Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 22:50:17 Player: Ice_Kraken505 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (131) 655 Value Destroyed (4373) 4373 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8748 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 170/300 Energy 188/200 System Corruption 11% Temperature Critical (605) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Targeting Computer Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Recalibrator > --- WEAPON (4) ------- Heavy Phase Cannon Mass Driver > --- INVENTORY (10) --- Heavy Ion Engine Wheel Wheel Weapon Cycler Shield Generator Point Defense System Improved Recalibrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Thermic Laser Wave Gun Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Heavy Ion Engine Weapon Cycler Shield Generator Force Field Point Defense System Beam Rifle Thermic Laser HERF Cannon [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Weapon Ion Cannon Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . 1 . 1 . Propulsion 1 | . . . 1 . . . Utility 5 | . . 1 . 2 . 2 Weapon 2 | . . 1 . . 1 . Parts Attached 107 | 6 6 18 24 5 14 34 Power 19 | 1 . 3 8 . 1 6 Engine 3 | 1 . 1 1 . . . Core 16 | . . 2 7 . 1 6 Reactor . | . . . . . . . Propulsion 25 | 2 2 5 6 1 1 8 Treads 8 | . 2 2 2 1 1 . Leg 6 | . . 3 1 . . 2 Wheel 7 | 2 . . . . . 5 Hover 1 | . . . . . . 1 Flight 3 | . . . 3 . . . Utility 30 | 1 2 1 3 4 7 12 Device 16 | . 1 . 2 2 7 4 Storage 3 | 1 1 . 1 . . . Processor 9 | . . 1 . 2 . 6 Hackware 2 | . . . . . . 2 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 33 | 2 2 9 7 . 5 8 Energy Gun 23 | 2 2 8 5 . 2 4 Energy Cannon 6 | . . 1 1 . 2 2 Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon 2 | . . . . . 1 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 47 | . . 8 11 . 1 27 Power 10 | . . 1 2 . . 7 Propulsion 10 | . . 2 2 . . 6 Utility 6 | . . . 1 . . 5 Weapon 21 | . . 5 6 . 1 9 Highest Loss Streak 10 | . . 4 10 . 1 6 To Critical Strikes . | . . . . . . . Average Backups 7 | . 3 8 7 8 8 6 Power 1 | . 1 1 1 2 1 1 Propulsion . | . . 1 . . . . Utility 3 | . 1 3 3 3 4 3 Weapon 1 | . 1 2 1 2 2 1 Tool/Special . | . . . . . . . Unused Backups 16 | . 1 5 3 2 2 3 Power 1 | . . . . . . 1 Propulsion 3 | . . 3 . . . . Utility 7 | . 1 . 2 2 . 2 Weapon 5 | . . 2 1 . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 97 92 90 99 98 88 Engine 2 | . 14 3 3 . . . Core 13 | . . 6 13 15 19 14 Treads 14 | . 22 9 20 23 19 7 Leg 1 | . . 11 . . . . Wheel 1 | . 5 . . . . 3 Device 12 | . 11 11 8 14 12 14 Storage 7 | . 14 11 9 7 6 5 Processor 13 | . . 11 9 15 13 18 Energy Gun 16 | . 28 26 22 15 8 9 Energy Cannon 6 | . . 1 . 7 16 8 Peak Build Rating 67 | 6 11 24 29 33 54 67 Average Rating 37 | 3 10 14 24 31 48 58 On Entrance 21 | . 6 11 24 28 31 53 Naked Turns . | . . . . . . . Heaviest Build 65 | 13 22 25 35 36 63 65 Greatest Support 68 | 20 40 40 60 60 68 68 Greatest Overweight (x) 15 | . . 6 5 . . 15 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 Most Carried 10 | 2 9 10 10 10 10 10 Average Carried 7 | . 3 8 7 8 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 9 | 1 9 9 8 8 8 7 Class Distribution -------------------- 34% | Gunner 29% | Scavenger-Gunner 12% | Mutant 12% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1564 | 154 161 157 251 30 272 539 Remotely . | . . . . . . . Salvage Created 5333 | . 222 1096 1039 264 739 1973 Parts 268 | . 11 67 64 15 31 80 Haulers Intercepted 6 | . 1 2 1 1 . 1 Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 101 | . 4 25 26 5 15 26 Guns 58 | . 3 17 25 1 4 8 Cannons 35 | . . 5 . 4 11 15 AOE 4 | . 1 2 1 . . . Classes Destroyed 12 | . 2 4 4 . 1 1 Worker 6 | . . . 2 . 1 3 Builder 3 | . . 1 . . . 2 Tunneler 1 | . . . 1 . . . Hauler 6 | . 1 2 1 1 . 1 Recycler 3 | . . . . . . 3 Operator 1 | . . . 1 . . . Watcher 10 | . . 2 3 . 1 4 Swarmer 34 | . . 7 11 3 5 8 Grunt 46 | . 4 15 13 . 7 7 Sentry 6 | . . 3 1 1 1 . Hunter 7 | . . . 1 1 . 5 Programmer 8 | . . . . . 2 6 Best Kill Streak 8 | . 2 8 6 3 8 5 Combat Bots Only 7 | . 2 7 6 3 7 4 Max Kills in Single Turn 3 | . 1 3 2 1 1 2 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 1 2 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 590 | . 13 119 132 29 71 226 Missed 158 | . 4 34 34 10 26 50 Hits 432 | . 9 85 98 19 45 176 Projectile 432 | . 9 85 98 19 45 176 Critical Strikes 11 | . . 3 2 . . 6 Damage Taken 7337 | . 126 1106 1431 205 664 3805 Core 1883 | . 65 302 418 11 84 1003 Absorbed by Shields 53 | . . . . . . 53 Regen/Repaired (Parts) 490 | . . . . . 324 166 Core Remaining (%) 68 | 100 74 24 24 98 90 . Volleys Fired 253 | . 8 50 76 13 32 74 Largest 4 | . 2 3 3 3 4 4 Hottest 354 | . 90 189 189 161 293 354 Shots Fired 690 | . 16 113 168 39 125 229 Gun 468 | . 16 94 168 26 53 111 Cannon 222 | . . 19 . 13 72 118 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 30 | . . . 17 . . 13 Thermal 541 | . . 73 137 26 111 194 Explosive . | . . . . . . . Electromagnetic 119 | . 16 40 14 13 14 22 Robot Hit Streak 17 | . 4 14 11 12 13 17 Robot Miss Streak 8 | . 2 5 8 1 6 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 2 5 . . . Max Gunslinging Chain 2 | . 1 1 2 . . . Shots Hit Robots 445 | . 12 77 113 29 74 140 Core Hits 231 | . 10 51 60 11 35 64 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 25 | . . 5 3 4 3 10 Burn 22 | . . 5 3 3 3 8 Meltdown 1 | . . . . . . 1 Corrupt 2 | . . . . 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9866 | . 257 1402 1938 494 1589 4186 Guns 5452 | . 175 938 1868 320 606 1545 Cannons 3853 | . . 173 . 161 973 2546 Explosions 440 | . 82 251 50 . . 57 Melee . | . . . . . . . Ramming 121 | . . 40 20 13 10 38 Kinetic 321 | . . . 92 . . 229 Thermal 7835 | . 82 792 1687 323 1509 3442 Explosive 128 | . . 128 . . . . Electromagnetic 1461 | . 175 442 139 158 70 477 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . 1 . 5 10 Average Corruption 4 | . . . 1 . 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . 1 . . 28 Message Errors 4 | . . . . . . 4 Matter Fused 10 | . . . 1 . . 9 Heat Flow Errors 10 | . . . . . . 10 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 216 | . . 30 10 . . 176 Projectiles 140 | . . . . . . 140 Explosions 76 | . . 30 10 . . 36 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact 1 | . . . . . . 1 Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 355 | . . 149 41 . . 165 Shots 6 | . . 3 1 . . 2 Rammed 20 | . 2 2 6 2 2 6 Targets Rammed 23 | . 2 5 6 2 2 6 Kicked 3 | . . 3 . . . . Crushed . | . . . . . . . Highest Temperature 868 | . 105 135 779 45 533 868 Average Temperature 195 | . 44 47 238 19 204 229 Received Heat Transfer 1626 | . 57 369 585 18 165 432 Effects 120 | . . . 41 . 14 65 Shutdowns 45 | . . . 8 . 10 27 Energy Bleed 17 | . . . 6 . 1 10 Interference 16 | . . . 5 . . 11 Matter Decay 4 | . . . 1 . 2 1 Short Circuit 5 | . . . 2 . . 3 Damage (minor) 10 | . . . 2 . 1 7 Damage (major) 18 | . . . 15 . . 3 Damage (core) 5 | . . . 2 . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 1 . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 4 | . . 1 . . . 3 Combat Hostiles 4 | . . 1 . . . 3 Parts Melted 50 | . . 6 5 3 10 26 Heat Transferred 16429 | . 100 2396 3811 888 3252 5982 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 3 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 1 . 1 . Low Security (%) 78 | 100 100 31 36 100 97 100 Level 1 21 | . . 68 63 . 2 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 368 | . 52 368 364 143 210 198 Initial 144 | . . 1 144 143 . 42 Average 114 | . 10 214 240 72 99 52 Influence Increases 3146 | . 123 710 752 152 448 961 Destroy 0b10 Robot/C 2020 | . 80 500 520 100 300 520 Destroy 0b10 Robot/NC 150 | . 5 25 40 5 10 65 Destroy Leader 452 | . 12 118 108 32 72 110 Successful Hack 104 | . 24 12 29 . 19 20 Disable Machine 225 | . . 30 . . 45 150 Destroy Structure 135 | . 2 25 10 . 2 96 Lose Combat Pursuer 60 | . . . 45 15 . . Influence Decreases 3042 | . 119 370 780 468 360 945 Entered New Map 422 | . . 3 200 173 . 46 Time Decay 2000 | . 119 287 470 295 350 479 Lost Part 470 | . . 80 110 . 10 270 Purge Threat 150 | . . . . . . 150 Squads Dispatched 28 | . 1 5 5 2 7 8 Investigation 16 | . . 5 4 1 3 3 Extermination 5 | . . . . 1 1 3 Reinforcement 4 | . 1 . 1 . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 11 | . . 2 7 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 5 32 41 8 18 40 Peak Tracking Total 7 | . 2 7 5 3 3 6 Tactical Retreats 4 | . . . 3 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 7 | . 1 . 2 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 15 | . . 2 . . 3 10 Max in Single Turn 5 | . . 2 . . 3 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 28 | . 5 5 5 1 6 6 Terminals 17 | . 4 4 5 . 2 2 Fabricators 3 | . . . . 1 1 1 Repair Stations 4 | . . . . . 2 2 Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . 1 . . . 1 Garrison Access 1 | . . . . . 1 . Total Hacks 97 | . 12 17 21 2 19 26 Successful 51 | . 9 10 9 2 6 15 Failed 45 | . 3 7 12 . 13 10 Catastrophic 10 | . . 3 3 . 2 2 Database Lockouts 1 | . . . . . . 1 Manual 43 | . 9 5 15 . 5 9 Terminals 59 | . 10 11 21 . 4 13 Fabricators 8 | . . . . 2 4 2 Repair Stations 17 | . . . . . 9 8 Recycling Units 2 | . 2 . . . . . Scanalyzers 9 | . . 6 . . . 3 Garrison Access 2 | . . . . . 2 . Terminal Hacks 16 | . 2 1 4 . 1 8 Record 5 | . . . . . . 5 Robot Analysis 1 | . . . 1 . . . Open DSF 2 | . . . . . 1 1 Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . . . . 1 Locate Traps 2 | . . . 2 . . . Maintenance Status 1 | . . . 1 . . . Recall Investigation 1 | . . . . . . 1 Fabricator Hacks 4 | . . . . 2 . 2 Load Schematic 2 | . . . . 1 . 1 Build 2 | . . . . 1 . 1 Repair Station Hacks 8 | . . . . . 4 4 Scan Component 4 | . . . . . 2 2 Repair 4 | . . . . . 2 2 Recycling Unit Hacks 2 | . 2 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 5 3 5 . 1 1 Terminals 14 | . 5 3 5 . . 1 Track 12 | . 3 3 5 . . 1 Operators 2 | . 2 . . . . . Fabricators 1 | . . . . . 1 . Report 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 21 | . 3 4 5 1 4 4 Full Trace Events 16 | . 2 4 3 1 3 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built 5 | . . . . 2 . 3 Authchips 1 | . . . . . . 1 Time 87 | . . . . 62 . 25 Total Part Build Rating 7 | . . . . 4 . 3 Parts Repaired 4 | . . . . . 2 2 Time 182 | . . . . . 82 100 Parts Recycled . | . . . . . . . Recycled Matter 16 | . 16 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 1292 | . . . . . . 1292 Optics 1272 | . . . . . . 1272 Sensors 931 | . . . . . . 931 Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 6062 | 75 455 735 1195 663 886 2053 Spaces Moved 2810 | 81 270 371 512 336 374 866 Core 36 | 10 . 4 6 . . 16 Treads 1986 | . 211 134 499 336 374 432 Legs 267 | . . 233 1 . . 33 Wheels 515 | 71 59 . . . . 385 Hover . | . . . . . . . Flight 6 | . . . 6 . . . Fastest Speed 50 | 50 80 120 165 163 163 95 Average Speed 158 | 76 142 138 170 163 163 167 Slowest Speed 800 | 80 160 350 300 166 163 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 45 35 38 7 12 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 88 | . 2 24 7 . . 55 Melee . | . . . . . . . Projectile 23 | . . . . . . 23 AOE 65 | . 2 24 7 . . 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3918 | 93 324 497 705 419 574 1306 Wait 471 | . 18 17 16 52 113 255 Move 2804 | 80 269 370 511 335 373 866 Hop . | . . . . . . . Pick Up 144 | 7 15 22 33 7 20 40 Fast Attach . | . . . . . . . Attach 85 | 6 1 13 21 4 8 32 Detach 15 | . . 1 7 1 1 5 Swap 56 | . 5 7 14 2 10 18 Drop 67 | . 6 12 21 3 15 10 Fire 253 | . 8 50 76 13 32 74 Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick 3 | . . 3 . . . . Crush 15 | . 2 2 6 2 2 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 14) 501 | -10/Materials | Identified exit to Mines 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 750 | -9/Materials | Destroyed 7 combat bots 773 | -9/Materials | Core integrity fell below 50% 812 | -9/Materials | Destroyed 7 combat bots 817 | -9/Materials | Lost 4 parts (2n2w) 1068 | -9/Materials | Identified exit to Mines 1235 | -9/Materials | Build established: Gunner 1239 | -9/Materials | Discovered new exit (range 6) 1266 | -9/Materials | Entered another Materials area 1266 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2074 | -8/Materials | Core integrity fell below 50% 2116 | -8/Materials | Lost 10 parts (2p2n1u5w) 2402 | -8/Materials | Discovered new exit (range 13) 2461 | -8/Materials | Entered Factory 2461 | -7/Factory | Evolved 2 slots: Utility x2 2576 | -7/Factory | Fabricated EM Shotgun (x2) 2605 | -7/Factory | Discovered new exit (range 11) 2760 | -7/Factory | Build established: Scavenger-Gunner 3124 | -7/Factory | Entered another Factory area 3124 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3370 | -6/Factory | Garrison activated, responded to threat 3438 | -6/Factory | Destroyed 7 combat bots 3597 | -6/Factory | Build established: Gunner 3733 | -6/Factory | Repaired Arm. Treads 3779 | -6/Factory | Repaired Mic. Nuclear Core 3789 | -6/Factory | Spotted B-75 Beast 3854 | -6/Factory | Found Launcher Loader 3968 | -6/Factory | Discovered new exit (range 9) 4010 | -6/Factory | Entered another Factory area 4010 | -5/Factory | Evolved 2 slots: Utility x2 4128 | -5/Factory | Repaired Mic. Nuclear Core 4325 | -5/Factory | Build established: Scavenger-Gunner 4397 | -5/Factory | Central database locked down 4512 | -5/Factory | Lost 3 parts (1p1n1u) 4916 | -5/Factory | Build established: Scavenger-Skirmisher 5155 | -5/Factory | Lost 6 parts (2p1n1u2w) 5409 | -5/Factory | Fabricated Heat Sink (x3) 5437 | -5/Factory | Core integrity fell below 50% 5534 | -5/Factory | Lost 6 parts (2n1u3w) 5569 | -5/Factory | Core integrity fell below 20% 5591 | -5/Factory | Lost 4 parts (3p1w) 5740 | -5/Factory | Build established: Scavenger-Mutant 5817 | -5/Factory | Repaired Hvy. Phase Cannon 5892 | -5/Factory | Discovered new exit (range 7) 6055 | -5/Factory | System corruption reached 10% 6063 | -5/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Overheating: Energy bleed (-2). Imp. Arc Projector destroyed. Carbon-fiber Leg destroyed. U-05 Engineer destroyed. Hvy. Laser destroyed. Imp. Heat Sink destroyed. Slug penetrates G-50 Soldier. G-50 Soldier destroyed. System corrupted: Heat flow error (+145). Power failure, Mic. Fission Core shutdown. U-05 Engineer builds a Wall. Overheating: Mic. Fission Core damaged (-3). Overheating: System interference. Targeting Computer temporarily disabled. Imp. Target Analyzer temporarily disabled. U-05 Engineer builds a Wall. Power failure, Mic. Fission Core shutdown. Slug penetrates Door. Power failure, Mic. Fission Core shutdown. Carbon-fiber Leg destroyed. 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Treads | 4% | -6/Factory Mic. Nuclear Core | 24% | -6/Factory Mic. Nuclear Core | 36% | -5/Factory Hvy. Phase Cannon | 10% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeExoskeletonBox Manual? 0 Play Time 02:08:34 Cumulative 14.2 hours Start 2025.09.21 @ 12:24:29 End 2025.09.21 @ 22:50:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b5dfff6-7eca-4fe5-94d1-f01c764422e5