . . 2 . . . Distress Signals 2 | . . . . . . 2 . . . Times Spotted 138 | . 8 . 32 12 27 43 10 1 5 Peak Tracking Total 8 | . 2 . 5 5 8 8 3 1 1 Tactical Retreats 15 | . . . 1 1 2 10 1 . . Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Traps Triggered 8 | . 1 . 1 1 1 2 2 . . Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Machines Disabled 8 | . . . . . 1 1 4 . 2 Max in Single Turn 1 | . . . . . 1 1 1 . 1 Garrison Access 1 | . . . . . . 1 . . . Garrison Relay 6 | . . . . . . . 4 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Machines Accessed 16 | . 1 . 4 1 5 2 1 2 . Terminals 12 | . 1 . 3 1 4 1 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . Total Hacks 34 | . 2 . 12 2 11 2 2 3 . Successful 14 | . . . 4 1 7 1 . 1 . Failed 20 | . 2 . 8 1 4 1 2 2 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 2 . 4 . 5 1 . . . Terminals 26 | . 2 . 9 2 8 1 2 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . Garrison Access 5 | . . . 3 . . 1 . 1 . Terminal Hacks 8 | . . . 3 1 4 . . . . Robot Analysis 1 | . . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . Zone Layout 3 | . . . 1 . 2 . . . . Garrison Registry 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . Retrieve Study 3 | . . . . . 3 . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . Unlock Access 3 | . . . 1 . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 . 3 1 4 2 1 1 . Full Trace Events 2 | . . . 2 . . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . 1 . . . . . Robots Hacked 5 | . . . . . 3 . 1 . 1 Non-combat 3 | . . . . . 3 . . . . Combat 2 | . . . . . . . 1 . 1 Robot Hacks Applied 6 | . . . . . 3 . 1 . 2 parse_system 1 | . . . . . 1 . . . . no_distress 1 | . . . . . 1 . . . . check_alert 1 | . . . . . 1 . . . . go_dormant 1 | . . . . . . . . . 1 overwrite_iff 2 | . . . . . . . 1 . 1 Relay Couplers Released 25 | . . . . . . 1 16 . 8 Machine Destruction 25 | . . . . . . 1 16 . 8 Attached 6 | . . . . . . . 5 . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Total Allies 12 | . . . 10 . . . 1 . 1 Largest Group 10 | . . . 10 2 . . 1 . 1 Highest-Rated Group 88 | . . . 88 16 . . 32 . 32 Highest-Rated Ally 32 | . . . 16 8 . . 32 . 32 Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . . 26 17 . . 2 . 1 Total Damage 618 | . . . 287 147 . . 144 . 40 Kills 5 | . . . 3 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Active Infowar (turns) 1299 | . 15 33 359 . 85 807 . . . Optics 407 | . 15 33 359 . . . . . . Terrain 498 | . . . . . 85 413 . . . Jamming 608 | . . . . . . 608 . . . Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Turns Passed 3581 | 40 200 33 565 521 544 1084 455 48 91 Spaces Moved 2413 | 35 155 17 277 215 439 645 315 144 171 Core 89 | 3 . . . . . . 86 . . Treads 284 | . . . 160 124 . . . . . Legs 258 | . . 17 43 65 . 133 . . . Wheels 1104 | 32 155 . 74 26 439 341 37 . . Hover 89 | . . . . . . 89 . . . Flight 589 | . . . . . . 82 192 144 171 Fastest Speed 29 | 50 80 190 80 90 80 100 29 29 29 Average Speed 108 | 77 80 190 144 161 88 141 91 29 30 Slowest Speed 515 | 80 80 190 240 240 110 515 215 29 32 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 4 33 4 49 36 42 19 35 6 26 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 7 | . . . . . . 7 . . . Melee . | . . . . . . . . . . Projectile 4 | . . . . . . 4 . . . AOE 3 | . . . . . . 3 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Total 2977 | 47 187 18 359 317 527 746 434 146 196 Wait 52 | . 2 . . 28 8 6 6 . 2 Move 2404 | 34 154 16 277 214 438 645 314 143 169 Hop 1 | . . . . . . . . . 1 Pick Up 84 | 7 7 . 12 9 12 20 13 . 4 Fast Attach 21 | . 1 . 3 3 2 6 6 . . Attach 52 | 6 . 2 1 6 4 19 13 . 1 Detach 3 | . . . . . . . 3 . . Swap 40 | . 2 . 11 8 10 6 2 . 1 Drop 44 | . . . 13 5 11 7 6 . 2 Fire 244 | . 21 . 42 43 41 37 41 3 16 Melee . | . . . . . . . . . . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis 30 | . . . . . . . 30 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 6) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 264 | -9/Materials | Discovered new exit (range 5) 274 | -9/Materials | Entered Storage 301 | -9/Storage | Build established: Mutant 680 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 762 | -9/Storage | Garrison activated, responded to threat 839 | -9/Storage | Identified exit to Garrison 839 | -9/Storage | Entered Garrison 839 | -9/Garrison | Accompanied by 2 allies 854 | -9/Garrison | Discovered new exit (range 91) 854 | -9/Garrison | Discovered new exit (range 66) 854 | -9/Garrison | Discovered new exit (range 69) 942 | -9/Garrison | Core integrity fell below 50% 1011 | -9/Garrison | Triggered checkpoint 1121 | -9/Garrison | Triggered checkpoint 1165 | -9/Garrison | Core integrity fell below 20% 1262 | -9/Garrison | Installed Relay Interface Framework 1266 | -9/Garrison | Build established: Scavenger-Mutant 1360 | -9/Garrison | Entered Materials 1360 | -8/Materials | Evolved 2 slots: Utility x2 1848 | -8/Materials | Lost 3 parts (2n1w) 1896 | -8/Materials | Discovered new exit (range 10) 1904 | -8/Materials | Entered Factory 1904 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2358 | -7/Factory | Lost 8 parts (1p2n3u2w) 2643 | -7/Factory | Build established: Scavenger-Gunner 2725 | -7/Factory | System corruption reached 10% 2755 | -7/Factory | Lost 8 parts (1p2n3u2w) 2779 | -7/Factory | Core integrity fell below 50% 2988 | -7/Factory | Identified exit to Garrison 2988 | -7/Factory | Entered Garrison 3002 | -7/Garrison | Triggered checkpoint 3046 | -7/Garrison | Triggered checkpoint 3060 | -7/Garrison | Core integrity fell below 20% 3074 | -7/Garrison | Garrison Relay disabled 3240 | -7/Garrison | Triggered checkpoint 3280 | -7/Garrison | Lost 3 parts (1n1u1w) 3341 | -7/Garrison | Garrison Relay disabled 3359 | -7/Garrison | Garrison Relay disabled 3397 | -7/Garrison | Discovered new exit (range 13) 3409 | -7/Garrison | Garrison Relay disabled 3432 | -7/Garrison | Triggered checkpoint 3443 | -7/Garrison | Entered Factory 3490 | -7/Factory | Identified exit to Garrison 3491 | -7/Factory | Entered Garrison 3509 | -7/Garrison | Triggered checkpoint 3511 | -7/Garrison | Garrison Relay disabled 3529 | -7/Garrison | Garrison Relay disabled 3565 | -7/Garrison | Lost 3 parts (1p1n1w) 3582 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- relay unit. 03534_ Particle Gun destroyed. 03535_ System corrupted: Matter fused (-7). 03539_ Jacked Y-54 Guardian... >>overwrite_iff Rewriting IFF filter. 03546_ Acquired Gravmag System. 03547_ Acquired 42 matter. 03549_ Dropped Relay Coupler [Grunt]. 03550_ Discarded Relay Coupler [Sentry]. 03551_ Acquired Relay Coupler [Grunt]. 03552_ |IDUFYYRCUV:V6,9RSPB3J5Z 03553_ Acquired Relay Coupler [Sentry]. 03555_ Dropped Relay Coupler [Hunter]. 03556_ Acquired Relay Coupler [Demolisher]. 03566_ Jacked Y-54 Guardian... >>go_dormant Shutting down primary systems. 03569_ System corrupted: Component data lost. 03569_ Y-54 Guardian system offline. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ????? | | ????????????????????????????????????????? ????? | | ???????????????????????????????????????? #????? | | ???????????????????????????????????????# #????? | | ?????????????????????????????????????? ????? | | ?????????????????????????????????????? ?????? | | ????????????????????????????????????? ???????? | | ???????????????????????????????????? ?????????? | | ??????????????????????????????????? #?????#????? | | ##########??????????????########### ## ##???? | | #??????????????# ? | | #??????????????# ? | | "" " #??????????????# ######## ? | | ## ### #??????????????# #????????? ##""""##???? | | " ""#####?????????????# #?????????????????????? | | " ! " ###############@ #?????????????????????? | | " ! ""! ^ #?????????????????????? | | " !"! ##### ######### #?????????????????????? | | " ! #?# #???????# #?????????????????????? | | " "! #?# #???????# ######### #??????????? | | " "" #####?# #???????# #??????????? | | # #### #??### #???????# #??????????? | | " """ #????# #???????# ############??????????? | | #????# #???????# #?????????????????????? | | #????# ######??# #?????????????????????? | | ##########????# #??# #?????????????????????? | | ??????????????### ##??# #?????????????????????? | | ????????????????"""""#??# #?????????????????????? | | ????????????????######??#pp#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#p #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????########## #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #########?????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????#####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 22 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Relay Coupler Types 5 Relay Coupler Value 109 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Join The Dark Side Mindtrick No Signal Well Done Challenges ------------ None Game ------ Seed ScrapActuatorScreen Manual? 0 Play Time 00:53:12 Cumulative 48.1 hours Start 2026.02.11 @ 17:09:18 End 2026.02.12 @ 13:31:54 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 38 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 206ab6dd-526f-439a-8849-2bda2bfab0f3