Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.09 @ 10:52:19 Player: MacC.Million Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1166) 1166 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 4254 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Improved Targeting Computer Microactuators Advanced ECM Suite Advanced ECM Suite Layered Light Armor Plating Layered Light Armor Plating Makeshift System Shield Proton Missile Launcher Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Seismic Detector Advanced ECM Suite Layered Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Medium Storage Unit Improved Terrain Scanner Improved Targeting Computer Microactuators Advanced ECM Suite Layered Light Armor Plating Pulse Rifle Maul [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 55 | 6 6 3 15 16 9 . Power 9 | . 2 1 4 1 1 . Engine 7 | . 2 1 3 1 . . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 18 | 4 . . 3 7 4 . Treads 1 | . . . . 1 . . Leg 1 | 1 . . . . . . Wheel 10 | 3 . . 3 4 . . Hover . | . . . . . . . Flight 6 | . . . . 2 4 . Utility 12 | . 4 . 2 3 3 . Device 4 | . . . 1 1 2 . Storage 3 | . 2 . . . 1 . Processor 3 | . 2 . . 1 . . Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 16 | 2 . 2 6 5 1 . Energy Gun 6 | 2 . . 1 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | . . 2 5 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . Parts Lost 12 | . . . 2 2 . 8 Power 1 | . . . . . . 1 Propulsion 7 | . . . 2 1 . 4 Utility 2 | . . . . . . 2 Weapon 2 | . . . . 1 . 1 Highest Loss Streak 3 | . . . 1 1 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 95 100 99 95 78 68 Engine 6 | . 11 14 8 9 . . Core 2 | . . . 2 . 7 6 Wheel 15 | . 28 28 21 19 . . Flight 8 | . . . . . 30 26 Device 5 | . . . 1 8 15 12 Storage 9 | . 11 14 11 9 7 7 Processor 10 | . 14 14 11 9 7 7 Protection 4 | . . . 9 8 . . Energy Gun 7 | . 28 . 2 13 4 . Ballistic Gun 13 | . . 27 30 12 . . Slashing Weapon 1 | . . . . . 3 6 Naked Turns . | . . . . . . . Heaviest Build 43 | 4 27 27 41 43 22 21 Greatest Support 36 | 26 26 26 32 36 19 19 Greatest Overweight (x) 3 | . 1 1 1 2 1 3 Average Overweight (x) . | . . 1 1 1 . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 10 Average Capacity 12 | 5 10 15 15 15 10 10 Most Carried 15 | 5 13 15 15 15 14 10 Average Carried 12 | 3 6 14 14 14 10 9 Final Capacity 15 | 5 15 15 15 15 10 10 Final Carried 15 | 3 13 15 14 15 10 10 Class Distribution -------------------- 51% | Mutant 18% | Scavenger-Tank 16% | Gunner 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1197 | 216 94 100 422 275 . 90 Remotely . | . . . . . . . Salvage Created 2046 | . 233 220 867 668 . 58 Parts 142 | . 16 15 72 36 . 3 Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 3 | . . 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 39 | . 8 5 18 8 . . Guns 38 | . 7 5 18 8 . . Classes Destroyed 12 | . 4 2 4 1 . 1 Worker 3 | . . 1 . 2 . . Builder 4 | . 1 . 2 1 . . Tunneler 2 | . . . 1 1 . . Hauler 4 | . 1 . 3 . . . Recycler 3 | . . 1 1 1 . . Operator 1 | . . . 1 . . . Watcher 3 | . . . 1 2 . . Swarmer 20 | . 6 3 10 1 . . Grunt 9 | . 2 2 3 2 . . Sentry 9 | . . . 5 4 . . Hunter 1 | . . . . 1 . . Samaritan 1 | . . . . . . 1 Best Kill Streak 5 | . 5 3 5 5 . . Combat Bots Only 5 | . 5 3 4 3 . . Max Kills in Single Turn 2 | . 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 325 | . 27 15 50 45 . 188 Missed 91 | . 6 2 11 10 . 62 Damage Taken 2189 | . 158 104 325 425 . 1177 Core 799 | . 43 . 39 14 . 703 Absorbed by Shields . | . . . . . . . Ignored by Resistances 649 | . 46 30 97 118 . 358 Core Remaining (%) 92 | 100 . 82 90 97 . . Volleys Fired 101 | . 19 16 41 25 . . Largest 3 | . 2 2 3 3 . . Hottest 138 | . 100 100 96 138 . . Shots Fired 264 | . 38 32 123 71 . . Gun 264 | . 38 32 123 71 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 177 | . . 24 113 40 . . Thermal 52 | . 38 8 . 6 . . Explosive . | . . . . . . . Electromagnetic 35 | . . . 10 25 . . Robot Hit Streak 25 | . 8 14 25 25 . . Robot Miss Streak 3 | . 2 1 3 2 . . Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 3 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 192 | . 26 25 84 56 . 1 Core Hits 101 | . 13 14 43 30 . 1 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 6 | . 4 . 2 . . . Burn 4 | . 4 . . . . . Destroy 2 | . . . 2 . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2947 | . 323 325 1108 1136 . 55 Guns 2777 | . 323 325 1103 1026 . . Cannons . | . . . . . . . Explosions 110 | . . . . 110 . . Melee 55 | . . . . . . 55 Ramming 5 | . . . 5 . . . Kinetic 1530 | . . 226 920 384 . . Thermal 598 | . 323 99 . 176 . . Explosive . | . . . . . . . Electromagnetic 759 | . . . 183 576 . . Impact . | . . . . . . . Slashing 55 | . . . . . . 55 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . 2 20 . . Shots 1 | . . . . 1 . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 385 | . 370 222 385 232 . . Average Temperature 81 | . 144 59 41 91 . . Received Heat Transfer 648 | . 39 66 129 99 . 315 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 4 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 4 | . 3 1 . . . . Heat Transferred 1852 | . 1258 296 . 298 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 490 | . 264 165 490 357 125 . Initial 112 | . . 20 54 112 110 . Average 212 | . 162 135 282 220 111 . Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 46 | 100 41 100 15 50 100 . Level 1 48 | . 58 . 71 49 . . Level 2 4 | . . . 13 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . 1 3 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 8 | . 1 . 3 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 13 5 27 15 2 4 Peak Tracking Total 6 | . 6 3 4 5 2 4 Tactical Retreats 4 | . . . 3 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 2 | . . . 1 . . 1 Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . 1 . . 1 Successful 2 | . . . 1 . . 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 1 . . 1 Open Door 1 | . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 180 | . . . . . . 180 Highest-Rated Ally 180 | . . . . . . 180 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 3309 | 39 400 328 874 669 119 880 Spaces Moved 2397 | 32 282 254 538 404 79 808 Core 26 | 10 . . . . . 16 Treads 26 | . . . . 26 . . Legs . | . . . . . . . Wheels 1474 | 22 282 254 538 378 . . Hover . | . . . . . . . Flight 871 | . . . . . 79 792 Fastest Speed 29 | 50 90 105 105 101 29 104 Average Speed 107 | 77 97 105 108 118 102 106 Slowest Speed 320 | 100 105 105 115 320 104 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 40 58 41 24 4 73 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . 4 Spaces Dug . | . . . . . . . Terrain Destroyed 19 | . . . . 19 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 19 | . . . . 19 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 2938 | 45 370 286 751 539 120 827 Wait 266 | 1 44 4 113 70 20 14 Move 2391 | 31 281 253 537 403 78 808 Hop . | . . . . . . . Pick Up 73 | 7 17 6 23 15 3 2 Fast Attach . | . . . . . . . Attach 22 | 4 3 . 4 5 6 . Detach 1 | . . . . . 1 . Swap 33 | 2 3 3 11 11 3 . Drop 49 | . 3 4 21 10 9 2 Fire 101 | . 19 16 41 25 . . Melee 1 | . . . . . . 1 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 12) 440 | -10/Materials | Entered Mines 762 | -10/Mines | Learned location of Storage (-9) 765 | -10/Mines | Discovered new exit (range 3) 768 | -10/Mines | Entered Materials 768 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1080 | -9/Materials | Build established: Scavenger-Gunner 1130 | -9/Materials | Discovered new exit (range 16) 1308 | -9/Materials | Discovered new exit (range 15) 1462 | -9/Materials | Build established: Gunner 1642 | -9/Materials | Entered another Materials area 1642 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1814 | -8/Materials | Garrison activated, responded to threat 2127 | -8/Materials | Discovered new exit (range 8) 2261 | -8/Materials | Build established: Scavenger-Tank 2311 | -8/Materials | Entered Factory 2311 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2395 | -7/Factory | Discovered new exit (range 15) 2430 | -7/Factory | Entered Lower Caves 2564 | -7/Lower Caves | Encountered a Warlord checkpoint 2677 | -7/Lower Caves | Build established: Mutant 3120 | -7/Lower Caves | Spotted B-75 Beast 3247 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3280 | -7/Lower Caves | Core integrity fell below 50% 3291 | -7/Lower Caves | Core integrity fell below 20% 3310 | -7/Lower Caves | Lost 3 parts (2n1w) 3310 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- >>Open Door Sealed Heavy Doors opened. 02931_ Dropped Pulse Rifle. 02933_ Acquired Mak. System Shield. 02983_ Acquired derelict log, extracted data. World map updated: -7/Factory. 02988_ Dropped Lyr. Light Armor Plating. 02988_ Acquired Lyr. Light Armor Plating. 03121_ Seismic Detector destroyed. 03121_ Flight Unit destroyed. 03154_ Imp. Terrain Scanner destroyed. 03172_ Cesium-ion Thruster destroyed. 03224_ Nuclear Core destroyed. 03247_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03264_ S-27 Virus destroyed. 03274_ Imp. Flight Unit destroyed. 03279_ Katana destroyed. A strange signal echoes through the caves. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????## ##???#####????????##### | | ????????????????????#### #??## ####???### | | ????????????????????# #?## ##??# | | ????????????????????# #??# #### | | ?????????????####???# #### ! | | ????????????## ##### ##" BB % #### | | ????????????# % BB ###### #??# | | ???????????## % % ####???# #?? | | ???????????# ### % ##????? ###?? | | ???????????#####?## ## % ;##????? ???? | | ??????????????????##########" !%#?????? ## ???? | | ???????????????????????????##Y ##???? #?# ##??? | | ??????????????????????????##;g #######??# #???? | | ?????????????????????????## ###???# #??? | | ?????????????????????????# ##??# ???? | | ????????????????????# ### % #??# ????? | | ????????????????????# @ #??# ????? | | ????????????????????## ##??# ????? | | ?????????????????????## #??? ????? | | ??????????????????????#### #??? ????? | | ?????????????????????????# ????? | | ?????????????????????????# ### ????? | | ?????????????????????????##########?? ??????? | | ?????????????????????????????????????? ??????? | | ??????????????????????????????????????? ??????? | | ???????????????????????????????????????? ???#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????? ??? | | ???????????????????????????????????????#?????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ?#????? | | ??????????????????????????????????????????????#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 10 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Challenges ------------ None Game ------ Seed ElectronKineticInjector Manual? 0 Play Time 01:03:45 Cumulative 31.8 hours Start 2024.03.09 @ 09:00:51 End 2024.03.09 @ 10:52:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 2 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf95a9fb-e412-44dc-ba9b-bd2ebc925433