Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 18:39:22 Player: jumpy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (38) 190 Value Destroyed (1713) 1713 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (6871) 6871 TOTAL SCORE: 17314 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 139 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 914 Met Warlord at Research 2000 Win 3000 Friendly Fire -216 Cogmind --------- Core Integrity 1600/1600 Matter 200/300 Energy 191/200 System Corruption 0% Temperature Cool (18) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Experimental Heat Sink Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Experimental Melee Analysis Suite Experimental Melee Analysis Suite Centrium Heavy Armor Plating Advanced Hacking Suite > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Sensor Array Cooled Phase Cannon Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Heat Sink Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Experimental Melee Analysis Suite Experimental Melee Analysis Suite Centrium Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Cooled Phase Cannon Advanced Datajack Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Cooled Field Propulsion Drive Advanced Sensor Array Gamma Bomb Array Sapper Charge [Rating: 168] Favorites ----------- Power Micro Antimatter Reactor Engine Makeshift Power Source Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Field Propulsion Drive Utility 0b10 Decoder Chip [Looter] Device Seismic Detector Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Backup Laser III Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Array Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Slots Evolved 18 | . . 2 . . . 6 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . 1 . . . 1 2 . . . . . . . . 1 Utility 11 | . . 1 . . . 4 . . . . . 1 2 2 . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 117 | 7 2 6 . 5 10 8 1 . 3 21 2 13 13 19 7 . Power 19 | 1 . 1 . 1 2 1 . . 2 3 . 2 2 4 . . Engine 6 | 1 . 1 . 1 . 1 . . 1 1 . . . . . . Core 5 | . . . . . 2 . . . 1 1 . 1 . . . . Reactor 8 | . . . . . . . . . . 1 . 1 2 4 . . Propulsion 31 | 2 . 1 . . 4 1 . . 1 6 . 6 3 7 . . Treads . | . . . . . . . . . . . . . . . . . Leg 6 | 2 . 1 . . 3 . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . Hover 11 | . . . . . . . . . 1 6 . 3 . 1 . . Flight 13 | . . . . . . 1 . . . . . 3 3 6 . . Utility 38 | 2 1 2 . 1 1 3 1 . . 7 1 3 8 4 4 . Device 15 | 1 . 1 . . . 1 1 . . 1 1 1 4 1 3 . Storage 3 | 1 1 . . 1 . . . . . . . . . . . . Processor 10 | . . . . . . 1 . . . 3 . 2 2 1 1 . Hackware 2 | . . . . . . 1 . . . . . . . 1 . . Protection 8 | . . 1 . . 1 . . . . 3 . . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 29 | 2 1 2 . 3 3 3 . . . 5 1 2 . 4 3 . Energy Gun 11 | 1 . 1 . . 3 . . . . 4 . 1 . . 1 . Energy Cannon 3 | . . . . . . 1 . . . . . 1 . . 1 . Ballistic Gun 6 | 1 . 1 . 2 . . . . . . . . . 2 . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . 1 . Special Weapon 2 | . 1 . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 27 | . . . . 1 . . . . . 3 . 4 6 6 7 . Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . System Corruption 9 | . . . . . 9 . . . . . . . . . . . Parts Lost 36 | . . 1 . . 9 7 . . 1 3 . 10 5 . . . Power 4 | . . . . . 1 1 . . . . . 2 . . . . Propulsion 14 | . . . . . 5 2 . . . . . 4 3 . . . Utility 9 | . . 1 . . 1 1 . . . 2 . 2 2 . . . Weapon 9 | . . . . . 2 3 . . 1 1 . 2 . . . . Highest Loss Streak 9 | . . 1 . . 5 5 . . 1 2 . 9 5 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 5 | 3 6 6 8 10 5 2 2 3 3 4 4 3 3 3 4 4 Power 1 | . 1 1 2 2 1 1 2 2 2 1 1 . 1 2 1 1 Propulsion 1 | 1 2 2 3 2 . . . . . . . . . . 1 . Utility 1 | . 2 1 2 2 1 . . 1 1 1 3 3 1 . . 1 Weapon 1 | . 1 1 1 3 2 . . . . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 11 | . . . . 2 . 1 . . . 1 2 . . 2 1 2 Power 4 | . . . . 1 . 1 . . . . 1 . . 1 . . Propulsion 3 | . . . . 1 . . . . . 1 . . . 1 . . Utility 2 | . . . . . . . . . . . 1 . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 89 100 100 63 36 30 35 33 61 88 78 56 71 80 76 Engine 4 | . 14 11 11 11 . 4 . . 3 3 . . . . . . Reactor 1 | . . . . . . . . . . 1 5 2 4 7 8 8 Leg 11 | . 28 27 33 33 16 4 . . . . . . . . . . Hover 6 | . . . . . . . . . 2 17 35 26 . . . . Flight 3 | . . . . . . . 5 5 2 . . . 20 19 21 24 Device 7 | . 14 10 11 11 . . 6 11 11 10 9 7 . 4 8 8 Storage 4 | . 14 11 11 11 11 5 . . . . . . . . . . Processor 9 | . . . . . . . 5 5 5 12 23 23 26 26 26 24 Hackware 1 | . . . . . . . 5 5 5 3 . . . 2 4 4 Protection 5 | . . 7 11 11 6 5 . . . . 5 4 2 3 4 4 Energy Gun 3 | . 9 8 11 1 9 1 . . . 8 3 . . . . . Ballistic Gun 6 | . 14 11 11 19 9 1 . . . . . . . . . . Peak Build Rating 168 | 7 7 13 13 22 25 25 23 23 30 97 97 117 102 160 168 161 Average Rating 53 | 5 7 10 13 19 18 20 20 23 24 53 96 96 79 130 154 161 On Entrance 47 | . 7 7 13 13 22 19 20 23 23 28 97 97 51 75 159 154 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 84 | 12 17 27 27 56 66 84 4 4 11 39 31 57 29 43 53 42 Greatest Support 74 | 20 20 30 30 30 50 10 4 4 11 57 45 74 36 45 45 52 Greatest Overweight (x) 27 | . . 1 . 1 6 27 . . 2 1 . 2 . . 1 . Average Overweight (x) . | . . . . . 4 3 . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 8 10 10 16 20 18 5 5 5 5 5 5 5 5 5 5 Most Carried 14 | 6 7 8 8 13 14 4 3 3 4 5 5 5 5 5 5 4 Average Carried 6 | 3 6 6 8 11 6 2 2 3 3 4 4 4 4 4 4 4 Final Capacity 20 | 8 10 10 10 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 13 | 6 6 8 8 13 3 2 3 3 4 5 5 5 5 4 5 4 Class Distribution -------------------- 45% | Mutant 18% | Scavenger-Mutant 12% | Sprinter 10% | Scout 7% | Commander-Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Commander-Scout | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Scout | -2/Testing Scout | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Matter Collected 1889 | 291 . 177 . 83 231 78 . 32 266 215 35 95 . 386 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1237 | 157 . 231 . . 460 114 . . . 73 10 192 . . . . Parts 66 | 12 . 18 . . 19 9 . . . 1 2 5 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . 14 . . . 4 . . . . . . . Prevented 5 | . . . . . 4 . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Combat Hostiles Destroyed 33 | . . 6 . . 12 5 . . . 7 . 3 . . . . Melee 4 | . . . . . . 1 . . . . . 3 . . . . Guns 14 | . . 6 . . 6 2 . . . . . . . . . . Cannons 3 | . . . . . . 2 . . . 1 . . . . . . AOE 12 | . . . . . 6 . . . . 6 . . . . . . Classes Destroyed 10 | 2 . 2 . . 3 . . . . 1 1 1 . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . Swarmer 9 | . . . . . 3 5 . . . 1 . . . . . . Grunt 16 | . . 5 . . 7 . . . . 3 . 1 . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . 2 . . . . . . Programmer 2 | . . . . . . . . . . . . 2 . . . . Executioner 1 | . . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 4 . 2 . . 4 1 . . . 7 . 1 . . . . Combat Bots Only 7 | . . 2 . . 4 1 . . . 7 . 1 . . . . Max Kills in Single Turn 2 | 1 . 1 . . 2 1 . . . 2 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . 2 . . . . . . Melee 1 | . . . . . . 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Hostile Shots Fired 485 | . 1 25 . . 77 117 . 6 24 5 6 126 43 2 6 47 Missed 165 | . . 6 . . 18 30 . 2 7 2 3 39 21 2 4 31 Hits 320 | . 1 19 . . 59 87 . 4 17 3 3 87 22 . 2 16 Projectile 320 | . 1 19 . . 59 87 . 4 17 3 3 87 22 . 2 16 AOE 8 | . . . . . . . . . . 7 . . . . . 1 Critical Strikes 16 | . . 1 . . 2 1 . 1 . 1 . 9 . . 1 . Damage Taken 6183 | . 12 221 . . 1238 1338 . 76 257 321 60 1730 530 . 44 356 Core 1066 | . . 20 . . 133 312 . 76 164 58 . 217 86 . . . Absorbed by Shields 28 | . . . . . . . . . . 28 . . . . . . Regen/Repaired (Parts) 39 | . . . . . . . . . . 14 . 25 . . . . Core Remaining (%) 85 | 100 100 . . . 61 63 . . . . 70 81 93 . 100 100 Volleys Fired 88 | 7 4 20 . . 25 23 . . . 4 . 5 . . . . Largest 2 | 2 2 2 . . 2 2 . . . 2 . 1 . . . . Hottest 113 | 60 100 79 . . 110 113 . . . 75 . 90 . . . . Shots Fired 134 | 14 5 40 . . 38 27 . . . 5 . 5 . . . . Gun 106 | 14 2 40 . . 30 19 . . . 1 . . . . . . Cannon 13 | . . . . . . 8 . . . . . 5 . . . . Launcher 8 | . . . . . 8 . . . . . . . . . . . Special 7 | . 3 . . . . . . . . 4 . . . . . . Kinetic 49 | 7 1 20 . . 11 10 . . . . . . . . . . Thermal 56 | 7 4 20 . . 5 15 . . . . . 5 . . . . Explosive 12 | . . . . . 8 . . . . 4 . . . . . . Electromagnetic 17 | . . . . . 14 2 . . . 1 . . . . . . Robot Hit Streak 5 | 5 . 5 . . 4 3 . . . 2 . 3 . . . . Robot Miss Streak 6 | 2 . 6 . . 4 4 . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 102 | 9 . 23 . . 24 18 . . 2 2 2 21 . 1 . . Core Hits 86 | 6 . 13 . . 39 9 . . . 12 1 6 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . 1 . . 1 2 . . . . . 6 . . . . Burn 2 | . . 1 . . 1 . . . . . . . . . . . Sever 8 | . . . . . . 2 . . . . . 6 . . . . Melee Attacks 72 | . . . . . . 10 1 3 4 . 3 39 . 2 7 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . 10 1 3 4 . 3 39 . . . . Piercing 11 | . . . . . . . . . . . . . . 1 7 3 Sneak Attacks 3 | . . . . . . . . . . . 2 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5243 | 109 . 317 . . 1216 384 . . 74 1862 196 1085 . . . . Guns 925 | 109 . 317 . . 339 160 . . . . . . . . . . Cannons 235 | . . . . . . 117 . . . . . 118 . . . . Explosions 2632 | . . . . . 870 . . . . 1762 . . . . . . Melee 1344 | . . . . . . 107 . . 74 . 196 967 . . . . Ramming 7 | . . . . . 7 . . . . . . . . . . . Kinetic 453 | 40 . 177 . . 122 114 . . . . . . . . . . Thermal 516 | 69 . 140 . . 52 137 . . . . . 118 . . . . Explosive 2632 | . . . . . 870 . . . . 1762 . . . . . . Electromagnetic 191 | . . . . . 165 26 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1444 | . . . . . . 107 . . 74 100 196 967 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . 1 1 1 11 . . . . 1 1 4 2 . 1 . Average Corruption 5 | . . 1 1 1 10 . . . . 1 1 3 1 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 43 | . . . 1 . 28 . . . . 2 1 10 1 . . . Message Errors 11 | . . . . . 9 . . . . . . 2 . . . . Matter Fused 13 | . . . 1 . 8 . . . . . 1 2 1 . . . Heat Flow Errors 2 | . . . . . 1 . . . . 1 . . . . . . Energy Discharges 4 | . . . . . 2 . . . . . . 2 . . . . Parts Rejected 2 | . . . . . 1 . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . 3 . . . . . . 2 . . . . Data Loss (major) 3 | . . . . . 2 . . . . 1 . . . . . . Alerts 2 | . . . . . 1 . . . . . . 1 . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 115 | . . . . . 9 . . . 13 . 51 42 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 9 | . . . . . 9 . . . . . . . . . . . Melee 106 | . . . . . . . . . 13 . 51 42 . . . . Knockbacks 7 | . . . . . . 7 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . 6 . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 201 | . . . . . 201 . . . . . . . . . . . Shots 8 | . . . . . 8 . . . . . . . . . . . Rammed 2 | . . . . . 1 . . . 1 . . . . . . . Targets Rammed 2 | . . . . . 1 . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 22 162 . . 260 130 . . . 247 3 330 6 285 . 6 Average Temperature 108 | . 11 60 . . 76 52 . . . 85 3 177 3 159 . 6 Received Heat Transfer 978 | . 6 111 . . 256 . . . . . . 503 45 . . 57 Effects 3 | . . . . . . . . . . 1 . 2 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1063 | 150 . 432 . . 185 296 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Maximum Alert Level 2 | . . . . . . . . . . . . 2 . . . . Low Security (%) 78 | 100 100 100 100 . . 100 100 . . . . . 100 100 100 100 Level 1 10 | . . . . . . . . . . . . 48 . . . . Level 2 11 | . . . . . . . . . . . . 51 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 455 | 5 21 77 25 . . 127 53 . . . . 455 186 90 27 28 Initial 450 | . . 4 25 . . . 53 . . . . 450 156 78 9 . Average 107 | . 5 39 25 . . 17 47 . . . . 387 160 31 7 8 Influence Increases 2559 | 25 49 187 . . 280 256 15 30 120 261 30 883 105 165 76 77 Destroy 0b10 Robot/C 700 | . . 120 . . 240 100 . . . 180 . 60 . . . . Destroy 0b10 Robot/NC 25 | 25 . . . . . . . . . . . . . . . . Destroy Leader 120 | . . 40 . . 40 20 . . . . . 20 . . . . Allied During Kill 66 | . . . . . . . . . . 66 . . . . . . Successful Hack 96 | . 16 11 . . . . . . . . . 12 . . 19 38 Disable Machine 135 | . . . . . . 45 15 . . . . 15 . 15 45 . Destroy Structure 67 | . 3 1 . . . 16 . . . . . 26 . . 12 9 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . Partial Spotted 75 | . . . . . . . . . . . . 15 . 60 . . Lose Combat Pursuer 825 | . 30 15 . . . 75 . 30 120 15 30 285 105 90 . 30 Influence Decreases 2529 | 25 38 131 42 25 280 145 78 58 124 218 89 584 263 289 93 47 Entered New Map 444 | . . 7 42 25 . . 58 19 4 16 59 . 143 63 8 . Time Decay 1595 | 25 38 114 . . 230 115 20 39 110 112 30 334 70 226 85 47 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . . . . Lost Part 280 | . . 10 . . 50 30 . . 10 30 . 100 50 . . . Lost Ally 60 | . . . . . . . . . . 60 . . . . . . Squads Dispatched 24 | . 3 4 . . . . . . . . . 5 5 2 3 2 Investigation 10 | . . 2 . . . . . . . . . 3 3 1 . 1 Extermination 5 | . . . . . . . . . . . . 2 1 . 1 1 Reinforcement 9 | . 3 2 . . . . . . . . . . 1 1 2 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Distress Signals 13 | . . 2 . . . . . . . . . 1 2 8 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 180 | . 4 10 . . 12 10 . 2 10 43 5 23 22 11 3 25 Peak Tracking Total 23 | . 2 3 . . 4 4 . 2 5 8 2 11 14 4 3 23 Tactical Retreats 27 | . 1 1 . . . 3 . 1 3 1 1 9 4 2 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Traps Triggered 4 | . . 1 . . . . . . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Disabled 9 | . . . . . . 3 1 . . . . 1 . 1 3 . Max in Single Turn 3 | . . . . . . 3 1 . . . . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Accessed 23 | . 3 1 . . . 1 . . . 1 . 6 2 2 5 2 Terminals 16 | . 3 1 . . . . . . . . . 4 1 . 5 2 Fabricators 2 | . . . . . . 1 . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . 2 . . Total Hacks 54 | . 10 3 . . . 1 . . . 5 . 15 6 3 9 2 Successful 27 | . 6 3 . . . . . . . 5 . 4 2 1 4 2 Failed 27 | . 4 . . . . 1 . . . . . 11 4 2 5 . Catastrophic 4 | . . . . . . . . . . . . 2 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 18 | . 7 2 . . . . . . . . . 6 3 . . . Terminals 38 | . 10 3 . . . . . . . . . 11 3 . 9 2 Fabricators 4 | . . . . . . 1 . . . . . . 3 . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 1 . 3 . . Terminal Hacks 18 | . 2 2 . . . . . . . 5 . 3 . . 4 2 Part Schematic 1 | . . . . . . . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . Prototype ID Bank 7 | . . 1 . . . . . . . 5 . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . 2 . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . 4 1 . . . . . . . . . 1 . . . . Terminals 5 | . 4 1 . . . . . . . . . . . . . . Botnet 3 | . 2 1 . . . . . . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 1 . . . 1 . . . . . 5 2 1 4 1 Full Trace Events 4 | . . 1 . . . . . . . . . . 2 1 . . Feedback Events 2 | . . 1 . . . . . . . . . . 1 . . . Corruption 2 | . . 1 . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 14 . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Total Allies 5 | . . . . . . . . . . 5 . . . . . . Largest Group 5 | . . . . . . . . . . 5 . . . . . . Highest-Rated Group 236 | . . . . . . . . . . 236 . . . . . . Highest-Rated Ally 64 | . . . . . . . . . . 64 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . 17 . . . . . . Total Damage 799 | . . . . . . . . . . 799 . . . . . . Kills 2 | . . . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Active Infowar (turns) 5671 | 104 154 316 17 1431 42 13 53 80 226 1029 192 746 151 740 229 148 Optics 310 | . . . . . . . . . . . . . . . 162 148 Sensors 2679 | . . . . . . . 8 80 226 1029 192 620 . 147 229 148 Terrain 1364 | . . . . . . 13 53 80 226 992 . . . . . . Seismic 2064 | 104 154 316 17 1431 42 . . . . . . . . . . . Decoding 2622 | . . . . . . . . . . 416 192 746 151 740 229 148 ECM 1 | . . . . . . . . . . . . . 1 . . . Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . . . 1 1 . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 282 | . . . . . . . . . . . . 104 21 107 26 24 Items 282 | . . . . . . . . . . . . 104 21 107 26 24 Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Turns Passed 7303 | 186 154 325 17 1431 908 688 53 80 226 1029 192 746 151 740 229 148 Spaces Moved 8613 | 125 110 184 15 898 456 272 138 212 355 1032 336 833 404 2123 637 483 Core 12 | 3 . . . . . 9 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 1525 | 122 110 184 15 898 133 63 . . . . . . . . . . Wheels 383 | . . . . . 323 60 . . . . . . . . . . Hover 2364 | . . . . . . . . . 191 1032 336 805 . . . . Flight 4329 | . . . . . . 140 138 212 164 . . 28 404 2123 637 483 Fastest Speed 22 | 50 120 120 120 120 126 35 35 35 35 44 48 39 30 25 25 22 Average Speed 67 | 118 120 126 120 157 169 220 35 35 54 58 48 50 31 27 25 22 Slowest Speed 1400 | 120 120 190 120 190 470 1400 35 35 195 120 48 205 39 34 91 22 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . . . 6 . . . 12 21 1 7 Potential Cave-ins 2 | . . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 7 32 31 14 80 69 7 4 42 49 77 51 25 20 47 50 18 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 5 | . . . . 4 . . . . . . 1 . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . 1 1 . . . Scrap Searched 11 | . . . 1 4 . . . 1 2 . 3 . . . . . Spaces Dug 70 | . 3 . . . 45 . . 3 . . . 12 . . 4 3 Terrain Destroyed 287 | . 3 . . . 169 42 . 3 . 50 . 13 . . 4 3 Melee 21 | . . . . . . . . 3 . . . 11 . . 4 3 Projectile 8 | . 3 . . . 1 1 . . . 1 . 2 . . . . AOE 258 | . . . . . 168 41 . . . 49 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Total 9774 | 145 119 234 14 920 542 322 140 214 375 1446 362 1070 414 2251 694 512 Wait 750 | 1 1 18 . . 41 1 . . 16 334 8 161 3 100 33 33 Move 8514 | 124 109 183 14 897 455 271 137 211 342 1031 335 832 381 2088 634 470 Hop 35 | . . . . . . . . . 6 . . . 10 13 1 5 Pick Up 46 | 6 . 3 . 8 . 3 1 . 1 4 6 3 2 7 2 . Fast Attach 75 | 7 . 2 . . 2 5 1 . 3 17 1 10 9 12 6 . Attach 24 | . . 1 . . 10 3 . . . 1 1 2 4 1 . 1 Detach 7 | . . . . . 1 1 . . . 1 . 1 1 1 1 . Swap 46 | . 4 4 . 8 4 1 . . . 5 1 6 . 12 1 . Drop 78 | . 1 3 . 7 3 4 . . 2 12 7 11 4 15 9 . Fire 88 | 7 4 20 . . 25 23 . . . 4 . 5 . . . . Melee 72 | . . . . . . 10 1 3 4 . 3 39 . 2 7 3 Ram 2 | . . . . . 1 . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 37 | . . . . . . . . . . 37 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 14) 257 | -10/Materials | Discovered new exit (range 18) 315 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 652 | -9/Materials | Discovered new exit (range 12) 666 | -9/Materials | Entered Mines 677 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 683 | -9/Mines | Entered Zion 759 | -7/Zion | Build established: Scavenger-Mutant 781 | -7/Zion | Discovered new exit (range 10) 827 | -7/Zion | System corruption cleaned by Quarantine Array 957 | -7/Zion | Found Prototype Launcher 957 | -7/Zion | Identified Rocket Array 1090 | -7/Zion | Learned location of Warlord (-5) 1439 | -7/Zion | Build established: Mutant 1555 | -7/Zion | Learned location of Armory (-3) 2114 | -7/Zion | Entered Proximity Caves 2179 | -6/Proximity Caves | Lost 3 parts (2n1u) 2450 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 2562 | -6/Proximity Caves | System corruption reached 10% 2598 | -6/Proximity Caves | Learned 4 Factory zone layouts 2998 | -6/Proximity Caves | Discovered new exit (range 15) 3022 | -6/Proximity Caves | Entered Factory 3022 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3023 | -6/Factory | Identified exit to Factory 3656 | -6/Factory | Lost 5 parts (1p1n1u2w) 3706 | -6/Factory | Discovered exit to Factory (range 13) 3710 | -6/Factory | Entered another Factory area 3710 | -5/Factory | Evolved 2 slots: Propulsion x2 3737 | -5/Factory | Discovered new exit (range 16) 3742 | -5/Factory | Identified exit to Upper Caves 3763 | -5/Factory | Entered Upper Caves 3830 | -5/Upper Caves | Discovered new exit (range 15) 3843 | -5/Upper Caves | Identified exit to Upper Caves 3843 | -5/Upper Caves | Entered another Upper Caves area 3859 | -5/Upper Caves | Encountered a Warlord checkpoint 3913 | -5/Upper Caves | Found DCF Scrap (13 items) 4065 | -5/Upper Caves | Discovered new exit (range 8) 4068 | -5/Upper Caves | Identified exit to Warlord 4069 | -5/Upper Caves | Entered Warlord 4226 | -5/Warlord | Found Prototype Device 4247 | -5/Warlord | Met Warlord 4254 | -5/Warlord | Warlord's base attacked by MAIN.C 4317 | -5/Warlord | Found Prototype Special Weapon 4604 | -5/Warlord | Warlord forces counterattacked 4623 | -5/Warlord | Build established: Commander-Scout 4754 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 4754 | -5/Warlord | Spotted Executioner 4763 | -5/Warlord | Spotted Executioner 4764 | -5/Warlord | Destroyed Executioner 4766 | -5/Warlord | Allies destroyed Executioner 4770 | -5/Warlord | Spotted Executioner 4781 | -5/Warlord | Spotted Striker 4783 | -5/Warlord | P-80 Master assimilated allied Slayer 6c 4785 | -5/Warlord | Destroyed 7 combat bots 4797 | -5/Warlord | P-70 Sage assimilated allied Archangel 6a 4865 | -5/Warlord | Lost 18 allies 4929 | -5/Warlord | Warlord base infiltrated, sounded retreat 4930 | -5/Warlord | Enhanced Grunt warped into view 4930 | -5/Warlord | Enhanced Grunt warped into view 4930 | -5/Warlord | Enhanced Grunt warped into view 4930 | -5/Warlord | Enhanced Demolisher warped into view 4930 | -5/Warlord | Enhanced Demolisher warped into view 4930 | -5/Warlord | Enhanced Demolisher warped into view 5049 | -5/Warlord | Spotted Striker 5052 | -5/Warlord | Spotted Striker 5061 | -5/Warlord | Build established: Scavenger-Scout 5075 | -5/Warlord | Spotted Executioner 5081 | -5/Warlord | Spotted Striker 5092 | -5/Warlord | Discovered new exit (range 15) 5098 | -5/Warlord | Identified exit to Proximity Caves 5098 | -5/Warlord | Entered Proximity Caves 5126 | -4/Proximity Caves | Lost 13 allies 5136 | -4/Proximity Caves | Learned Research emergency access door positions 5157 | -4/Proximity Caves | Learned location of Testing (-2) 5177 | -4/Proximity Caves | Spotter reported a threat 5201 | -4/Proximity Caves | Spotter reported a threat 5244 | -4/Proximity Caves | Encountered a Derelict sapper outpost 5254 | -4/Proximity Caves | Spotter reported a threat 5270 | -4/Proximity Caves | Discovered new exit (range 10) 5274 | -4/Proximity Caves | Identified exit to Factory 5290 | -4/Proximity Caves | Entered Factory 5290 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5377 | -4/Factory | Build established: Scavenger-Mutant 5540 | -4/Factory | Search patrols dispatched 5708 | -4/Factory | Found Prototype Processor 5708 | -4/Factory | Identified Exp. Melee Analysis Suite 5713 | -4/Factory | Found Exp. Melee Analysis Suite 5963 | -4/Factory | Discovered new exit (range 13) 5976 | -4/Factory | Lost 9 parts (1p4n2u2w) 6036 | -4/Factory | Entered Research 6036 | -3/Research | Evolved 2 slots: Utility x2 6055 | -3/Research | Found Prototype Device 6055 | -3/Research | Identified Exp. Thermal Shield 6134 | -3/Research | Found Prototype Protection 6134 | -3/Research | Identified Centrium Heavy Armor Plating 6137 | -3/Research | Identified Minesniffer Drone Bay 6139 | -3/Research | Found Centrium Heavy Armor Plating 6184 | -3/Research | Discovered new exit (range 12) 6187 | -3/Research | Entered another Research area 6187 | -2/Research | Warlord forces began assault on 0b10 6187 | -2/Research | Evolved 2 slots: Utility x2 6203 | -2/Research | Found Gamma Bomb Array 6213 | -2/Research | Lost 5 parts (3n2u) 6297 | -2/Research | Research machine network offline 6426 | -2/Research | Lost 4 allies 6470 | -2/Research | Discovered new exit (range 13) 6550 | -2/Research | Build established: Sprinter 6551 | -2/Research | Borebot progress halted 6605 | -2/Research | Spotted Striker 6662 | -2/Research | Discovered new exit (range 16) 6671 | -2/Research | Spotted B-90 Cyclops 6802 | -2/Research | Identified exit to Access 6845 | -2/Research | Met up with Warlord 6863 | -2/Research | Discovered new exit (range 15) 6867 | -2/Research | Identified exit to Testing 6901 | -2/Research | Borebot progress halted 6927 | -2/Research | Entered Testing 6938 | -2/Testing | Lost 5 allies 6967 | -2/Testing | Spotted PD-W5VWOFH5WH 7029 | -2/Testing | Found Prototype Energy Gun 7029 | -2/Testing | Identified Warp Gun 7039 | -2/Testing | Found Prototype Device 7039 | -2/Testing | Identified Exp. Focal Shield 7110 | -2/Testing | Found Prototype Launcher 7110 | -2/Testing | Identified Z-bomb Delivery System 7153 | -2/Testing | Discovered exit to Access (range 8) 7156 | -2/Testing | Entered Access 7156 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7192 | -1/Access | Identified exit to Surface 7284 | -1/Access | Energy Cycler disabled 7291 | -1/Access | Build established: Scout 7304 | *** | Escaped! Last Messages --------------- 07274_ K-01 Serf collects debris. 07278_ Slug penetrates Wave Collapse Detector. 07278_ Terminal disabled. 07279_ >> DECODED: Force Field location. 07281_ K-01 Serf collects debris. 07283_ Slug penetrates Wall. 07284_ Slug penetrates Energy Cycler. 07284_ Penetrated by Slug. 07284_ ALERT: Power surge detected, dispatching additional patrols. 07284_ Energy Cycler explodes. 07284_ P-80 Master destroyed. 07286_ >> DECODED: Adv. Targeting Computer location. 07287_ Slug penetrates Wall. 07287_ Penetrated by Slug. 07288_ Slug penetrates Wall. 07290_ >> DECODED: Unknown Device location. 07291_ Slug penetrates Wall. 07297_ >> DECODED: Quantum Reactor location. 07301_ >> DECODED: Imp. Antigrav System location. 07303_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???# #??????????? ?????????????????????????? | | ???# #????????? ???????????????????????????? | | #### #########/########?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ##########+############ #?????????????????????? | | ????# #?????????#?????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# !! #???????????????????????????????? | | ????# ! #???????????????????????????????? | | ????# #???BB????BB????????????????????? | | ????# #???BB????BB????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????########+#####?#""""""""""#??????????????????? | | ???????????# #?????# #??????????????????? | | ???????????# #?????# #??????????????????? | | ???????????# #?????# #??????????????????? | | ??????????## #?????# "" #??????????????????? | | ??????????+ #?????# "@ #??????????????????? | | ??????????## #?????# #??????????????????? | | ???????????# #?????# #?????????t????????? | | ???????????# #?????# #??????????????????? | | ???????????# #????## ##?????????????????? | | ??????????## #????# #?????????????????? | | ??????????# #????##"" ##?????????????????? | | ??????????+ #?????#"" #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# u#?????#T #??????????????????? | | ??????????#u #?????#"" #??????????????????? | | ??????????# #?????#"" #??????????????????? | | #####+#+### #######"" ########???????????? | | u A ????? | | ????? | | ####+################################+####+#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | *????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Evasion (%) 65 Melee Accuracy 29 Core Analysis 6 Offensive Hacking 14 Item Schematics ----------------- Hvy. Laser | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Remote Shield | -7/Zion | Archive Spear | -7/Zion | Archive Falx | -7/Zion | Archive Greatsword | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Lgt. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellImprinterRedirector Manual? 0 Play Time 01:06:39 Cumulative 183.5 hours Start 2025.07.22 @ 17:25:32 End 2025.07.22 @ 18:39:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 442 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 6/0/1/1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: a282c834-d3ec-4a32-a74b-7a16deec3952