Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.29 @ 12:46:24 Player: Trantor Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2616) 2616 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 8474 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/1300 Matter 93/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Precision Matter Filter Improved Force Field Linear Accelerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Particle Charger Weapon Cycler Improved Transmission Jammer > --- WEAPON ----------- Wave Gun HERF Cannon > --- INVENTORY -------- Light Antimatter Reactor Diametric Drive Diametric Drive Q-thruster High-capacity Matter Pod Precision Matter Filter Improved Focal Shield Hardlight Generator Improved Force Field Dynamic Insulation System Railgun Heavy Flak Cannon Mini Grenade Launcher Heavy Rocket Launcher Great Axe [Rating: 107] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 6 | . . 1 1 1 1 1 1 . Utility 7 | . . 1 1 1 1 1 1 1 Weapon . | . . . . . . . . . Parts Attached 139 | . 21 26 11 11 11 30 7 22 Power 15 | . 4 2 2 1 . 3 1 2 Engine 9 | . 4 2 2 1 . . . . Core 3 | . . . . . . 3 . . Reactor 3 | . . . . . . . 1 2 Propulsion 40 | . 2 9 1 2 5 10 3 8 Treads 8 | . 2 2 . . . . . 4 Leg 1 | . . . . . . . . 1 Wheel 23 | . . 7 1 2 2 10 1 . Hover 1 | . . . . . . . 1 . Flight 7 | . . . . . 3 . 1 3 Utility 38 | . 5 7 4 6 2 8 2 4 Device 21 | . 2 1 3 3 . 7 2 3 Storage 3 | . 2 1 . . . . . . Processor 3 | . . . . 1 1 . . 1 Hackware . | . . . . . . . . . Protection 11 | . 1 5 1 2 1 1 . . Artifact . | . . . . . . . . . Weapon 46 | . 10 8 4 2 4 9 1 8 Energy Gun 3 | . . . 1 . 1 . . 1 Energy Cannon 8 | . 2 2 1 . . 2 . 1 Ballistic Gun 12 | . 7 3 1 1 . . . . Ballistic Cannon 11 | . . . . . 3 6 . 2 Launcher 7 | . 1 3 1 . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . 1 . . 1 1 Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . 2 . 4 1 1 1 1 . Parts Lost 40 | . . . . 5 1 10 1 23 Power 3 | . . . . . . . . 3 Propulsion 17 | . . . . 1 1 5 1 9 Utility 15 | . . . . 4 . 3 . 8 Weapon 5 | . . . . . . 2 . 3 Highest Loss Streak 18 | . . . . 2 1 4 1 18 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 98 92 95 84 75 Engine 7 | . 13 11 9 7 6 1 . . Treads 7 | . 24 3 . . . . . 12 Wheel 20 | . . 29 36 37 17 24 20 9 Flight 3 | . . . . . 19 12 4 1 Device 13 | . 7 10 17 12 13 18 23 21 Storage 8 | . 14 11 9 7 6 5 5 3 Processor 4 | . . . . 2 12 11 10 10 Protection 6 | . 6 11 9 13 2 3 . . Energy Gun 1 | . . . 4 5 . . . 1 Energy Cannon 3 | . 4 10 4 . . 3 3 . Ballistic Gun 8 | . 22 10 9 7 . . . . Ballistic Cannon 2 | . . . . . 9 6 5 2 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 12 35 48 45 47 51 62 61 73 Greatest Support 95 | 20 40 60 48 60 60 76 64 95 Greatest Overweight (x) 6 | . . 3 . . 6 1 . 1 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 Average Capacity 13 | . 9 15 15 15 15 15 15 13 Most Carried 15 | . 10 15 15 15 15 15 15 15 Average Carried 13 | . 8 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 15 15 14 15 15 15 4 Class Distribution -------------------- 91% | Mutant 3% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2585 | 200 394 590 346 149 17 812 . 77 Remotely . | . . . . . . . . . Salvage Created 2871 | . 394 1038 630 121 17 420 . 251 Parts 157 | . 27 62 32 6 . 15 . 15 Haulers Intercepted 11 | . 2 4 4 . . 1 . . Recyclers Shooed 2 | . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 62 | . 10 21 8 2 1 14 . 6 Guns 20 | . 8 5 4 2 . . . 1 Cannons 27 | . . 9 4 . 1 13 . . AOE 15 | . 2 7 . . . 1 . 5 Classes Destroyed 11 | . 5 4 . . 2 . . . Worker 3 | . 1 2 . . . . . . Builder 3 | . . 2 . . . 1 . . Hauler 11 | . 2 4 4 . . 1 . . Recycler 1 | . . 1 . . . . . . Operator 1 | . . . . . 1 . . . Watcher 2 | . 1 1 . . . . . . Swarmer 20 | . 6 6 . . . 5 . 3 Grunt 23 | . 4 8 6 . . 4 . 1 Brawler 1 | . . 1 . . . . . . Sentry 12 | . . 6 2 2 . 2 . . Programmer 6 | . . . . . 1 3 . 2 Best Kill Streak 6 | . 4 6 4 1 1 5 . 5 Combat Bots Only 5 | . 3 5 3 1 1 5 . 5 Max Kills in Single Turn 4 | . 2 4 1 1 1 2 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 . . . 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 7658 | . 185 596 285 1000 204 1302 198 3888 Core 1768 | . 63 8 38 93 68 161 . 1337 Absorbed by Shields 923 | . . . 113 319 . 332 . 159 Redirected to Shielding 19 | . . . . . 2 17 . . Regen/Repaired (Parts) 64 | . . 64 . . . . . . Core Remaining (%) 90 | 100 74 98 93 86 92 83 100 . Volleys Fired 213 | . 27 44 39 29 7 55 . 12 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 169 | . 46 91 91 86 106 143 . 169 Shots Fired 359 | . 55 80 75 38 14 80 . 17 Gun 189 | . 54 36 52 38 . . . 9 Cannon 146 | . . 36 20 . 14 71 . 5 Launcher 24 | . 1 8 3 . . 9 . 3 Special . | . . . . . . . . . Kinetic 228 | . 54 36 36 29 14 58 . 1 Thermal 103 | . . 36 36 9 . 13 . 9 Explosive 24 | . 1 8 3 . . 9 . 3 Electromagnetic 4 | . . . . . . . . 4 Robot Hit Streak 17 | . 15 17 14 12 3 9 . 8 Robot Miss Streak 13 | . 2 3 3 2 10 13 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 247 | . 34 45 49 32 13 62 . 12 Core Hits 189 | . 16 44 22 7 7 77 . 16 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . Melee Attacks 20 | . . . . 8 . . 3 9 Impact 11 | . . . . 8 . . 3 . Slashing 9 | . . . . . . . . 9 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7166 | . 607 1738 949 551 221 2265 . 835 Guns 2195 | . 520 333 649 551 . . . 142 Cannons 2573 | . . 504 250 . 213 1574 . 32 Explosions 2338 | . 87 901 49 . 8 667 . 626 Melee 35 | . . . . . . . . 35 Ramming 25 | . . . 1 . . 24 . . Kinetic 3064 | . 520 333 407 391 213 1190 . 10 Thermal 1682 | . . 504 492 160 . 384 . 142 Explosive 2330 | . 87 901 49 . . 667 . 626 Electromagnetic 30 | . . . . . 8 . . 22 Impact . | . . . . . . . . . Slashing 35 | . . . . . . . . 35 Piercing . | . . . . . . . . . Highest Corruption 5 | . 5 2 . 3 1 5 . 5 Average Corruption 3 | . 5 1 . 2 1 4 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked 16 | . . . . . . 16 . . Effects 25 | . 14 3 . . 3 1 . 4 Message Errors 8 | . 1 2 . . 2 . . 3 Matter Fused 4 | . 3 . . . 1 . . . Heat Flow Errors 3 | . 2 . . . . . . 1 Energy Discharges 2 | . 1 . . . . 1 . . Data Loss (minor) 5 | . 5 . . . . . . . Misfires 2 | . 2 . . . . . . . Alerts 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 71 | . 10 8 . . 3 31 . 19 Projectiles 24 | . . 2 . . . 22 . . Explosions 38 | . 10 6 . . 3 . . 19 Melee 9 | . . . . . . 9 . . Knockbacks 27 | . . . . . 3 23 . 1 Impact . | . . . . . . . . . Kinetic 27 | . . . . . 3 23 . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 193 | . . 120 . . 29 12 . 32 Shots 6 | . . 3 . . 1 . . 2 Rammed 2 | . . . 1 . . 1 . . Targets Rammed 2 | . . . 1 . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 422 | . 217 240 284 125 126 308 . 422 Average Temperature 83 | . 70 72 72 61 58 93 . 173 Received Heat Transfer 1219 | . 60 150 171 129 . 168 55 486 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2627 | . . 888 888 296 . 370 . 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 537 | . 242 537 213 55 102 310 239 293 Initial 93 | . . . . 55 17 . 93 36 Average 102 | . 90 224 98 34 19 91 120 62 Maximum Alert Level 2 | . 1 2 1 . . 1 1 1 Low Security (%) 82 | . 89 37 88 100 100 87 94 95 Level 1 14 | . 10 48 11 . . 12 5 4 Level 2 2 | . . 13 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 2 3 1 1 7 1 4 Investigation 8 | . . 1 2 . . 2 . 3 Extermination 2 | . . . . . 1 1 . . Reinforcement 9 | . 1 1 1 1 . 4 1 . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . 1 . . . 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 13 | . 2 6 2 . . . 2 1 Communications Jammed 61 | . . . . . . . . 61 Distress Signals 61 | . . . . . . . . 61 Times Spotted 177 | . 20 40 18 27 2 21 16 33 Peak Tracking Total 21 | . 3 6 5 21 1 5 9 18 Tactical Retreats 9 | . . . . 1 . 1 3 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 18 | . 2 3 3 . . 7 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 8 | . . 6 . . 2 . . . Max in Single Turn 2 | . . 2 . . 2 . . . Garrison Access 3 | . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 46 | . 9 11 3 8 4 4 1 6 Terminals 35 | . 8 9 2 6 4 1 . 5 Fabricators 3 | . . . . . . 2 . 1 Repair Stations 1 | . . 1 . . . . . . Recycling Units 3 | . 1 . . . . 1 1 . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access 2 | . . . . 2 . . . . Total Hacks 135 | . 29 40 14 15 11 11 1 14 Successful 71 | . 15 24 10 6 6 7 . 3 Failed 64 | . 14 16 4 9 5 4 1 11 Catastrophic 12 | . 1 4 1 1 1 1 . 3 Database Lockouts . | . . . . . . . . . Manual 76 | . 24 25 5 8 6 . . 8 Terminals 101 | . 26 33 5 13 11 4 . 9 Fabricators 10 | . . . . . . 5 . 5 Repair Stations 2 | . . 2 . . . . . . Recycling Units 6 | . 3 . . . . 2 1 . Scanalyzers 14 | . . 5 9 . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 26 | . 7 13 . 1 3 2 . . Part Schematic 7 | . 2 3 . . 2 . . . Robot Analysis 7 | . 4 3 . . . . . . Prototype ID Bank 3 | . . 3 . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . Unreport Threat 7 | . 1 3 . 1 . 2 . . Fabricator Hacks 7 | . . . . . . 4 . 3 Network Status 1 | . . . . . . . . 1 Load Schematic 3 | . . . . . . 2 . 1 Build 3 | . . . . . . 2 . 1 Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 4 | . 3 . . . . 1 . . Process 1 | . 1 . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 13 | . . 5 8 . . . . . Insert Component 6 | . . 2 4 . . . . . Analyze 7 | . . 3 4 . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . Seal Access 2 | . . . . 2 . . . . Unauthorized Hacks 17 | . 5 4 2 3 3 . . . Terminals 17 | . 5 4 2 3 3 . . . Botnet 15 | . 4 3 2 3 3 . . . Operators 2 | . 1 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 42 | . 8 11 3 5 4 4 1 6 Full Trace Events 7 | . . 2 . . . 2 . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . 2 4 4 . 2 . . . Parts Built 5 | . . . . . . 4 . 1 Authchips . | . . . . . . . . . Time 175 | . . . . . . 124 . 51 Total Part Build Rating 9 | . . . . . . 8 . 1 Parts Repaired 1 | . . 1 . . . . . . Time 32 | . . 32 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 192 | . 192 . . . . . . . Retrieved Matter 359 | . 359 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . 2 4 . . . . . Part Schematics Acquired 6 | . . 2 4 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 7 | . 4 3 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 7298 | . 1729 1353 539 974 604 1095 425 579 Spaces Moved 5439 | 1 991 950 406 935 505 734 427 490 Core 113 | . . . . . . . . 113 Treads 958 | . 865 38 . . . . . 55 Legs 127 | 1 126 . . . . . . . Wheels 4200 | . . 912 406 935 503 734 427 283 Hover . | . . . . . . . . . Flight 41 | . . . . . 2 . . 39 Fastest Speed 50 | 120 120 105 90 90 90 90 92 50 Average Speed 109 | 120 154 108 90 90 111 100 92 95 Slowest Speed 540 | 120 160 160 90 90 540 105 93 225 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 2 99 66 35 22 15 21 12 19 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 36 | . . . 20 6 . . 3 7 Terrain Destroyed 136 | . 8 27 28 6 . 46 3 18 Melee 16 | . . . . 6 . . 3 7 Projectile 2 | . . 1 . . . 1 . . AOE 118 | . 8 26 28 . . 45 . 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Total 6453 | . 1135 1209 515 1033 532 1002 456 571 Wait 464 | . 66 149 42 25 . 165 7 10 Move 5432 | . 990 949 406 934 504 733 426 490 Hop . | . . . . . . . . . Pick Up 71 | . 13 16 6 14 2 10 6 4 Fast Attach 59 | . 10 4 6 1 9 14 2 13 Attach 26 | . 1 3 2 6 1 7 2 4 Detach 8 | . 1 4 1 . 2 . . . Swap 54 | . 10 19 3 4 1 9 3 5 Drop 91 | . 17 21 10 12 6 8 7 10 Fire 213 | . 27 44 39 29 7 55 . 12 Melee 20 | . . . . 8 . . 3 9 Ram 1 | . . . . . . 1 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 426 | -10/Materials | Discovered new exit (range 3) 928 | -10/Materials | Discovered new exit (range 16) 1398 | -10/Materials | Discovered new exit (range 14) 1730 | -10/Materials | Entered another Materials area 1730 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2256 | -9/Materials | Discovered new exit (range 4) 2793 | -9/Materials | Identified exit to Mines 2858 | -9/Materials | Discovered new exit (range 16) 3003 | -9/Materials | Repaired Arm. Wheel 3083 | -9/Materials | Entered another Materials area 3083 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3618 | -8/Materials | Discovered new exit (range 4) 3622 | -8/Materials | Entered Factory 3622 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3986 | -7/Factory | Discovered new exit (range 12) 4178 | -7/Factory | Discovered new exit (range 15) 4290 | -7/Factory | Identified exit to Lower Caves 4488 | -7/Factory | Cargo convoy interrupted 4595 | -7/Factory | Identified exit to Factory 4596 | -7/Factory | Entered another Factory area 4596 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4856 | -6/Factory | Identified exit to Lower Caves 4856 | -6/Factory | Identified exit to Extension 5097 | -6/Factory | Discovered new exit (range 16) 5199 | -6/Factory | Identified exit to Factory 5200 | -6/Factory | Entered another Factory area 5200 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5950 | -5/Factory | Fabricated Arm. Wheel (x2) 5995 | -5/Factory | Lost 4 parts (2n2u) 6073 | -5/Factory | Cargo convoy interrupted 6176 | -5/Factory | Fabricated Arm. Wheel? 6291 | -5/Factory | Discovered new exit (range 4) 6293 | -5/Factory | Identified exit to Factory 6295 | -5/Factory | Entered another Factory area 6295 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6713 | -4/Factory | Discovered new exit (range 9) 6719 | -4/Factory | Identified exit to Research 6720 | -4/Factory | Entered Research 6720 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7001 | -3/Research | Fabricated Lrg. Storage Unit? 7138 | -3/Research | Lost 3 parts (1p2u) 7237 | -3/Research | Core integrity fell below 50% 7248 | -3/Research | Spotted B-86 Titan 7256 | -3/Research | Core integrity fell below 20% 7283 | -3/Research | Lost 18 parts (2p8n5u3w) 7298 | -3/Research | Spotted B-86 Titan 7299 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 07246_ S-43 Plague destroyed. 07246_ Xenon Bombardment Thruster fried. 07246_ S-43 Plague destroyed. 07247_ Critical hit (Burn: +50). 07248_ P-80 Master destroyed. 07248_ G-67 Veteran destroyed. 07248_ Mni. Grenade Launcher destroyed. 07248_ Destroyed Mni. Grenade Launcher. 07252_ Imp. Signal Interpreter destroyed. 07252_ U-05 Engineer builds a Wall. 07255_ Penetrated by Slug. 07255_ Slug penetrates Wall. 07258_ Knocked back. 07265_ Acquired 7 matter. 07267_ System corrupted: Heat flow error (+183). 07284_ Connecting with Terminal... 07284_ ALERT: Suspicious activity at Terminal R015. Dispatching Investigation squad. 07292_ K-01 Serf cleans the Vacuum Chamber. 07295_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############################+##########?????????? | | BB#?????????? | | BB#?????????? | | kk @ #???????????? | | """ """ #???????????? | | #+########## """ """ #???????????? | | #????# """ """ !=[ #???????????? | | #????# ![ h#???????????? | | "" #????# ![ h ???????????? | | """ #????# ???????????? | | T" #????# """"T"""" ???????????? | | """ #????# """"""""""" ????????????? | | "" #????############### ????????????? | | #??????????????????? ????????????? | | #??????????????????? ! ?????????????? | | #######??????????????????? ?????????????? | | ?????????????????????????? ??????????????? | | ######????????????????????? ??????????????? | | #????????????????????? ???????????????? | | #??????????????????????#?#??????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | " ????????????????????????????????????????????? | | " ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 37 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 450 Resistance: TH 10 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -5/Factory Arm. Wheel | x2 | -5/Factory Lrg. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationCommBooster Manual? 0 Play Time 01:50:47 Cumulative 242.4 hours Start 2023.09.29 @ 08:58:48 End 2023.09.29 @ 12:46:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 89 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d110574-19fa-499e-9b92-9eb7230b3c74