Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 20:48:13 Player: Bity Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (790) 790 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2080 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 249/300 Energy 33/100 System Corruption 0% Temperature Cool (15) Movement Flying (29) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Flight Unit Improved Flight Unit Weight Redist. System Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Assault Rifle Enhanced Flamer > --- INVENTORY -------- Ion Engine Wheel Wheel Wheel Flight Unit Improved Flight Unit Weight Redist. System Signal Interpreter Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Enhanced Flamer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 1 11 7 10 Power 4 | . 3 . 1 Engine 4 | . 3 . 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | . 5 3 6 Treads 3 | . 3 . . Leg 2 | . 2 . . Wheel 5 | . . 3 2 Hover . | . . . . Flight 4 | . . . 4 Utility 5 | 1 1 2 1 Device 3 | 1 . 2 . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 2 2 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | . 1 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 1 3 13 Power 3 | . 1 . 2 Propulsion 7 | . . 1 6 Utility 1 | . . 1 . Weapon 6 | . . 1 5 Highest Loss Streak 9 | . 1 3 9 To Critical Strikes . | . . . . Average Backups 8 | 6 8 9 8 Power 1 | 1 1 1 1 Propulsion 4 | 4 4 5 5 Utility 1 | . 1 2 2 Weapon . | 1 1 . . Tool/Special . | . . . . Unused Backups 16 | 7 2 1 6 Power 3 | 1 . . 2 Propulsion 7 | 2 1 1 3 Utility 2 | 1 . . 1 Weapon 4 | 3 1 . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 95 93 Engine 12 | . 13 14 9 Treads 17 | . 24 6 10 Leg 1 | . 2 . . Wheel 11 | . . 18 31 Device 12 | . 14 13 9 Storage 13 | . 14 14 11 Ballistic Gun 16 | . 21 14 11 Special Weapon 1 | . . 3 4 Slashing Weapon 6 | . 6 10 2 Peak Build Rating 12 | 7 8 10 12 Average Rating 8 | 6 7 8 10 On Entrance 7 | 6 7 8 10 Avg Prop Armor Cover (%) 11 | . . 4 11 Naked Turns . | . . . . Heaviest Build 21 | 15 20 20 21 Greatest Support 40 | 20 40 26 30 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 8 10 10 Most Carried 10 | 8 10 10 10 Average Carried 8 | 6 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 779 | 234 274 146 125 Remotely . | . . . . Salvage Created 1173 | 93 490 180 410 Parts 83 | 11 35 10 27 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 28 | . 11 4 13 Melee 5 | . 5 . . Guns 22 | . 6 3 13 Classes Destroyed 9 | 1 6 2 . Worker 2 | . 1 1 . Builder 1 | . 1 . . Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 12 | . 3 3 6 Grunt 12 | . 8 . 4 Sentry 4 | . . 1 3 Best Kill Streak 7 | 3 4 3 7 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 284 | . 81 49 154 Missed 69 | . 22 12 35 Hits 215 | . 59 37 119 Projectile 215 | . 59 37 119 Damage Taken 2142 | . 653 360 1129 Core 644 | . 152 92 400 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 137 | . . . 137 Core Remaining (%) 51 | 100 . 2 . Volleys Fired 86 | 4 31 26 25 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 100 100 Shots Fired 129 | 8 53 30 38 Gun 122 | 8 53 26 35 Cannon . | . . . . Launcher . | . . . . Special 7 | . . 4 3 Kinetic 114 | 8 53 26 27 Thermal 15 | . . 4 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 7 9 8 18 Robot Miss Streak 6 | . 6 4 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 109 | 7 49 21 32 Core Hits 48 | 4 19 6 19 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 41 | . 30 4 7 Impact . | . . . . Slashing 41 | . 30 4 7 Piercing . | . . . . Sneak Attacks 6 | . 3 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1814 | 94 804 400 516 Guns 1157 | 94 391 190 482 Cannons . | . . . . Explosions . | . . . . Melee 576 | . 413 163 . Ramming . | . . . . Kinetic 1092 | 94 391 190 417 Thermal 146 | . . 47 99 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 576 | . 413 163 . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 8 3 . Message Errors 2 | . 1 1 . Matter Fused 3 | . 3 . . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 1 | . . 1 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 31 | . 27 4 . Projectiles . | . . . . Explosions . | . . . . Melee 31 | . 27 4 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 223 | . 2 223 44 Average Temperature 61 | . 2 91 19 Received Heat Transfer 537 | . 285 36 216 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted . | . . . . Heat Transferred 710 | . . 320 390 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 166 | 15 125 76 166 Initial 46 | . 3 46 . Average 35 | 2 45 21 31 Influence Increases 956 | 20 425 100 411 Destroy 0b10 Robot/C 560 | . 220 80 260 Destroy 0b10 Robot/NC 50 | 20 20 10 . Destroy Leader 114 | . 44 10 60 Successful Hack 31 | . 17 . 14 Select Force Hacks 60 | . 30 . 30 Disable Machine 15 | . 15 . . Destroy Structure 6 | . 4 . 2 Lose Combat Pursuer 120 | . 75 . 45 Influence Decreases 800 | 15 311 219 255 Entered New Map 75 | . 2 73 . Time Decay 582 | 15 306 116 145 Lost Part 143 | . 3 30 110 Squads Dispatched 6 | . 3 . 3 Investigation 6 | . 3 . 3 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 7 | . 4 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 20 4 30 Peak Tracking Total 21 | . 5 3 21 Tactical Retreats 6 | . 4 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 13 | . 6 . 7 Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 23 . 19 Successful 21 | . 12 . 9 Failed 21 | . 11 . 10 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 30 | . 14 . 16 Terminals 33 | . 18 . 15 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 7 | . 5 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 4 | . 3 . 1 Report Inventory 3 | . 2 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 5 . 6 Terminals 9 | . 4 . 5 Botnet 6 | . 2 . 4 Operators 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Tunnel 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 . 7 Full Trace Events 5 | . 3 . 2 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1534 | 59 910 209 356 Structural 563 | . . 207 356 Seismic 971 | 59 910 2 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1753 | 76 910 334 433 Spaces Moved 917 | 20 421 254 222 Core . | . . . . Treads 538 | . 382 39 117 Legs 59 | 20 39 . . Wheels 320 | . . 215 105 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 120 80 80 Average Speed 132 | 120 156 92 131 Slowest Speed 240 | 120 190 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 62 64 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 4 | . 2 . 2 Terrain Destroyed 4 | . 2 . 2 Melee 4 | . 2 . 2 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1243 | 64 559 311 309 Wait 132 | 34 54 15 29 Move 914 | 19 420 253 222 Hop . | . . . . Pick Up 22 | 4 6 4 8 Fast Attach 10 | 1 5 . 4 Attach 13 | . 2 3 8 Detach . | . . . . Swap 10 | . 4 5 1 Drop 15 | 2 7 1 5 Fire 86 | 4 31 26 25 Melee 41 | . 30 4 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 77 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 4) 497 | -10/Materials | Identified exit to Materials 497 | -10/Materials | Identified exit to Mines 780 | -10/Materials | Core integrity fell below 50% 987 | -10/Materials | Entered Mines 1015 | -10/Mines | Core integrity fell below 20% 1033 | -10/Mines | Lost 3 parts (1n1u1w) 1074 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1175 | -10/Mines | Assembled infested the area 1191 | -10/Mines | Learned location of 1 exit from Materials 1288 | -10/Mines | Discovered exit to Materials (range 10) 1321 | -10/Mines | Entered Materials 1321 | -9/Materials | Evolved 2 slots: Propulsion x2 1322 | -9/Materials | Identified exit to Materials 1362 | -9/Materials | Repaired Lgt. Treads 1545 | -9/Materials | Lost 3 parts (1p2w) 1623 | -9/Materials | Build established: Scavenger-Mutant 1746 | -9/Materials | Core integrity fell below 50% 1753 | -9/Materials | Core integrity fell below 20% 1754 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01737_ Wheel destroyed. 01739_ K-01 Serf collects debris. 01740_ Y-45 Defender destroyed. 01742_ S-10 Pest destroyed. 01742_ Ion Engine destroyed. 01742_ K-01 Serf collects debris. 01743_ S-10 Pest destroyed. 01743_ Switching to secondary target: G-34 Mercenary. 01745_ K-01 Serf collects debris. 01746_ Lgt. Treads destroyed. 01746_ S-10 Pest destroyed. 01746_ Switching to secondary target: G-34 Mercenary. 01748_ Sml. Laser destroyed. 01748_ K-01 Serf collects debris. 01749_ S-10 Pest destroyed. 01749_ Shotgun destroyed. 01751_ K-01 Serf collects debris. 01754_ VTOL Module destroyed. 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"???????????#?????????????????? | | #########???????????????????????????????????????? | | ###??????????????????????????????????????? | | ###??????????????????????????????????????? | | ????????????????????????????????? | | #T########??????????????????????????????????????? | | ##########??????????????????????????????????????? | | #########???????????????????????????????????????? | | #########???????????????????????????????????????? | | ##???????????????????????????????????????? | | ???????????????????????????????????? | | """ ######???????????????????????????????????? | | """ #######???????????????????????????????????? | | """ ###???????????????????????????????????????? | | ##????????????????????????????????????????? | | ##????????????????????????????????????????? | | ##????????????????????????????????????????? | | #####+##????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 2% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresSchematicClaymores Manual? 0 Play Time 00:18:32 Cumulative 36.9 hours Start 2025.12.27 @ 20:32:00 End 2025.12.27 @ 20:48:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d00e553f-be44-42c6-ad9e-b653be506e6e