Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.04 @ 10:05:52 Player: K.K.Y. Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (4805) 4805 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9530 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 46/160 System Corruption 1% Temperature Critical (2836) Movement Walking (190) Ox1 Location -6/DSF Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (5) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (6) ------ High-capacity Storage Unit Structural Scanner Machine Analyzer Advanced Sensor Array Advanced ECM Suite Experimental Utility Shielding > --- WEAPON (2) ------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (20) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Improved VSS Leg Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weight Redist. System Light Armor Plating Light Armor Plating Relay Coupler [NC] (28) Heavy EM Pulse Gun Precision Assault Rifle Precision Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Machine Analyzer Transmission Jammer Advanced ECM Suite Experimental Utility Shielding > --- WEAPON ----------- Heavy Ion Cannon Mini Assault Cannon > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Armored Leg Improved VSS Leg Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weight Redist. System Light Armor Plating Light Armor Plating Relay Coupler [NC] Heavy EM Pulse Gun Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Slots Evolved 9 | . 1 2 2 2 . 2 . Power 2 | . . . . 1 . 1 . Propulsion 3 | . . 2 . . . 1 . Utility 4 | . 1 . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 86 | 6 2 7 23 8 27 2 11 Power 15 | 1 . 2 4 2 5 1 . Engine 7 | 1 . 2 . 2 1 1 . Core 8 | . . . 4 . 4 . . Reactor . | . . . . . . . . Propulsion 26 | 2 . 2 6 3 7 . 6 Treads . | . . . . . . . . Leg 26 | 2 . 2 6 3 7 . 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 2 1 1 8 3 10 1 2 Device 13 | 1 . . 3 1 6 1 1 Storage 4 | 1 . . 3 . . . . Processor 1 | . . . . . 1 . . Hackware 2 | . . . . . 2 . . Protection 8 | . 1 1 2 2 1 . 1 Artifact . | . . . . . . . . Weapon 17 | 1 1 2 5 . 5 . 3 Energy Gun 2 | 1 . . 1 . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 9 | . . 2 4 . 1 . 2 Ballistic Cannon 4 | . . . . . 4 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 . 1 Parts Lost 32 | . . 5 1 . 21 . 5 Power 8 | . . 1 . . 5 . 2 Propulsion 7 | . . 1 . . 5 . 1 Utility 11 | . . 1 1 . 8 . 1 Weapon 6 | . . 2 . . 3 . 1 Highest Loss Streak 6 | . . 4 1 . 6 . 2 To Critical Strikes 1 | . . . . . 1 . . Average Backups 15 | 3 7 9 12 19 19 18 19 Power . | . 1 1 2 1 . . . Propulsion 2 | . . . . . 5 4 6 Utility 9 | 1 4 5 8 14 11 9 9 Weapon 2 | . 2 1 1 4 2 5 4 Tool/Special . | . . . . . . . . Unused Backups 28 | . . 1 5 . 3 . 19 Power 1 | . . 1 . . . . . Propulsion 8 | . . . . . . . 8 Utility 16 | . . . 4 . 2 . 10 Weapon 3 | . . . 1 . 1 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 85 90 95 97 82 86 86 Engine 6 | . 12 9 . 7 8 2 1 Core 4 | . . . 7 7 4 12 7 Leg 25 | . 20 32 32 28 20 25 28 Device 17 | . 12 10 13 18 21 20 18 Storage 11 | . 12 10 14 14 9 6 6 Processor 1 | . . . . . 1 6 6 Protection 5 | . 12 8 8 7 1 . 5 Energy Gun 2 | . 11 5 1 7 . . . Ballistic Gun 4 | . . 4 13 7 . 6 4 Ballistic Cannon 4 | . . . . . 10 6 3 Special Melee Weapon 1 | . 3 9 . . . . . Peak Build Rating 66 | 6 8 12 34 45 48 54 66 Average Rating 33 | 3 7 9 28 40 39 50 58 On Entrance 25 | . 6 8 12 32 45 48 54 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 85 | 18 22 28 65 85 85 69 73 Greatest Support 90 | 20 20 40 62 73 78 73 90 Greatest Overweight (x) 3 | 3 2 2 1 1 2 . 1 Average Overweight (x) . | . 1 . . . . . . Largest Inventory Capacity 20 | 10 10 10 20 20 20 20 20 Average Capacity 16 | 9 10 10 13 20 20 20 20 Most Carried 20 | 6 10 10 20 20 20 20 20 Average Carried 16 | 3 7 9 12 19 19 18 19 Final Capacity 20 | 10 10 10 20 20 20 20 20 Final Carried 20 | 6 10 10 20 20 19 18 20 Class Distribution -------------------- 63% | Hacker-Mutant 18% | Scientist-Mutant 18% | Infiltrator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scientist-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Matter Collected 3025 | 212 145 233 633 202 1337 119 144 Remotely 30 | . . . . . . 30 . Salvage Created 4272 | . 87 323 1280 504 1639 . 439 Parts 224 | . 1 23 86 26 77 . 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Combat Hostiles Destroyed 106 | . 2 10 29 8 46 . 11 Guns 55 | . 1 10 27 8 6 . 3 Cannons 48 | . . . . . 40 . 8 AOE 2 | . . . 2 . . . . Classes Destroyed 13 | . 1 2 4 . 4 . 2 Worker 4 | . . . 2 1 1 . . Builder 2 | . . . . . 2 . . Recycler 1 | . . . . . 1 . . Operator 1 | . . . 1 . . . . Watcher 3 | . . . 1 . 2 . . Swarmer 21 | . . 6 9 . 3 . 3 Grunt 45 | . 2 . 9 6 26 . 2 Brawler 2 | . . . . . 2 . . Sentry 27 | . . 4 10 2 10 . 1 Specialist 2 | . . . . . . . 2 Hunter 4 | . . . 1 . 1 . 2 Programmer 4 | . . . . . 4 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 9 | . 2 3 9 4 7 . 3 Combat Bots Only 9 | . 2 3 9 3 7 . 3 Max Kills in Single Turn 2 | . 1 1 2 2 2 . 2 Gunslinging 1 | . . . 1 1 . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Hostile Shots Fired 1276 | . 22 86 170 94 722 . 182 Missed 443 | . 6 22 49 45 264 . 57 Hits 833 | . 16 64 121 49 458 . 125 Melee 6 | . . . . . 6 . . Projectile 827 | . 16 64 121 49 452 . 125 Critical Strikes 12 | . . 1 3 1 4 . 3 Part Disruptions 1 | . . . . . . . 1 Damage Taken 7071 | . 128 465 1008 320 2940 . 2210 Core 1499 | . 23 19 85 . 450 . 922 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 82 | . . . . . . . 82 Ignored by Resistances 4053 | . 80 307 618 205 1957 . 886 Regen/Repaired (Parts) 21 | . . . . . . 21 . Core Remaining (%) 80 | 100 90 95 84 . 35 . . Volleys Fired 389 | . 12 52 83 27 167 . 48 Largest 2 | . 1 1 2 2 2 . 2 Hottest 105 | . 50 50 68 68 80 . 105 Shots Fired 641 | . 12 52 161 54 273 . 89 Gun 369 | . 12 52 161 54 56 . 34 Cannon 272 | . . . . . 217 . 55 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 520 | . . 29 148 27 251 . 65 Thermal 59 | . 12 23 . . . . 24 Explosive . | . . . . . . . . Electromagnetic 62 | . . . 13 27 22 . . Robot Hit Streak 123 | . 11 25 26 41 123 . 20 Robot Miss Streak 3 | . 1 3 2 1 2 . 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 8 | . . . 6 1 . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 Shots Hit Robots 542 | . 11 45 136 49 223 . 78 Core Hits 231 | . 4 16 60 28 101 . 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 20 | . . 3 2 . 14 . 1 Burn 2 | . . 2 . . . . . Destroy 3 | . . 1 2 . . . . Blast 15 | . . . . . 14 . 1 Melee Attacks 2 | . . 2 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11365 | . 137 476 2260 963 5636 . 1893 Guns 5065 | . 137 476 2124 889 778 . 661 Cannons 6022 | . . . . . 4790 . 1232 Explosions 239 | . . . 106 72 61 . . Melee . | . . . . . . . . Ramming 39 | . . . 30 2 7 . . Kinetic 9037 | . . 240 1900 387 5209 . 1301 Thermal 1204 | . 137 236 106 72 61 . 592 Explosive . | . . . . . . . . Electromagnetic 1085 | . . . 224 502 359 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 1 4 . 1 Average Corruption 2 | . . . . 1 2 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . . . 29 . 1 Message Errors 7 | . . . . . 6 . 1 Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 7 | . . . . . 7 . . Energy Discharges 3 | . . . . . 3 . . Data Loss (minor) 6 | . . . . . 6 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . . 2 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 97 | . . . . 10 87 . . Projectiles 87 | . . . . . 87 . . Explosions 10 | . . . . 10 . . . Melee . | . . . . . . . . Knockbacks 35 | . . . . . 32 . 3 Impact . | . . . . . . . . Kinetic 32 | . . . . . 29 . 3 Secondary 3 | . . . . . 3 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 4 | . . . 2 1 1 . . Kicked 4 | . . . 2 1 1 . . Crushed . | . . . . . . . . Highest Temperature 2836 | . 271 149 18 . 304 . 2836 Average Temperature 222 | . 147 53 13 . 64 . 792 Received Heat Transfer 3144 | . 120 171 621 279 1566 . 387 Effects 42 | . . . . . . . 42 Shutdowns 9 | . . . . . . . 9 Energy Bleed 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Matter Decay 8 | . . . . . . . 8 Short Circuit 2 | . . . . . . . 2 Damage (minor) 4 | . . . . . . . 4 Damage (major) 7 | . . . . . . . 7 Damage (core) 6 | . . . . . . . 6 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . 1 2 3 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 5 | . 2 2 . . . . 1 Heat Transferred 2372 | . 407 851 100 150 50 . 814 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 2 1 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Maximum Alert Level 1 | . . . 1 . 1 . 1 Low Security (%) 89 | 100 100 100 66 100 98 100 51 Level 1 10 | . . . 33 . 1 . 48 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 269 | . 50 102 268 70 208 18 269 Initial 60 | . . . . 60 . 11 . Average 67 | . 3 34 137 16 61 4 154 Influence Increases 3207 | . 50 292 829 205 1501 21 309 Destroy 0b10 Robot/C 2120 | . 40 200 580 160 920 . 220 Destroy 0b10 Robot/NC 55 | . . . 20 5 30 . . Destroy Leader 606 | . 10 70 162 40 284 . 40 Successful Hack 66 | . . 7 28 . 10 21 . Disable Machine 20 | . . . . . 16 . 4 Anti-Garrison Action 150 | . . . . . 150 . . Destroy Structure 40 | . . . 9 . 31 . . Lose Combat Pursuer 150 | . . 15 30 . 60 . 45 Influence Decreases 2938 | . 50 292 646 388 1465 54 43 Entered New Map 151 | . . . . 123 . 25 3 Time Decay 2554 | . 50 255 636 265 1319 29 . Lost Part 233 | . . 37 10 . 146 . 40 Squads Dispatched 27 | . . . 4 3 18 . 2 Investigation 9 | . . . 1 1 7 . . Extermination 5 | . . . . 1 4 . . Reinforcement 7 | . . . 1 1 3 . 2 Assault 1 | . . . . . 1 . . Garrison 5 | . . . 2 . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Distress Signals 6 | . . 2 2 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 144 | . 4 14 38 12 61 . 15 Peak Tracking Total 7 | . 2 4 6 3 7 . 5 Tactical Retreats 12 | . . 1 2 . 5 . 4 ECM-based Alert Blocks 3 | . . . . . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Traps Triggered 6 | . 2 . . 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 5 | . . . 2 . 3 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Machines Disabled 6 | . . . . . 5 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Machines Accessed 25 | . . 4 6 3 10 2 . Terminals 20 | . . 3 5 3 8 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers 2 | . . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 70 | . . 7 28 8 24 3 . Successful 36 | . . 5 18 3 7 3 . Failed 34 | . . 2 10 5 17 . . Catastrophic 4 | . . . 1 . 3 . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 55 | . . 6 22 8 18 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 3 | . . . . . 3 . . Scanalyzers 7 | . . 1 6 . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 26 | . . 4 12 3 6 1 . Part Schematic 1 | . . . . 1 . . . Prototype ID Bank 4 | . . 1 2 . 1 . . Open Door 3 | . . . . . 3 . . Open DSF 2 | . . . . 1 . 1 . Branch Access Points 2 | . . . 1 . 1 . . Emergency Access Points 1 | . . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . Disarm Traps 3 | . . . 2 . 1 . . Surveillance Status 2 | . . . 2 . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Registered Prototypes 2 | . . 1 1 . . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer 7 | . . 1 6 . . . . Retrieve Study 7 | . . 1 6 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . . 3 4 3 8 1 . Full Trace Events 9 | . . . 1 1 7 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 7 | . . 1 6 . . . . Parts Repaired 1 | . . . . . . 1 . Time 22 | . . . . . . 22 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . 1 . . . . . Non-combat 1 | . . 1 . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . no_distress 1 | . . 1 . . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Active Infowar (turns) 4737 | 64 412 469 887 708 1920 123 154 Sensors 2843 | 64 412 469 887 708 286 . 17 Structural 1892 | . . . . . 1632 123 137 Machine Analysis 721 | . . . . . 461 123 137 Jamming 686 | . . . . . 426 123 137 ECM 395 | . . . . . 322 66 7 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Turns Passed 5196 | 120 412 469 978 708 1955 123 431 Spaces Moved 2351 | 72 173 264 591 349 677 39 186 Core 26 | 26 . . . . . . . Treads . | . . . . . . . . Legs 2325 | 46 173 264 591 349 677 39 186 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 190 105 105 117 121 121 120 Average Speed 153 | 142 211 130 110 175 185 121 125 Slowest Speed 270 | 200 260 260 177 191 270 121 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 5 33 40 65 10 90 1 91 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 38 | . . . 10 . 28 . . Melee . | . . . . . . . . Projectile 25 | . . . . . 25 . . AOE 13 | . . . 10 . 3 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Total 3308 | 89 206 339 764 392 1105 114 299 Wait 366 | . 12 8 27 . 206 72 41 Move 2344 | 71 172 263 590 348 676 38 186 Hop . | . . . . . . . . Pick Up 63 | 12 5 4 18 1 16 1 6 Fast Attach 30 | . 4 2 4 2 11 1 6 Attach 30 | 6 1 4 3 1 11 2 2 Detach . | . . . . . . . . Swap 33 | . . 2 16 5 6 . 4 Drop 47 | . . 2 21 7 11 . 6 Fire 389 | . 12 52 83 27 167 . 48 Melee 2 | . . 2 . . . . . Ram . | . . . . . . . . Kick 4 | . . . 2 1 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 121 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 447 | -10/Materials | Identified exit to Materials 447 | -10/Materials | Discovered exit to Materials (range 15) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x2 810 | -9/Materials | Identified exit to Mines 810 | -9/Materials | Discovered exit to Mines (range 7) 909 | -9/Materials | Identified exit to Materials 909 | -9/Materials | Discovered exit to Materials (range 12) 1002 | -9/Materials | Lost 4 parts (1p1n1u1w) 1002 | -9/Materials | Entered another Materials area 1002 | -8/Materials | Evolved 2 slots: Utility x2 1433 | -8/Materials | Destroyed 9 combat bots 1451 | -8/Materials | Build established: Scientist-Mutant 1592 | -8/Materials | Identified exit to Factory 1592 | -8/Materials | Discovered exit to Factory (range 13) 1842 | -8/Materials | Garrison activated, responded to threat 1892 | -8/Materials | Discovered exit to Factory (range 11) 1980 | -8/Materials | Entered Factory 1980 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1985 | -7/Factory | Identified exit to DSF 2409 | -7/Factory | Build established: Hacker-Mutant 2555 | -7/Factory | Identified exit to Lower Caves 2555 | -7/Factory | Discovered exit to Lower Caves (range 6) 2666 | -7/Factory | Identified exit to Storage 2666 | -7/Factory | Discovered exit to Storage (range 6) 2688 | -7/Factory | Entered Storage 3005 | -7/Storage | Lost 3 parts (1p1n1u) 3361 | -7/Storage | Lost 3 parts (1p2n) 3639 | -7/Storage | Identified exit to Recycling 4165 | -7/Storage | Core integrity fell below 50% 4195 | -7/Storage | Destroyed 7 combat bots 4197 | -7/Storage | Lost 6 parts (2p1n2u1w) 4392 | -7/Storage | Identified exit to Factory 4392 | -7/Storage | Discovered exit to Factory (range 16) 4486 | -7/Storage | Build established: Infiltrator-Mutant 4643 | -7/Storage | Entered Factory 4643 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4688 | -6/Factory | Repaired Adv. ECM Suite 4765 | -6/Factory | Identified exit to DSF 4766 | -6/Factory | Entered DSF 4805 | -6/DSF | Additional patrols routed to DSF 4878 | -6/DSF | Identified exit to Factory 4878 | -6/DSF | Discovered exit to Factory (range 11) 5037 | -6/DSF | Sterilization system engaged 5057 | -6/DSF | Ambient heat levels rising (+10) 5072 | -6/DSF | Ambient heat levels rising (+10) 5087 | -6/DSF | Ambient heat levels rising (+10) 5102 | -6/DSF | Ambient heat levels rising (+10) 5117 | -6/DSF | Ambient heat levels rising (+10) 5132 | -6/DSF | Ambient heat levels rising (+10) 5147 | -6/DSF | Ambient heat levels rising (+10) 5162 | -6/DSF | Ambient heat levels rising (+10) 5166 | -6/DSF | Core integrity fell below 50% 5175 | -6/DSF | Core integrity fell below 20% 5177 | -6/DSF | Ambient heat levels rising (+10) 5192 | -6/DSF | Ambient heat levels rising (+10) 5198 | -6/DSF | Core destroyed Last Messages --------------- 05184_ Overheating: Machine Analyzer damaged (-1). 05184_ Overheating: Prc. Assault Rifle damaged (-42). 05184_ Dropped Adv. Heat Sink. 05184_ Acquired Imp. Cooling System. 05186_ Power failure, Lgt. Nuclear Core+ shutdown. 05187_ Overheating: Arm. Leg damaged (-44). 05191_ Overheating: Energy bleed (-5). 05192_ Overheating: Matter decay (-1). 05192_ ALERT: Ambient heat levels +10. 05194_ Imp. Carbon-fiber Leg broken. 05194_ Overheating: Short circuit. 05194_ Acquired 2 matter. 05196_ Imp. Carbon-fiber Leg broken. 05196_ Overheating: Short circuit. 05197_ Power failure, Lgt. Nuclear Core+ shutdown. 05198_ Overheating: Core damaged (-102). Map ----- +----------------------------------------------------+ | ????## ##?????# !!#????????????????????? | | ????### ####?????### ###????????????????????? | | ????## !!##?????#== !!#????????????????????? | | ????## !!+ ?????#== !!#????????????????????? | | ???###% %!!#####??#== !!#????????????????????? | | ???####%%############ #################??????? | | ???## =%##!!!#!!!### ###!!!# =## #??????? | | ???## *##!!!#!!!##% %##!!!# =## #??????? | | ???## % [ %% %%##?????? | | ???##% %! 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[%% = =%["""""????? | | ???##"" %[ %%<""##"????? | | ???##"""""##]]#] ]# !@!!!!# !##"%%""##?????? | | ???##"""""######### % ! !#########"""""##?????? | | ??????????############;#############"####??????? | | ?????????????????#### #####???????#"#?????????? | | ???????????????????#####????????????""?????????? | | ???????????????????####????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 455 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Evasion (%) 55 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Neutrino Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. ECM Suite | 30% | -6/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Not Today, Chutes Challenges ------------ None Game ------ Seed TeleporterMicrowarpSpear Manual? 0 Play Time 00:42:36 Cumulative 21.9 hours Start 2025.11.04 @ 09:25:09 End 2025.11.04 @ 10:05:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 28 Rogue 0 Adventurer 0 Explorer 28 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4794ce83-10f8-4bc9-93b3-d63a14de135b