Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 16:08:39 Player: Floof Enjoyer Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (2782) 2782 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7407 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 97/100 System Corruption 0% Temperature Cool (11) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Targeting Computer Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Skirmisher] Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Matter Pod Advanced Visual Processing Unit Seismic Detector Advanced Targeting Computer Matter Filter > --- WEAPON ----------- Autogun Precision Assault Rifle KE Penetrator > --- INVENTORY -------- 0b10 Decoder Chip [Skirmisher] Advanced ECM Suite Heavy Laser Advanced Plasma Cannon Autogun [Rating: 54] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Advanced ECM Suite Storage Large Matter Pod Processor Advanced Visual Processing Unit Protection Utility Shielding Weapon Precision Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 2 | . . . . 1 1 . . . Propulsion 3 | . . 2 . . . . . 1 Utility 4 | . . . 2 . 1 . . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 115 | 7 1 24 32 13 12 4 1 21 Power 24 | 1 . 6 3 3 5 1 . 5 Engine 18 | 1 . 6 2 2 4 1 . 2 Core 6 | . . . 1 1 1 . . 3 Reactor . | . . . . . . . . . Propulsion 35 | 2 . 9 15 2 1 . . 6 Treads 6 | . . 4 . . . . . 2 Leg 4 | . . . 4 . . . . . Wheel 18 | 2 . 3 7 1 1 . . 4 Hover 2 | . . 2 . . . . . . Flight 5 | . . . 4 1 . . . . Utility 22 | 2 1 1 6 4 4 1 1 2 Device 14 | 1 . . 6 2 4 . 1 . Storage 3 | 1 1 . . 1 . . . . Processor 3 | . . . . 1 . 1 . 1 Hackware . | . . . . . . . . . Protection 2 | . . 1 . . . . . 1 Artifact . | . . . . . . . . . Weapon 34 | 2 . 8 8 4 2 2 . 8 Energy Gun 9 | 2 . 2 . 1 1 . . 3 Energy Cannon 4 | . . . 2 1 . . . 1 Ballistic Gun 15 | . . 3 5 1 . 2 . 4 Ballistic Cannon 6 | . . 3 1 1 1 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 1 . . . Parts Lost 63 | . . 15 7 2 7 . 1 31 Power 12 | . . 2 1 . 1 . . 8 Propulsion 21 | . . 7 3 1 2 . . 8 Utility 9 | . . 1 . . 2 . 1 5 Weapon 21 | . . 5 3 1 2 . . 10 Highest Loss Streak 11 | . . 10 4 2 5 . 1 11 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 5 | 1 5 7 9 5 4 4 3 2 Power . | . 1 . . . . . . . Propulsion . | . 1 . 1 . . . . . Utility 2 | . 1 4 4 1 . . . 1 Weapon 2 | . 2 2 3 3 4 4 3 . Tool/Special . | . . . . . . . . . Unused Backups 7 | . . . 3 2 1 . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 1 . . . 1 Weapon 3 | . . . 1 1 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 100 78 96 98 90 92 91 45 Engine 11 | . 14 7 8 13 14 20 20 2 Treads 3 | . . 11 6 . . . . 1 Leg 2 | . . . 12 . . . . . Wheel 17 | . 28 14 14 29 23 20 20 4 Device 12 | . 14 3 19 16 18 17 11 4 Storage 7 | . 14 11 9 7 6 6 6 1 Processor 5 | . . . . 5 6 8 13 14 Protection 2 | . . 6 6 . . . . . Energy Gun 3 | . 28 4 . 1 4 6 . 1 Ballistic Gun 9 | . . 8 14 5 5 12 19 6 Ballistic Cannon 4 | . . 7 1 13 6 . . . Peak Build Rating 54 | 7 8 13 33 39 53 49 49 54 Average Rating 28 | 5 7 9 25 32 44 47 41 28 On Entrance 25 | . 7 8 13 26 35 47 49 41 Avg Prop Armor Cover (%) 11 | . . 11 14 12 . . . 10 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 12 17 25 34 42 50 52 52 52 Greatest Support 80 | 20 20 80 80 52 56 40 40 40 Greatest Overweight (x) 11 | . . 6 11 2 1 1 1 10 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 Average Capacity 7 | 6 9 10 10 5 5 5 5 5 Most Carried 10 | 3 10 10 10 9 5 5 5 5 Average Carried 5 | 1 6 7 9 4 4 4 3 2 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 Final Carried 10 | 2 10 10 7 5 5 5 5 1 Class Distribution -------------------- 39% | Mutant 16% | Scavenger-Skirmisher 14% | Skirmisher 13% | Scavenger-Gunner 13% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 2826 | 184 96 719 628 234 589 89 129 158 Remotely . | . . . . . . . . . Salvage Created 3172 | 18 . 790 708 206 655 . 112 683 Parts 174 | 3 . 59 42 13 22 . 5 30 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 3 | 1 . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 68 | . . 22 15 5 11 . 4 11 Guns 40 | . . 12 10 1 5 . 4 8 Cannons 26 | . . 10 4 4 6 . . 2 AOE 1 | . . . . . . . . 1 Classes Destroyed 13 | 1 . 8 1 1 . . . 2 Worker 5 | . . 1 2 . 2 . . . Builder 2 | . . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 4 | . . 1 . 1 1 . . 1 Mechanic 1 | . . 1 . . . . . . Operator 2 | . . . . 1 . . . 1 Watcher 5 | . . 3 . . 1 . . 1 Swarmer 30 | . . 10 4 4 4 . 4 4 Grunt 21 | . . 7 5 . 7 . . 2 Sentry 13 | . . 5 6 1 . . . 1 Specialist 2 | . . . . . . . . 2 Hunter 2 | . . . . . . . . 2 Best Kill Streak 8 | 1 . 5 8 3 8 . 4 4 Combat Bots Only 7 | . . 5 7 2 6 . 4 4 Max Kills in Single Turn 2 | 1 . 2 1 1 2 . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 820 | . . 183 189 56 58 . 48 286 Missed 259 | . . 61 49 16 21 . 20 92 Hits 561 | . . 122 140 40 37 . 28 194 Projectile 561 | . . 122 140 40 37 . 28 194 AOE 6 | . . . . . . . . 6 Critical Strikes 15 | . . 4 4 . 1 . 1 5 Damage Taken 8501 | . . 1584 1714 495 610 . 400 3698 Core 1801 | . . 292 286 62 82 . 58 1021 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 23 | . . 13 10 . . . . . Core Remaining (%) 74 | 100 100 27 48 91 . . 83 . Volleys Fired 248 | 5 . 78 71 18 29 . 8 39 Largest 3 | 2 . 2 2 3 3 . 3 3 Hottest 212 | 80 . 80 92 143 134 . 116 212 Shots Fired 539 | 10 . 147 141 51 80 . 24 86 Gun 383 | 10 . 95 116 13 47 . 24 78 Cannon 156 | . . 52 25 38 33 . . 8 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 415 | . . 110 127 41 55 . 21 61 Thermal 75 | 5 . 27 . . 15 . 3 25 Explosive . | . . . . . . . . . Electromagnetic 49 | 5 . 10 14 10 10 . . . Robot Hit Streak 12 | 3 . 9 11 5 12 . 6 12 Robot Miss Streak 5 | 2 . 3 3 5 5 . 5 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 7 | . . 1 1 . . . 3 2 Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 Shots Hit Robots 337 | 6 . 89 88 24 49 . 13 68 Core Hits 145 | 1 . 43 30 10 28 . 6 27 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 12 | . . 4 2 1 1 . . 4 Destroy 4 | . . . . . . . . 4 Blast 8 | . . 4 2 1 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6719 | 70 . 1678 1377 508 1200 . 216 1670 Guns 4026 | 70 . 903 856 132 721 . 216 1128 Cannons 2314 | . . 740 521 374 479 . . 200 Explosions 335 | . . . . . . . . 335 Melee . | . . . . . . . . . Ramming 44 | . . 35 . 2 . . . 7 Kinetic 4673 | . . 1363 1052 396 753 . 216 893 Thermal 1275 | 31 . 214 . . 260 . . 770 Explosive . | . . . . . . . . . Electromagnetic 727 | 39 . 66 325 110 187 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 35 | . . 13 15 4 . . . 3 Projectiles 28 | . . 6 15 4 . . . 3 Explosions . | . . . . . . . . . Melee 7 | . . 7 . . . . . . Knockbacks 16 | . . 10 . 1 5 . . . Impact . | . . . . . . . . . Kinetic 16 | . . 10 . 1 5 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 121 | . . 17 . 1 . . . 103 Shots 2 | . . . . . . . . 2 Rammed 5 | . . 2 . 1 . . . 2 Targets Rammed 5 | . . 2 . 1 . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 297 | 72 . 184 1 146 297 . 131 184 Average Temperature 59 | 34 . 57 1 56 79 . 43 58 Received Heat Transfer 2103 | . . 636 621 48 180 . . 618 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 5 | . . . 5 . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 1864 | 75 . 475 . . 370 . . 944 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . 1 . . . . . 1 Low Security (%) 80 | 100 100 56 100 100 100 . . 47 Level 1 19 | . . 43 . . . . . 52 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 349 | 5 . 349 181 78 142 . . 285 Initial 126 | . . . 126 78 6 . . . Average 106 | 1 . 154 109 35 83 . . 156 Influence Increases 2275 | 5 . 745 411 134 306 . 90 584 Destroy 0b10 Robot/C 1360 | . . 440 300 100 220 . 80 220 Destroy 0b10 Robot/NC 105 | 5 . 35 20 10 20 . . 15 Destroy Leader 322 | . . 118 90 20 32 . 10 52 Disable Machine 90 | . . 15 . . . . . 75 Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 83 | . . 2 1 4 4 . . 72 Lose Combat Pursuer 165 | . . 135 . . 30 . . . Influence Decreases 2126 | 5 . 446 537 293 245 75 90 435 Entered New Map 305 | . . . 173 95 8 29 . . Time Decay 1272 | 5 . 306 294 178 177 46 80 186 Lost Part 549 | . . 140 70 20 60 . 10 249 Squads Dispatched 17 | . . 1 5 . 3 . . 8 Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 9 | . . 1 2 . 2 . . 4 Assault 2 | . . . . . . . . 2 Garrison 5 | . . . 3 . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 4 | . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . . 36 22 6 16 . 4 16 Peak Tracking Total 7 | . . 7 6 3 4 . 4 6 Tactical Retreats 6 | . . 4 . . 2 . . . ECM-based Alert Blocks 1 | . . . . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 4 | . . 3 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 7 | . . 1 . . . . . 6 Max in Single Turn 2 | . . 1 . . . . . 2 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 1 | . . 1 . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . . 4 . . . . . . Successful 1 | . . 1 . . . . . . Failed 3 | . . 3 . . . . . . Catastrophic 2 | . . 2 . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . 4 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 2566 | 20 128 248 153 426 381 575 207 428 Optics 1956 | . . . . 365 381 575 207 428 Sensors 633 | . . . 153 426 54 . . . Terrain 218 | . . . . . 218 . . . Seismic 1001 | 20 128 248 . . 72 335 144 54 ECM 920 | . . . . . 167 575 177 1 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 3639 | 67 128 770 657 426 381 575 207 428 Spaces Moved 2343 | 49 147 343 323 358 251 525 162 185 Core 78 | 9 . 9 3 . . . . 57 Treads 228 | . . 134 45 . . . . 49 Legs 111 | . . . 111 . . . . . Wheels 1891 | 40 147 171 158 358 251 525 162 79 Hover 29 | . . 29 . . . . . . Flight 6 | . . . 6 . . . . . Fastest Speed 31 | 50 80 80 31 90 92 108 108 50 Average Speed 111 | 74 80 136 115 92 99 108 108 152 Slowest Speed 600 | 80 80 350 600 130 108 108 108 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 34 37 37 8 8 65 26 8 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 41 | . . 1 1 3 . . . 36 Melee . | . . . . . . . . . Projectile 8 | . . 1 1 3 . . . 3 AOE 33 | . . . . . . . . 33 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 2914 | 69 157 495 485 414 318 533 177 266 Wait 5 | . . 5 . . . . . . Move 2335 | 48 146 342 322 357 250 524 161 185 Hop . | . . . . . . . . . Pick Up 113 | 9 9 26 25 12 13 1 2 16 Fast Attach 18 | . . 6 9 . 1 . . 2 Attach 79 | 7 . 20 16 5 9 2 1 19 Detach 1 | . . . . . . 1 . . Swap 47 | . 1 9 12 9 8 3 4 1 Drop 63 | . 1 7 30 12 8 2 1 2 Fire 248 | 5 . 78 71 18 29 . 8 39 Melee . | . . . . . . . . . Ram 5 | . . 2 . 1 . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 10) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Propulsion x2 311 | -9/Materials | Build established: Mutant 496 | -9/Materials | Core integrity fell below 50% 534 | -9/Materials | Lost 10 parts (1p4n1u4w) 754 | -9/Materials | Discovered new exit (range 12) 892 | -9/Materials | Discovered new exit (range 16) 966 | -9/Materials | Entered another Materials area 966 | -8/Materials | Evolved 2 slots: Utility x2 1076 | -8/Materials | Build established: Scavenger-Mutant 1219 | -8/Materials | Destroyed 7 combat bots 1223 | -8/Materials | Lost 3 parts (1p2w) 1398 | -8/Materials | Build established: Mutant 1523 | -8/Materials | Discovered new exit (range 15) 1586 | -8/Materials | Core integrity fell below 50% 1619 | -8/Materials | Lost 4 parts (3n1w) 1623 | -8/Materials | Entered Factory 1623 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1902 | -7/Factory | Build established: Skirmisher 1977 | -7/Factory | Discovered new exit (range 20) 2049 | -7/Factory | Entered another Factory area 2049 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2162 | -6/Factory | Lost 5 parts (1p1n1u2w) 2409 | -6/Factory | Discovered new exit (range 15) 2430 | -6/Factory | Entered Lower Caves 2616 | -6/Lower Caves | Build established: Scavenger-Skirmisher 2744 | -6/Lower Caves | Spotted B-75 Beast 2848 | -6/Lower Caves | Encountered a Warlord checkpoint 2995 | -6/Lower Caves | Discovered new exit (range 8) 3005 | -6/Lower Caves | Entered another Lower Caves area 3059 | -6/Lower Caves | Build established: Scavenger-Gunner 3198 | -6/Lower Caves | Discovered new exit (range 8) 3212 | -6/Lower Caves | Entered Factory 3212 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3254 | -5/Factory | Garrison activated, responded to threat 3300 | -5/Factory | Lost 9 parts (3p3n2u1w) 3400 | -5/Factory | Lost 7 parts (1p1n1u4w) 3490 | -5/Factory | Spotted B-75 Beast 3522 | -5/Factory | Core integrity fell below 50% 3569 | -5/Factory | Core integrity fell below 20% 3592 | -5/Factory | Lost 11 parts (2p4n1u4w) 3639 | -5/Factory | Lost 3 parts (1p1u1w) 3640 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Acquired 4 matter. K-01 Serf collects debris. Neutrino Reactor explodes. K-01 Serf shuts down. K-01 Serf destroyed. Penetrated by Slug. Critical hit (Destroy). Tesla Rifle destroyed. Critical hit (Burn: +37). Acquired 6 matter. Neutrino Reactor explodes. Door malfunctions. Adv. Targeting Computer destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Critical hit (Burn: +37). Slug penetrates Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????# #????"???? | | ??????????????????# #???? ???? | | ??????????????????# #????????? | | ??????????????????# * #????????? | | ??????????????????# !%########????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????#?????### ###?????????????? | | ???????#### ##### #?????????????? | | ???????# #?????????????? | | ???????# #?????????????? | | ???????# #?????????????? | | ???????# #?????????????? | | ???????# #?????????????? | | ???????# #?????????????? | | ???????# #?????????????? | | ???????# ## #?????????????? | | ???????# ######+;######???????????? | | ????? ?# Y #???????????? | | ??? ?# """" #???????????? | | ??? ??# ""S"" ! ! #???????????? | | ???? ???+ "" "" @ #???????????? | | ????? ????# """ #???????????? | | ??????? ??????# """ #???????????? | | ???????????????# """ #???????????? | | ???????????????# k #???????????? | | ???????????????# """ """ #???????????? | | ???????????????#! """ """ #???????????? | | ???????????????# """ """ #???????????? | | ???????????????# #???????????? | | ???????????????#########+?###???????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 42 Energy Capacity 400 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: TH 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentGuidanceTether Manual? 0 Play Time 00:38:42 Cumulative 13.7 hours Start 2026.08.06 @ 15:32:08 End 2026.08.06 @ 16:08:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a2ffbf01-7df3-4f3d-9b21-547ebc713c9d