Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 04:09:38 Player: Mopo3 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (1728) 1728 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 5640 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 21 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (1750) Ox34 Location -7/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- Battle Rifle Slug Cannon > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Improved Heat Sink Improved Propulsion Shielding Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Layered Medium Armor Plating Battle Rifle Battle Rifle Assault Cannon Slug Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Battle Rifle Slug Cannon Slug Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Improved Propulsion Shielding Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Layered Medium Armor Plating Battle Rifle Battle Rifle Battle Rifle Assault Cannon [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Shield Generator Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . 1 . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . . 1 . 1 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 70 | 7 2 6 18 12 8 3 8 1 5 Power 11 | 1 1 . 4 1 2 1 . . 1 Engine 8 | 1 1 . 3 1 2 . . . . Core 2 | . . . 1 . . 1 . . . Reactor 1 | . . . . . . . . . 1 Propulsion 11 | 2 . . 5 1 2 . . . 1 Treads 9 | 2 . . 3 1 2 . . . 1 Leg 2 | . . . 2 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 2 1 2 6 3 3 1 3 1 . Device 6 | 1 . . 3 1 . 1 . . . Storage 3 | 1 . 1 . . . . . 1 . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 13 | . 1 1 3 2 3 . 3 . . Artifact . | . . . . . . . . . . Weapon 26 | 2 . 4 3 7 1 1 5 . 3 Energy Gun 5 | 2 . 2 . 1 . . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 13 | . . 1 3 3 1 . 4 . 1 Ballistic Cannon 3 | . . . . . . . 1 . 2 Launcher 3 | . . . . 3 . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 28 | . . 2 8 6 3 . . . 9 Power 7 | . . . 3 1 1 . . . 2 Propulsion 8 | . . . 2 1 1 . . . 4 Utility 9 | . . 1 3 2 1 . . . 2 Weapon 4 | . . 1 . 2 . . . . 1 Highest Loss Streak 5 | . . 2 3 4 3 . . . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 100 91 94 94 89 100 100 100 87 Engine 11 | . 14 14 15 11 16 12 7 7 . Core 5 | . . . 5 10 . 1 7 7 7 Treads 22 | . 28 28 19 21 25 23 23 23 20 Device 6 | . 2 . 7 12 . 7 7 7 2 Storage 10 | . 14 14 11 11 9 7 7 7 7 Protection 14 | . 11 9 11 9 19 23 23 23 19 Energy Gun 5 | . 28 18 3 2 . . . . . Ballistic Gun 13 | . . 4 18 8 18 15 19 23 16 Launcher 1 | . . . . 6 . . . . . Peak Build Rating 33 | 9 9 7 15 19 19 26 30 29 33 Average Rating 16 | 5 7 6 12 15 16 23 27 29 29 On Entrance 15 | . 9 7 7 14 12 19 26 29 29 Naked Turns . | . . . . . . . . . . Heaviest Build 124 | 13 15 29 41 44 47 57 57 117 124 Greatest Support 60 | 40 40 40 40 40 60 60 60 60 60 Greatest Overweight (x) 40 | . . . 1 1 . . . 1 40 Average Overweight (x) . | . . . . . . . . . 8 Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 15 25 25 Average Capacity 14 | 7 8 11 15 15 15 15 15 21 25 Most Carried 16 | 8 8 8 15 15 15 15 15 15 16 Average Carried 11 | 4 7 7 11 13 10 14 14 14 14 Final Capacity 25 | 8 8 15 15 15 15 15 15 25 25 Final Carried 16 | 7 8 7 9 11 14 15 15 15 16 Class Distribution -------------------- 44% | Scavenger-Mutant 29% | Mutant 25% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Matter Collected 1791 | 237 53 50 452 314 247 . 216 . 222 Remotely . | . . . . . . . . . . Salvage Created 2183 | 97 220 . 787 340 247 . 225 . 267 Parts 132 | 10 9 . 54 30 15 . 2 . 12 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . 2 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Combat Hostiles Destroyed 52 | . 6 . 19 14 4 . 1 . 8 Guns 35 | . 5 . 19 1 4 . 1 . 5 Cannons 3 | . . . . . . . . . 3 AOE 13 | . . . . 13 . . . . . Classes Destroyed 11 | 2 4 . 3 . 1 . 1 . . Worker 3 | . 1 . . 1 1 . . . . Builder 4 | . . . 1 3 . . . . . Tunneler 3 | 2 . . . 1 . . . . . Recycler 2 | 1 . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . Watcher 3 | . 1 . 2 . . . . . . Swarmer 18 | . 3 . 3 7 . . . . 5 Grunt 24 | . 3 . 11 5 2 . . . 3 Brawler 1 | . . . 1 . . . . . . Sentry 8 | . . . 4 2 2 . . . . Compactor 1 | . . . . . . . 1 . . Best Kill Streak 5 | 2 3 . 5 5 5 . 1 . 5 Combat Bots Only 5 | . 2 . 5 4 4 . 1 . 5 Max Kills in Single Turn 2 | 1 1 . 1 2 2 . 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Hostile Shots Fired 365 | . 60 10 120 60 26 . . . 89 Missed 94 | . 20 2 31 21 9 . . . 11 Damage Taken 4421 | . 364 346 1041 618 254 . . . 1798 Core 1004 | . 59 71 112 54 . . . . 708 Absorbed by Shields 332 | . . . 158 174 . . . . . Redirected to Shielding 6 | . . . . 6 . . . . . Core Remaining (%) 76 | 100 . 48 . 58 100 . . . . Volleys Fired 233 | 8 41 10 77 51 18 . 3 . 25 Largest 3 | 2 2 2 2 2 2 . 3 . 3 Hottest 150 | 100 100 150 60 56 46 . 75 . 121 Shots Fired 403 | 16 60 14 152 56 36 . 7 . 62 Gun 361 | 16 60 11 152 36 36 . 6 . 44 Cannon 19 | . . . . . . . 1 . 18 Launcher 20 | . . . . 20 . . . . . Special 3 | . . 3 . . . . . . . Kinetic 258 | . . . 126 27 36 . 7 . 62 Thermal 125 | 16 60 14 26 9 . . . . . Explosive 20 | . . . . 20 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | 6 4 3 11 5 10 . 2 . 4 Robot Miss Streak 6 | 1 6 4 5 4 2 . 1 . 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . . . 2 . 1 . . . 2 Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 Shots Hit Robots 197 | 12 24 3 83 25 22 . 3 . 25 Core Hits 116 | 4 12 . 38 31 13 . 3 . 15 Critical Kills 3 | . . . . . . . . . 3 Critical Parts Destroyed 3 | . . . 1 . 1 . . . 1 Critical Strikes 14 | 1 6 . 1 1 1 . . . 4 Burn 8 | 1 6 . . 1 . . . . . Destroy 6 | . . . 1 . 1 . . . 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3862 | 154 329 25 1199 1210 351 12 39 . 543 Guns 2719 | 154 322 25 1190 258 351 . 39 . 380 Cannons 163 | . . . . . . . . . 163 Explosions 952 | . . . . 952 . . . . . Melee . | . . . . . . . . . . Ramming 28 | . 7 . 9 . . 12 . . . Kinetic 2173 | . . . 1033 207 351 . 39 . 543 Thermal 709 | 154 322 25 157 51 . . . . . Explosive 952 | . . . . 952 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . 7 9 20 . . . . . Average Corruption 8 | . . 7 8 9 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . 5 7 17 . . . . . Message Errors 7 | . . 1 1 5 . . . . . Matter Fused 7 | . . 2 . 5 . . . . . Heat Flow Errors 4 | . . . 2 2 . . . . . Parts Rejected 1 | . . . 1 . . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 2 | . . . 1 1 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 2 | . . 1 . 1 . . . . . Alerts 1 | . . 1 . . . . . . . Weapon Failures 3 | . . . 2 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 79 | . . . . 79 . . . . . Shots 2 | . . . . 2 . . . . . Rammed 6 | . 1 . 4 . . 1 . . . Targets Rammed 6 | . 1 . 4 . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1191 | 195 497 171 256 242 140 . 73 . 1191 Average Temperature 181 | 84 260 61 75 88 49 . 31 . 495 Received Heat Transfer 1043 | . 108 9 324 80 126 . . . 396 Effects 63 | . 11 . . . . . . . 52 Shutdowns 22 | . 5 . . . . . . . 17 Energy Bleed 11 | . 4 . . . . . . . 7 Interference 8 | . 2 . . . . . . . 6 Matter Decay 5 | . . . . . . . . . 5 Short Circuit 4 | . . . . . . . . . 4 Damage (major) 8 | . . . . . . . . . 8 Damage (core) 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 10 | . 10 . . . . . . . . Heat Transferred 2570 | 518 1406 74 350 222 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Peak Influence 402 | 15 226 143 391 402 278 126 44 24 170 Initial 152 | . 9 87 55 152 141 126 44 10 16 Average 157 | 7 116 99 234 242 221 126 38 10 111 Maximum Alert Level 2 | . 1 . 1 2 1 . . . . Low Security (%) 64 | 100 70 100 40 25 40 100 100 100 100 Level 1 34 | . 29 . 59 69 60 . . . . Level 2 . | . . . . 5 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . 1 1 2 . . . . Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . 1 1 1 . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Distress Signals 1 | . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 74 | . 10 5 26 15 8 . 1 . 9 Peak Tracking Total 5 | . 3 3 4 4 5 . 1 . 4 Tactical Retreats 4 | . 1 . 2 1 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Machines Disabled 2 | . . . . 2 . . . . . Max in Single Turn 2 | . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Machines Accessed 7 | . 1 . 3 . 2 . . 1 . Terminals 5 | . 1 . 3 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 23 | . 7 . 8 . 6 . . 2 . Successful 12 | . 6 . 2 . 3 . . 1 . Failed 11 | . 1 . 6 . 3 . . 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 3 . . . . . . Terminals 19 | . 7 . 8 . 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 9 | . 6 . 2 . 1 . . . . Record 4 | . 3 . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . 3 . 2 . . 1 . Full Trace Events 2 | . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . Total Damage 147 | . . 147 . . . . . . . Kills 3 | . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Turns Passed 3187 | 135 283 224 798 551 255 175 484 43 239 Spaces Moved 1369 | 68 109 114 310 226 114 105 276 20 27 Core 23 | 18 . . . . . . . . 5 Treads 1327 | 50 109 114 291 226 114 105 276 20 22 Legs 19 | . . . 19 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 240 Average Speed 174 | 130 160 160 166 186 160 160 160 204 641 Slowest Speed 2050 | 160 160 160 240 240 160 160 160 240 2050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . 1 . . . . . Exploration Rate (%) 25 | 5 25 22 32 59 12 5 89 1 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 3 | . . 3 . . . . . . . Terrain Destroyed 146 | . . 3 . 137 . . . . 6 Melee . | . . . . . . . . . . Projectile 9 | . . 3 . . . . . . 6 AOE 137 | . . . . 137 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Total 1797 | 99 157 136 440 298 152 114 317 24 60 Wait 2 | 1 . . 1 . . . . . . Move 1361 | 67 108 113 309 225 113 105 275 19 27 Hop . | . . . . . . . . . . Pick Up 86 | 15 3 4 22 7 12 4 14 2 3 Fast Attach . | . . . . . . . . . . Attach 36 | 7 . 2 11 4 8 2 . . 2 Detach 1 | . . . . 1 . . . . . Swap 34 | . 2 4 7 8 . 1 8 1 3 Drop 35 | 1 2 3 9 2 1 1 14 2 . Fire 233 | 8 41 10 77 51 18 . 3 . 25 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 6 | . 1 . 4 . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 12) 419 | -10/Materials | Entered Mines 422 | -10/Mines | Received a Mining Laser from a helpful Derelict 455 | -10/Mines | Crushed by falling debris 552 | -10/Mines | Learned Materials stockpile data 563 | -10/Mines | Core integrity fell below 50% 627 | -10/Mines | Discovered new exit (range 10) 643 | -10/Mines | Entered Materials 643 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1356 | -9/Materials | Lost 3 parts (1p1n1u) 1418 | -9/Materials | Discovered new exit (range 15) 1441 | -9/Materials | Entered Mines 1446 | -9/Mines | Met a Derelict bent on vengeance 1448 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1655 | -9/Mines | Build established: Scavenger-Mutant 1962 | -9/Mines | Discovered new exit (range 14) 1983 | -9/Mines | Crushed by falling debris 1983 | -9/Mines | System corruption reached 10% 1992 | -9/Mines | Entered Materials 1992 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2014 | -8/Materials | Lost 4 parts (1p2u1w) 2046 | -8/Materials | Garrison activated, responded to threat 2141 | -8/Materials | Lost 3 parts (1p1n1u) 2231 | -8/Materials | Discovered new exit (range 11) 2247 | -8/Materials | Entered Factory 2247 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2422 | -7/Factory | Sucked down chute 2422 | -7/Factory | Entered Waste 2422 | -7/Waste | The area was eerily silent 2546 | -7/Waste | Build established: Scavenger-Tank 2822 | -7/Waste | A Compactor rumbled back to life 2822 | -7/Waste | Spotted C-40 Crusher 2843 | -7/Waste | Destroyed C-40 Crusher 2874 | -7/Waste | Discovered new exit (range 15) 2906 | -7/Waste | Entered Factory 2947 | -7/Factory | Identified exit to Garrison 2949 | -7/Factory | Entered Garrison 2975 | -7/Garrison | Triggered checkpoint 3053 | -7/Garrison | Core integrity fell below 50% 3076 | -7/Garrison | Core integrity fell below 20% 3188 | -7/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Power failure, Mic. Nuclear Core shutdown. Power failure, Antimatter Reactor shutdown. Overheating: Energy bleed (-52). Overheating: Energy bleed (-79). Acquired Imp. Heat Sink. Penetrated by Slug. Acquired 73 matter. Penetrated by Slug. Broken Lgt. Treads destroyed. Penetrated by Slug. Acquired 70 matter. Penetrated by Slug. Antimatter Reactor destroyed. Penetrated by Slug. Broken Battle Rifle destroyed. Broken Lgt. Treads destroyed. Penetrated by Slug. Broken Lgt. Treads destroyed. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????###??????????????????????? | | ???????????# #????###???????????????? | | ???????????# #???"""#???????????????? | | ??????????##;### #####????????????? | | ??????????#[%= #????????????? | | ??????????#%@% #????????????? | | ??????????#% ### ##???????????????? | | ?????????##[ #??????????????????????? | | ?????????#;= ##?????????????????????? | | ?????????#; ;#?????????????????????? | | ?????????## ;#?????????????????????? | | ??????????# ###????????????????????? | | ??????????#= #????????????????????? | | ??????????# #????????????????????? | | ??????????#= #????????????????????? | | ??????????# [###????????????????????? | | ??????????#= #??????????????????????? | | ??????????# ######################?? | | ??????????# #? | | ??????????# #? | | ??????????#/h######## #######?????? | | ??????????? ???????# #???????????? | | ??????????? ???????#####???????????? | | ??????????? ???????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Maybe Next Time I'll Detach My Launcher Please Form A Line Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed TerrainWeaponNullifier Manual? 0 Play Time 00:39:11 Cumulative 2.0 hours Start 2024.08.27 @ 03:30:44 End 2024.08.27 @ 04:09:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f36f203f-8d1b-4973-b93c-176486938529