Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 21:35:49 Player: Blaf Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1438) 1438 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3918 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 69/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Improved Heat Sink Sensor Array Target Analyzer Target Analyzer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Targeting Computer ECM Suite > --- WEAPON ----------- Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array Shock Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 42 | 6 14 10 8 . 4 Power 10 | 1 3 3 3 . . Engine 9 | 1 2 3 3 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 13 | 2 5 3 3 . . Treads 2 | . . . 2 . . Leg 11 | 2 5 3 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 3 1 1 . . Device 1 | . . 1 . . . Storage 2 | 1 . . 1 . . Processor 3 | . 3 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 3 3 1 . 4 Energy Gun 5 | 1 2 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 1 3 1 . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 2 1 3 . 11 Power 3 | . 1 . . . 2 Propulsion 5 | . . . 3 . 2 Utility 1 | . . . . . 1 Weapon 8 | . 1 1 . . 6 Highest Loss Streak 11 | . 2 1 2 . 11 To Critical Strikes . | . . . . . . Average Backups 5 | 1 4 4 6 8 7 Power . | . . . 1 2 1 Propulsion 1 | . 3 2 1 . . Utility 1 | . . 1 2 4 4 Weapon . | . . . 1 2 1 Tool/Special . | . . . . . . Unused Backups 9 | . 1 4 . . 4 Power 1 | . . 1 . . . Propulsion 3 | . 1 2 . . . Utility 4 | . . . . . 4 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 81 98 95 90 82 Engine 8 | . 5 11 9 9 7 Treads 3 | . . . 4 18 15 Leg 23 | . 27 32 18 . . Device 7 | . . 10 9 9 8 Storage 5 | . 11 . 9 9 9 Processor 17 | . 8 22 18 18 18 Energy Gun 3 | . 16 . . . . Ballistic Gun 20 | . 8 21 26 27 23 Peak Build Rating 19 | 6 8 14 19 18 19 Average Rating 13 | 4 6 13 17 18 16 On Entrance 10 | . 6 7 13 18 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 56 | 13 13 15 56 56 56 Greatest Support 40 | 20 20 30 40 40 40 Greatest Overweight (x) 13 | 2 3 . 5 1 13 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 5 20 20 20 Average Capacity 11 | 7 7 5 20 20 20 Most Carried 9 | 4 7 5 9 8 9 Average Carried 5 | 1 4 4 6 8 7 Final Capacity 20 | 8 5 5 20 20 20 Final Carried 8 | 4 5 5 8 8 5 Class Distribution -------------------- 61% | Mutant 33% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1255 | 187 253 497 253 . 65 Remotely . | . . . . . . Salvage Created 1454 | . 309 735 264 . 146 Parts 119 | . 23 57 24 . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 49 | . 9 19 12 . 9 Guns 48 | . 9 18 12 . 9 AOE 1 | . . 1 . . . Classes Destroyed 7 | . 4 1 1 . 1 Worker 3 | . 1 2 . . . Builder 1 | . . . 1 . . Watcher 3 | . 1 2 . . . Swarmer 21 | . 3 2 8 . 8 Grunt 18 | . 6 10 2 . . Sentry 9 | . . 7 2 . . Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 3 5 5 . 5 Combat Bots Only 5 | . 3 4 4 . 5 Max Kills in Single Turn 3 | . 1 1 3 . 2 Gunslinging 1 | . . . 1 . 1 Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 350 | . 65 54 62 . 169 Missed 95 | . 20 19 16 . 40 Hits 255 | . 45 35 46 . 129 Projectile 255 | . 45 35 46 . 129 AOE 2 | . . . 2 . . Critical Strikes 8 | . 1 1 . . 6 Damage Taken 2978 | . 520 498 680 . 1280 Core 728 | . 142 30 62 . 494 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 43 92 . . . Volleys Fired 130 | . 51 43 15 . 21 Largest 3 | . 2 2 3 . 3 Hottest 123 | . 70 50 73 . 123 Shots Fired 249 | . 81 85 45 . 38 Gun 249 | . 81 85 45 . 38 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 213 | . 50 85 45 . 33 Thermal 14 | . 14 . . . . Explosive . | . . . . . . Electromagnetic 22 | . 17 . . . 5 Robot Hit Streak 10 | . 8 9 10 . 7 Robot Miss Streak 7 | . 4 3 6 . 7 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 3 . 3 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 158 | . 45 58 29 . 26 Core Hits 92 | . 20 41 21 . 10 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 . 1 . . Burn 2 | . 2 . . . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2960 | . 551 1412 595 . 402 Guns 2629 | . 483 1149 595 . 402 Cannons . | . . . . . . Explosions 331 | . 68 263 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2315 | . 243 1149 595 . 328 Thermal 405 | . 142 263 . . . Explosive . | . . . . . . Electromagnetic 240 | . 166 . . . 74 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 5 4 . . . Message Errors 2 | . 1 1 . . . Matter Fused 2 | . 2 . . . . Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 1 | . . 1 . . . Weapon Failures 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 49 | . . 49 . . . Projectiles . | . . . . . . Explosions 49 | . . 49 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 43 | . . 43 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 160 | . 160 20 23 . 71 Average Temperature 43 | . 50 6 11 . 37 Received Heat Transfer 735 | . 231 165 96 . 243 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 620 | . 470 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 1 | . . 1 . . . Low Security (%) 94 | 100 100 87 100 100 100 Level 1 5 | . . 12 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 280 | . 83 280 126 4 112 Initial 111 | . . . 111 . 2 Average 65 | . 34 94 58 . 56 Influence Increases 1333 | . 260 589 300 4 180 Destroy 0b10 Robot/C 980 | . 180 380 240 . 180 Destroy 0b10 Robot/NC 35 | . 10 20 5 . . Destroy Leader 206 | . 32 134 40 . . Successful Hack 9 | . 5 . . 4 . Disable Machine 45 | . . 30 15 . . Destroy Structure 28 | . 3 25 . . . Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 1261 | . 260 325 563 1 112 Entered New Map 156 | . . . 153 1 2 Time Decay 951 | . 240 315 396 . . Lost Part 154 | . 20 10 14 . 110 Squads Dispatched 6 | . 2 4 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 2 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 8 | . . 6 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 17 32 18 . 12 Peak Tracking Total 9 | . 3 5 6 . 9 Tactical Retreats 11 | . 2 5 3 . 1 ECM-based Alert Blocks 14 | . . 5 7 . 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 8 | . 4 2 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 3 | . . 2 1 . . Max in Single Turn 2 | . . 2 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 2 | . 1 . . 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 3 | . 1 . . 2 . Successful 2 | . 1 . . 1 . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) 2867 | . 9 1432 978 70 378 Optics 9 | . 9 . . . . ECM 2858 | . . 1432 978 70 378 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 3741 | 83 745 1470 978 70 395 Spaces Moved 1962 | 67 453 871 412 30 129 Core 25 | 17 5 . . . 3 Treads 256 | . . . 100 30 126 Legs 1681 | 50 448 871 312 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 190 240 240 Average Speed 149 | 105 120 120 211 240 250 Slowest Speed 700 | 150 200 120 470 240 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 49 57 34 8 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 29 | . 3 26 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 29 | . 3 26 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 2549 | 76 576 1214 484 29 170 Wait 361 | . 43 272 38 . 8 Move 1957 | 66 452 870 411 29 129 Hop . | . . . . . . Pick Up 22 | 4 4 6 7 . 1 Fast Attach 20 | 6 10 2 1 . 1 Attach 14 | . 2 3 4 . 5 Detach 1 | . . . . . 1 Swap 17 | . 5 7 5 . . Drop 23 | . 9 11 3 . . Fire 130 | . 51 43 15 . 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 14) 383 | -10/Materials | Core integrity fell below 50% 797 | -10/Materials | Discovered new exit (range 3) 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1713 | -9/Materials | Discovered new exit (range 8) 2267 | -9/Materials | Discovered new exit (range 16) 2299 | -9/Materials | Entered another Materials area 2299 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2937 | -8/Materials | Build established: Gunner 3106 | -8/Materials | Discovered new exit (range 13) 3277 | -8/Materials | Entered Storage 3345 | -8/Storage | Identified exit to Garrison 3347 | -8/Storage | Entered Garrison 3433 | -8/Garrison | Triggered checkpoint 3671 | -8/Garrison | Triggered checkpoint 3719 | -8/Garrison | Core integrity fell below 50% 3734 | -8/Garrison | Core integrity fell below 20% 3742 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03685_ Lgt. Treads destroyed. 03685_ Critical hit (Burn: +37). 03685_ Lgt. Deuterium Engine destroyed. 03687_ S-10 Pest destroyed. 03687_ Switching to secondary target: S-10 Pest. 03687_ Destroyed Flight Unit. 03687_ S-10 Pest destroyed. 03694_ Shock Rifle destroyed. 03700_ Lgt. Treads destroyed. 03700_ S-10 Pest destroyed. 03703_ Lgt. Ion Engine destroyed. 03711_ Hvy. Assault Rifle destroyed. 03712_ Critical hit (Burn: +37). [Achievement: Hydra] 03713_ Destroyed Flight Unit. 03715_ Shock Rifle destroyed. 03718_ Critical hit (Burn: +37). 03725_ ECM Suite destroyed. 03733_ Critical hit (Burn: +37). 03736_ Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????###?????????????????# # | | ????????????????????????##T################### # | | ????????????????????????# ^^ ! ! # | | ????????????????????????# ^^ !!! # | | ????????????????????????# # | | ????????????????????????# #######++############# | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????????####??# #????????????????????? | | ??????????????????# ?# #????????????????????? | | ?????????????## ## ## #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# Y* = #????????????????????? | | ?????????????# [% @%*#????????????????????? | | ?????????????# ## ## =#????????????????????? | | ?????????????#????# ?# *%#????????????????????? | | ????????????????? ?? [s[= ???????????????????? | | ??????????????? ?? s%= #??????????????????? | | ?????????????" ??? #??????????????????? | | ?????????????" ???? #??????????????????? | | ?????????????# ## ???## ###??????????????????? | | ?????????????# ?#?????# #????????????????????? | | ?????????????? ?????????? ????????????????????? | | ????????????????????????? ^????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ##????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed OpticalPhasingMallet Manual? 0 Play Time 00:35:36 Cumulative 4.8 hours Start 2026.01.08 @ 21:00:35 End 2026.01.08 @ 21:35:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea104bfa-2c14-406e-88be-24c91ebae21d