Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 00:56:44 Player: UberDoot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (248) 1240 Value Destroyed (10357) 10357 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (5192) 5192 TOTAL SCORE: 22409 Bonus ------- High Alert Combat Kills 3167 Follower Combat Kills 707 Entered Garrisons 200 Entered DSFs 500 Destroyed Z-Imprinter 1000 Friendly Fire -382 Cogmind --------- Core Integrity 0/1000 Matter 169/300 Energy 500/500 System Corruption 23% Temperature Danger (446) Movement Rolling (175) Ox5 Location -5/Extension Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Fission Core > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (5) ------- Heavy Machine Gun 5H-AD0's Sniper Rifle Mass Driver > --- INVENTORY (20) --- Neutrino Core Reinforced Fission Core Improved Treads Improved Treads Improved Treads Wheel Zionite Biocell (600) Improved Kinecellerator Improved Transmission Jammer Improved Medium Armor Plating Graphene Brace Long-range Tractor Beam Hacking Drone Bay (1/1) Hypervelocity Coil Gun Hypervelocity Coil Gun Plasma Cutter Plasma Lance Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Large Storage Unit Zionite Weapon Casing Hacking Drone Bay > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Experimental Heat Sink Zionite Biocell Zionite Biocell Machine Analyzer Advanced Targeting Computer Advanced Targeting Computer Zionite Weapon Casing Zionite Weapon Casing Zionite Laser-S 5H-AD0's Sniper Rifle Magnetic Acceleration Cannon Long-range Missile Launcher Plasma Cutter [Rating: 99] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Compact Wheel Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon KE Penetrator Energy Gun Zionite Laser-S Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Slots Evolved 10 | . . . 2 . . . . 6 . . . 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . Utility 4 | . . . . . . . . 3 . . . 1 . Weapon 3 | . . . 1 . . . . 1 . . . 1 . Parts Attached 351 | 7 12 3 34 3 6 38 2 70 47 4 12 97 16 Power 36 | 1 . . 6 . . 2 . 9 4 . . 13 1 Engine 18 | 1 . . 6 . . . . 4 4 . . 2 1 Core 11 | . . . . . . . . 2 . . . 9 . Reactor 7 | . . . . . . 2 . 3 . . . 2 . Propulsion 74 | 2 2 . 11 . 1 4 . 9 9 2 7 22 5 Treads 46 | 2 2 . 11 . . 1 . 3 6 1 6 11 3 Leg 10 | . . . . . . 3 . 1 1 . . 5 . Wheel 18 | . . . . . 1 . . 5 2 1 1 6 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 93 | 2 6 1 5 . 3 10 2 18 10 1 4 26 5 Device 46 | 1 4 1 1 . 1 3 1 6 6 . 3 17 2 Storage 5 | 1 1 . . . . 1 . . 1 . . 1 . Processor 10 | . . . . . . . . 4 1 . . 5 . Hackware . | . . . . . . . . . . . . . . Protection 32 | . 1 . 4 . 2 6 1 8 2 1 1 3 3 Artifact . | . . . . . . . . . . . . . . Weapon 148 | 2 4 2 12 3 2 22 . 34 24 1 1 36 5 Energy Gun 42 | . 2 2 2 . . 9 . 12 7 . . 8 . Energy Cannon 6 | . 1 . 3 . . . . . . . . 2 . Ballistic Gun 70 | 2 1 . 5 1 . 12 . 13 13 1 1 18 3 Ballistic Cannon 12 | . . . 2 1 1 . . 4 . . . 2 2 Launcher 8 | . . . . 1 . 1 . 1 2 . . 3 . Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . . . . . 4 1 . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 3 . 1 10 . 6 2 . . 2 . Parts Lost 90 | . 1 . 1 . . 7 . 10 15 . 2 43 11 Power 12 | . . . . . . 1 . 2 3 . . 6 . Propulsion 24 | . . . . . . 1 . . 5 . 1 15 2 Utility 26 | . 1 . 1 . . 2 . 3 3 . 1 9 6 Weapon 28 | . . . . . . 3 . 5 4 . . 13 3 Highest Loss Streak 20 | . 1 . 1 . . 4 . 6 5 . 2 20 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 97 100 98 99 90 94 100 95 96 100 98 85 86 Engine 7 | . 14 14 11 11 11 1 . 6 9 13 13 3 2 Core 1 | . . . . . . . . 2 2 . . 5 5 Reactor 1 | . . . . . . 9 11 2 . . . . 2 Treads 17 | . 27 28 33 33 15 3 . 8 21 23 21 11 8 Leg 4 | . . . . . . 23 33 10 . . . 2 . Wheel 2 | . . . . . 8 3 . 3 2 2 2 3 7 Device 8 | . 10 14 5 . . 1 . 9 13 13 10 11 11 Storage 8 | . 14 14 11 11 11 11 11 6 6 6 6 5 5 Processor 3 | . . . . . . . . 7 7 6 6 9 4 Protection 5 | . 1 . 5 11 10 9 11 7 3 6 8 2 5 Energy Gun 8 | . 18 28 4 . . 20 22 14 10 . . 2 . Ballistic Gun 15 | . 9 . 18 17 22 9 11 9 14 26 26 18 28 Ballistic Cannon 2 | . . . 4 10 10 1 . 1 . . . . . Peak Build Rating 99 | 8 11 10 19 22 34 66 67 99 78 79 79 93 94 Average Rating 49 | 5 9 9 16 20 27 50 66 77 68 72 71 70 88 On Entrance 44 | . 8 10 10 19 22 30 66 67 74 72 79 72 93 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 126 | 14 32 32 45 46 50 50 49 70 88 93 95 122 126 Greatest Support 123 | 40 40 40 60 60 60 72 72 87 97 80 80 120 123 Greatest Overweight (x) 15 | . . . . . 1 1 . 3 5 8 9 15 12 Average Overweight (x) . | . . . . . . . . . . 4 5 2 3 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 17 20 20 20 20 Most Carried 20 | 6 15 15 15 15 15 15 14 15 20 20 20 20 20 Average Carried 15 | 4 12 14 14 14 14 14 13 14 17 20 19 18 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 15 14 14 15 20 20 20 20 20 Class Distribution -------------------- 43% | Scavenger-Gunner 27% | Tank 14% | Mutant 5% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -7/Deep Caves Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Matter Collected 8973 | 375 273 30 1064 521 68 559 83 1213 1221 . 448 2299 819 Remotely . | . . . . . . . . . . . . . . Salvage Created 11300 | 173 797 63 1171 87 . 149 130 1982 1879 . 633 3226 1010 Parts 575 | 16 56 7 77 . . 10 10 96 68 . 34 158 43 Haulers Intercepted 9 | . 2 . 6 . . . . 1 . . . . . Recyclers Shooed 13 | . 1 . . 1 . . . 5 . . . 5 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 5 . 10 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Combat Hostiles Destroyed 201 | . 18 2 24 10 . 4 4 33 33 . 8 57 8 Melee 2 | . . . . . . . . 1 1 . . . . Guns 149 | . 16 2 19 5 . 3 4 26 23 . 8 35 8 Cannons 18 | . . . 5 3 . . . 3 . . . 7 . AOE 29 | . 1 . . 2 . 1 . 3 7 . . 15 . Classes Destroyed 24 | 3 4 . 4 1 . 1 2 3 1 . 2 2 1 Worker 10 | 1 . . . . . . . 1 . . . 7 1 Builder 10 | . . . 1 . . . . 2 . . . 7 . Tunneler 8 | 5 . . . . . . . 2 . . . . 1 Hauler 9 | . 2 . 6 . . . . 1 . . . . . Recycler 8 | 1 . . . . . . . 3 . . . 2 2 Mechanic 2 | . . . 1 . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . 2 . . . . . . Watcher 8 | . 1 . 2 . . . . 1 . . . 3 1 Swarmer 39 | . 6 1 8 . . . . 7 8 . . 9 . Saboteur 2 | . . . . . . . . 1 . . . 1 . Grunt 74 | . 12 1 10 . . . 1 11 15 . 3 17 4 Brawler 6 | . . . . . . . . 1 1 . . 3 1 Duelist 1 | . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . 1 . Sentry 19 | . . . 6 . . . . 2 6 . . 3 2 Specialist 4 | . . . . . . . . . . . 2 2 . Hunter 12 | . . . . . . . . 5 1 . 2 4 . Programmer 24 | . . . . . . . 1 6 1 . . 16 . Heavy 1 | . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . 1 . . . . Z-Light 3 | . . . . . . 3 . . . . . . . Assembled 11 | . . . . 10 . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . 1 Best Kill Streak 17 | 1 3 1 5 3 . 2 2 6 6 . 5 17 3 Combat Bots Only 13 | . 3 1 3 3 . 2 2 6 6 . 5 13 3 Max Kills in Single Turn 4 | 1 1 1 2 1 . 1 1 2 3 . 1 4 2 Gunslinging 1 | . . . . . . . . 1 1 . . 1 . Exploded 3 | . 1 . . 1 . 1 . 2 3 . . 3 . Melee 1 | . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Hostile Shots Fired 1418 | . 54 9 94 17 . 75 11 256 237 . 61 475 129 Missed 363 | . 16 2 26 4 . 22 3 78 61 . 16 111 24 Damage Taken 19348 | . 571 51 838 335 . 1817 129 2957 2519 . 810 6742 2579 Core 2046 | . 119 . 51 . . 261 . 342 213 . 46 794 220 Absorbed by Shields 55 | . . . . . . . . . 55 . . . . Reduced by Siege Mode 53 | . . . . . . . . . . . . 5 48 Redirected to Shielding 566 | . 3 . . . . 168 36 242 . . 117 . . Ignored by Resistances 176 | . . . . . . . . . . . . 111 65 Regen/Repaired (Parts) 775 | . 127 . 42 . 606 . . . . . . . . Core Remaining (%) 50 | 100 . 52 . . . . 22 . . . 29 . . Volleys Fired 603 | 28 62 5 80 29 3 20 12 81 82 . 20 141 40 Largest 5 | 2 2 2 3 3 1 3 3 4 4 . 4 5 5 Hottest 362 | 40 90 90 136 105 57 180 120 266 362 . 127 257 181 Shots Fired 1824 | 56 124 10 233 72 3 56 23 255 312 . 78 427 175 Gun 1650 | 56 123 10 179 46 . 46 23 234 309 . 78 380 166 Cannon 146 | . 1 . 54 20 3 7 . 17 . . . 35 9 Launcher 28 | . . . . 6 . 3 . 4 3 . . 12 . Special . | . . . . . . . . . . . . . . Kinetic 1321 | 56 75 . 189 66 3 44 12 100 165 . 78 358 175 Thermal 405 | . 1 . 32 . . 9 11 151 144 . . 57 . Explosive 28 | . . . . 6 . 3 . 4 3 . . 12 . Electromagnetic 70 | . 48 10 12 . . . . . . . . . . Robot Hit Streak 21 | 8 14 4 15 5 . 2 3 16 17 . 16 15 21 Robot Miss Streak 7 | 4 6 3 3 5 . 7 5 5 3 . 3 3 6 Penetration Max 3 | . . . . . . . . 1 1 . 1 3 2 Secondary Targets 20 | . . . . . . . . 3 9 . 2 4 2 Max Gunslinging Chain 1 | . . . . . . . . 1 1 . 1 1 1 Shots Hit Robots 1147 | 36 80 7 150 34 . 18 10 156 205 . 50 282 119 Core Hits 560 | 12 40 4 49 18 . 15 4 96 86 . 20 175 41 Critical Kills 19 | . . . 2 1 . . . 2 2 . . 7 5 Critical Parts Destroyed 35 | . . . 1 . . 2 1 . 2 . 2 20 7 Critical Strikes 66 | . . . 8 1 . 2 1 5 4 . 3 29 13 Burn 7 | . . . 3 . . . . 3 . . . 1 . Destroy 55 | . . . 3 1 . 2 1 2 4 . 3 27 12 Blast 4 | . . . 2 . . . . . . . . 1 1 Melee Attacks 30 | . . . . . . . . 6 5 . . 19 . Impact 14 | . . . . . . . . . . . . 14 . Slashing 11 | . . . . . . . . 6 5 . . . . Piercing 5 | . . . . . . . . . . . . 5 . Sneak Attacks 3 | . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 32488 | 370 1044 86 2545 678 . 661 531 4990 5458 . 1680 10894 3551 Guns 24252 | 370 1006 86 1834 396 . 333 531 3913 4561 . 1680 6247 3295 Cannons 2086 | . . . 711 86 . 43 . 214 . . . 776 256 Explosions 5597 | . 34 . . 194 . 285 . 863 666 . . 3555 . Melee 524 | . . . . . . . . . 208 . . 316 . Ramming 29 | . 4 . . 2 . . . . 23 . . . . Kinetic 18502 | 370 470 . 2029 482 . 285 474 1170 1899 . 1680 6092 3551 Thermal 7212 | . 34 . 408 . . 91 57 2957 2662 . . 1003 . Explosive 5340 | . . . . 194 . 285 . 863 666 . . 3332 . Electromagnetic 881 | . 536 86 108 . . . . . . . . 151 . Impact 316 | . . . . . . . . . . . . 316 . Slashing 208 | . . . . . . . . . 208 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . . . 3 3 3 . 1 7 12 12 15 23 23 Average Corruption 9 | . . . 3 3 3 . 1 4 10 12 14 12 23 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 334 | . . . 35 14 1 . 4 39 73 8 18 81 61 Message Errors 75 | . . . 3 6 . . 2 8 18 2 3 21 12 Matter Fused 77 | . . . 9 4 1 . 1 9 18 1 4 14 16 Heat Flow Errors 35 | . . . 5 . . . . 3 13 2 2 6 4 Energy Discharges 33 | . . . 2 . . . . 11 3 1 3 9 4 Parts Rejected 8 | . . . . . . . . . . . 1 4 3 Parts Fused 4 | . . . 1 . . . . . 2 . . 1 . Data Loss (minor) 32 | . . . 6 2 . . . 4 5 1 . 6 8 Data Loss (major) 18 | . . . 3 1 . . . 1 3 . 1 6 3 Misfires 16 | . . . 1 1 . . 1 1 4 . 1 6 1 Alerts 11 | . . . 3 . . . . 1 . 1 . 2 4 Misdirections 3 | . . . . . . . . . . . . 1 2 Weapon Failures 22 | . . . 2 . . . . 1 7 . 3 5 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 582 | . . . . . . . . 52 149 . . 362 19 Projectiles 98 | . . . . . . . . 52 . . . 27 19 Explosions 247 | . . . . . . . . . 128 . . 119 . Melee 237 | . . . . . . . . . 21 . . 216 . Knockbacks 15 | . . . 2 . . 1 . 2 . . . 8 2 Impact . | . . . . . . . . . . . . . . Kinetic 13 | . . . 2 . . 1 . 2 . . . 6 2 Secondary 2 | . . . . . . . . . . . . 2 . Self-Inflicted Damage 537 | . 134 . . 25 . . . 71 30 . . 277 . Shots 14 | . 2 . . 1 . . . 1 1 . . 9 . Rammed 4 | . 1 . . 1 . . . . 2 . . . . Targets Rammed 4 | . 1 . . 1 . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 476 | . 102 . 252 252 30 275 264 417 408 168 307 476 465 Average Temperature 100 | . 20 . 54 98 16 108 112 100 117 107 248 108 148 Received Heat Transfer 4348 | . 207 . 195 . . 447 18 513 602 . 139 993 1234 Effects 24 | . . . . 2 . 4 1 . 4 . . 6 7 Shutdowns 6 | . . . . . . . . . 1 . . 2 3 Energy Bleed 3 | . . . . . . 1 . . 1 . . 1 . Interference 10 | . . . . 2 . 3 1 . 2 . . . 2 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . 3 1 Siege Activations 8 | . . . . . . . . . . . . 3 5 Total Turns 106 | . . . . . . . . . . . . 49 57 Longest Duration 30 | . . . . . . . . . . . . 30 22 Robots Corrupted 2 | . 1 . . . . . . . . . . 1 . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Fried 6 | . 3 . . . . . . . . . . 3 . Impact Corruptions 5 | . . . . . . . . . . . . 5 . Robots Melted 2 | . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Parts Melted 29 | . . . . . . . . 12 12 . . 5 . Heat Transferred 11421 | . 50 . 1036 . . 111 74 4916 3618 . . 1616 . Parts Sabotaged 3 | . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Peak Influence 1732 | 35 271 155 496 157 . . . 654 1732 914 817 1571 906 Initial 909 | . 22 61 . 95 . . . 337 457 909 639 428 769 Average 541 | 14 109 109 197 87 . . . 287 1215 909 752 954 768 Maximum Alert Level 5 | . 1 . 2 . . . . 2 5 3 3 4 3 Low Security (%) 32 | 100 86 100 49 100 . . . 25 . . . . . Level 1 18 | . 13 . 43 . . . . 56 . . . . . Level 2 12 | . . . 7 . . . . 18 11 . 27 30 6 Level 3 21 | . . . . . . . . . 30 100 72 32 93 Level 4 11 | . . . . . . . . . 31 . . 37 . Level 5 3 | . . . . . . . . . 25 . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . Squads Dispatched 40 | . 4 . 3 . . . . 13 . . 2 14 4 Investigation 6 | . 3 . 1 . . . . 1 . . . 1 . Extermination 10 | . . . . . . . . 5 . . . 5 . Reinforcement 14 | . 1 . 2 . . . . 3 . . 2 3 3 Assault 7 | . . . . . . . . 1 . . . 5 1 Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . Construction Impeded 4 | . . . . . . . . . . . . 2 2 Haulers Reinforced 2 | . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Distress Signals 15 | . 3 . 5 . . . . 3 . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 307 | . 27 3 42 10 . 18 3 44 40 . 7 92 21 Peak Tracking Total 16 | . 4 3 5 3 . 3 1 6 7 . 3 16 5 Tactical Retreats 19 | . . . 3 1 . 2 . 3 4 . . 5 1 Traps | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Traps Triggered 18 | . 3 . 1 . . . . 1 6 . 3 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Machines Disabled 30 | . 1 . 1 . 3 2 . 3 5 . . 14 1 Max in Single Turn 4 | . 1 . 1 . 1 1 . 1 1 . . 4 1 Garrison Relay 4 | . . . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . 3 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Machines Accessed 37 | . 8 . 7 . 1 . . 9 2 2 . 4 4 Terminals 24 | . 6 . 6 . . . . 2 2 1 . 3 4 Fabricators 3 | . . . . . . . . 2 . . . 1 . Repair Stations 5 | . 1 . 1 . . . . 2 . 1 . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Total Hacks 96 | . 29 . 25 . 6 . . 15 3 3 . 9 6 Successful 41 | . 13 . 11 . 6 . . 5 1 1 . 2 2 Failed 55 | . 16 . 14 . . . . 10 2 2 . 7 4 Catastrophic 15 | . 2 . 5 . . . . 5 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 47 | . 23 . 17 . . . . 4 . . . 1 2 Terminals 66 | . 23 . 23 . . . . 4 3 2 . 5 6 Fabricators 7 | . . . . . . . . 3 . . . 4 . Repair Stations 12 | . 5 . 2 . . . . 4 . 1 . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . Terminal Hacks 19 | . 1 . 7 . 6 . . . 1 1 . 1 2 Part Schematic 6 | . . . . . 6 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . 1 2 Open DSF 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . 1 . Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . 4 . 2 . . . . 1 . . . . . Scan Component 4 | . 2 . 1 . . . . 1 . . . . . Repair 3 | . 2 . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 10 | . 7 . 2 . . . . 1 . . . . . Terminals 10 | . 7 . 2 . . . . 1 . . . . . Botnet 5 | . 2 . 2 . . . . 1 . . . . . Skim 5 | . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . 6 . . . . 9 1 1 . 4 2 Full Trace Events 2 | . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 21 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . . . . Time 78 | . 52 . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . 13 . . . . Machine Destruction 13 | . . . . . . . . . 13 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Total Allies 14 | . . 3 . 2 . 1 . . 2 . . . 6 Largest Group 3 | . . 3 1 2 2 1 . . 2 1 1 . 3 Highest-Rated Group 119 | . . 40 16 38 38 119 . . 89 33 33 . 87 Highest-Rated Ally 119 | . . 16 16 31 31 119 . . 51 33 33 . 31 Total Orders 8 | . . . . . . . . . . . . 8 . EXPLORE 5 | . . . . . . . . . . . . 5 . RETURN 3 | . . . . . . . . . . . . 3 . Ally Attacks 174 | . . 25 22 . . 52 . . 16 . . . 59 Total Damage 4391 | . . 241 265 . . 2526 . . 410 . . . 949 Kills 35 | . . 3 7 . . 19 . . 1 . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . 1 . 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Turns Passed 16787 | 343 1250 513 2646 702 1176 1327 362 2298 1932 227 345 2500 1166 Spaces Moved 8715 | 153 586 305 1336 213 880 1038 287 1393 833 100 106 995 490 Core 2 | 1 . . . . . . . . . . . 1 . Treads 4181 | 152 586 305 1336 213 138 . . 89 647 54 39 436 186 Legs 1719 | . . . . . . 813 287 610 . . . 9 . Wheels 2813 | . . . . . 742 225 . 694 186 46 67 549 304 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 115 110 110 110 110 200 200 105 145 Average Speed 148 | 159 160 160 160 160 122 111 110 127 175 221 215 164 186 Slowest Speed 800 | 160 160 160 160 160 160 210 110 330 250 240 245 800 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 8 87 48 83 45 84 79 49 33 67 3 92 26 52 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . 2 2 . . 2 . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . . . . . . Scrap Searched 5 | . . . . . 4 . 1 . . . . . . Spaces Dug 65 | . . . . 12 . . . 11 . . . 42 . Terrain Destroyed 481 | . 37 . 2 55 . 17 38 80 26 . 11 184 31 Melee 20 | . . . . . . . . 6 . . . 14 . Projectile 177 | . . . 2 15 . 7 38 29 6 . 11 38 31 AOE 282 | . 37 . . 40 . 10 . 45 20 . . 130 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Dee Pro Fac Gar Fac DSF Fac Ext Total 11174 | 199 785 322 1699 522 925 1168 302 1718 1101 104 163 1523 643 Wait 1037 | 6 97 5 188 270 1 32 . 114 75 1 . 199 49 Move 8702 | 152 585 304 1335 212 879 1037 286 1393 831 99 105 994 490 Hop . | . . . . . . . . . . . . . . Pick Up 120 | 6 12 2 20 3 2 11 1 14 11 . 6 24 8 Fast Attach 193 | 7 8 . 16 1 4 19 . 36 26 . 8 58 10 Attach 65 | . . 2 5 . . 6 . 14 10 . 1 23 4 Detach 57 | . 4 . 1 1 . 6 . 9 12 . 2 20 2 Swap 93 | . 4 1 13 2 2 13 2 20 11 4 3 16 2 Drop 196 | . 12 3 41 3 7 24 1 31 21 . 11 29 13 Fire 603 | 28 62 5 80 29 3 20 12 81 82 . 20 141 40 Melee 30 | . . . . . . . . 6 5 . . 19 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . 1 . . 1 . . . . 2 . . . . Escape Stasis 23 | . . . . . . . . . 15 . 6 . 2 Rewire 24 | . . . . . . . . . . . 1 . 23 Trap . | . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . 27 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -5/Extension History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 344 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 1021 | -10/Materials | Discovered new exit (range 12) 1165 | -10/Materials | Discovered new exit (range 13) 1173 | -10/Materials | Discovered new exit (range 15) 1241 | -10/Materials | Learned location of 2 exits from Mines 1295 | -10/Materials | Learned Storage terminal intel 1364 | -10/Materials | Repaired Lgt. Treads 1372 | -10/Materials | Learned location of Subcaves (-10) 1391 | -10/Materials | Repaired Lgt. Treads 1394 | -10/Materials | Discovered new exit (range 13) 1395 | -10/Materials | Identified exit to Subcaves 1395 | -10/Materials | Learned location of 2 exits from Materials 1408 | -10/Materials | Identified exit to Mines 1412 | -10/Materials | Learned location of 1 exit from Recycling 1428 | -10/Materials | Learned Storage terminal intel 1456 | -10/Materials | Learned 4 Recycling zone layouts 1539 | -10/Materials | Learned Storage emergency access door positions 1594 | -10/Materials | Entered Mines 1595 | -10/Mines | Identified exit to Materials 1604 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1811 | -10/Mines | Learned location of Zion (-7) 1815 | -10/Mines | Learned location of Storage (-8) 1871 | -10/Mines | Found a hidden stash of uninstalled traps 1876 | -10/Mines | Learned 2 Materials zone layouts 2107 | -10/Mines | Entered Materials 2107 | -9/Materials | Accompanied by 1 ally 2107 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2108 | -9/Materials | Identified exit to Materials 2108 | -9/Materials | Identified exit to Mines 2652 | -9/Materials | Repaired Assault Rifle 2656 | -9/Materials | Build established: Scavenger-Gunner 3658 | -9/Materials | Build established: Tank 4223 | -9/Materials | Discovered exit to Materials (range 15) 4753 | -9/Materials | Entered Mines 4756 | -9/Mines | Assembled infested the area 4760 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4761 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5296 | -9/Mines | Discovered exit to Materials (range 10) 5298 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5304 | -9/Mines | Discovered exit to Materials (range 8) 5455 | -9/Mines | Entered Zion 5455 | -7/Zion | Accompanied by 2 allies 5505 | -7/Zion | Led the pair of lost Derelicts to a safe place 5513 | -7/Zion | System corruption cleaned by Quarantine Array 5553 | -7/Zion | Discovered new exit (range 15) 5772 | -7/Zion | Learned location of Extension (-5) 5786 | -7/Zion | Learned Factory emergency access door positions 5969 | -7/Zion | Visited the Megawrench Repair Shop 6059 | -7/Zion | Learned location of Data Miner (-6) 6148 | -7/Zion | Given the Hacking Drone Bay 6148 | -7/Zion | Found Prototype Device 6148 | -7/Zion | Identified Hacking Drone Bay 6376 | -7/Zion | Megawrench repaired 8 parts 6623 | -7/Zion | Discovered new exit (range 3) 6623 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6631 | -7/Zion | Entered Deep Caves 6633 | -7/Deep Caves | Met 5H-AD0 6698 | -7/Deep Caves | Z-Facility disabled 6771 | -7/Deep Caves | Attacked by Z-Imprinter 6797 | -7/Deep Caves | Allies destroyed Z-Imprinter 6822 | -7/Deep Caves | Found Prototype Protection 6822 | -7/Deep Caves | Identified Zio. Weapon Casing 6833 | -7/Deep Caves | Lost 4 parts (1p1n1u1w) 7179 | -7/Deep Caves | Found Zio. Weapon Casing 7232 | -7/Deep Caves | Found Zio. Weapon Casing 7406 | -7/Deep Caves | Found Zio. Weapon Casing 7798 | -7/Deep Caves | Discovered new exit (range 6) 7898 | -7/Deep Caves | Spotted AG-82312 7909 | -7/Deep Caves | Core integrity fell below 50% 7912 | -7/Deep Caves | Found Prototype Ballistic Gun 7912 | -7/Deep Caves | Identified 5H-AD0's Sniper Rifle 7958 | -7/Deep Caves | Entered Proximity Caves 8063 | -6/Proximity Caves | Spotter reported a threat 8123 | -6/Proximity Caves | Spotter reported a threat 8315 | -6/Proximity Caves | Discovered new exit (range 3) 8320 | -6/Proximity Caves | Entered Factory 8320 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 8624 | -6/Factory | Build established: Scavenger-Tank 8670 | -6/Factory | Search patrols dispatched 9081 | -6/Factory | Lost 6 parts (2p1u3w) 9136 | -6/Factory | Spotted B-75 Beast 9187 | -6/Factory | Build established: Scavenger-Gunner 9253 | -6/Factory | Fabricated Arm. Medium Treads (x2) 9620 | -6/Factory | Discovered new exit (range 8) 9637 | -6/Factory | Identified exit to Factory 9879 | -6/Factory | Garrison activated, responded to threat 10420 | -6/Factory | First assault squad dispatched 10618 | -6/Factory | Identified exit to Garrison 10618 | -6/Factory | Entered Garrison 10620 | -6/Garrison | Triggered checkpoint 10636 | -6/Garrison | Triggered checkpoint 10687 | -6/Garrison | Triggered checkpoint 10705 | -6/Garrison | Garrison Relay disabled 10804 | -6/Garrison | Triggered checkpoint 10841 | -6/Garrison | Garrison Relay disabled 10858 | -6/Garrison | Triggered checkpoint 10861 | -6/Garrison | Triggered checkpoint 11087 | -6/Garrison | Lost 5 parts (1p2u2w) 11143 | -6/Garrison | Discovered new exit (range 13) 11307 | -6/Garrison | Garrison Relay disabled 11322 | -6/Garrison | Triggered checkpoint 11510 | -6/Garrison | Triggered checkpoint 11516 | -6/Garrison | System corruption reached 10% 11682 | -6/Garrison | Discovered new exit (range 8) 11785 | -6/Garrison | Triggered checkpoint 11905 | -6/Garrison | Core integrity fell below 50% 11938 | -6/Garrison | Rescued a captive Derelict 11947 | -6/Garrison | Rescued a captive Derelict 11955 | -6/Garrison | Garrison Relay disabled 12008 | -6/Garrison | Discovered new exit (range 15) 12013 | -6/Garrison | Spotted Striker 12015 | -6/Garrison | Spotted Striker 12031 | -6/Garrison | Destroyed Striker 12033 | -6/Garrison | Allies destroyed Striker 12051 | -6/Garrison | Lost 3 parts (2p1n) 12335 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12550 | -6/Garrison | Entered Factory 12550 | -6/Factory | Accompanied by 1 ally 12763 | -6/Factory | Identified exit to DSF 12777 | -6/Factory | Entered DSF 12777 | -6/DSF | Accompanied by 1 ally 12817 | -6/DSF | Additional patrols routed to DSF 12959 | -6/DSF | Sterilization system engaged 12979 | -6/DSF | Ambient heat levels rising (+10) 12994 | -6/DSF | Ambient heat levels rising (+10) 13009 | -6/DSF | Ambient heat levels rising (+10) 13013 | -6/DSF | Discovered exit to Factory (range 15) 13024 | -6/DSF | Ambient heat levels rising (+10) 13039 | -6/DSF | Ambient heat levels rising (+10) 13054 | -6/DSF | Ambient heat levels rising (+10) 13069 | -6/DSF | Ambient heat levels rising (+10) 13084 | -6/DSF | Ambient heat levels rising (+10) 13099 | -6/DSF | Ambient heat levels rising (+10) 13114 | -6/DSF | Ambient heat levels rising (+10) 13122 | -6/DSF | Entered Factory 13122 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13123 | -5/Factory | Identified exit to Extension 14108 | -5/Factory | Cargo convoy interrupted 14140 | -5/Factory | System corruption reached 10% 14216 | -5/Factory | Destroyed 13 combat bots 14236 | -5/Factory | Lost 20 parts (2p8n4u6w) 14322 | -5/Factory | First assault squad dispatched 14538 | -5/Factory | Core integrity fell below 50% 14566 | -5/Factory | Lost 5 parts (2p2u1w) 14595 | -5/Factory | Build established: Scavenger-Skirmisher 14754 | -5/Factory | Destroyed 7 combat bots 14798 | -5/Factory | Lost 8 parts (1p3n2u2w) 14856 | -5/Factory | Lost 4 parts (1p2n1w) 15528 | -5/Factory | Build established: Scavenger-Gunner 15622 | -5/Factory | Entered Extension 15747 | -5/Extension | Rescued a captive Derelict 15748 | -5/Extension | Rescued a captive Derelict 16018 | -5/Extension | Rescued a captive Derelict 16085 | -5/Extension | Core integrity fell below 20% 16118 | -5/Extension | Lost 3 allies 16222 | -5/Extension | First assault squad dispatched 16642 | -5/Extension | Spotted B-75 Beast 16668 | -5/Extension | Allies destroyed B-75 Beast 16672 | -5/Extension | Disrupted transfer network 16696 | -5/Extension | Spotted B-75 Beast 16787 | -5/Extension | Destroyed B-75 Beast 16788 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- reinforcements to local area. 16776_ Hvy. Treads destroyed. 16778_ Destroyed Com. Wheel. 16778_ R-10 Processor Imp. Ion Engine blasted off. 16778_ R-10 Processor knocked back. 16778_ HV Slug penetrates B-75 Beast. 16779_ Imp. Kinecellerator destroyed. 16780_ Power failure, Imp. Deuterium Engine shutdown. 16783_ K-01 Serf destroyed. 16783_ HV Slug penetrates B-75 Beast. 16783_ B-75 Beast suffers critical hit (Destroy). 16783_ Destroyed Unknown Energy Cannon. 16783_ HV Slug penetrates B-75 Beast. 16783_ Knocked back. 16786_ U-05 Engineer builds a Wall. 16787_ U-05 Engineer destroyed. 16787_ System corrupted: Mass Driver jammed. 16787_ HV Slug penetrates B-75 Beast. 16787_ B-75 Beast destroyed. 16788_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ##########???????????# =!*[!%# #????????????? | | ?????????????????????# *!%**%# #????????????? | | ?????????????????????# ! = ]%=#= #????????? | | ?????????????????????############/#!#????????????? | | ????????????????????????????????#!#??????????????? | | ????????????????????????????????#[#??????????????? | | ????????????????????????????????#=#??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??##?##???????? | | ??????????????????????????????### ### ## ##??????? | | ??????#####???????????????????#"" "" ""?????? | | ?###### #???????????????????# " " "" ????? | | ?# #???????????????????# "%" ???? | | ?# #### #??????????###??###?# R " ???? | | ##+############################ g ???? | | gg ??? | | % = g ??? | | [ %]*!!%%!]! ?? | | % %*] %!!=]%!% ?? | | A %@ !=t=!*k]! k R ?? | | ############################;!#%[*=* #?? | | ????????????????##???????????## =!! #?? | | ??????????????????????????????# %= ??? | | ??????????????????????????????# ??? | | ??????????????????????????????# ???? | | ??????????????????????????????###### #"""#####???? | | ????????????????????????????????????##???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 49 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1650 Resistance: TH 15 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 15 Recoil Reduction 10 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Med. Reactive Plating | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Power Sword | -7/Zion | Archive Microactuators | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Arm. Medium Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveTargetMaul Manual? 0 Play Time 02:34:24 Cumulative 155.3 hours Start 2025.03.14 @ 22:09:35 End 2025.03.16 @ 00:56:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca3cb22a-086e-44a5-8f1b-f5e0ac1ee405