Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:42:24 Player: Wabbajack Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (120) 600 Value Destroyed (4321) 4321 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (408) 408 TOTAL SCORE: 10289 Bonus ------- Follower Combat Kills 432 Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 324/325 System Corruption 1% Temperature Cool (9) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ 0b10 Decoder Chip [Scout] Weapon Cycler Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Gravity Neutralizer 0b10 Decoder Chip [Scout] Hardened Heavy Armor Plating Layered Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Plasma Rifle Beamcaster Improved Heavy Laser Mass Driver > --- INVENTORY -------- Light Neutrino Core Antimatter Reactor Advanced Heat Sink Weapon Cycler Weapon Cycler Phase Shifter Improved Utility Shielding Layered Medium Armor Plating High-powered Shock Rifle Tesla Rifle Tesla Rifle Tesla Rifle Heavy Plasma Cannon Gauss Rifle Coil Gun [Rating: 94] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Slots Evolved 10 | . . 2 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . 1 Utility 6 | . . . 2 . 1 2 . . . . 1 Weapon 2 | . . 1 . . 1 . . . . . . Parts Attached 132 | 5 6 7 20 6 19 26 8 5 3 1 26 Power 19 | 1 . 1 4 1 2 5 1 . 1 . 3 Engine 9 | 1 . 1 3 . 1 3 . . . . . Core 7 | . . . 1 1 1 1 . . 1 . 2 Reactor 3 | . . . . . . 1 1 . . . 1 Propulsion 33 | 1 2 4 5 3 4 7 . 3 . . 4 Treads 10 | . . . . 3 4 3 . . . . . Leg 23 | 1 2 4 5 . . 4 . 3 . . 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 45 | 1 1 1 8 . 6 9 7 1 . 1 10 Device 19 | . . . 2 . 1 6 5 . . . 5 Storage 9 | 1 1 1 2 . 2 . 2 . . . . Processor 8 | . . . 2 . 2 2 . 1 . 1 . Hackware . | . . . . . . . . . . . . Protection 9 | . . . 2 . 1 1 . . . . 5 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 3 1 3 2 7 5 . 1 2 . 9 Energy Gun 21 | 2 1 1 . 2 6 1 . 1 2 . 5 Energy Cannon 2 | . . . 1 . . . . . . . 1 Ballistic Gun 7 | . 2 . 2 . . 2 . . . . 1 Ballistic Cannon 5 | . . . . . 1 2 . . . . 2 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 1 . 2 1 1 1 . . 2 Parts Lost 47 | . . 1 4 1 3 10 . . . . 28 Power 5 | . . 1 . . . 2 . . . . 2 Propulsion 6 | . . . . . . 2 . . . . 4 Utility 19 | . . . 3 . 2 3 . . . . 11 Weapon 17 | . . . 1 1 1 3 . . . . 11 Highest Loss Streak 27 | . . 1 4 1 2 3 . . . . 27 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 82 91 97 99 99 99 100 100 100 98 85 Engine 3 | . 14 10 8 3 3 2 2 . . . . Core 1 | . . . . 5 3 . . . 1 6 4 Reactor 1 | . . . . . . 2 3 6 4 . . Treads 9 | . . . . 26 23 13 . . . . . Leg 13 | . 25 30 27 . . 6 20 20 20 20 19 Device 13 | . . . 3 18 9 20 25 20 20 15 7 Storage 10 | . 14 16 16 9 8 7 7 13 13 13 10 Processor 9 | . . . 1 9 12 11 9 12 13 16 7 Protection 4 | . . . 13 . 5 4 2 . . . 10 Energy Gun 12 | . 1 11 7 6 14 14 13 13 13 20 15 Energy Cannon 2 | . . . 8 9 4 . . . . . . Ballistic Gun 7 | . 26 22 10 10 5 4 6 6 5 . . Ballistic Cannon 3 | . . . . . 4 5 6 6 6 6 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 88 | 12 24 23 39 30 47 61 69 69 69 67 88 Greatest Support 87 | 10 20 34 52 69 84 86 60 60 60 60 87 Greatest Overweight (x) 14 | 1 1 1 1 . . 3 1 1 1 1 14 Average Overweight (x) . | . . . . . . . . 1 1 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 10 10 10 12 15 15 15 15 15 14 Most Carried 15 | 5 8 10 10 10 15 15 15 15 15 15 15 Average Carried 11 | 3 7 9 9 9 10 13 13 14 14 15 12 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 5 Final Carried 15 | 5 7 10 9 10 15 14 13 15 15 15 . Class Distribution -------------------- 63% | Gunner 14% | Tank 9% | Commander-Gunner 7% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Commander-Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Matter Collected 3426 | 250 158 303 339 88 544 807 328 53 297 10 249 Remotely . | . . . . . . . . . . . . Salvage Created 6286 | . 158 620 730 209 868 1383 1655 152 174 . 337 Parts 236 | . 13 47 35 16 39 66 4 5 3 . 8 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Combat Hostiles Destroyed 93 | . 2 13 14 7 16 22 6 3 4 . 6 Guns 64 | . 2 13 9 3 10 17 3 2 1 . 4 Cannons 24 | . . . 4 4 4 5 3 1 2 . 1 Classes Destroyed 12 | . 2 2 3 . 2 2 1 . . . . Worker 9 | . . 1 2 1 2 3 . . . . . Builder 3 | . . . . . . 3 . . . . . Recycler 6 | . . . 1 . 3 2 . . . . . Mechanic 1 | . . . . . 1 . . . . . . Watcher 8 | . 3 2 1 . . 2 . . . . . Swarmer 19 | . . . 4 4 6 3 . . 2 . . Grunt 44 | . 2 7 5 2 8 11 . 2 1 . 6 Brawler 1 | . . . . . . 1 . . . . . Sentry 16 | . . 6 4 1 1 2 . 1 1 . . Hunter 4 | . . . 1 . . 3 . . . . . Programmer 3 | . . . . . 1 2 . . . . . Compactor 6 | . . . . . . . 6 . . . . Best Kill Streak 7 | . 2 4 6 4 4 7 2 2 2 . 2 Combat Bots Only 5 | . 2 2 5 4 4 4 2 2 2 . 2 Max Kills in Single Turn 2 | . 2 1 2 1 2 2 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Hostile Shots Fired 769 | . 21 36 92 57 84 189 . 16 33 . 241 Missed 213 | . 4 11 20 23 22 72 . 7 9 . 45 Damage Taken 9382 | . 218 343 893 423 1100 1934 . 109 208 . 4154 Core 1789 | . . 52 104 31 293 280 . . 21 . 1008 Absorbed by Shields 383 | . . . . . . . . 40 83 . 260 Redirected to Shielding 204 | . . . 104 . . . . . . . 100 Ignored by Resistances 12 | . . . . . 12 . . . . . . Regen/Repaired (Parts) 128 | . . . 128 . . . . . . . . Core Remaining (%) 80 | 100 100 87 . 75 58 . . . . 64 . Volleys Fired 233 | . 12 27 40 11 34 56 19 6 8 . 20 Largest 4 | . 2 3 3 3 4 4 4 4 4 . 4 Hottest 277 | . 46 111 156 156 277 277 232 232 268 . 272 Shots Fired 795 | . 24 81 113 33 131 209 72 23 37 . 72 Gun 597 | . 24 81 73 22 88 157 53 17 27 . 55 Cannon 198 | . . . 40 11 43 52 19 6 10 . 17 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 370 | . 24 54 51 11 52 94 38 12 17 . 17 Thermal 414 | . . 27 62 22 79 115 34 11 20 . 44 Explosive . | . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . 11 Robot Hit Streak 17 | . 9 11 13 5 13 17 15 11 7 . 7 Robot Miss Streak 14 | . 1 9 14 4 13 7 4 3 6 . 3 Penetration Max 1 | . . . . . . 1 . . 1 . . Secondary Targets 4 | . 1 1 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . Shots Hit Robots 504 | . 18 57 71 20 71 130 57 16 22 . 42 Core Hits 347 | . 7 56 42 17 42 103 37 15 9 . 19 Critical Kills 4 | . . . 1 . 2 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 18 | . . . 1 . 2 6 3 . 3 . 3 Burn 10 | . . . . . . 2 2 . 3 . 3 Meltdown 3 | . . . 1 . 2 . . . . . . Destroy 1 | . . . . . . . 1 . . . . Blast 4 | . . . . . . 4 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10180 | . 272 821 1211 339 1502 2786 1552 406 366 . 925 Guns 7390 | . 267 821 698 169 954 2280 990 282 252 . 677 Cannons 2772 | . . . 513 163 547 506 562 124 114 . 243 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 18 | . 5 . . 7 1 . . . . . 5 Kinetic 4239 | . 267 450 478 87 488 983 881 190 181 . 234 Thermal 5728 | . . 371 733 245 1013 1803 671 216 185 . 491 Explosive . | . . . . . . . . . . . . Electromagnetic 195 | . . . . . . . . . . . 195 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . 1 6 6 6 6 6 1 Average Corruption 4 | . . . . . 1 4 6 6 6 6 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 105 | . . . . . 4 41 8 13 36 2 1 Message Errors 22 | . . . . . 1 10 1 3 5 1 1 Matter Fused 18 | . . . . . 1 4 2 3 8 . . Heat Flow Errors 13 | . . . . . . 4 2 . 6 1 . Energy Discharges 16 | . . . . . 1 8 1 2 4 . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 14 | . . . . . 1 5 1 . 7 . . Data Loss (major) 3 | . . . . . . . 1 2 . . . Misfires 11 | . . . . . . 6 . . 5 . . Alerts 4 | . . . . . . 1 . 2 1 . . Weapon Failures 3 | . . . . . . 2 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 39 | . . . 1 . 29 . . . . . 9 Projectiles 30 | . . . 1 . 29 . . . . . . Explosions 9 | . . . . . . . . . . . 9 Melee . | . . . . . . . . . . . . Knockbacks 15 | . . . . . 4 7 . 2 1 . 1 Impact . | . . . . . . . . . . . . Kinetic 14 | . . . . . 4 7 . 1 1 . 1 Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 283 | . . . . . . 18 . . . . 265 Shots 4 | . . . . . . 1 . . . . 3 Rammed 2 | . . . . 1 1 . . . . . . Targets Rammed 5 | . 1 . . 2 1 . . . . . 1 Kicked 2 | . 1 . . . . . . . . . 1 Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 716 | . 26 196 414 412 624 682 411 297 288 165 716 Average Temperature 173 | . 12 61 144 192 207 167 121 142 118 83 279 Received Heat Transfer 3035 | . 126 189 225 45 144 417 . 44 26 . 1819 Effects 87 | . . . 7 1 26 20 1 . . . 32 Shutdowns 18 | . . . 1 1 4 3 1 . . . 8 Energy Bleed 8 | . . . . . 3 3 . . . . 2 Interference 15 | . . . 5 . 3 3 . . . . 4 Matter Decay 9 | . . . . . 4 1 . . . . 4 Short Circuit 6 | . . . . . 2 . . . . . 4 Damage (minor) 6 | . . . 1 . 2 2 . . . . 1 Damage (major) 19 | . . . . . 6 7 . . . . 6 Damage (core) 6 | . . . . . 2 1 . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . 1 . 2 . . . 1 . . Combat Hostiles 4 | . . . 1 . 2 . . . 1 . . Parts Melted 27 | . . . 1 2 7 7 . 3 4 . 3 Heat Transferred 11841 | . . 455 1195 396 1969 4010 1605 447 622 . 1142 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Peak Influence 459 | . 86 407 361 459 326 343 93 204 . . 198 Initial 182 | . . 35 165 116 182 77 93 65 . . . Average 168 | . 39 231 207 294 128 229 93 132 . . 78 Maximum Alert Level 2 | . . 2 1 2 1 1 . 1 . . . Low Security (%) 62 | 100 100 31 53 24 82 30 100 91 . . 100 Level 1 33 | . . 65 46 35 17 69 . 8 . . . Level 2 3 | . . 3 . 39 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . . 4 1 2 6 4 . . . . 5 Investigation 3 | . . . . 1 . . . . . . 2 Extermination 5 | . . . . . 2 2 . . . . 1 Reinforcement 10 | . . 4 . 1 1 2 . . . . 2 Assault . | . . . . . . . . . . . . Garrison 4 | . . . 1 . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Distress Signals 6 | . . 4 . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . 5 23 22 18 26 30 5 5 6 . 19 Peak Tracking Total 7 | . 2 6 7 5 5 4 2 3 3 . 7 Tactical Retreats 11 | . . 2 . 2 1 1 . . 1 . 4 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Traps Triggered 4 | . . . . 2 . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Machines Disabled 14 | . 1 . 1 . . 5 . 1 . . 6 Max in Single Turn 4 | . 1 . 1 . . 4 . 1 . . 4 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Machines Accessed 8 | . . . 2 1 1 . . 1 1 . 2 Terminals 3 | . . . . 1 . . . . . . 2 Fabricators 2 | . . . . . 1 . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 18 | . . . 3 5 2 . . 1 1 . 6 Successful 10 | . . . 2 3 1 . . 1 1 . 2 Failed 8 | . . . 1 2 1 . . . . . 4 Catastrophic 2 | . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . 4 . . . . . . . Terminals 11 | . . . . 5 . . . . . . 6 Fabricators 3 | . . . . . 2 . . 1 . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . . . . 3 . . . . 1 . 2 Record 1 | . . . . . . . . . . . 1 Prototype ID Bank 2 | . . . . 1 . . . . . . 1 Open Door 1 | . . . . . . . . . 1 . . Locate Traps 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . 1 . . . Build 2 | . . . . . 1 . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . 2 . 1 . . 1 . . 2 Full Trace Events 2 | . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . 1 . . 1 . . . Authchips . | . . . . . . . . . . . . Time 94 | . . . . . 47 . . 47 . . . Total Part Build Rating 10 | . . . . . 5 . . 5 . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 51 | . . . 51 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Total Allies 11 | . . . . 10 . . 1 . . . . Largest Group 10 | . . . . 10 9 . 1 1 1 . . Highest-Rated Group 173 | . . . . 173 144 . 31 31 31 . . Highest-Rated Ally 31 | . . . . 29 16 . 31 31 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 136 | . . . . 37 47 . 29 13 10 . . Total Damage 1701 | . . . . 445 586 . 397 166 107 . . Kills 17 | . . . . 8 6 . . 1 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . 12 Traps 8 | . . . . . . . . . . . 8 Emergency Access 4 | . . . . . . . . . . . 4 Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Turns Passed 8766 | 70 389 594 842 568 1751 1713 296 390 1238 65 850 Spaces Moved 4623 | 43 243 342 562 291 900 871 138 175 632 34 392 Core 35 | 11 . . . . . . . . . . 24 Treads 1726 | . . . . 281 900 545 . . . . . Legs 2862 | 32 243 342 562 10 . 326 138 175 632 34 368 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 90 120 160 120 120 186 190 190 112 Average Speed 157 | 137 132 117 111 168 166 156 161 189 190 190 176 Slowest Speed 750 | 190 190 190 183 170 170 330 190 190 190 190 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 49 33 37 40 24 21 75 7 81 3 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . 1 . Scrap Searched 9 | . . . . . . . . . 5 4 . Spaces Dug 57 | . . . . . . 1 . . . . 56 Terrain Destroyed 120 | . . . . . 6 56 . . 1 . 57 Melee . | . . . . . . . . . . . . Projectile 22 | . . . . . 6 14 . . 1 . 1 AOE 98 | . . . . . . 42 . . . . 56 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Total 5615 | 52 288 475 691 345 1072 1107 172 217 651 35 510 Wait 403 | . 11 84 41 19 63 109 . 24 2 . 50 Move 4613 | 42 242 341 561 290 899 871 137 174 631 33 392 Hop . | . . . . . . . . . . . . Pick Up 112 | 5 9 8 11 8 29 22 3 5 3 . 9 Fast Attach 24 | 5 1 2 5 2 2 4 1 . . 1 1 Attach 46 | . 2 2 4 . 5 11 1 . . . 21 Detach 12 | . . 1 3 . 1 1 1 . . . 5 Swap 63 | . 3 3 11 4 12 12 6 5 3 . 4 Drop 104 | . 7 7 15 9 26 21 4 3 4 1 7 Fire 233 | . 12 27 40 11 34 56 19 6 8 . 20 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . 1 Crush 3 | . . . . 2 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 11) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 772 | -9/Materials | Build established: Gunner 986 | -9/Materials | Discovered new exit (range 15) 1054 | -9/Materials | Entered another Materials area 1054 | -8/Materials | Evolved 2 slots: Utility x2 1227 | -8/Materials | Repaired Imp. Assault Rifle? 1359 | -8/Materials | Build established: Tank 1696 | -8/Materials | Discovered new exit (range 14) 1755 | -8/Materials | Lost 4 parts (3u1w) 1828 | -8/Materials | Garrison activated, responded to threat 1896 | -8/Materials | Entered Storage 2178 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2378 | -8/Storage | Discovered new exit (range 15) 2464 | -8/Storage | Entered Factory 2464 | -7/Factory | Accompanied by 9 allies 2464 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2486 | -7/Factory | Build established: Commander-Gunner 2581 | -7/Factory | Fabricated Drone Bay? 2716 | -7/Factory | Discovered new exit (range 2) 2742 | -7/Factory | Discovered new exit (range 10) 2841 | -7/Factory | Lost 5 allies 3026 | -7/Factory | Lost 3 allies 3277 | -7/Factory | Build established: Gunner 3764 | -7/Factory | Garrison activated, responded to threat 4176 | -7/Factory | Discovered new exit (range 18) 4215 | -7/Factory | Entered another Factory area 4215 | -6/Factory | Evolved 2 slots: Utility x2 4578 | -6/Factory | Lost 3 parts (1u2w) 5928 | -6/Factory | Sucked down chute 5928 | -6/Factory | Entered Waste 5929 | -6/Waste | Met a frightened Derelict 5936 | -6/Waste | Spotted C-40 Crusher 5940 | -6/Waste | Destroyed C-40 Crusher 5949 | -6/Waste | Spotted C-40 Crusher 5966 | -6/Waste | Destroyed C-40 Crusher 5994 | -6/Waste | Spotted C-40 Crusher 5995 | -6/Waste | Destroyed C-40 Crusher 5999 | -6/Waste | Spotted C-40 Crusher 6013 | -6/Waste | Destroyed C-40 Crusher 6058 | -6/Waste | Spotted C-40 Crusher 6069 | -6/Waste | Destroyed C-40 Crusher 6096 | -6/Waste | Spotted C-40 Crusher 6110 | -6/Waste | Destroyed C-40 Crusher 6207 | -6/Waste | Discovered new exit (range 10) 6224 | -6/Waste | Entered Factory 6224 | -6/Factory | Accompanied by 1 ally 6534 | -6/Factory | Fabricated Gravmag Array (x1) 6575 | -6/Factory | Discovered new exit (range 15) 6614 | -6/Factory | Entered Lower Caves 6614 | -6/Lower Caves | Accompanied by 1 ally 6995 | -6/Lower Caves | Identified exit to Lower Caves 7746 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7852 | -6/Lower Caves | Entered another Lower Caves area 7904 | -6/Lower Caves | Discovered new exit (range 8) 7917 | -6/Lower Caves | Entered Factory 7917 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8316 | -5/Factory | Build established: Tank 8537 | -5/Factory | Discovered new exit (range 4) 8678 | -5/Factory | Core integrity fell below 50% 8717 | -5/Factory | Core integrity fell below 20% 8767 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08690_ Tesla Rifle destroyed. 08693_ ALERT: Cargo convoy en route, clear transfer corridor. 08696_ Lgt. Neutrino Core destroyed. 08698_ Tesla Rifle destroyed. 08701_ Lrg. Storage Unit destroyed. 08702_ Critical hit (Burn: +37). 08705_ Imp. Utility Shielding destroyed. 08708_ Hpw. Shock Rifle destroyed. 08708_ Imp. Heavy Laser destroyed. 08712_ Gravity Neutralizer destroyed. 08712_ Critical hit (Burn: +37). 08726_ Adv. Heat Sink destroyed. 08746_ Hvy. Plasma Cannon destroyed. 08748_ Critical hit (Burn: +37). 08751_ ALERT: Rogue bot located, Programmers report to Factory Zone 5Z. 08756_ TFTTP8N&XP0OP|< XGKJRVO 08760_ Phase Shifter destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #????????????????????????????????? | | #????????????????????????????????? | | ##### #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# % %#??? ????????????????????????????? | | ????????####+##+##?? ????????????????????????????? | | ????????# #?? ?#??????????????????????????? | | ???????^# #? #??????????????????????????? | | ????????+ ## #??????????????????????????? | | ????????# %"""## #??????????????????????????? | | ????????# "## #??????????????????????????? | | ????????# ""## #??????????????????????????? | | ????????# ""## #??????????????????????????? | | ????????# ""## #??????????????????????????? | | ????????# ## ##?????????????????????????? | | ????????##"###"### #?????????????????????????? | | ?????????# "" #?????????????????????????? | | ?????????# T #?????????????????????????? | | ?????????# #?????????????????????????? | | ????????##+####/## #?????????????????????????? | | ????????# ### ###########?????????????????? | | ????????# = """ #?# #??# """ #?????????????????? | | ????????# """ #?# #??# """ #?????????Y"??????? | | ????????# "" """ #?# #??# """ #?????????""??????? | | ????????# "" ###k#### #?####???? ??????? | | ????????# "T """ + gg /@ +?? #####+###????? | | ????????# "" """ ###+## # = #??# ###### | | ????????# "" """ ## # ########??# ? | | ????????# ## # #?????????# ?? | | ????????########### # #?????????# ???? | | ??????????????????# < # ########### #???## | | ??????????????????# + #???# | | ??????????????????# #### #???# | | ??????????????????# #??# #???# | | ??????????????????#####??# #???# | | ?????????????????????????################ ###### | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 21 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 Additional Mass Support 12 Armor Coverage 825 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 26 Target Analysis 6 Core Analysis 6 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Drone Bay | x1 | -7/Factory | Preloaded Gravmag Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club The More The Merrier Challenges ------------ None Game ------ Seed AerolevAngularSplitter Manual? 0 Play Time 01:38:54 Cumulative 10.5 hours Start 2024.04.06 @ 00:58:01 End 2024.04.06 @ 17:42:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 17 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e51aaa5f-26b3-4fd3-ab5b-8258ea88d638