Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.30 @ 01:13:39 Player: RadiceJuice Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (87) 435 Value Destroyed (2469) 2469 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (3383) 3383 TOTAL SCORE: 15007 Bonus ------- Follower Combat Kills 83 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1528/1600 Matter 147/300 Energy 254/260 System Corruption 0% Temperature Cool (15) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Cesium-ion Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY (14) ----- Advanced Coolant Injector Gravity Neutralizer Advanced Targeting Computer Improved Medium Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Precision Energy Filter Dispersion Rifle Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Gravity Neutralizer Gravity Neutralizer Advanced Targeting Computer Precision Energy Filter Precision Energy Filter Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Dispersion Rifle Precision Phase Gun > --- INVENTORY -------- Light Antimatter Reactor Cesium-ion Thruster Field Propulsion Drive Dispersion Rifle [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Gravity Neutralizer Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 2 . . 2 . . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 1 . . . . . . . . Utility 12 | . . . 1 . . . 1 . 1 1 1 . . 1 . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 100 | 7 7 5 9 . . . 16 2 12 15 3 . 8 5 1 . 8 2 . Power 20 | 2 2 1 . . . . 5 . 2 4 . . 1 1 . . 1 1 . Engine 12 | 2 1 . . . . . 5 . 1 3 . . . . . . . . . Core 5 | . 1 1 . . . . . . 1 1 . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . 1 1 . Propulsion 30 | 2 . 3 2 . . . 6 1 8 2 . . 4 1 . . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg 14 | 2 . 3 2 . . . 6 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . 8 2 . . 4 1 . . 1 . . Utility 27 | 1 2 . 4 . . . 2 1 2 6 2 . . 2 1 . 3 1 . Device 12 | 1 1 . 2 . . . 1 1 . 2 . . . 1 . . 2 1 . Storage 1 | . 1 . . . . . . . . . . . . . . . . . . Processor 5 | . . . 2 . . . 1 . . 1 . . . . . . 1 . . Hackware 2 | . . . . . . . . . . 1 . . . 1 . . . . . Protection 7 | . . . . . . . . . 2 2 2 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 3 1 3 . . . 3 . . 3 1 . 3 1 . . 3 . . Energy Gun 17 | 2 . 1 1 . . . 3 . . 3 1 . 2 1 . . 3 . . Energy Cannon 3 | . . . 2 . . . . . . . . . 1 . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . 1 1 2 1 . . 2 2 . . 2 . . Parts Lost 7 | . . . . . . . 3 . . . . . 2 . . . . . 2 Power 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . Utility 2 | . . . . . . . 1 . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . 1 . . . . . 2 . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 6 9 9 10 10 10 9 9 5 4 3 5 4 4 5 5 4 4 3 Power . | . 1 . 1 1 1 1 1 1 . 1 1 1 . . . . . . . Propulsion 2 | . 1 2 2 2 2 2 4 5 2 1 1 1 . 1 2 2 1 1 1 Utility 1 | . 2 4 2 2 2 2 1 1 1 1 . 2 1 1 1 1 . 1 1 Weapon 2 | . 1 3 3 5 5 5 2 2 1 1 1 1 1 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . 3 . . . 3 2 1 1 . . 1 . . . . 1 . Power 2 | . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . Utility 2 | . . . . . . . . 2 . . . . . . . . . . . Weapon 7 | . . . 3 . . . 2 . . 1 . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 94 100 100 100 98 100 99 99 99 100 98 91 87 78 75 64 62 Engine 4 | . 6 . . . . . 7 9 12 6 5 5 4 . . . . . . Core 6 | . 7 14 11 11 11 11 1 . 1 6 5 5 6 10 10 10 4 4 3 Leg 19 | . 28 28 29 33 33 33 35 36 . . . . . . . . . . . Flight 12 | . . . . . . . . . 29 33 34 35 35 31 31 31 23 21 20 Device 11 | . 14 14 10 11 11 11 11 9 14 13 11 11 11 7 5 5 10 7 8 Storage 6 | . 13 14 11 11 11 11 9 9 . . . . . . . . . . . Processor 7 | . . . 9 11 11 11 15 18 7 6 5 5 5 5 5 5 8 8 7 Hackware 2 | . . . . . . . . . . 5 5 5 5 9 10 10 9 8 8 Protection 5 | . . . . . . . . . 13 12 16 17 17 14 15 15 9 8 8 Energy Gun 12 | . 27 28 13 . . . 8 18 15 13 11 11 9 10 8 . 4 . . Energy Cannon 4 | . . . 7 22 22 14 8 . . . . . . . . . . . . Peak Build Rating 116 | 6 10 11 18 18 18 19 29 32 48 65 74 74 86 98 90 75 116 99 97 Average Rating 39 | 3 8 10 14 18 18 17 26 29 46 63 72 74 73 87 84 75 97 90 96 On Entrance 46 | . 6 10 11 18 18 18 17 29 32 48 65 74 74 85 86 75 75 84 97 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . 1 . 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 10 20 21 24 24 24 24 28 27 28 41 44 44 47 47 49 40 52 50 50 Greatest Support 62 | 20 20 20 30 30 30 30 50 62 32 41 46 46 47 49 50 50 53 52 52 Greatest Overweight (x) 1 | . . 1 1 . . . . . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 5 9 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 10 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 3 Average Carried 7 | . 6 9 9 10 10 10 9 9 5 4 3 5 4 4 4 5 4 3 3 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 3 3 Class Distribution -------------------- 45% | Scavenger-Mutant 29% | Hacker-Sprinter 15% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Matter Collected 1960 | 250 150 50 130 . . 112 321 30 115 252 20 . 130 112 176 . 98 . 14 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3046 | 45 394 50 417 . . 123 1012 150 131 410 27 . 175 112 . . . . . Parts 183 | 3 25 . 27 . . 13 63 17 10 11 . . 11 3 . . . . . Haulers Intercepted 5 | . 1 . 2 . . . 1 . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . . 12 . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 68 | 1 11 1 7 . . 9 24 5 2 6 . . 2 . . . . . . Guns 29 | 1 8 1 2 . . . 5 3 2 5 . . 2 . . . . . . Cannons 15 | . . . 3 . . 3 9 . . . . . . . . . . . . AOE 21 | . 3 . 2 . . 5 9 2 . . . . . . . . . . . Classes Destroyed 12 | 1 3 1 1 . . 3 1 . 2 . . . . . . . . . . Worker 2 | . . . . . . 1 . 1 . . . . . . . . . . . Builder 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . 1 . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . Watcher 7 | . 3 . . . . . 1 . . 1 1 . 1 . . . . . . Swarmer 26 | . 6 . . . . 8 9 3 . . . . . . . . . . . Grunt 20 | 1 5 . 5 . . . 7 . . 2 . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 14 | . . 1 2 . . . 6 2 . 2 . . 1 . . . . . . Hunter 5 | . . . . . . 1 1 . 1 2 . . . . . . . . . Programmer 2 | . . . . . . . . . 1 . . . 1 . . . . . . Best Kill Streak 9 | 1 3 1 4 . . 8 9 5 2 3 1 . 1 1 . . . . . Combat Bots Only 8 | 1 3 1 3 . . 6 8 4 2 3 . . 1 . . . . . . Max Kills in Single Turn 4 | 1 2 1 2 . . 2 3 4 1 1 1 . 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 1 . . 2 3 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 431 | 1 40 22 50 . . 41 76 13 16 77 . . 56 2 2 . 20 2 13 Missed 156 | . 13 9 17 . . 11 25 6 6 32 . . 17 2 1 . 9 . 8 Hits 275 | 1 27 13 33 . . 30 51 7 10 45 . . 39 . 1 . 11 2 5 Melee 6 | . . . 1 . . . 5 . . . . . . . . . . . . Projectile 269 | 1 27 13 32 . . 30 46 7 10 45 . . 39 . 1 . 11 2 5 Critical Strikes 15 | . . 1 . . . 1 3 2 . . . . 6 . . . 1 . 1 Damage Taken 4314 | 8 240 158 347 . . 201 625 77 78 367 . . 969 . 17 . 990 37 200 Core 1620 | . 63 11 57 . . 43 135 . 23 39 . . 405 . . . 772 . 72 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 946 | 2 76 44 102 . . 67 184 22 23 116 . . 178 . 5 . 63 11 53 Regen/Repaired (Parts) 143 | . 51 . . . . . 42 . . 33 17 . . . . . . . . Core Remaining (%) 82 | 100 . 70 . . . 75 . 75 96 95 . . 59 . . 100 40 100 95 Volleys Fired 174 | 1 31 2 19 . . 11 43 5 9 20 2 . 25 5 . . 1 . . Largest 2 | 2 2 2 2 . . 2 2 2 2 2 2 . 2 2 . . 1 . . Hottest 145 | 90 90 90 136 . . 98 113 126 126 145 145 . 140 140 . . 88 . . Shots Fired 326 | 2 62 4 35 . . 19 73 10 19 40 4 . 47 10 . . 1 . . Gun 237 | 2 61 4 16 . . . 24 9 19 40 4 . 47 10 . . 1 . . Cannon 71 | . . . 17 . . 11 43 . . . . . . . . . . . . Launcher 18 | . 1 . 2 . . 8 6 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 217 | 1 31 2 30 . . 11 43 9 19 39 4 . 22 5 . . 1 . . Explosive 18 | . 1 . 2 . . 8 6 1 . . . . . . . . . . . Electromagnetic 91 | 1 30 2 3 . . . 24 . . 1 . . 25 5 . . . . . Robot Hit Streak 33 | 2 16 9 11 . . 3 29 13 14 33 2 . 20 29 . . 30 . . Robot Miss Streak 4 | . 1 . 4 . . 2 2 . 1 1 2 . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 254 | 2 49 4 21 . . 10 58 8 15 35 2 . 40 9 . . 1 . . Core Hits 147 | 2 22 1 18 . . 15 45 7 7 14 1 . 13 2 . . . . . Critical Kills 2 | . . . . . . 1 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 4 . 1 . . 1 1 . . 5 . . 1 1 . . . . . Burn 11 | . 3 . 1 . . . . . . 5 . . 1 1 . . . . . Meltdown 2 | . . . . . . 1 1 . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6087 | 24 789 49 604 . . 686 1719 279 267 791 45 . 640 167 . . 27 . . Guns 3396 | 24 629 49 187 . . . 454 153 267 791 45 . 603 167 . . 27 . . Cannons 1006 | . . . 205 . . 144 657 . . . . . . . . . . . . Explosions 1673 | . 160 . 203 . . 542 605 126 . . . . 37 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 12 | . . . 9 . . . 3 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 3497 | 12 372 25 334 . . 144 767 153 267 753 45 . 507 91 . . 27 . . Explosive 1454 | . 88 . 203 . . 542 495 126 . . . . . . . . . . . Electromagnetic 1124 | 12 329 24 58 . . . 454 . . 38 . . 133 76 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 2 1 . . . 5 . . . . 1 . Average Corruption 2 | . . . . . . . 1 2 1 . . . 4 . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . 3 . 4 . . . 7 . . . . 3 . Message Errors 4 | . . . . . . . 1 . 1 . . . 2 . . . . . . Matter Fused 5 | . . . . . . . . . 1 . . . 3 . . . . 1 . Heat Flow Errors 3 | . . . . . . . . . . . . . 2 . . . . 1 . Data Loss (minor) 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . Misfires 2 | . . . . . . . 1 . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 88 | . 4 . . . . 33 33 18 . . . . . . . . . . . Projectiles 2 | . . . . . . 2 . . . . . . . . . . . . . Explosions 86 | . 4 . . . . 31 33 18 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . 24 . . . . 15 44 3 . . . . 26 . . . . . . Shots 6 | . 1 . . . . 2 1 1 . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 4 . . . 1 . . . . . . . . . . . . Kicked 5 | . . . 4 . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 606 | 36 66 12 135 . . . 15 72 261 309 102 7 606 374 320 150 602 128 10 Average Temperature 139 | 24 22 7 36 . . . 7 37 107 111 47 7 181 162 99 83 258 30 4 Received Heat Transfer 843 | 6 108 72 192 . . . 207 63 . 96 . . 36 . . . 36 9 18 Effects 80 | . . . . . . . . . 3 . . . 19 5 5 . 48 . . Shutdowns 23 | . . . . . . . . . . . . . 4 1 1 . 17 . . Energy Bleed 10 | . . . . . . . . . . . . . 1 2 1 . 6 . . Interference 18 | . . . . . . . . . 3 . . . 5 2 1 . 7 . . Matter Decay 6 | . . . . . . . . . . . . . 1 . 1 . 4 . . Short Circuit 4 | . . . . . . . . . . . . . 1 . . . 3 . . Damage (minor) 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . Damage (major) 10 | . . . . . . . . . . . . . 4 . . . 6 . . Damage (core) 6 | . . . . . . . . . . . . . 2 . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 3 . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 1 . . 1 . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 1 . . 1 . . . . . . . . . Parts Melted 26 | . 4 1 1 . . 1 4 1 2 8 1 . 3 . . . . . . Heat Transferred 7980 | 37 1210 74 777 . . 259 1284 333 555 1927 87 . 1100 300 . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . . 1 . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 100 100 . 100 95 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . 4 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 226 | 20 79 21 136 33 . 175 226 103 60 60 18 . 85 7 . . 15 48 19 Initial 54 | . . . . 33 . . 54 16 20 8 . . . 3 . . . . 19 Average 26 | 2 21 . 23 25 . 84 64 49 7 14 4 . 17 . . . . 3 9 Influence Increases 2803 | 20 353 41 370 . . 285 673 158 97 257 70 . 250 7 135 . 15 54 18 Destroy 0b10 Robot/C 1420 | 20 220 40 180 . . 180 480 100 40 120 . . 40 . . . . . . Destroy 0b10 Robot/NC 95 | . 20 . 15 . . 10 15 5 10 5 5 . 5 5 . . . . . Destroy Leader 364 | . 48 . 64 . . 30 114 30 20 32 2 . 22 2 . . . . . Allied During Kill 2 | . . 1 1 . . . . . . . . . . . . . . . . Successful Hack 198 | . 31 . 4 . . . 13 15 12 38 33 . 10 . . . . 24 18 Disable Machine 18 | . 18 . . . . . . . . . . . . . . . . . . Destroy Structure 121 | . 16 . 16 . . 35 36 8 . 2 . . 8 . . . . . . Partial Spotted 60 | . . . . . . . . . . . 15 . 15 . . . . 30 . Lose Combat Pursuer 525 | . . . 90 . . 30 15 . 15 60 15 . 150 . 135 . 15 . . Influence Decreases 2795 | 20 353 41 269 88 13 120 792 150 131 276 71 . 240 17 120 15 15 16 48 Entered New Map 300 | . . . . 68 13 . 111 30 34 12 1 . . 7 . 5 . . 19 Time Decay 2402 | 20 353 20 269 20 . 120 651 120 97 264 48 . 220 10 120 10 15 16 29 Lost Part 50 | . . . . . . . 30 . . . . . 20 . . . . . . Lost Ally 21 | . . 21 . . . . . . . . . . . . . . . . . Purge Threat 22 | . . . . . . . . . . . 22 . . . . . . . . Squads Dispatched 25 | . 1 . 3 . . . 2 1 1 3 1 . 7 . . . . 2 4 Investigation 6 | . 1 . 1 . . . . . . . . . 1 . . . . 1 2 Extermination 7 | . . . . . . . . . 1 2 1 . 2 . . . . 1 . Reinforcement 12 | . . . 2 . . . 2 1 . 1 . . 4 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Distress Signals 14 | . . . 1 . . 1 6 . . 1 1 . 2 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 178 | 1 17 2 22 . . 11 43 8 5 15 2 3 18 2 8 . 8 3 10 Peak Tracking Total 10 | 1 3 2 4 . . 5 8 5 3 4 2 3 10 2 9 . 3 2 10 Tactical Retreats 21 | . . . 4 . . 1 1 . 1 2 1 . 6 . 4 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Traps Triggered 15 | . 1 . 1 . . . 4 . . 4 1 . 1 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . 4 . Reprogrammed 1 | . . . . . . . . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Machines Disabled 2 | . 2 . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 1 . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Machines Accessed 75 | . 6 . 3 . 2 . 6 6 6 17 5 . 11 2 . . 2 6 3 Terminals 44 | . 5 . 3 . . . 5 4 2 8 1 . 7 1 . . 1 5 2 Fabricators 3 | . . . . . . . . . 1 1 . . . . . . 1 . . Repair Stations 7 | . 1 . . . . . 1 . . 3 1 . . . . . . 1 . Recycling Units 9 | . . . . . . . . 1 3 2 . . 3 . . . . . . Scanalyzers 5 | . . . . . . . . . . 2 2 . . . . . . . 1 Garrison Access 5 | . . . . . . . . 1 . 1 1 . 1 1 . . . . . Total Hacks 171 | . 18 . 7 . 2 . 18 10 13 34 15 . 29 4 . . 2 13 6 Successful 93 | . 11 . 1 . 2 . 10 7 7 17 10 . 18 2 . . 2 4 2 Failed 77 | . 7 . 6 . . . 8 3 6 16 5 . 11 2 . . . 9 4 Catastrophic 10 | . 1 . 1 . . . 1 1 . 3 . . 1 . . . . 2 . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . Manual 16 | . . . . . . . . . . 6 2 . 5 . . . . 3 . Terminals 111 | . 16 . 7 . . . 16 8 4 16 6 . 18 2 . . 1 12 5 Fabricators 3 | . . . . . . . . . 1 1 . . . . . . 1 . . Repair Stations 13 | . 2 . . . . . 2 . . 5 3 . . . . . . 1 . Recycling Units 22 | . . . . . . . . 1 8 4 . . 9 . . . . . . Scanalyzers 12 | . . . . . . . . . . 6 5 . . . . . . . 1 Garrison Access 8 | . . . . . . . . 1 . 2 1 . 2 2 . . . . . Terminal Hacks 58 | . 9 . 1 . 2 . 8 5 1 7 6 . 11 1 . . 1 4 2 Record 2 | . . . . . 2 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 1 . . 2 . . . . . . . . . Open Door 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . Level Access Points 5 | . 1 . . . . . . 1 . 1 1 . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 1 . . . . . . . . . . Terminal Index 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . Repair Station Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . Alert Level 6 | . . . . . . . 1 . . . 1 . 3 . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . Locate Traps 8 | . 2 . . . . . . . . 1 1 . 3 . . . . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 4 | . . . . . . . 1 . . . . . 3 . . . . . . Maintenance Status 3 | . . . . . . . 1 1 . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . 1 . . . . . Reinforcement Status 2 | . 1 . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 1 . . . . . . 1 . . Network Status 3 | . . . . . . . . . 1 1 . . . . . . 1 . . Repair Station Hacks 10 | . 2 . . . . . 2 . . 4 2 . . . . . . . . Scan Component 5 | . 1 . . . . . 1 . . 2 1 . . . . . . . . Repair 5 | . 1 . . . . . 1 . . 2 1 . . . . . . . . Recycling Unit Hacks 14 | . . . . . . . . 1 5 2 . . 6 . . . . . . Process 2 | . . . . . . . . . 1 . . . 1 . . . . . . Report Inventory 7 | . . . . . . . . 1 2 1 . . 3 . . . . . . Retrieve Matter 5 | . . . . . . . . . 2 1 . . 2 . . . . . . Scanalyzer 3 | . . . . . . . . . . 2 1 . . . . . . . . Retrieve Study 3 | . . . . . . . . . . 2 1 . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . 1 1 . 1 1 . . . . . Seal Access 5 | . . . . . . . . 1 . 1 1 . 1 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 4 . 3 . . . 6 4 4 12 4 . 9 1 . . 2 5 3 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . 2 1 . . . . . . . . Parts Repaired 5 | . 1 . . . . . 1 . . 2 1 . . . . . . . . Time 165 | . 26 . . . . . 38 . . 79 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 20 | . . . . . . . . . 3 . . . 17 . . . . . . Retrieved Matter 20 | . . . . . . . . . 3 . . . 17 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Total Allies 5 | . . 4 . . . . . . . . . 1 . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . . 1 . . . . . . . Highest-Rated Group 40 | . . 40 31 . . . . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . 21 8 . . . . . . . . 1 . . . . . . . Total Damage 384 | . . 239 145 . . . . . . . . . . . . . . . . Kills 3 | . . 1 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 4010 | . 44 . 901 48 634 379 1608 315 43 38 . . . . . . . . . Optics 3928 | . . . 901 48 634 379 1608 315 43 . . . . . . . . . . Terrain 44 | . 44 . . . . . . . . . . . . . . . . . . ECM 38 | . . . . . . . . . . 38 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Turns Passed 9809 | 81 1132 716 1035 48 634 379 1608 315 604 934 217 14 695 268 448 21 397 202 61 Spaces Moved 11158 | 65 775 394 637 41 529 283 721 205 834 1721 748 63 1500 484 741 45 701 437 234 Core 16 | 16 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 3634 | 49 775 394 637 41 529 283 721 205 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7508 | . . . . . . . . . 834 1721 748 63 1500 484 741 45 701 437 234 Fastest Speed 20 | 50 120 120 120 120 120 120 120 120 26 23 21 21 20 20 22 22 22 26 26 Average Speed 57 | 102 120 161 137 120 120 120 120 120 26 24 21 21 21 21 22 22 27 29 26 Slowest Speed 190 | 120 120 190 190 120 120 120 120 120 27 25 21 21 98 26 25 22 30 30 26 Overloaded Moves 31 | . . . . . . . . . . . . . . . . . 31 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . 1 7 . 2 11 . . . 25 5 2 Potential Cave-ins 3 | . . . 3 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 95 76 46 17 93 70 52 52 12 39 17 69 35 11 75 10 14 13 7 Regions Visited 19 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . . . . 1 . 1 . . 1 . . . . 1 . Unknown Exits Taken 10 | 1 . . . 1 1 1 1 . 1 . . . . 1 1 1 1 . . Scrap Searched 5 | . . 2 . . . . . . . . . . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 129 | . 16 . 22 . . 42 40 7 . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . . . . . . . . . AOE 128 | . 16 . 22 . . 42 39 7 . . . . 2 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Total 14145 | 73 916 470 764 40 528 301 1391 264 1204 2188 804 60 1812 633 1022 55 883 506 231 Wait 2512 | . 76 66 77 . . 4 562 44 328 387 43 . 273 128 275 11 172 66 . Move 11040 | 64 774 393 636 40 528 282 720 204 831 1706 748 59 1478 483 740 44 655 426 229 Hop 46 | . . . . . . . . . 1 7 . 1 10 . . . 20 5 2 Pick Up 61 | 1 11 . 5 . . . 22 2 7 3 3 . 1 . . . 5 1 . Fast Attach 58 | 6 5 3 6 . . . 5 1 1 5 2 . 7 9 1 . 5 2 . Attach 35 | . 3 . 3 . . . 9 . 3 1 2 . 5 2 . . 6 1 . Detach 29 | . 6 . 4 . . . 1 1 2 1 . . 4 1 2 . 6 1 . Swap 60 | 1 4 2 2 . . 4 12 3 10 14 1 . 2 1 1 . 2 1 . Drop 95 | . 6 4 8 . . . 16 4 12 14 3 . 7 4 3 . 11 3 . Fire 174 | 1 31 2 19 . . 11 43 5 9 20 2 . 25 5 . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . 4 . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . 30 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory (discovered 4 exits: *Fac x4) -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 82 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 14) 390 | -10/Materials | Identified exit to Materials 729 | -10/Materials | Discovered new exit (range 11) 738 | -10/Materials | Identified exit to Mines 801 | -10/Materials | Repaired Med. Laser 846 | -10/Materials | Discovered new exit (range 6) 1214 | -10/Materials | Entered Mines 1283 | -10/Mines | Learned 8 Materials zone layouts 1315 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1384 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1466 | -10/Mines | Lost 3 allies 1561 | -10/Mines | Discovered exit to Materials (range 6) 1654 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1743 | -10/Mines | Build established: Scavenger-Mutant 1835 | -10/Mines | Learned Materials terminal intel 1860 | -10/Mines | Found a hidden stash of uninstalled traps 1869 | -10/Mines | Discovered exit to Materials (range 9) 1872 | -10/Mines | Received a Mining Laser from a helpful Derelict 1930 | -10/Mines | Entered Materials 1930 | -9/Materials | Accompanied by 1 ally 1930 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1931 | -9/Materials | Identified exit to Mines 1932 | -9/Materials | Loaded intel: 12 terminal locations 2120 | -9/Materials | Met 8R-AWN 2443 | -9/Materials | Discovered exit to Mines (range 12) 2965 | -9/Materials | Entered Mines 2967 | -9/Mines | Followed 8R-AWN into the Mines 2990 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3009 | -9/Mines | Discovered new exit (range 5) 3013 | -9/Mines | Entered Exiles 3046 | -9/Exiles | Welcomed by 8R-AWN 3063 | -9/Exiles | Met EX-HEX 3119 | -9/Exiles | Met EX-DEC 3161 | -9/Exiles | Met EX-BIN 3183 | -9/Exiles | Aligned with FarCom system 3184 | -9/Exiles | Given EX-Vault access code 3365 | -9/Exiles | Discovered new exit (range 16) 3451 | -9/Exiles | Visited The Gauntlet 3647 | -9/Exiles | Entered Mines 3699 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4017 | -8/Mines | Discovered new exit (range 7) 4026 | -8/Mines | Entered Materials 4026 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4437 | -8/Materials | Destroyed 8 combat bots 5257 | -8/Materials | Repaired Carbon-fiber Leg 5292 | -8/Materials | Discovered new exit (range 17) 5547 | -8/Materials | Discovered new exit (range 18) 5634 | -8/Materials | Entered Storage 5655 | -8/Storage | Identified exit to Factory 5949 | -8/Storage | Entered Factory 5949 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6253 | -7/Factory | Build established: Sprinter 6286 | -7/Factory | Discovered new exit (range 6) 6553 | -7/Factory | Entered another Factory area 6553 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6834 | -6/Factory | Repaired Imp. VTOL Module 6902 | -6/Factory | Repaired Imp. Light Armor Plating 6999 | -6/Factory | Build established: Hacker-Sprinter 7135 | -6/Factory | Central database locked down 7431 | -6/Factory | Identified exit to Factory 7474 | -6/Factory | Discovered new exit (range 9) 7487 | -6/Factory | Entered another Factory area 7487 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7617 | -5/Factory | Identified exit to Factory 7699 | -5/Factory | Repaired Xenon Bombardment Thruster+ 7704 | -5/Factory | Sucked down chute 7704 | -5/Factory | Entered Waste 7705 | -5/Waste | Met a frightened Derelict 7707 | -5/Waste | Spotted C-40 Crusher 7708 | -5/Waste | Spotted C-40 Crusher 7712 | -5/Waste | Spotted C-40 Crusher 7713 | -5/Waste | Spotted C-40 Crusher 7714 | -5/Waste | Spotted C-40 Crusher 7714 | -5/Waste | Discovered new exit (range 16) 7715 | -5/Waste | Spotted C-40 Crusher 7718 | -5/Waste | Entered Factory 8407 | -5/Factory | Discovered exit to Factory (range 12) 8413 | -5/Factory | Entered another Factory area 8413 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8525 | -4/Factory | Discovered new exit (range 16) 8681 | -4/Factory | Entered Upper Caves 8792 | -4/Upper Caves | Learned 8 Research zone layouts 9127 | -4/Upper Caves | Discovered new exit (range 5) 9129 | -4/Upper Caves | Entered another Upper Caves area 9148 | -4/Upper Caves | Encountered a Warlord checkpoint 9149 | -4/Upper Caves | Discovered new exit (range 4) 9150 | -4/Upper Caves | Entered Research 9150 | -3/Research | Evolved 2 slots: Utility x2 9151 | -3/Research | Identified exit to Quarantine 9374 | -3/Research | Core integrity fell below 50% 9545 | -3/Research | Discovered new exit (range 9) 9547 | -3/Research | Entered another Research area 9547 | -2/Research | Evolved 2 slots: Utility x2 9629 | -2/Research | Identified exit to Access 9749 | -2/Research | Entered Access 9749 | -1/Access | Evolved 2 slots: Utility x2 9809 | -1/Access | Discovered new exit (range 6) 9810 | *** | Escaped! Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. O-32 Director locks terminal. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. Knocked back. Acquired 14 matter. Lgt. Fission Core destroyed. Adv. Target Analyzer destroyed. Critical hit (Blast). Knocked back. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. The Access Shell folds into the floor. EXIT=FOUND [Achievement: Epsilon Run] [Achievement: Engineer's Best Friend] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????C #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????? w#????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" % #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ???????????????################?????## ##???????? | | ???????????????# # ####### #???????? | | ???????????????# # " H #???????? | | ???????????????# """ # #???????? | | ???????????????# ""T"" # #####"# #???????? | | ???????????????# "" "" ## ##???###### ???? | | ???????????????# ## #?????????? ##### ? | | ???????????????# ## #?????????? #???????? | | ???????????????# ## #?????????? #???????? | | ????????????###########/### #?????????? #???????? | | ????????????# #?????????? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 51 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Targeting Accuracy 16 Target Analysis 8 Energy Filtering 75 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 27% | -10/Materials Carbon-fiber Leg | 61% | -8/Materials Imp. VTOL Module | 58% | -6/Factory Imp. Light Armor Plating | 93% | -6/Factory Xenon Bombardment Thruster | 43% | -5/Factory Studied --------- Xenon Bombardment Thruster | -6/Factory | Hacked Field Laser | -6/Factory | Hacked Cesium-ion Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Denied? Engineer's Best Friend Epsilon Run Everything Is Under Control Follow The Leader Ghost 'Em Prolific Hacker Resistances Are Futile Sixth Sense Slippery One Challenges ------------ None Game ------ Seed HardcellHugeThrower Manual? 0 Play Time 03:27:36 Cumulative 9.9 hours Start 2026.09.27 @ 23:18:49 End 2026.09.30 @ 01:13:39 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c56a781e-9f7b-4901-baac-8fe6d0980258