Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.23 @ 18:21:09 Player: biogoob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (43) 215 Value Destroyed (1691) 1691 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7686 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Airjet Advanced Targeting Computer Focal Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Armored Huge Wheel > --- UTILITY ---------- Lightpack 2.0 Advanced Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor Heavy Insulated Plating Focal Shield > --- WEAPON ----------- Chainsword Chainsword Chainsword > --- INVENTORY -------- Medium Treads Armored Huge Wheel Airjet Cesium-ion Thruster Cooled VTOL Module Field Propulsion Drive Improved Heat Sink Improved Cooling System Medium Storage Unit Large Storage Unit Structural Scanner Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Wave Gun KE Penetrator Heavy Rocket Launcher Ripper Signal Generator [Rating: 111] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Lightpack 2.0 Device Structural Scanner Storage Lightpack 2.0 Processor Signal Interpreter Protection Light Armor Plating Weapon Chainsword Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . . . 4 2 2 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 1 1 . . . Utility 7 | . . . . . 3 1 1 1 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 73 | . 6 4 1 2 12 9 6 13 17 3 Power 8 | . 1 1 . . 2 1 . 1 1 1 Engine 7 | . 1 1 . . 2 1 . 1 . 1 Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 17 | . . 1 . 1 1 3 4 . 6 1 Treads 1 | . . . . . . . 1 . . . Leg 7 | . . 1 . . . . . . 6 . Wheel 8 | . . . . 1 1 3 3 . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 28 | . 2 . . . 4 3 1 8 9 1 Device 11 | . . . . . . 1 1 3 5 1 Storage 2 | . 1 . . . 1 . . . . . Processor 3 | . . . . . . 2 . 1 . . Hackware . | . . . . . . . . . . . Protection 12 | . 1 . . . 3 . . 4 4 . Artifact . | . . . . . . . . . . . Weapon 20 | . 3 2 1 1 5 2 1 4 1 . Energy Gun 5 | . 1 2 . . 1 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | . . . . 1 3 1 . 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 2 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 2 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 21 | . . . . . 1 3 . 5 9 3 Power 3 | . . . . . . . . 1 1 1 Propulsion 3 | . . . . . . 1 . 1 . 1 Utility 8 | . . . . . . . . 2 5 1 Weapon 6 | . . . . . 1 2 . 1 2 . Highest Loss Streak 7 | . . . . . 1 1 . 4 7 3 Average Slot Usage (%) 80 | . 97 100 100 94 71 73 77 73 75 6 Engine 9 | . 14 14 14 14 9 7 6 10 3 . Leg 12 | . 28 28 28 17 . . . . 17 . Wheel 9 | . . . . 5 18 22 20 15 1 . Device 2 | . . . . . . 4 5 4 5 3 Storage 9 | . 14 14 14 14 9 7 6 5 4 . Processor 5 | . . . . . . 4 13 16 14 . Protection 10 | . 11 14 14 14 17 11 6 5 6 . Energy Gun 3 | . 9 9 14 . . 4 2 . . . Ballistic Gun 9 | . 14 14 14 14 14 8 6 5 . . Launcher 3 | . 4 4 . 14 2 . . . . . Slashing Weapon 2 | . . . . . . . 3 4 14 . Naked Turns 123 | . . . . . . . . . 16 107 Heaviest Build 52 | 11 33 33 33 33 37 36 26 45 52 4 Greatest Support 100 | 20 20 20 20 28 38 54 72 72 100 15 Greatest Overweight (x) 3 | . 1 1 1 3 . . . . 1 . Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 25 25 25 25 25 5 Average Capacity 19 | . 9 15 15 15 24 25 25 25 24 5 Most Carried 25 | . 9 15 15 15 25 25 25 25 25 5 Average Carried 18 | . 8 12 14 14 18 24 24 24 23 5 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 5 5 Final Carried 25 | 6 9 15 14 15 25 25 25 22 5 5 Class Distribution -------------------- 76% | Mutant 12% | Assassin 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Scavenger-Assassin | -5/Factory Assassin | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Matter Collected 1566 | 192 96 128 . 55 371 195 . 256 262 11 Remotely . | . . . . . . . . . . . Salvage Created 1941 | . 177 168 . 34 521 308 . 230 503 . Parts 100 | . 12 7 . 7 24 19 . 10 21 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 41 | . 7 3 . 2 9 6 . 10 4 . Melee 6 | . . . . . . . . 2 4 . Guns 28 | . 2 3 . . 9 6 . 8 . . AOE 7 | . 5 . . 2 . . . . . . Classes Destroyed 9 | . 3 1 . . 1 2 . 1 1 . Worker 3 | . . 1 . 1 . . . . 1 . Builder 3 | . 1 . . . . 1 . . 1 . Tunneler 1 | . . . . . 1 . . . . . Recycler 2 | . . . . . . . . . 2 . Swarmer 3 | . 3 . . . . . . . . . Grunt 21 | . 4 3 . 2 9 2 . . 1 . Sentry 2 | . . . . . . 2 . . . . Programmer 8 | . . . . . . 2 . 3 3 . Assembled 7 | . . . . . . . . 7 . . Best Kill Streak 7 | . 3 4 . 3 2 2 . 7 2 . Combat Bots Only 7 | . 3 3 . 2 2 2 . 7 2 . Max Kills in Single Turn 3 | . 3 1 . 2 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . . 2 . . . . . . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Damage Taken 5549 | . 148 122 . 96 809 456 196 1275 1492 955 Core 1530 | . 46 12 . 9 99 35 . 174 384 771 Absorbed by Shields 44 | . . . . . . . . . . 44 Core Remaining (%) 88 | 100 . . . 73 82 95 100 82 . . Volleys Fired 117 | . 17 10 . 6 43 17 . 24 . . Largest 2 | . 2 2 . 2 2 2 . 2 . . Hottest 93 | . 60 60 . 50 68 93 . 61 . . Shots Fired 210 | . 22 19 . 9 85 33 . 42 . . Gun 202 | . 17 19 . 6 85 33 . 42 . . Cannon . | . . . . . . . . . . . Launcher 8 | . 5 . . 3 . . . . . . Special . | . . . . . . . . . . . Kinetic 173 | . 12 10 . 6 82 21 . 42 . . Thermal 13 | . 1 . . . . 12 . . . . Explosive 8 | . 5 . . 3 . . . . . . Electromagnetic 16 | . 4 9 . . 3 . . . . . Robot Hit Streak 16 | . 8 10 . 2 16 13 . 6 . . Robot Miss Streak 6 | . 2 2 . 1 5 3 . 6 . . Penetration Max 1 | . . . . . 1 1 . 1 . . Secondary Targets 3 | . . 1 . . 1 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 . . Shots Hit Robots 199 | . 16 14 . 1 61 27 . 40 40 . Core Hits 116 | . 16 10 . 8 21 20 . 30 11 . Critical Kills 3 | . . . . . 1 . . 2 . . Critical Parts Destroyed 2 | . . . . . 1 . . 1 . . Critical Strikes 9 | . . . . . 2 2 . 4 1 . Burn 2 | . . . . . . 2 . . . . Destroy 5 | . . . . . 2 . . 3 . . Sever 2 | . . . . . . . . 1 1 . Melee Attacks 77 | . . . . . 1 . 1 17 58 . Impact . | . . . . . . . . . . . Slashing 77 | . . . . . 1 . 1 17 58 . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 9 . Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks 11 | . . . . . . . . 2 9 . Damage Inflicted 5805 | . 576 215 . 229 1134 560 . 967 2100 24 Guns 2696 | . 161 215 . 26 1134 560 . 600 . . Cannons . | . . . . . . . . . . . Explosions 618 | . 415 . . 203 . . . . . . Melee 2467 | . . . . . . . . 367 2100 . Ramming 24 | . . . . . . . . . . 24 Kinetic 2322 | . 107 108 . 26 1100 381 . 600 . . Thermal 179 | . . . . . . 179 . . . . Explosive 618 | . 415 . . 203 . . . . . . Electromagnetic 195 | . 54 107 . . 34 . . . . . Impact . | . . . . . . . . . . . Slashing 2467 | . . . . . . . . 367 2100 . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 . 10 11 14 Average Corruption 7 | . . . . . . 1 . 4 6 11 Corruption Purged . | . . . . . . . . . . . Effects 27 | . . . . . . . . 10 9 8 Message Errors 9 | . . . . . . . . 5 3 1 Matter Fused 5 | . . . . . . . . 1 1 3 Heat Flow Errors 2 | . . . . . . . . 1 1 . Energy Discharges 5 | . . . . . . . . 2 1 2 Data Loss (minor) 5 | . . . . . . . . 1 2 2 Data Loss (major) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 389 | . . . . . . . . 15 374 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 389 | . . . . . . . . 15 374 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . 12 Shots . | . . . . . . . . . . . Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 270 | . 54 147 . 19 270 159 . 163 149 . Average Temperature 67 | . 20 81 . 10 87 47 . 27 69 . Received Heat Transfer 879 | . 75 66 . 39 477 141 18 . 54 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . Heat Transferred 555 | . . . . . . 555 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Peak Influence 253 | . 218 75 . 55 253 122 86 75 113 24 Initial 58 | . . 6 . . . 46 58 49 21 14 Average 46 | . 109 12 . 18 79 59 73 37 41 8 Maximum Alert Level 1 | . 1 . . . 1 . . . . . Low Security (%) 96 | . 74 100 . 100 86 100 100 100 100 100 Level 1 3 | . 25 . . . 13 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 1 . . 1 5 2 1 1 2 Investigation . | . . . . . . . . . . . Extermination 6 | . . . . . . 2 1 1 1 1 Reinforcement 7 | . 1 . . . 1 3 1 . . 1 Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Distress Signals 10 | . 3 . . . 4 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 14 5 . 2 15 17 6 13 20 14 Peak Tracking Total 14 | . 4 4 . 2 5 4 3 4 14 11 Tactical Retreats 4 | . . . . . 2 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Traps Triggered 7 | . . . . . . 1 1 1 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Disabled 2 | . . . . . 2 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Accessed 34 | . 5 3 2 1 5 7 3 3 4 1 Terminals 22 | . 4 2 . . 3 6 2 3 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 1 1 1 . 1 . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . 2 . Garrison Access . | . . . . . . . . . . . Total Hacks 88 | . 20 7 2 1 14 15 10 5 13 1 Successful 52 | . 9 4 2 1 12 7 5 2 9 1 Failed 35 | . 10 3 . . 2 8 5 3 4 . Catastrophic 5 | . . 1 . . 1 . 2 1 . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 45 | . 16 3 1 . 3 12 1 4 4 1 Terminals 57 | . 18 6 . . 3 13 7 5 4 1 Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . . . 2 2 3 . 2 . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 16 | . . . . . 9 . . . 7 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 4 4 2 1 . . 3 1 . . Record 3 | . . 2 1 . . . . . . . Part Schematic 1 | . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . Locate Traps 3 | . 1 . . . . . 1 1 . . Recall Reinforcements 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 2 1 . 1 . Scan Component 4 | . . . . . 1 1 1 . 1 . Repair 2 | . . . . . 1 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 16 | . . . . . 9 . . . 7 . Insert Component 9 | . . . . . 5 . . . 4 . Analyze 7 | . . . . . 4 . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . . . 1 5 1 1 1 1 Terminals 13 | . 3 . . . 1 5 1 1 1 1 Track 3 | . . . . . . 1 1 1 . . Assimilate 1 | . . . . . . . . . . 1 Botnet 9 | . 3 . . . 1 4 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 4 1 . . 5 6 2 3 4 . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . 1 . . 4 . . . 3 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . Time 70 | . . . . . 26 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed 7 | . . . . . 4 . . . 3 . Part Schematics Acquired 7 | . . . . . 4 . . . 3 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total Allies 3 | . . 2 . . . . . . . 1 Largest Group 1 | . . 1 1 . . . . . . 1 Highest-Rated Group 31 | . . 31 31 . . . . . . 10 Highest-Rated Ally 31 | . . 31 31 . . . . . . 10 Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . . . Total Damage 40 | . . 40 . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Turns Passed 7256 | . 574 996 413 1003 812 1056 353 895 862 292 Spaces Moved 5089 | 1 391 498 216 627 633 889 325 676 581 252 Core 169 | . . . . . . . . . 32 137 Treads . | . . . . . . . . . . . Legs 1861 | 1 391 498 216 298 . . . . 457 . Wheels 2944 | . . . . 329 633 889 325 676 92 . Hover . | . . . . . . . . . . . Flight 115 | . . . . . . . . . . 115 Fastest Speed 40 | 120 120 190 190 115 90 86 93 100 50 40 Average Speed 117 | 120 132 190 190 150 90 91 93 100 113 45 Slowest Speed 330 | 120 190 190 190 330 90 93 100 100 190 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 2 82 97 61 95 45 21 10 21 16 18 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . 1 . Scrap Searched 5 | . . 3 . 2 . . . . . . Spaces Dug 7 | . . . . . 1 . 1 1 4 . Terrain Destroyed 54 | . 31 . . 11 1 1 1 5 4 . Melee 7 | . . . . . 1 . 1 1 4 . Projectile 5 | . . . . . . 1 . 4 . . AOE 42 | . 31 . . 11 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total 6082 | . 425 527 221 678 787 1099 376 833 711 425 Wait 622 | . 5 13 . 36 82 161 25 99 63 138 Move 5073 | . 390 497 215 626 632 888 324 675 580 246 Hop 3 | . . . . . . . . . . 3 Pick Up 53 | . 4 3 1 3 13 12 9 3 5 . Fast Attach 18 | . 1 . . 1 1 1 2 . 9 3 Attach 21 | . . . . . 4 5 3 5 4 . Detach 4 | . . . . . 2 . . 1 1 . Swap 34 | . 5 4 1 1 7 3 1 8 4 . Drop 39 | . 3 . 4 5 2 8 11 4 2 . Fire 117 | . 17 10 . 6 43 17 . 24 . . Melee 59 | . . . . . 1 . 1 14 43 . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 36 | . . . . . . 4 . . . 32 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 14) 293 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 352 | -10/Materials | Central database locked down 362 | -10/Materials | Discovered new exit (range 10) 465 | -10/Materials | Discovered new exit (range 6) 575 | -10/Materials | Entered Mines 576 | -10/Mines | Met a Derelict testing a Signal Generator 589 | -10/Mines | Learned Materials emergency access door positions 596 | -10/Mines | Met a Derelict bent on vengeance 604 | -10/Mines | Found Signal Generator 726 | -10/Mines | Found the Drone Emporium 810 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 956 | -10/Mines | Discovered new exit (range 5) 1454 | -10/Mines | Discovered new exit (range 13) 1478 | -10/Mines | Received a Mining Laser from a helpful Derelict 1518 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1518 | -10/Mines | Discovered new exit (range 5) 1571 | -10/Mines | Entered Exiles 1571 | -10/Exiles | Accompanied by 1 ally 1572 | -10/Exiles | Identified exit to Mines 1617 | -10/Exiles | Met 8R-AWN 1651 | -10/Exiles | Met EX-HEX 1704 | -10/Exiles | Met EX-BIN 1731 | -10/Exiles | Aligned with FarCom system 1733 | -10/Exiles | Given EX-Vault access code 1777 | -10/Exiles | Opened EX-Vault 1791 | -10/Exiles | Found Lightpack 2.0 1834 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1889 | -10/Exiles | Met EX-DEC 1906 | -10/Exiles | Learned location of Zion (-6) 1984 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1984 | -10/Exiles | Entered Mines 2213 | -9/Mines | Discovered new exit (range 10) 2219 | -9/Mines | Learned 2 Materials zone layouts 2594 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2844 | -9/Mines | Discovered new exit (range 8) 2987 | -9/Mines | Entered Materials 2987 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3526 | -8/Materials | Repaired Grenade Launcher 3728 | -8/Materials | Discovered new exit (range 3) 3799 | -8/Materials | Entered Factory 3799 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4235 | -7/Factory | Repaired Arm. Huge Wheel 4387 | -7/Factory | Discovered new exit (range 12) 4448 | -7/Factory | Identified exit to Factory 4855 | -7/Factory | Entered another Factory area 4855 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4903 | -6/Factory | Found Hvy. Insulated Plating 5090 | -6/Factory | Discovered new exit (range 12) 5160 | -6/Factory | Discovered new exit (range 18) 5207 | -6/Factory | Identified exit to Factory 5208 | -6/Factory | Entered another Factory area 5208 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5479 | -5/Factory | Build established: Scavenger-Assassin 5594 | -5/Factory | Discovered new exit (range 11) 5612 | -5/Factory | Identified exit to Factory 5906 | -5/Factory | Assembled infested ambush trap array 5978 | -5/Factory | Destroyed 7 combat bots 6055 | -5/Factory | System corruption reached 10% 6087 | -5/Factory | Lost 4 parts (1p2u1w) 6103 | -5/Factory | Entered another Factory area 6103 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6312 | -4/Factory | Build established: Mutant 6824 | -4/Factory | Build established: Assassin 6949 | -4/Factory | Released all parts (15) 6954 | -4/Factory | System corruption reached 10% 6959 | -4/Factory | Discovered new exit (range 12) 6965 | -4/Factory | Entered Armory 6980 | -4/Armory | Lost 7 parts (4u2w) 7223 | -4/Armory | Core integrity fell below 50% 7239 | -4/Armory | Core integrity fell below 20% 7250 | -4/Armory | Build established: Mutant 7251 | -4/Armory | Lost 3 parts (1p1n1u) 7257 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07217_ Lgt. Ion Engine destroyed. 07218_ Triggered Stasis Trap. 07218_ A bubble of rippling energy engulfs the area. 07218_ Field strength at 86. 07218_ Field strength at 69. 07218_ Penetrated by Slug. 07219_ Field strength at 44. 07220_ Adv. Cloaking Device destroyed. 07220_ Stasis field depleted. 07220_ Field Propulsion Array destroyed. 07222_ Penetrated by Slug. 07225_ Slug penetrates S-27 Virus. 07225_ S-27 Virus destroyed. 07227_ Penetrated by Slug. 07235_ System corrupted: Matter fused (-5). 07238_ Slammed into P-70 Sage. 07239_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07240_ Slammed into P-70 Sage. 07243_ W-44 Eye destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????li?????????????????#????????? | | ????????????????????????????????????????? ???????? | | ??????????????????????????????? ????????? ??????? | | ??????????????????????????????? #????????? ?????? | | ??????????????????????Y???????? #?????????# ????? | | ??????????????????????????????+ +?????????# ???? | | ??????????????????????????????# #?????????# #### | | ??????????????????????????????# #?????????# | | ????????????????????# ???????# #?????????# | | ????????????????????# ???????# #?????????#####/# | | ????????????????????# ####+### #??????????#] | | ????????????????????+ #??????????# | | ????????????????????# #????s?????# | | ????????????????????# """" #???#+#????# | | ????????????????????# ""F" #???# #????# """ | | ????????????????????# ##### ###### """ | | ????????????????????+ s s spp / """ | | ?????????????Y??????# @ ############ """ | | ????????????????????#+#########+##??????????# """ | | ????????????????????????????? ??????????# """ | | ????????????????????????????""""" ????????# """ | | ????????????????????????????????? ??????# | | ?????????????????????????????????? #?????###### | | ??????????????????????????????????? #??????????? | | ???????????????????????????????????? #??????????? | | ?????????????????????????????????????##??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 750 Resistance: KI 20 Resistance: EM 30 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- Sml. Storage Unit | -10/Mines | Hacked Signal Interpreter | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Field Propulsion Drive | -4/Factory | Scanalyzed KE Penetrator | -4/Factory | Scanalyzed Cesium-ion Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingStorageBlaster Manual? 0 Play Time 01:04:32 Cumulative 69.3 hours Start 2021.11.23 @ 14:28:27 End 2021.11.23 @ 18:21:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 58 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 39 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 5cec5426-8db9-451b-842e-18b7ee94399c