Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.16 @ 10:04:56 Player: Smakemupagus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1844) 1844 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 4901 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 39 Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 71/100 System Corruption 4% Temperature Cool (468) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY (10) --- Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Shock Rifle Gauss Rifle Great Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Light Armor Plating Tractor Beam Improved Spread Laser Improved EM Pulse Cannon Heavy Ion Cannon Minigun Rocket Launcher Chainsword [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 1 . Utility 2 | . . . 2 . . . Weapon 1 | . . . . 1 . . Parts Attached 91 | 8 8 4 16 6 33 16 Power 19 | 1 . 1 1 1 12 3 Engine 11 | 1 . 1 1 1 6 1 Core 8 | . . . . . 6 2 Reactor . | . . . . . . . Propulsion 18 | 2 2 2 2 1 8 1 Treads 6 | 2 . . . 1 2 1 Leg 12 | . 2 2 2 . 6 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 4 . 4 1 2 4 Device 6 | . 1 . 2 1 1 1 Storage 5 | 1 3 . . . 1 . Processor 2 | 1 . . 1 . . . Hackware . | . . . . . . . Protection 4 | . . . 1 . . 3 Artifact . | . . . . . . . Weapon 37 | 3 2 1 9 3 11 8 Energy Gun 17 | 3 1 1 4 . 7 1 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 12 | . 1 . 2 1 3 5 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . 3 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 37 | . 2 1 3 . 10 21 Power 8 | . . . . . 3 5 Propulsion 10 | . . . . . 5 5 Utility 4 | . . . . . . 4 Weapon 15 | . 2 1 3 . 2 7 Highest Loss Streak 15 | . 2 1 3 . 3 15 Average Slot Usage (%) 94 | . 99 100 99 99 94 70 Engine 10 | . 14 14 11 9 9 4 Core 2 | . . . . . 4 6 Treads 6 | . 25 . . 9 4 3 Leg 17 | . 2 28 22 18 20 6 Device 15 | . 13 14 21 18 15 6 Storage 9 | . 14 14 11 9 7 7 Processor 6 | . . . 11 9 7 7 Energy Gun 9 | . 25 14 8 9 6 5 Energy Cannon 1 | . . . . 4 1 4 Ballistic Gun 6 | . 2 14 6 11 5 5 Launcher 1 | . . . 6 . . . Slashing Weapon 3 | . . . . 1 7 2 Naked Turns . | . . . . . . . Heaviest Build 68 | 13 26 24 31 40 55 68 Greatest Support 68 | 40 40 20 20 20 68 68 Greatest Overweight (x) 19 | 2 1 1 1 1 4 19 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 8 | 2 7 9 8 9 9 4 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 3 10 9 10 10 10 1 Class Distribution -------------------- 69% | Mutant 23% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 1461 | 232 129 43 214 52 673 118 Remotely . | . . . . . . . Salvage Created 2150 | 139 321 . 516 52 780 342 Parts 105 | 4 18 . 42 . 29 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 42 | . 9 . 10 1 15 7 Melee 11 | . . . . . 7 4 Guns 20 | . 7 . 3 1 7 2 Cannons 2 | . . . . . 1 1 AOE 9 | . 2 . 7 . . . Classes Destroyed 10 | 2 2 . 5 . 1 . Worker 3 | . . . 3 . . . Builder 4 | . . . 4 . . . Tunneler 2 | 2 . . . . . . Recycler 4 | 1 1 . 2 . . . Watcher 3 | . . . 3 . . . Swarmer 8 | . 5 . 2 . . 1 Grunt 22 | . 4 . 5 . 9 4 Brawler 2 | . . . 1 . 1 . Sentry 7 | . . . 2 1 2 2 Programmer 3 | . . . . . 3 . Best Kill Streak 12 | 3 5 . 12 1 3 3 Combat Bots Only 5 | . 4 . 5 1 3 3 Max Kills in Single Turn 4 | 1 2 . 4 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . 1 . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 5953 | . 375 188 564 73 1738 3015 Core 875 | . 56 14 76 14 224 491 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 72 81 97 . . Volleys Fired 156 | 3 30 7 40 4 52 20 Largest 3 | 2 2 2 2 3 2 3 Hottest 141 | 80 80 60 73 99 123 141 Shots Fired 286 | 6 60 12 57 12 103 36 Gun 240 | 6 60 12 37 12 82 31 Cannon 26 | . . . . . 21 5 Launcher 20 | . . . 20 . . . Special . | . . . . . . . Kinetic 111 | . 11 7 18 8 48 19 Thermal 92 | . 10 5 19 4 43 11 Explosive 14 | . . . 14 . . . Electromagnetic 69 | 6 39 . 6 . 12 6 Robot Hit Streak 16 | 2 5 7 13 8 9 16 Robot Miss Streak 12 | 1 3 2 4 1 5 12 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 222 | 3 30 8 39 11 89 42 Core Hits 109 | 3 13 3 38 3 31 18 Critical Hits 1 | . . . . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks 52 | . . . . 1 23 28 Impact . | . . . . . . . Slashing 52 | . . . . 1 23 28 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5641 | 100 343 96 1726 111 2169 1096 Guns 2348 | 54 266 96 328 111 1049 444 Cannons 540 | . . . . . 411 129 Explosions 1521 | 46 77 . 1398 . . . Melee 1232 | . . . . . 709 523 Ramming . | . . . . . . . Kinetic 1103 | . 18 63 160 68 603 191 Thermal 1535 | 46 132 33 264 43 764 253 Explosive 1140 | . . . 1140 . . . Electromagnetic 631 | 54 193 . 162 . 93 129 Impact . | . . . . . . . Slashing 1232 | . . . . . 709 523 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 3 | . . . . . 3 4 Corruption Purged . | . . . . . . . Effects 23 | . . . . . 16 7 Message Errors 6 | . . . . . 6 . Matter Fused 4 | . . . . . 3 1 Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . 4 1 Targeting Errors 5 | . . . . . 1 4 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 147 | 16 1 . 67 . 43 20 Projectiles 13 | . . . . . 13 . Explosions 84 | 16 1 . 67 . . . Melee 50 | . . . . . 30 20 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 123 | . 34 . 89 . . . Shots 4 | . 1 . 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 514 | 20 162 20 25 90 438 514 Average Temperature 85 | 12 48 13 6 39 104 144 Received Heat Transfer 1752 | . 66 . 183 27 678 798 Effects 10 | . . . . . 4 6 Shutdowns 3 | . . . . . 2 1 Energy Bleed 1 | . . . . . 1 . Interference 1 | . . . . . . 1 Matter Decay 2 | . . . . . 1 1 Damage (minor) 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 2618 | 50 175 75 575 111 1427 205 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | 1 1 . 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 448 | 15 263 64 448 193 257 . Initial 104 | . 9 30 20 104 87 . Average 139 | 4 130 48 241 154 129 . Maximum Alert Level 2 | . 1 . 2 . 1 . Low Security (%) 83 | 100 87 100 30 100 92 . Level 1 12 | . 12 . 45 . 7 . Level 2 3 | . . . 23 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 . 3 1 3 . Investigation 2 | . 2 . . . . . Extermination 2 | . . . . . 2 . Reinforcement 6 | . 1 . 3 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 12 | . 3 . 6 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 17 2 21 3 29 21 Peak Tracking Total 8 | . 5 2 8 3 5 7 Tactical Retreats 15 | . . . 1 1 4 9 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 5 | . 2 . 2 . 1 . Indirectly 2 | . . . 2 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 10 | . 3 . 4 . 1 2 Max in Single Turn 2 | . 1 . 2 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 8 | . 1 . 1 2 3 1 Terminals 6 | . 1 . 1 2 1 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 15 | . 3 . 2 3 5 2 Successful 10 | . 1 . 1 2 4 2 Failed 5 | . 2 . 1 1 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 12 | . 3 . 2 3 2 2 Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 . 1 2 1 2 Record 4 | . . . . 1 1 2 Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . . 1 . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . . 2 2 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . 1 . Matter 234 | . . . . . 234 . Time 117 | . . . . . 117 . Total Part Build Rating 7 | . . . . . 7 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 42 | . . 42 42 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 19 | . . 13 6 . . . Total Damage 311 | . . 209 102 . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 3474 | 72 438 278 503 273 1566 344 Spaces Moved 1712 | 38 189 157 241 163 826 98 Core 17 | 15 . . . . . 2 Treads 265 | 23 170 . . . . 72 Legs 1430 | . 19 157 241 163 826 24 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 150 150 150 150 120 125 Average Speed 154 | 127 158 150 150 150 153 197 Slowest Speed 1000 | 160 160 150 150 150 240 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 50 49 32 22 23 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 93 | 5 4 . 82 . 2 . Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 91 | 5 4 . 82 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 2175 | 53 269 189 327 184 980 173 Wait 59 | . 24 17 8 . 2 8 Move 1706 | 37 188 156 240 162 825 98 Hop . | . . . . . . . Pick Up 59 | 5 12 2 13 5 19 3 Fast Attach 30 | 5 1 . 1 2 18 3 Attach 32 | 2 2 1 6 3 6 12 Detach 1 | . . . 1 . . . Swap 29 | 1 5 3 9 1 9 1 Drop 51 | . 7 3 9 6 26 . Fire 156 | 3 30 7 40 4 52 20 Melee 52 | . . . . 1 23 28 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 14) 511 | -10/Materials | Entered Mines 536 | -10/Mines | Assembled infested the area 558 | -10/Mines | Met 8R-AWN 774 | -10/Mines | Discovered new exit (range 6) 789 | -10/Mines | Entered Materials 789 | -9/Materials | Accompanied by 2 allies 789 | -9/Materials | Evolved 2 slots: Utility x2 794 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 865 | -9/Materials | Discovered new exit (range 14) 940 | -9/Materials | Lost 3 parts (3w) 1275 | -9/Materials | Discovered new exit (range 11) 1292 | -9/Materials | Entered another Materials area 1292 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1527 | -8/Materials | Discovered new exit (range 16) 1565 | -8/Materials | Entered Factory 1565 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1909 | -7/Factory | Fabricated Hvy. Disruptor Cannon? 2114 | -7/Factory | Lost 3 parts (1p2n) 2657 | -7/Factory | Build established: Scavenger-Mutant 3111 | -7/Factory | Discovered new exit (range 15) 3114 | -7/Factory | Build established: Mutant 3131 | -7/Factory | Entered Lower Caves 3167 | -7/Lower Caves | Attracted the attention of an 0b10 base 3207 | -7/Lower Caves | Core integrity fell below 50% 3279 | -7/Lower Caves | Lost 15 parts (3p4n4u4w) 3342 | -7/Lower Caves | Learned location of Armory (-4) 3439 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3467 | -7/Lower Caves | Core integrity fell below 20% 3475 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Nuclear Core destroyed. Y-54 Guardian destroyed. Power failure, Imp. Deuterium Engine shutdown. Imp. Deuterium Engine destroyed. Overheating: System interference. Imp. Spread Laser temporarily disabled. Overheating: Imp. Spread Laser damaged (-30). Overheating: Matter decay (-62). Med. Reactive Plating severed. Destroyed Imp. Deuterium Engine. Overheating: Core damaged (-98). Flak Gun fries itself beyond repair. Imp. Spread Laser destroyed. Imp. Treads destroyed. Overheating: Core damaged (-77). Lgt. Treads fries itself beyond repair. Hvy. Battle Rifle destroyed. Critical hit. Hvy. Battle Rifle destroyed. Gatling Laser fries itself beyond repair. 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Disruptor Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed ZioniteChargeUnit Manual? 0 Play Time 00:53:30 Cumulative 19.7 hours Start 2021.08.16 @ 08:59:27 End 2021.08.16 @ 10:04:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 898b088b-810d-40a0-aadd-5809f1b1fdd3