Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 00:03:43 Player: Togure Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (604) 604 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2289 Bonus ------- None Cogmind --------- Core Integrity 443/550 Matter 300/300 Energy 128/150 System Corruption 0% Temperature Cool (36) Movement Walking (123) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Cooling System Small Storage Unit Signal Interpreter > --- WEAPON (3) ------- Lightning Gun Lightning Gun EM Pulse Cannon > --- INVENTORY (8) ---- Reaction Control System Scrap Shield Hardlight Generator Recalibrator Grenade Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Cooling System Small Storage Unit Signal Interpreter > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Reaction Control System Scrap Shield Hardlight Generator Recalibrator EM Pulse Cannon Grenade Launcher Subdweller Shrapnel Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 30 | 6 2 2 20 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads . | . . . . Leg 7 | 2 . . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 . 3 Device 3 | . 1 . 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 1 2 9 Energy Gun 7 | 2 . 1 4 Energy Cannon 3 | . . . 3 Ballistic Gun . | . . . . Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 96 100 93 Engine 11 | . 14 14 8 Leg 30 | . 28 28 32 Device 10 | . 10 14 8 Storage 11 | . 14 14 9 Processor 4 | . . . 9 Energy Gun 17 | . 27 16 11 Energy Cannon 2 | . . . 4 Ballistic Cannon 4 | . . . 7 Special Weapon 3 | . . 11 . Naked Turns . | . . . . Heaviest Build 30 | 12 13 14 30 Greatest Support 47 | 20 20 20 47 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 7 Class Distribution -------------------- 52% | Mutant 39% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 617 | 235 35 30 317 Remotely . | . . . . Salvage Created 618 | . 94 . 524 Parts 39 | . 7 . 32 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . 13 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 14 | . 2 . 12 Guns 4 | . 2 . 2 Cannons 9 | . . . 9 Classes Destroyed 7 | . 1 . 6 Operator 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 3 | . . . 3 Grunt 6 | . 2 . 4 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 4 | . 2 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 141 | . 5 2 134 Missed 40 | . 1 1 38 Damage Taken 1512 | . 57 22 1433 Core 131 | . 14 10 107 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 90 . Volleys Fired 55 | . 5 11 39 Largest 3 | . 2 1 3 Hottest 173 | . 100 100 173 Shots Fired 122 | . 9 11 102 Gun 51 | . 8 . 43 Cannon 59 | . . . 59 Launcher . | . . . . Special 12 | . 1 11 . Kinetic 37 | . . . 37 Thermal 33 | . 1 11 21 Explosive . | . . . . Electromagnetic 52 | . 8 . 44 Robot Hit Streak 9 | . 4 . 9 Robot Miss Streak 3 | . 1 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 61 | . 5 . 56 Core Hits 29 | . 4 . 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Blast 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1279 | . 87 . 1192 Guns 555 | . 87 . 468 Cannons 652 | . . . 652 Explosions 56 | . . . 56 Melee . | . . . . Ramming 16 | . . . 16 Kinetic 318 | . . . 318 Thermal 241 | . . . 241 Explosive . | . . . . Electromagnetic 704 | . 87 . 617 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 27 | . . . 27 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 369 | . 86 . 369 Average Temperature 74 | . 34 . 81 Received Heat Transfer 789 | . 54 6 729 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 507 | . . . 507 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 255 | . 65 . 255 Initial 3 | . . . 3 Average 79 | . 8 . 119 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 . 80 Level 1 12 | . . . 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 5 3 31 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 . 3 Successful 5 | . 2 . 3 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 4 | . 2 . 2 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1658 | 48 416 369 825 Spaces Moved 1022 | 34 226 255 507 Core 11 | 11 . . . Treads . | . . . . Legs 1011 | 23 226 255 507 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 97 120 120 121 Slowest Speed 123 | 120 120 120 123 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 36 21 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 4 | . 1 . 3 Melee . | . . . . Projectile 1 | . 1 . . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1330 | 47 360 286 637 Wait 174 | 3 119 12 40 Move 1019 | 33 225 254 507 Hop . | . . . . Pick Up 33 | 5 8 3 17 Fast Attach 8 | 3 . . 5 Attach 17 | 3 1 . 13 Detach . | . . . . Swap 5 | . 1 2 2 Drop 18 | . 1 4 13 Fire 55 | . 5 11 39 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 12) 453 | -10/Materials | Discovered new exit (range 6) 465 | -10/Materials | Entered Subcaves 504 | -10/Subcaves | Learned location of Zion (-7) 504 | -10/Subcaves | Met a Zionite searching for "candidates" 504 | -10/Subcaves | Learned Materials stockpile data 546 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 630 | -10/Subcaves | Discovered new exit (range 8) 735 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 740 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 834 | -10/Subcaves | Entered Materials 834 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 986 | -8/Materials | Lost 6 parts (1p1n1u3w) 1228 | -8/Materials | Build established: Scavenger-Gunner 1283 | -8/Materials | Discovered new exit (range 5) 1314 | -8/Materials | Identified exit to Storage 1659 | -8/Materials | Self-destructed Last Messages --------------- 01564_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01570_ O-16 Technician uses terminal to summon reinforcements. 01570_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01570_ O-16 Technician locks terminal. 01575_ Aluminum Leg destroyed. 01585_ R-06 Scavenger collects Beam Rifle. 01594_ Door malfunctions. 01598_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01601_ Y-45 Defender destroyed. 01605_ K-01 Serf collects debris. 01610_ U-05 Engineer repairs door. 01615_ Y-45 Defender misfires. 01616_ Lightning Gun destroyed. 01622_ Critical hit (Burn: +37). 01656_ Acquired 10 matter. 01659_ Critical hit (Burn: +37). 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[ + """" #?????????????????????????? | | ### %# """"" ####### ??????????? | | ###### # """ + ??????????? | | ""=!# ########/#????????????????? | | ##### """ %# #?????????????????????????? | | #???# ##+#####+##?????????????????????????? | | ###### #???# #??????????????????????????? | | ##+##+## #???# #??????????????????????????? | | # # ##### #####??????????????????????? | | "" # [ # +??????????????????????? | | """ # #+#####+########??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevModifiedBattery Manual? 0 Play Time 00:32:36 Cumulative 28.1 hours Start 2024.03.03 @ 20:01:02 End 2024.04.14 @ 00:03:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b43e0099-55a7-49b3-a829-e274305b6830