Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.08.31 @ 19:54:25 Player: SirMrDrProf Result: Destroyed by as-89832 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (56) 56 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 497 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Light Ion Engine Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Targeting Computer Hacking Suite > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Processor Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 2 6 7 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 5 | . . 5 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 5 | . . 5 Utility 2 | . 2 . Device . | . . . Storage . | . . . Processor 1 | . 1 . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 3 | . 1 2 Highest Loss Streak 8 | . 1 8 Average Slot Usage (%) 57 | . 49 69 Engine 3 | . . 9 Flight 7 | . . 19 Processor 10 | . 10 10 Hackware 10 | . 11 10 Energy Gun 11 | . 13 9 Ballistic Gun 11 | . 13 9 Naked Turns 39 | . . 39 Heaviest Build 5 | 3 4 5 Greatest Support 8 | 3 3 8 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 3 4 Average Carried 2 | . 2 3 Final Capacity 4 | 4 4 4 Final Carried 3 | 2 2 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 335 | 197 15 123 Remotely . | . . . Salvage Created 17 | . 15 2 Parts 8 | . 4 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 3 | . . 3 AOE 3 | . . 3 Classes Destroyed 2 | . 1 1 Operator 1 | . 1 . Swarmer 3 | . . 3 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 545 | . 133 412 Core 269 | . 57 212 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 5 | . 3 2 Largest 2 | . 2 1 Hottest 70 | . 70 30 Shots Fired 7 | . 5 2 Gun 4 | . 4 . Cannon . | . . . Launcher 3 | . 1 2 Special . | . . . Kinetic 2 | . 2 . Thermal 2 | . 2 . Explosive 3 | . 1 2 Electromagnetic . | . . . Robot Hit Streak 1 | . 1 . Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 1 | . 1 . Core Hits 7 | . 2 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 231 | . 26 205 Guns 20 | . 20 . Cannons . | . . . Explosions 185 | . . 185 Melee . | . . . Ramming 26 | . 6 20 Kinetic 7 | . 7 . Thermal 13 | . 13 . Explosive 185 | . . 185 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 19 | . . 19 Average Corruption 19 | . . 19 Corruption Purged . | . . . Effects 2 | . . 2 Energy Discharges 1 | . . 1 Misdirections 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 12 | . 3 9 Shots . | . . . Rammed 8 | . 1 7 Targets Rammed 8 | . 1 7 Kicked . | . . . Crushed . | . . . Highest Temperature 40 | . 40 8 Average Temperature 20 | . 23 8 Received Heat Transfer 92 | . 72 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . 37 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 213 | . 94 213 Average Influence 79 | . 47 144 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 96 Level 1 1 | . . 3 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 13 29 Peak Tracking Total 14 | . 5 14 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 15 | . . 15 Total Damage 169 | . . 169 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 415 | 25 239 151 Spaces Moved 668 | 40 332 296 Core 442 | 40 332 70 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 226 | . . 226 Fastest Speed 37 | 50 50 37 Average Speed 46 | 50 51 40 Slowest Speed 100 | 50 100 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 59 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug 20 | . 4 16 Terrain Destroyed 20 | . 4 16 Melee . | . . . Projectile . | . . . AOE 20 | . 4 16 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 760 | 43 392 325 Wait 61 | . 50 11 Move 666 | 39 331 296 Hop . | . . . Pick Up 4 | 2 1 1 Fast Attach 7 | 2 2 3 Attach 2 | . 1 1 Detach . | . . . Swap 6 | . 3 3 Drop 1 | . . 1 Fire 5 | . 3 2 Melee . | . . . Ram 8 | . 1 7 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 11) 150 | -10/Materials | Discovered new exit (range 12) 235 | -10/Materials | Discovered new exit (range 10) 238 | -10/Materials | Identified exit to Mines 265 | -10/Materials | Entered Mines 285 | -10/Mines | Learned 4 Materials zone layouts 307 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 314 | -10/Mines | Assembled infested the area 375 | -10/Mines | System corruption reached 10% 391 | -10/Mines | Core integrity fell below 50% 411 | -10/Mines | Core integrity fell below 20% 416 | -10/Mines | Destroyed by as-89832 with Assembled Maul Last Messages --------------- 00378_ Found 29 Matter. 00378_ Found Datajack. 00378_ Found Mining Laser. 00379_ Acquired 29 matter. 00391_ Flight Unit destroyed. 00400_ Searching scrap... 00400_ Found 43 Matter. 00400_ Found 32 Matter. 00400_ Found 22 Matter. 00400_ Found Heat Sink. 00400_ Found Sml. Laser. 00400_ Acquired 22 matter. 00401_ Acquired 43 matter. 00402_ System corrupted: Energy discharge (-39). 00407_ Slammed into as-01346. 00409_ Slammed into as-34332. 00411_ Slammed into as-48105. 00413_ S-10 Pest system corrupted by crushing effect. 00414_ S-10 Pest system terminally corrupted. 00414_ Slammed into as-89832. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####???????????????????????????? | | ????????????????## ##??????????????????????????? | | ????????????????# ##?????????????????????????? | | ????????????????# ##????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #####??????????????????????? | | ??????????????????#% ##?#s=??????????????????????? | | ??????????????????# %#??#a#??????????????????????? | | ??????????????????# %####@#??????????????????????? | | ??????????????????# ##!#??????????????????????? | | ??????????????????####%##a#??????????????????????? | | ?????????????????????# ##!####???????????????????? | | ?????????????????????#!%%%[ #???????????????????? | | ?????????????????????###### #####???????????????? | | ??????????????????????????# =! #???????????????? | | ??????????????????????????####%# #???????????????? | | ????????????????????????????##|# ##??????????????? | | ???????????###??????######### ##?????????????? | | ?????????### #?????# / | ########??????? | | ????????## #????# ###### ##?????? | | ????????# ##??# #????## ##????? | | ????????# #### #?????### ####?? | | ?????????# # ######### | ##? | | ???????????# " =% #? | | ???????????## ! #? | | ????????????## #### ## #? | | ?????????????########??## ## ##? | | ???????????????????????? ## ##?? | | ???????????????????????# ### ##??? | | ???????????????????????? ##?# ##???? | | ?????????####??????????? ####??# #????? | | ????????## ############# ##?????## ##????? | | ????????# ## #????????###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemRocketRay Manual? 0 Play Time 00:08:08 Cumulative 322.3 hours Start 2020.08.31 @ 19:48:55 End 2020.08.31 @ 19:54:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 24 Types 9/7/4/1/0/0/3 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d04ffaa6-c2f8-46a1-8c51-36bfed4cd741