Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 13:32:16 Player: Some Pennies Result: Destroyed by as-77105 with Assembled Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (153) 765 Value Destroyed (3904) 3904 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (2779) 2779 TOTAL SCORE: 11428 Bonus ------- High Alert Combat Kills 572 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -93 Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Flying (32) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY (6) ------ Improved Signal Interpreter Zionite Weapon Casing Zionite Weapon Casing Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (5) ---- Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Signal Interpreter Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Heavy Missile Launcher Improved Datajack > --- INVENTORY -------- Micro Nuclear Core Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Phaser-S Zionite Phaser-S Axe Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 79] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Thermal Plating Weapon Subdweller Machine Gun Energy Gun Cooled Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 221 | 2 10 33 62 28 1 1 12 72 Power 24 | . 1 3 5 4 . . 1 10 Engine 12 | . 1 3 4 2 . . . 2 Core 7 | . . . 1 2 . . 1 3 Reactor 5 | . . . . . . . . 5 Propulsion 44 | 2 2 5 19 5 . . 1 10 Treads 24 | 2 2 5 15 . . . . . Leg 6 | . . . 2 . . . . 4 Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 12 | . . . 2 5 . . 1 4 Utility 85 | . 5 3 15 12 1 1 10 38 Device 42 | . 2 1 7 7 1 1 8 15 Storage 6 | . 2 . . 1 . . 2 1 Processor 2 | . . . 1 1 . . . . Hackware 5 | . . . 2 3 . . . . Protection 30 | . 1 2 5 . . . . 22 Artifact . | . . . . . . . . . Weapon 68 | . 2 22 23 7 . . . 14 Energy Gun 7 | . . . 1 1 . . . 5 Energy Cannon 21 | . 2 9 9 1 . . . . Ballistic Gun 9 | . . 5 4 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 10 | . . . 6 1 . . . 3 Special Weapon 8 | . . 8 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . 2 1 . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 8 | . . . 1 3 . . . 4 Unidentified Prototypes 18 | . . . 4 2 . 1 2 9 Corrupted Parts 2 | . . . . . . . . 2 System Corruption 18 | . . . . . . . . 18 Parts Lost 25 | . . 7 6 . . . . 12 Power 5 | . . . 1 . . . . 4 Propulsion 7 | . . 3 2 . . . . 2 Utility 9 | . . 1 2 . . . . 6 Weapon 4 | . . 3 1 . . . . . Highest Loss Streak 5 | . . 5 2 . . . . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 97 97 100 92 91 82 Engine 8 | . 14 14 8 1 7 7 7 . Reactor 2 | . . . . . . . . 9 Treads 18 | . 27 27 31 . . . . . Leg 4 | . . . 2 . . . . 15 Flight 5 | . . . . 29 30 28 28 9 Device 8 | . 7 6 12 6 7 6 6 8 Storage 10 | . 14 14 9 7 7 7 4 6 Processor 3 | . . . 4 4 7 7 7 7 Hackware 4 | . . . 2 25 23 21 21 4 Protection 5 | . 5 7 7 . . . . 6 Energy Cannon 8 | . 9 16 8 . . . . . Ballistic Gun 6 | . 18 9 8 . . . . . Slashing Weapon 1 | . . . . 7 7 7 7 3 Special Melee Weapon 1 | . . . . 5 7 7 7 4 Peak Build Rating 79 | 6 10 18 32 47 47 47 55 79 Average Rating 30 | 6 8 14 26 42 47 46 47 59 On Entrance 28 | 6 6 10 16 30 43 47 46 48 Naked Turns . | . . . . . . . . . Heaviest Build 121 | 14 93 101 121 22 20 20 45 72 Greatest Support 108 | 40 40 40 80 21 21 21 21 108 Greatest Overweight (x) 34 | . 2 4 34 1 . . 4 13 Average Overweight (x) . | . . 2 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 Average Capacity 18 | 8 16 25 25 10 10 10 8 9 Most Carried 25 | 6 16 25 25 23 10 10 10 10 Average Carried 15 | 6 10 19 23 9 10 9 8 8 Final Capacity 25 | 8 25 25 25 10 10 10 10 5 Final Carried 24 | 6 15 22 24 10 10 10 10 5 Class Distribution -------------------- 50% | Mutant 31% | Scavenger-Mutant 12% | Hacker-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Matter Collected 5194 | 220 276 389 1172 322 22 20 318 2455 Remotely . | . . . . . . . . . Salvage Created 5785 | . 853 517 2925 852 36 . . 602 Parts 303 | . 51 33 151 51 1 . . 16 Haulers Intercepted 10 | . 1 . 5 4 . . . . Recyclers Shooed 5 | . 2 . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . 3 . . 1 5 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 120 | . 14 12 50 3 . . . 41 Melee 1 | . . . . . . . . 1 Guns 23 | . 7 4 12 . . . . . Cannons 29 | . 7 7 15 . . . . . AOE 66 | . . . 23 3 . . . 40 Classes Destroyed 19 | . 7 2 7 . 1 . . 2 Worker 11 | . . . 9 2 . . . . Builder 6 | . 1 . 5 . . . . . Tunneler 5 | . 1 . 3 1 . . . . Hauler 10 | . 1 . 5 4 . . . . Recycler 15 | . 3 . 8 4 . . . . Minesweeper 1 | . . . . . 1 . . . Mechanic 4 | . . . 4 . . . . . Operator 6 | . . . 1 5 . . . . Watcher 11 | . 3 . 3 5 . . . . Swarmer 17 | . 6 . 8 3 . . . . Grunt 36 | . 8 1 27 . . . . . Brawler 1 | . . . 1 . . . . . Duelist 3 | . . . 3 . . . . . Protector 1 | . . . 1 . . . . . Sentry 10 | . . . 10 . . . . . Artisan 1 | . . 1 . . . . . . Subdweller 11 | . . 11 . . . . . . Z-Technician 5 | . . . . . . . . 5 Z-Light 4 | . . . . . . . . 4 Assembled 36 | . . . . . . . . 36 Best Kill Streak 33 | . 6 3 18 9 1 . . 33 Combat Bots Only 33 | . 5 3 10 3 . . . 33 Max Kills in Single Turn 16 | . 2 1 5 4 1 . . 16 Gunslinging 1 | . 1 . . . . . . . Exploded 16 | . . . 4 3 . . . 16 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 483 | . 58 81 196 35 . 9 . 104 Missed 162 | . 12 28 48 25 . 7 . 42 Damage Taken 6493 | . 539 1181 2145 145 . 16 . 2467 Core 1143 | . 79 145 219 61 . . . 639 Absorbed by Shields 357 | . . 66 291 . . . . . Redirected to Shielding 80 | . 5 . 16 . . . . 59 Ignored by Resistances 59 | . . 59 . . . . . . Regen/Repaired (Parts) 126 | . 121 . . . . . 5 . Core Remaining (%) 56 | 100 . 10 60 . . . . . Volleys Fired 297 | . 53 91 129 1 . . . 23 Largest 2 | . 2 2 2 1 . . . 2 Hottest 140 | . 120 140 140 43 . . . 59 Shots Fired 510 | . 106 136 241 1 . . . 26 Gun 205 | . 62 24 107 . . . . 12 Cannon 238 | . 44 79 115 . . . . . Launcher 34 | . . . 19 1 . . . 14 Special 33 | . . 33 . . . . . . Kinetic 193 | . 62 24 107 . . . . . Thermal 283 | . 44 112 115 . . . . 12 Explosive 34 | . . . 19 1 . . . 14 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 8 12 15 . . . . 4 Robot Miss Streak 5 | . 5 2 4 1 . . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 333 | . 63 59 155 31 2 . 1 22 Core Hits 289 | . 26 16 140 23 1 . . 83 Critical Kills 5 | . . 3 2 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 7 | . . 4 3 . . . . . Meltdown 1 | . . 1 . . . . . . Destroy 6 | . . 3 3 . . . . . Melee Attacks 93 | . . . 4 59 5 4 2 19 Impact . | . . . . . . . . . Slashing 90 | . . . 4 58 5 4 1 18 Piercing . | . . . . . . . . . Sneak Attacks 23 | . . . 3 12 1 . 1 6 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15510 | . 1049 1294 6953 2074 120 . . 4020 Guns 2092 | . 520 293 1165 . . . . 114 Cannons 3440 | . 527 1001 1912 . . . . . Explosions 6977 | . . . 3628 272 . . . 3077 Melee 2978 | . . . 227 1802 120 . . 829 Ramming 23 | . 2 . 21 . . . . . Kinetic 1978 | . 520 293 1165 . . . . . Thermal 3581 | . 527 1001 1912 27 . . . 114 Explosive 6929 | . . . 3628 224 . . . 3077 Electromagnetic 21 | . . . . 21 . . . . Impact . | . . . . . . . . . Slashing 2978 | . . . 227 1802 120 . . 829 Piercing . | . . . . . . . . . Highest Corruption 27 | . 1 1 . . . . . 27 Average Corruption 2 | . 1 1 . . . . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 87 | . 7 38 . . . . . 42 Message Errors 18 | . 2 9 . . . . . 7 Matter Fused 26 | . . 12 . . . . . 14 Heat Flow Errors 13 | . 1 5 . . . . . 7 Energy Discharges 5 | . 2 2 . . . . . 1 Parts Rejected 1 | . 1 . . . . . . . Parts Fused 2 | . . 2 . . . . . . Data Loss (minor) 11 | . 1 4 . . . . . 6 Data Loss (major) 5 | . . 1 . . . . . 4 Misfires 2 | . . 2 . . . . . . Alerts 3 | . . . . . . . . 3 Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 868 | . . 4 95 305 29 . . 435 Projectiles 20 | . . 4 16 . . . . . Explosions 165 | . . . 48 . . . . 117 Melee 683 | . . . 31 305 29 . . 318 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 239 | . . . 231 . . . . 8 Shots 5 | . . . 4 . . . . 1 Rammed 2 | . 1 . 1 . . . . . Targets Rammed 3 | . 1 . 2 . . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 273 | . 122 273 102 3 . . . 252 Average Temperature 87 | . 12 128 42 3 . . . 110 Received Heat Transfer 2112 | . 225 517 971 15 . 6 . 378 Effects 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 13 | . 4 5 4 . . . . . Heat Transferred 5978 | . 1073 1665 3108 50 . . . 82 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Peak Influence 1078 | . 252 . 1078 840 . . . . Initial 448 | . . . . 448 . . . . Average 407 | . 104 . 519 537 . . . . Maximum Alert Level 3 | . 1 . 3 3 . . . . Low Security (%) 37 | 100 79 . 27 . . . . . Level 1 9 | . 20 . 3 11 . . . . Level 2 32 | . . . 35 77 . . . . Level 3 20 | . . . 33 10 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Squads Dispatched 22 | . 2 . 9 11 . . . . Investigation 4 | . 2 . . 2 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 7 | . . . 2 5 . . . . Assault 5 | . . . 4 1 . . . . Garrison 4 | . . . 3 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . Haulers Reinforced 2 | . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Distress Signals 8 | . 1 . 6 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 185 | . 25 11 68 37 . 1 . 43 Peak Tracking Total 21 | . 8 3 9 6 . 1 . 21 Tactical Retreats 20 | . 1 . 2 8 . . . 9 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Traps Triggered 7 | . 3 1 . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . 1 . . . . Reprogrammed . | . . . . . . . . . Reused 7 | . . . . . . . . 7 Traps Extracted . | . . . . . . . . . Installed 27 | . . . . . . . . 27 Triggered 3 | . . . . . 1 2 . . Fabricated Traps 35 | . . . . . . . 3 32 Most Traps Carried 6 | . . . . . . . . 6 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Disabled 15 | . 1 . 8 5 . . . 1 Max in Single Turn 4 | . 1 . 1 4 . . . 1 Garrison Access 3 | . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Accessed 39 | . 9 . 9 19 . 2 . . Terminals 27 | . 7 . 7 13 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 4 | . 1 . . 3 . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 3 | . . . 1 2 . . . . Total Hacks 146 | . 42 . 24 72 . 8 . . Successful 90 | . 23 . 11 48 . 8 . . Failed 54 | . 18 . 13 23 . . . . Catastrophic 8 | . 2 . 3 3 . . . . Database Lockouts 2 | . 1 . . 1 . . . . Manual 86 | . 30 . 16 34 . . 6 . Terminals 110 | . 34 . 19 57 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units 16 | . 5 . . 11 . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 6 | . . . 3 3 . . . . Terminal Hacks 45 | . 9 . 4 24 . 8 . . Record 7 | . . . . . . 7 . . Part Schematic 5 | . . . . 5 . . . . Robot Analysis 3 | . 1 . . 2 . . . . Prototype ID Bank 4 | . . . 1 3 . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 2 | . . . 1 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . Alert Level 2 | . . . . 2 . . . . Unreport Threat 4 | . . . 2 2 . . . . Locate Traps 4 | . 1 . . 3 . . . . Disarm Traps 1 | . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . Zone Layout 7 | . 4 . . 3 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 5 | . 1 . . 4 . . . . Retrieve Components 5 | . 1 . . 4 . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks 3 | . . . 1 2 . . . . Seal Access 3 | . . . 1 2 . . . . Unauthorized Hacks 33 | . 11 . 5 17 . . . . Terminals 28 | . 10 . 5 13 . . . . Track 1 | . 1 . . . . . . . Assimilate 3 | . 1 . . 2 . . . . Botnet 6 | . 2 . . 4 . . . . Operators 2 | . 1 . . 1 . . . . Skim 16 | . 5 . 5 6 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . . 4 . . . . Monitor 1 | . . . . 1 . . . . Reject 1 | . . . . 1 . . . . Recyclers 1 | . . . . 1 . . . . Mask 2 | . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 30 | . 8 . 9 13 . . . . Full Trace Events 3 | . 1 . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 18 | . . . . 5 . . 13 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . 3 . . 5 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 1 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . 1 1 Robot Hacks Applied 2 | . . . . . . . 1 1 parse_system 2 | . . . . . . . 1 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total Allies 4 | . . . . 2 . . 2 . Largest Group 2 | . . . . 1 . . 2 2 Highest-Rated Group 192 | . . . . 10 . . 192 192 Highest-Rated Ally 96 | . . . . 10 . . 96 96 Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . . . . . 13 Total Damage 273 | . . . . . . . . 273 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 . . 2 . . . . Derelict Logs Recovered 7 | . . 3 . . 1 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Turns Passed 15038 | 10 1487 5202 2972 943 145 202 608 3469 Spaces Moved 10318 | 5 548 1450 950 2252 462 554 1252 2845 Core 5 | . . . 1 . . . 2 2 Treads 2952 | 5 548 1450 949 . . . . . Legs 1275 | . . . . . . . . 1275 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6086 | . . . . 2252 462 554 1250 1568 Fastest Speed 28 | 160 160 320 240 28 28 28 28 28 Average Speed 112 | 160 199 330 250 28 28 28 29 72 Slowest Speed 1750 | 160 320 560 1750 96 28 28 250 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 64 | 2 92 59 74 60 69 57 86 77 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . 2 . . . . . 2 . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 7 | . . 2 . . 1 1 3 . Spaces Dug 36 | . . 7 1 21 1 4 . 2 Terrain Destroyed 320 | . . 12 187 62 1 4 . 54 Melee 29 | . . . 1 21 1 4 . 2 Projectile 25 | . . 12 13 . . . . . AOE 266 | . . . 173 41 . . . 52 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total 13016 | 6 837 1648 1307 2455 467 593 1492 4211 Wait 1710 | . 197 58 65 72 . 31 202 1085 Move 10308 | 4 547 1449 949 2251 461 553 1251 2843 Hop 1 | . . . . . . . . 1 Pick Up 141 | . 18 12 41 13 . 1 12 44 Fast Attach 61 | . 2 2 16 4 . 2 8 27 Attach 58 | . 1 7 10 10 . . 1 29 Detach 21 | . . 2 3 2 . . 2 12 Swap 103 | 2 7 24 36 14 1 . 3 16 Drop 193 | . 11 3 52 29 . 2 11 85 Fire 297 | . 53 91 129 1 . . . 23 Melee 93 | . . . 4 59 5 4 2 19 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 1 . 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 27 | . . . . . . . . 27 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 8) 802 | -10/Materials | Central database locked down 802 | -10/Materials | Discovered new exit (range 8) 802 | -10/Materials | Discovered new exit (range 13) 1047 | -10/Materials | Identified exit to Materials 1094 | -10/Materials | Learned location of Recycling (-9) 1163 | -10/Materials | Repaired Lgt. Treads 1188 | -10/Materials | Learned location of 2 exits from Mines 1189 | -10/Materials | Learned 2 Mines zone layouts 1241 | -10/Materials | Learned Storage trap positions 1278 | -10/Materials | Identified exit to Subcaves 1498 | -10/Materials | Entered Subcaves 1499 | -10/Subcaves | Identified exit to Materials 1808 | -10/Subcaves | Learned Materials terminal intel 1813 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3584 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3593 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5014 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5041 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5167 | -10/Subcaves | Core integrity fell below 50% 5229 | -10/Subcaves | Learned Materials terminal intel 5708 | -10/Subcaves | A Subdweller sparked back to life 5708 | -10/Subcaves | A Subdweller sparked back to life 5708 | -10/Subcaves | A Subdweller sparked back to life 5737 | -10/Subcaves | Core integrity fell below 20% 5769 | -10/Subcaves | Found Prototype Protection 5773 | -10/Subcaves | Lost 5 parts (1n1u3w) 6700 | -10/Subcaves | Entered Materials 6700 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6701 | -8/Materials | Loaded intel: 12 terminal locations 6866 | -8/Materials | Identified Gun Armor 7097 | -8/Materials | Build established: Scavenger-Mutant 7507 | -8/Materials | Garrison activated, responded to threat 7561 | -8/Materials | Destroyed 10 combat bots 7705 | -8/Materials | Destroyed 7 combat bots 7915 | -8/Materials | Build established: Mutant 8300 | -8/Materials | First assault squad dispatched 8346 | -8/Materials | Discovered new exit (range 8) 8358 | -8/Materials | Build established: Scavenger-Mutant 9105 | -8/Materials | Discovered new exit (range 10) 9209 | -8/Materials | Destroyed 7 combat bots 9326 | -8/Materials | Learned location of 3 exits from Factory 9378 | -8/Materials | Learned 2 Lower Caves zone layouts 9456 | -8/Materials | Learned Factory stockpile data 9494 | -8/Materials | Learned Factory fabricator intel 9497 | -8/Materials | Identified exit to Factory 9533 | -8/Materials | Learned Storage stockpile data 9564 | -8/Materials | Learned location of 1 exit from Storage 9590 | -8/Materials | Sterilization system engaged 9590 | -8/Materials | Non-combat units ordered to evacuate 9607 | -8/Materials | Learned location of 2 exits from Factory 9672 | -8/Materials | Entered Factory 9672 | -7/Factory | Evolved 2 slots: Utility x2 9673 | -7/Factory | Identified exit to Lower Caves 9673 | -7/Factory | Identified exit to Factory 9675 | -7/Factory | Loaded intel: 6 fabricator locations 9982 | -7/Factory | Crushed by falling debris 10003 | -7/Factory | Build established: Hacker-Sprinter 10093 | -7/Factory | Central database locked down 10255 | -7/Factory | Garrison activated, responded to threat 10390 | -7/Factory | Learned location of 1 exit from Proximity Caves 10454 | -7/Factory | Learned location of 2 exits from Lower Caves 10504 | -7/Factory | First assault squad dispatched 10508 | -7/Factory | Learned 2 Upper Caves zone layouts 10603 | -7/Factory | Learned location of 1 exit from Extension 10615 | -7/Factory | Entered Lower Caves 10616 | -7/Lower Caves | Identified exit to Lower Caves 10718 | -7/Lower Caves | Encountered a Warlord checkpoint 10727 | -7/Lower Caves | Learned Factory stockpile data 10760 | -7/Lower Caves | Entered another Lower Caves area 10761 | -7/Lower Caves | Identified exit to Zion 10790 | -7/Lower Caves | Learned Factory stockpile data 10799 | -7/Lower Caves | Found Alien Artifact 10799 | -7/Lower Caves | Identified Core Expander 10799 | -7/Lower Caves | Installed Core Expander, added new Power slot 10853 | -7/Lower Caves | Learned Factory trap positions 10853 | -7/Lower Caves | Learned Factory stockpile data 10853 | -7/Lower Caves | Learned Extension terminal intel 10853 | -7/Lower Caves | Learned Extension garrison access intel 10937 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10962 | -7/Lower Caves | Entered Zion 10974 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10974 | -7/Zion | Discovered new exit (range 15) 11008 | -7/Zion | Learned Factory terminal intel 11066 | -7/Zion | Learned location of Extension (-6) 11093 | -7/Zion | Learned location of Armory (-3) 11103 | -7/Zion | Given A8's code to call for help 11146 | -7/Zion | Met Imprinter 11214 | -7/Zion | Found Prototype Device 11216 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11285 | -7/Zion | Found Prototype Device 11285 | -7/Zion | Identified Bomb Factory No. 2 11539 | -7/Zion | Opened final containment barrier to the Deep Caves 11556 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11558 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11559 | -7/Zion | Discovered new exit (range 5) 11560 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11570 | -7/Zion | Identified exit to Deep Caves 11570 | -7/Zion | Entered Deep Caves 11570 | -7/Deep Caves | Accompanied by 2 allies 11748 | -7/Deep Caves | Attacked by Z-Imprinter 11776 | -7/Deep Caves | Destroyed Z-Imprinter 12067 | -7/Deep Caves | Build established: Scavenger-Mutant 12201 | -7/Deep Caves | Z-Facility disabled 13274 | -7/Deep Caves | Found Prototype Protection 13274 | -7/Deep Caves | Identified Zio. Weapon Casing 13280 | -7/Deep Caves | Found Prototype Protection 13280 | -7/Deep Caves | Identified Zio. Heavy Carapace 13774 | -7/Deep Caves | Found Zio. Weapon Casing 14216 | -7/Deep Caves | Spotted AG-79920 14295 | -7/Deep Caves | Core integrity fell below 50% 14370 | -7/Deep Caves | Build established: Sprinter 14400 | -7/Deep Caves | System corruption reached 10% 14639 | -7/Deep Caves | Spotted AG-54722 14698 | -7/Deep Caves | Lost 3 parts (1p2u) 14938 | -7/Deep Caves | Core integrity fell below 20% 14968 | -7/Deep Caves | Lost 3 parts (2p1n) 15025 | -7/Deep Caves | Triggered Deep Caves wall 15025 | -7/Deep Caves | Spotted AS-53015 15025 | -7/Deep Caves | Spotted AS-96733 15033 | -7/Deep Caves | Exposed GOLEM chamber 15039 | -7/Deep Caves | Destroyed by as-77105 with Assembled Gauss Rifle Last Messages --------------- 15029_ as-49605 destroyed. 15029_ as-28020 destroyed. 15031_ TO-MTS(h) destroyed. 15031_ UF-E0N(b) destroyed. 15031_ VO-Z8Y(l) destroyed. 15031_ as-11901 destroyed. 15031_ Destroyed Unknown Slashing Weapon. 15031_ as-41307 destroyed. 15033_ Heat Sink destroyed. 15033_ System corrupted by crushing effect (+4). 15033_ Wall Chamber breached. 15033_ A GOLEM Unit tumbles out of the Wall Chamber. 15033_ VR-9XZ(g) destroyed. 15033_ A GOLEM Unit tumbles out of the Wall Chamber. 15034_ as-77105 released from Mobile Assembly Unit. 15037_ Acquired 90 matter. 15039_ GOLEM Unit springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????#######?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ?????????????????????? | | ????????""" ?????????????????????? | | ????????" #####?????????????????? | | ????????? # # #?????????????????? | | ????????"" # # #?????????????????? | | ????????? # #?##??????????????? | | ????????"" # #? #??????????????? | | ????????? #? #??????????????? | | ????????""" #? #??????????????? | | ????????" ## #??????????????? | | ????????" # #####??????????? | | ????????" #??????????? | | ????????# =@ #????????????? | | ????????"" #?????????????? | | ????????"! ###?????????????? | | ????????"! #?????????????? | | ????????"! a % ##????????????? | | ????????"G ##???????????? | | ??????### ; ;###?????????? | | ??""""" #?????????? | | ??" a ;###?????????? | | ??" ##?????????? | | ??" ! #?????????? | | ??" !! ##?????????? | | ??" ! "#??????????? | | ??" ]! ^ #??????????? | | ??" ] #??????????? | | ???"""" ] #??????????? | | ??????### * ! #??????????? | | ????????"" #??????????? | | ?????????" * ^#??????####? | | ?????????" * #?????## ## | | ?????????" ##???## | | ?????????" ! #??## | | ????????? #### | | ????????" * " # | | ????????" """## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 43 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1600 Resistance: TH 10 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 21 Item Schematics ----------------- Imp. Light Armor Plating | -7/Factory | Hacked ECM Suite | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Imp. Launcher Guidance Computer | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Recalibrator | -7/Zion | Archive Drone Bay | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AlertFissionCleaver Manual? 0 Play Time 02:10:58 Cumulative 267.5 hours Start 2024.08.28 @ 18:15:37 End 2024.08.29 @ 13:32:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 202 Adventurer 5 Explorer 0 Win Type - Total 6 Types 4/0/2/0/0/0/0/0/0 Lore% 64 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6e98676-7c62-4be9-bbb9-8c38a28bc727