Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.27 @ 23:05:31 Player: Gentle Jesus Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (1015) 1015 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-747) -747 TOTAL SCORE: 4853 Bonus ------- Friendly Fire -747 Cogmind --------- Core Integrity 0/1150 Matter 71/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Tesla Rifle Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved Hover Unit Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Utility Shielding Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Mass Driver Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Sensor Array Tesla Rifle [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Great Maul Energy Gun Variable Charge Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 4 | . . 1 1 . 1 1 . Utility 6 | . . 1 1 1 1 . 2 Weapon 1 | . . . . . . 1 . Parts Attached 56 | 7 . 1 9 6 5 8 20 Power 9 | 1 . . 2 1 1 1 3 Engine 5 | 1 . . 1 1 1 1 . Core 1 | . . . 1 . . . . Reactor 3 | . . . . . . . 3 Propulsion 22 | 2 . . 4 2 1 3 10 Treads . | . . . . . . . . Leg 14 | . . . 4 2 1 3 4 Wheel 3 | 2 . . . . . . 1 Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Utility 13 | 2 . 1 2 1 3 1 3 Device 5 | 1 . . 1 . 1 . 2 Storage 1 | 1 . . . . . . . Processor 3 | . . . 1 1 . . 1 Hackware 2 | . . . . . 1 1 . Protection 2 | . . 1 . . 1 . . Artifact . | . . . . . . . . Weapon 12 | 2 . . 1 2 . 3 4 Energy Gun 1 | . . . . . . 1 . Energy Cannon 4 | . . . . 1 . 1 2 Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . . 1 . 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 1 Parts Lost 28 | . . . 1 . . 1 26 Power 7 | . . . 1 . . . 6 Propulsion 12 | . . . . . . 1 11 Utility 3 | . . . . . . . 3 Weapon 6 | . . . . . . . 6 Highest Loss Streak 8 | . . . 1 . . 1 8 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 2 2 7 7 7 7 5 Power . | . 1 1 . 1 1 1 . Propulsion 1 | . . . 1 1 2 1 1 Utility 2 | . . . 2 2 2 3 1 Weapon 2 | . 1 1 2 2 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 8 | . . . . 1 1 3 3 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 1 | . . . . . . . 1 Weapon 5 | . . . . 1 1 1 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 100 86 95 97 92 96 70 Engine 6 | . 14 11 8 5 6 9 3 Core 2 | . . . . 7 6 1 . Leg 22 | . . . 27 30 26 33 11 Wheel 2 | . 28 22 4 . . . . Hover 1 | . . . . . . . 6 Device 10 | . 14 11 8 7 10 11 14 Storage 6 | . 14 11 9 7 6 5 4 Processor 8 | . . . 8 15 8 5 7 Hackware 2 | . . . . . 5 5 5 Protection 5 | . . 9 9 7 5 5 3 Energy Cannon 2 | . . . . 2 . 4 3 Ballistic Gun 3 | . 28 22 9 1 . . . Launcher 1 | . . . . 3 6 . 1 Impact Weapon 5 | . . . 8 7 6 5 1 Peak Build Rating 93 | 7 7 9 32 41 55 69 93 Average Rating 46 | 5 7 8 26 39 48 61 66 On Entrance 27 | . 7 7 9 32 41 55 69 Avg Prop Armor Cover (%) 22 | . . . . . . . 22 Naked Turns 4 | . . . . . . . 4 Heaviest Build 71 | 12 12 17 22 32 39 51 71 Greatest Support 111 | 26 26 26 72 72 87 99 111 Greatest Overweight (x) 1 | . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 2 2 4 8 8 8 8 8 Average Carried 6 | 1 2 2 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 2 3 8 8 8 8 2 Class Distribution -------------------- 46% | Mutant 32% | Scavenger-Mutant 14% | Hacker-Mutant 3% | Hacker-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 799 | 240 . . 159 60 92 85 163 Remotely . | . . . . . . . . Salvage Created 1116 | 51 . . 170 83 206 58 548 Parts 28 | 4 . . 3 1 1 6 13 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 13 | . . . 4 1 . 1 7 Melee 3 | . . . 2 1 . . . Cannons 5 | . . . . . . . 5 AOE 3 | . . . . . . 1 2 Classes Destroyed 11 | 1 . . 3 1 2 2 2 Worker 3 | . . . . . . 1 2 Builder 1 | . . . 1 . . . . Tunneler 3 | 3 . . . . . . . Hauler 1 | . . . . . 1 . . Recycler 3 | . . . . . 1 . 2 Watcher 1 | . . . . 1 . . . Grunt 4 | . . . 2 1 . . 1 Duelist 2 | . . . . . . 1 1 Sentry 2 | . . . 2 . . . . Hunter 3 | . . . . . . . 3 Programmer 2 | . . . . . . . 2 Best Kill Streak 3 | 3 . . 3 1 2 2 3 Combat Bots Only 3 | . . . 2 1 . 1 3 Max Kills in Single Turn 3 | 1 . . 1 1 1 2 3 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 1 Melee 1 | . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 411 | . . 9 51 3 9 6 333 Missed 145 | . . 2 12 . 3 2 126 Hits 266 | . . 7 39 3 6 4 207 Melee 16 | . . . . . 1 . 15 Projectile 250 | . . 7 39 3 5 4 192 AOE 1 | . . . . . . . 1 Critical Strikes 19 | . . . 3 . 1 . 15 Actively Blocked 12 | . . . . . 1 . 11 Damage Taken 4933 | . . 74 478 52 149 158 4022 Core 1264 | . . 8 69 13 18 . 1156 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 128 | . . . . . 16 13 99 Ignored by Resistances 1339 | . . 23 135 16 42 40 1083 Core Remaining (%) 97 | 100 100 98 87 98 97 100 . Volleys Fired 57 | 5 1 . . . 3 2 46 Largest 3 | 2 2 . . . 1 2 3 Hottest 196 | 40 40 . . . 39 144 196 Shots Fired 99 | 10 2 . . . 3 3 81 Gun 27 | 10 2 . . . . 1 14 Cannon 60 | . . . . . . 2 58 Launcher 12 | . . . . . 3 . 9 Special . | . . . . . . . . Kinetic 28 | 10 2 . . . . . 16 Thermal 57 | . . . . . . 1 56 Explosive 11 | . . . . . 3 . 8 Electromagnetic 3 | . . . . . . 2 1 Robot Hit Streak 11 | 7 9 . . . 11 1 8 Robot Miss Streak 2 | . . . . . . 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 85 | 7 2 . 14 4 5 1 52 Core Hits 48 | 5 1 . 2 1 5 3 31 Critical Kills . | . . . . . . . . Critical Parts Destroyed 7 | . . . 5 1 1 . . Critical Strikes 9 | . . . 7 1 1 . . Smash 9 | . . . 7 1 1 . . Melee Attacks 30 | . . . 22 4 3 1 . Impact 30 | . . . 22 4 3 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 1 1 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4987 | 73 20 . 663 230 495 515 2991 Guns 318 | 73 20 . . . . 29 196 Cannons 1064 | . . . . . . 28 1036 Explosions 2497 | . . . . . 338 458 1701 Melee 1050 | . . . 663 230 157 . . Ramming 58 | . . . . . . . 58 Kinetic 408 | 73 20 . . . . . 315 Thermal 2055 | . . . . . . 29 2026 Explosive 1302 | . . . . . 338 458 506 Electromagnetic 114 | . . . . . . 28 86 Impact 1050 | . . . 663 230 157 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 1 . . 4 Average Corruption 1 | . . . . 1 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . 3 . . 5 Message Errors 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . 1 . . 1 Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 673 | . . . 283 39 94 59 198 Projectiles 14 | . . . . . . . 14 Explosions 243 | . . . . . . 59 184 Melee 416 | . . . 283 39 94 . . Knockbacks 5 | . . . 3 1 1 . . Impact 5 | . . . 3 1 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 385 | . . . . . . 91 294 Shots 6 | . . . . . . 1 5 Rammed 10 | . . . . . . . 10 Targets Rammed 10 | . . . . . . . 10 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 198 | . . . 7 140 18 27 198 Average Temperature 35 | . . . 7 76 11 18 33 Received Heat Transfer 1116 | . . 36 333 27 18 27 675 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . 3 1 1 . . Combat Hostiles 2 | . . . 2 . . . . Parts Fried 10 | . . . 7 . 3 . . Impact Corruptions 16 | . . . 11 2 3 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . . 3 Heat Transferred 1940 | . . . . . . 37 1903 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 153 | 10 . 32 50 30 21 78 153 Initial . | . . . . . . . . Average 16 | 1 . 10 7 1 1 14 44 Influence Increases 999 | 15 . 32 130 37 29 101 655 Destroy 0b10 Robot/C 260 | . . . 80 20 . 20 140 Destroy 0b10 Robot/NC 60 | 15 . . 5 5 10 5 20 Destroy Leader 64 | . . . 30 12 2 . 20 Successful Hack 37 | . . 32 . . . 5 . Disable Machine 117 | . . . 9 . . 27 81 Destroy Structure 191 | . . . 6 . 17 44 124 Partial Spotted 30 | . . . . . . . 30 Lose Combat Pursuer 240 | . . . . . . . 240 Influence Decreases 894 | 15 . 32 130 37 29 101 550 Time Decay 664 | 15 . 32 120 37 29 92 339 Lost Part 230 | . . . 10 . . 9 211 Squads Dispatched 23 | . . . 3 2 4 3 11 Investigation 4 | . . . 2 . . 1 1 Extermination 4 | . . . . 1 . . 3 Reinforcement 11 | . . . 1 . 4 2 4 Assault . | . . . . . . . . Garrison 4 | . . . . 1 . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced 4 | . . . . . 1 1 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 3 | . . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . . 6 11 12 11 7 46 Peak Tracking Total 9 | . . 6 3 4 4 2 9 Tactical Retreats 7 | . . . . . . . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 3 | . . . 1 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 13 | . . . 1 . . 3 9 Max in Single Turn 5 | . . . 1 . . 2 5 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 11 | . . 1 3 1 . 4 2 Terminals 6 | . . 1 1 . . 4 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 1 . . 1 Total Hacks 31 | . . 2 9 1 . 14 5 Successful 13 | . . 2 1 1 . 8 1 Failed 18 | . . . 8 . . 6 4 Catastrophic 2 | . . . 1 . . 1 . Database Lockouts . | . . . . . . . . Manual 12 | . . 2 5 . . 5 . Terminals 21 | . . 2 5 . . 14 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . 2 1 . . 2 Terminal Hacks 10 | . . 2 . . . 8 . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 2 | . . . . . . 2 . Locate Traps 2 | . . . . . . 2 . Dispatch Records 1 | . . . . . . 1 . Zone Layout 3 | . . 1 . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 10 | . . 1 3 . . 4 2 Full Trace Events 3 | . . . 1 . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 3491 | 11 77 86 687 713 469 473 975 Optics 2630 | . . . . 713 469 473 975 Sensors 2 | . . . 2 . . . . Seismic 2971 | 11 77 86 685 713 469 473 457 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 3594 | 91 77 86 697 713 469 473 988 Spaces Moved 2428 | 56 72 84 452 358 260 271 875 Core 81 | 1 . . . . . . 80 Treads . | . . . . . . . . Legs 1404 | . . . 328 358 260 271 187 Wheels 349 | 55 72 84 124 . . . 14 Hover 594 | . . . . . . . 594 Flight . | . . . . . . . . Fastest Speed 46 | 50 90 90 90 120 120 120 46 Average Speed 97 | 88 90 90 111 120 120 120 70 Slowest Speed 190 | 90 90 90 190 120 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 17 | 4 18 13 38 14 13 11 31 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . . . 6 . . . 2 Terrain Destroyed 135 | . . . 6 . 18 27 84 Melee 6 | . . . 6 . . . . Projectile 8 | . . . . . . . 8 AOE 121 | . . . . . 18 27 76 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 3484 | 84 82 94 598 633 408 415 1170 Wait 835 | 15 10 8 105 260 130 123 184 Move 2420 | 55 71 83 451 357 259 270 874 Hop . | . . . . . . . . Pick Up 20 | 2 . 2 4 2 3 2 5 Fast Attach 34 | 7 . . 7 2 3 5 10 Attach 21 | . . 1 2 1 1 2 14 Detach 9 | . . . 3 . . 1 5 Swap 13 | . . . 1 3 1 3 5 Drop 28 | . . . 3 4 5 6 10 Fire 57 | 5 1 . . . 3 2 46 Melee 30 | . . . 22 4 3 1 . Ram 10 | . . . . . . . 10 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 7 | . . . . . . . 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 3) 169 | -10/Materials | Entered another Materials area 169 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 182 | -9/Materials | Identified exit to Mines 245 | -9/Materials | Discovered new exit (range 14) 255 | -9/Materials | Entered another Materials area 255 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 350 | -8/Materials | Build established: Mutant 603 | -8/Materials | Met 7R-MNS 934 | -8/Materials | Discovered new exit (range 15) 934 | -8/Materials | Discovered new exit (range 12) 952 | -8/Materials | Entered Factory 952 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 953 | -7/Factory | Caught up to 7R-MNS 1322 | -7/Factory | Garrison activated, responded to threat 1440 | -7/Factory | Discovered new exit (range 20) 1665 | -7/Factory | Entered another Factory area 1665 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1666 | -6/Factory | Caught up to 7R-MNS 2090 | -6/Factory | Build established: Scavenger-Mutant 2096 | -6/Factory | Discovered new exit (range 12) 2134 | -6/Factory | Entered another Factory area 2134 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2135 | -5/Factory | Caught up to 7R-MNS 2272 | -5/Factory | Discovered new exit (range 17) 2582 | -5/Factory | Discovered new exit (range 11) 2607 | -5/Factory | Entered another Factory area 2607 | -4/Factory | Evolved 2 slots: Utility x2 2608 | -4/Factory | Caught up to 7R-MNS 2684 | -4/Factory | Discovered new exit (range 10) 2801 | -4/Factory | Garrison activated, responded to threat 2870 | -4/Factory | Attacked by 7R-MNS 2913 | -4/Factory | 7R-MNS lamented failing the tripod run 2941 | -4/Factory | Lost 5 parts (1p3n1w) 2946 | -4/Factory | Discovered new exit (range 11) 3044 | -4/Factory | Lost 6 parts (2p3n1w) 3114 | -4/Factory | Identified exit to Research 3190 | -4/Factory | Discovered exit to Research (range 15) 3373 | -4/Factory | Spotted B-86 Titan 3398 | -4/Factory | Lost 5 parts (2p2n1u) 3474 | -4/Factory | Build established: Hacker-Mutant 3530 | -4/Factory | Core integrity fell below 50% 3539 | -4/Factory | Crushed by falling debris 3569 | -4/Factory | Lost 8 parts (1p3n1u3w) 3583 | -4/Factory | Core integrity fell below 20% 3595 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 03539_ Crushed by falling debris. 03541_ System corrupted: Graphene Brace rejected. 03544_ Slammed into C-35 Carver. 03544_ Adv. Signal Interpreter broken. 03544_ Destabilizing: Short circuit. 03550_ The unstable cave ceiling collapses. 03556_ Broken Adv. Signal Interpreter severed. 03560_ Acquired Arm. Wheel. 03566_ Penetrated by Slug. 03572_ Slug penetrates Wall. 03574_ Arm. Wheel severed. 03582_ Slammed into P-70 Sage. 03582_ Destabilizing: System corrupted (+2). 03582_ Adv. Visual Processing Unit severed. 03590_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6E. 03591_ Adv. Hacking Suite severed. 03594_ K|S 43Y=T#QZU%D% G:,DON<&GCBYT>&KOEFSP7 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????" """???????????????????????????? | | ???????????????""" """ ??????????????????????????? | | ???????????????""" """ ?????????????????????????? | | ???????????????? ######???????????????????? | | ?????????????????" 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""" ??????? | | ??????????????????????????????# #??? ???????? | | ??????????????????????????????# #???####????#+#? | | ??????????????????????????????# #??????????## ## | | ??????????????????????????????# ############ # | | ??????????????????????????????# " # | | ??????????????????????????????+ ####### # | | ??????????????????????????????## #???####+## | | ???????????????????????????????# """ #???# | | ???????????????????????????????# """ #???# "" | | ???????????????????????????????# """ #???# "" | | ???????????????????????????????# #???# """ | | ???????????????????????????????# ! #???# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Evasion (%) 55 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumHellfireCycler Manual? 0 Play Time 00:38:59 Cumulative 259.2 hours Start 2025.12.27 @ 22:01:48 End 2025.12.27 @ 23:05:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 198 Rogue 10 Adventurer 188 Explorer 0 Win Type - Total 17 Types 7/0/7/3/0/0/0/0/0/0 Lore% 76 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4e3452d-4506-4f5a-9f47-97fdf8c0fe5b