Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 17:42:53 Player: Mountinlodge Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (162) 810 Value Destroyed (5506) 5506 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (809) 809 TOTAL SCORE: 12805 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 547 Aligned with FarCom 300 Friendly Fire -71 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 100/100 System Corruption 40% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Armor Integrity Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Angular Momentum Engine Enhanced Fission Core Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Armor Integrity Analyzer Improved Particle Charger Improved Weapon Cycler Improved Medium Armor Plating EM Disruption Field Force Field > --- WEAPON ----------- Wave Gun Variable Charge Gun Enhanced Force Rifle Enhanced Force Rifle > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Kinecellerator Improved Thermal Shield [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . Utility 5 | . . . 1 . . . 1 . . 1 . 2 . Weapon 2 | . . . 1 . . . . . . 1 . . . Parts Attached 270 | 6 6 7 15 4 1 15 21 10 50 39 12 64 20 Power 44 | 1 2 . 2 . . 2 . 3 12 6 1 13 2 Engine 26 | 1 . . 1 . . 1 . 2 8 6 . 6 1 Core 18 | . 2 . 1 . . 1 . 1 4 . 1 7 1 Reactor . | . . . . . . . . . . . . . . Propulsion 72 | 2 . 2 2 1 . 4 8 3 14 10 1 19 6 Treads 31 | 2 . 2 2 1 . 1 . . 4 10 . 9 . Leg 29 | . . . . . . 3 8 3 6 . . 5 4 Wheel 4 | . . . . . . . . . . . . 4 . Hover 6 | . . . . . . . . . 4 . . . 2 Flight 2 | . . . . . . . . . . . 1 1 . Utility 79 | 1 4 2 4 1 1 3 7 1 17 11 5 14 8 Device 36 | . . 1 . . . 1 2 1 6 8 2 11 4 Storage 7 | 1 1 . . . 1 . 1 . . 2 1 . . Processor 9 | . 1 . . 1 . 2 . . 1 1 2 1 . Hackware 3 | . . . . . . . . . 2 . . . 1 Protection 24 | . 2 1 4 . . . 4 . 8 . . 2 3 Artifact . | . . . . . . . . . . . . . . Weapon 75 | 2 . 3 7 2 . 6 6 3 7 12 5 18 4 Energy Gun 25 | . . . . . . . . . 3 6 1 13 2 Energy Cannon 3 | . . . . . . . . . . 3 . . . Ballistic Gun 20 | 2 . 2 7 2 . 4 . . 1 1 . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . Launcher 6 | . . 1 . . . . 3 1 . 1 . . . Special Weapon 7 | . . . . . . 1 2 1 . . . 1 2 Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon 6 | . . . . . . 1 1 . 3 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . 4 1 . Unidentified Prototypes 4 | . . 1 . . . . . . . 1 . 2 . Corrupted Parts 6 | . . . . . . . . . . . . 6 . System Corruption 35 | . . . . . . . . . . . . 35 . Parts Lost 58 | . . . 1 . . . 1 . 7 . 14 10 25 Power 6 | . . . . . . . . . 2 . 1 1 2 Propulsion 13 | . . . . . . . . . 2 . 4 1 6 Utility 25 | . . . 1 . . . 1 . 3 . 6 4 10 Weapon 14 | . . . . . . . . . . . 3 4 7 Highest Loss Streak 16 | . . . 1 . . . 1 . 2 . 14 6 16 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 92 100 98 100 100 100 97 99 96 99 78 86 84 Engine 5 | . 2 . 5 . . 10 . 5 10 12 9 4 1 Core 6 | . 9 14 5 11 11 . 9 8 3 . . 4 7 Treads 14 | . 28 28 22 22 22 7 . . 5 25 18 10 . Leg 8 | . . . . . . 14 27 29 18 . . 4 19 Device 9 | . . 1 1 . . 5 5 10 8 19 19 27 16 Storage 5 | . 14 14 11 11 11 5 2 . . 3 . . . Processor 7 | . . . . 8 11 16 15 7 6 . 6 7 7 Hackware 1 | . . . . . . . . . 3 6 . . . Protection 8 | . 8 12 19 13 11 5 9 11 9 2 . 2 8 Energy Gun 5 | . . . . . . . . . 2 20 14 14 13 Ballistic Gun 12 | . 28 20 29 33 33 25 . . . 1 . 2 . Launcher 1 | . . 7 2 . . . 4 . . 1 . . . Special Weapon 1 | . . . . . . 3 7 5 . . . . 4 Slashing Weapon 4 | . . . . . . 3 14 15 19 . 4 . . Naked Turns 2 | . . . . . . . . . . . 2 . . Heaviest Build 69 | 12 22 23 36 34 41 45 28 35 36 52 49 69 44 Greatest Support 120 | 40 40 40 40 40 40 40 54 72 80 120 120 120 71 Greatest Overweight (x) 6 | 1 . . . . 1 2 . . 3 . . 4 6 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 10 10 10 11 9 5 5 5 5 5 5 5 Most Carried 15 | 4 10 10 10 10 15 15 5 5 5 5 5 5 5 Average Carried 6 | 3 7 9 9 9 11 9 4 4 4 4 4 4 4 Final Capacity 15 | 8 10 10 10 10 15 5 5 5 5 5 5 5 5 Final Carried 15 | 4 9 10 10 10 15 5 5 5 5 5 5 5 4 Class Distribution -------------------- 26% | Scavenger-Gunner 16% | Scavenger-Skirmisher 13% | Scavenger-Gladiator 13% | Scavenger-Tank 12% | Mutant 8% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Matter Collected 4426 | 216 140 618 268 94 . 394 218 113 520 496 83 1021 245 Remotely . | . . . . . . . . . . . . . . Salvage Created 7496 | . 126 372 424 157 . 586 343 810 1688 1225 113 1225 427 Parts 336 | . 11 32 24 12 . 33 21 30 76 30 5 44 18 Haulers Intercepted 11 | . . . 1 . . . 2 2 5 . . 1 . Recyclers Shooed 3 | . . 1 . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 7 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Combat Hostiles Destroyed 134 | . 4 18 6 5 . 16 4 8 29 18 5 14 7 Melee 43 | . . . . . . 4 3 7 28 . 1 . . Guns 72 | . 4 9 6 5 . 12 . . 1 13 4 12 6 Cannons 5 | . . . . . . . . . . 3 . 2 . AOE 12 | . . 9 . . . . 1 1 . . . . 1 Classes Destroyed 15 | . 3 4 3 . . 1 1 1 2 . . . . Worker 4 | . . . . . . . 2 . . 1 . 1 . Builder 1 | . . . . . . . . 1 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 11 | . . . 1 . . . 2 2 5 . . 1 . Recycler 10 | . . 1 1 . . . . 4 . 2 . 2 . Watcher 6 | . 1 . . . . . 1 1 1 1 . . 1 Swarmer 39 | . 2 12 . 3 . 7 1 2 2 . 5 1 4 Grunt 58 | . 2 2 3 . . 8 1 6 14 13 . 6 3 Brawler 2 | . . . 1 . . . . . . 1 . . . Duelist 2 | . . . . . . 1 . . . . . 1 . Sentry 13 | . . . 2 2 . . 2 . 7 . . . . Demolisher 2 | . . 1 . . . . . . 1 . . . . Hunter 4 | . . . . . . . . . 2 . . 2 . Programmer 9 | . . . . . . . . . 1 4 . 4 . Assembled 5 | . . 3 . . . . . . 2 . . . . Best Kill Streak 7 | . 2 3 4 3 . 4 3 3 7 3 4 4 4 Combat Bots Only 7 | . 2 3 4 3 . 4 2 2 7 3 4 3 4 Max Kills in Single Turn 3 | . 1 3 1 1 . 2 1 1 1 1 1 2 1 Gunslinging 1 | . . . . . . 1 . . . . . 1 . Exploded 3 | . . 3 . . . . 1 1 . . . . 1 Melee 1 | . . . . . . 1 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Hostile Shots Fired 1289 | . 10 36 24 19 . 79 20 47 244 108 256 202 244 Missed 398 | . 5 9 7 5 . 17 4 14 76 31 90 41 99 Damage Taken 12529 | . 55 433 262 173 . 601 211 416 1494 1328 2077 2355 3124 Core 2300 | . . 114 44 . . 84 9 62 226 125 619 266 751 Absorbed by Shields 1165 | . . . . . . 78 12 105 438 10 193 329 . Ignored by Resistances 138 | . . . . . . . . . 47 . . 91 . Regen/Repaired (Parts) 306 | . 7 . 98 . . . . 168 33 . . . . Core Remaining (%) 65 | 100 . 54 . . . 68 98 . 58 . 12 . . Volleys Fired 236 | . 13 29 16 6 . 26 3 4 5 68 9 42 15 Largest 4 | . 2 2 3 3 . 3 1 1 3 4 3 4 3 Hottest 318 | . 40 40 69 69 . 69 36 36 173 308 223 318 185 Shots Fired 610 | . 26 51 41 18 . 78 3 4 14 189 26 122 38 Gun 549 | . 26 47 41 18 . 78 . . 14 153 26 109 37 Cannon 49 | . . . . . . . . . . 36 . 13 . Launcher 6 | . . 4 . . . . 1 1 . . . . . Special 6 | . . . . . . . 2 3 . . . . 1 Kinetic 247 | . 26 47 41 18 . 78 . . 5 13 . 19 . Thermal 280 | . . . . . . . . . 9 156 26 88 1 Explosive 6 | . . 4 . . . . 1 1 . . . . . Electromagnetic 71 | . . . . . . . . . . 20 . 15 36 Robot Hit Streak 10 | . 5 10 7 5 . 8 9 5 10 10 3 8 6 Robot Miss Streak 7 | . 4 4 2 1 . 3 1 . 7 5 5 3 4 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 17 | . 1 3 . 1 . 3 . . . 3 2 3 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . 1 1 1 1 Shots Hit Robots 553 | . 14 33 25 10 . 61 20 35 99 141 11 83 21 Core Hits 288 | . 7 27 13 7 . 29 9 15 49 73 5 38 16 Critical Kills 1 | . . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . 1 . . . . . 4 . Critical Strikes 35 | . . . . . . 1 3 5 11 6 1 8 . Burn 9 | . . . . . . . . . . 6 1 2 . Destroy 6 | . . . . . . 1 . . . . . 5 . Corrupt 1 | . . . . . . . . . . . . 1 . Sever 19 | . . . . . . . 3 5 11 . . . . Melee Attacks 198 | . . . . . . 11 22 46 112 1 . 6 . Impact 3 | . . . . . . . . 3 . . . . . Slashing 189 | . . . . . . 11 22 43 112 1 . . . Piercing 6 | . . . . . . . . . . . . 6 . Sneak Attacks 23 | . . . . . . . 5 10 7 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 31 | . . . . . . . 2 5 24 . . . . Damage Inflicted 14391 | . 200 734 355 146 . 1049 819 1569 3328 2852 252 2103 984 Guns 7214 | . 200 353 355 146 . 857 . . 250 2355 243 1811 644 Cannons 677 | . . . . . . . . . . 430 . 247 . Explosions 969 | . . 375 . . . . 68 209 . . . . 317 Melee 5458 | . . . . . . 190 751 1360 3078 67 . 12 . Ramming 73 | . . 6 . . . 2 . . . . 9 33 23 Kinetic 2604 | . 200 353 355 146 . 857 . . 59 243 . 391 . Thermal 4783 | . . . . . . . . . 191 2416 243 1592 341 Explosive 652 | . . 375 . . . . 68 209 . . . . . Electromagnetic 821 | . . . . . . . . . . 126 . 75 620 Impact 80 | . . . . . . . . 80 . . . . . Slashing 5366 | . . . . . . 190 751 1280 3078 67 . . . Piercing 12 | . . . . . . . . . . . . 12 . Highest Corruption 40 | . . . . . . . . . . 3 . 40 40 Average Corruption 24 | . . . . . . . . . . 1 . 35 40 Corruption Purged 3 | . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 157 | . . . . . . . . . . 11 . 91 55 Message Errors 34 | . . . . . . . . . . 3 . 21 10 Matter Fused 32 | . . . . . . . . . . 2 . 14 16 Heat Flow Errors 13 | . . . . . . . . . . . . 10 3 Energy Discharges 14 | . . . . . . . . . . . . 8 6 Parts Rejected 4 | . . . . . . . . . . 2 . 2 . Parts Fused 2 | . . . . . . . . . . 1 . . 1 Data Loss (minor) 16 | . . . . . . . . . . 1 . 12 3 Data Loss (major) 5 | . . . . . . . . . . 1 . 3 1 Misfires 5 | . . . . . . . . . . . . 3 2 Alerts 4 | . . . . . . . . . . 1 . 2 1 Misdirections 13 | . . . . . . . . . . . . 4 9 Weapon Failures 15 | . . . . . . . . . . . . 12 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 334 | . . . . . . . 41 188 26 33 . 1 45 Projectiles 33 | . . . . . . . . . . 33 . . . Explosions 52 | . . . . . . . . 7 . . . . 45 Melee 249 | . . . . . . . 41 181 26 . . 1 . Knockbacks 5 | . . . . . . . . 1 . . . 4 . Impact 2 | . . . . . . . . 1 . . . 1 . Kinetic 3 | . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . . . . . . . . 66 Shots 1 | . . . . . . . . . . . . . 1 Rammed 8 | . . 1 . . . 1 . . . . 2 1 3 Targets Rammed 11 | . . 1 . . . 1 . . . . 3 2 4 Kicked 1 | . . . . . . . . . . . . . 1 Crushed 2 | . . . . . . . . . . . 1 1 . Highest Temperature 640 | . 2 58 95 117 . 141 9 12 205 456 366 640 270 Average Temperature 124 | . 2 23 30 45 . 50 9 5 60 180 166 186 66 Received Heat Transfer 3325 | . 27 143 90 63 . 153 84 184 528 463 334 423 833 Effects 32 | . . . . . . . . . . 11 1 20 . Shutdowns 10 | . . . . . . . . . . 4 . 6 . Energy Bleed 5 | . . . . . . . . . . 2 . 3 . Interference 3 | . . . . . . . . . . . . 3 . Matter Decay 5 | . . . . . . . . . . 2 . 3 . Short Circuit 3 | . . . . . . . . . . 1 1 1 . Damage (minor) 3 | . . . . . . . . . . 2 . 1 . Damage (major) 3 | . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . 2 . 2 . . 4 Impact Corruptions 3 | . . . . . . . . 2 . . . 1 . Robots Melted 2 | . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . Parts Melted 23 | . . . . . . 1 . . 1 17 1 3 . Heat Transferred 9282 | . . . . . . . . . 448 5607 633 2257 337 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Peak Influence 433 | . 157 302 339 188 . 185 104 225 433 371 . 232 236 Initial 159 | . . 61 91 132 . . 27 24 33 159 . 151 71 Average 130 | . 97 164 270 56 . 90 56 89 181 207 . 144 101 Maximum Alert Level 2 | . . 1 1 . . . . 1 2 1 . 1 1 Low Security (%) 81 | 100 100 71 19 100 . 100 100 95 59 59 . 84 94 Level 1 17 | . . 28 80 . . . . 4 38 40 . 15 5 Level 2 . | . . . . . . . . . 2 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . . . . . . . 1 6 11 12 . 3 1 Investigation 12 | . . . . . . . . 3 4 4 . 1 . Extermination 7 | . . . . . . . . 1 1 4 . 1 . Reinforcement 11 | . . . . . . . 1 2 3 3 . 1 1 Assault 1 | . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 2 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Distress Signals 12 | . . . . . . . 2 1 2 1 . 3 3 Communications Jammed 18 | . . . . . . . . 18 . . . . . Distress Signals 18 | . . . . . . . . 18 . . . . . Times Spotted 234 | . 8 16 6 5 . 19 11 24 44 25 22 21 33 Peak Tracking Total 13 | . 2 3 4 3 . 5 2 3 6 5 13 5 8 Tactical Retreats 27 | . . . 2 . . 3 . 1 3 . 8 3 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Traps Triggered 5 | . . . . . . . . . 1 . . 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . Triggered 2 | . . . . . . 1 . . . 1 . . . Most Traps Carried 4 | . . . . 4 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Machines Disabled 12 | . . 7 . . . . . . 1 . . 4 . Max in Single Turn 4 | . . 4 . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . 1 1 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Machines Accessed 58 | . 3 . 1 1 5 . 6 7 14 11 . 4 6 Terminals 29 | . 1 . . 1 . . 3 3 9 6 . 1 5 Fabricators 2 | . . . . . . . . . . 1 . 1 . Repair Stations 7 | . 1 . 1 . . . 1 1 2 . . . 1 Recycling Units 9 | . 1 . . . . . 1 2 2 2 . 1 . Scanalyzers 4 | . . . . . . . 1 . . 2 . 1 . Garrison Access 2 | . . . . . . . . 1 1 . . . . Total Hacks 160 | . 7 . 5 1 11 . 25 22 41 26 . 11 11 Successful 95 | . 4 . 4 1 11 . 17 10 20 17 . 5 6 Failed 65 | . 3 . 1 . . . 8 12 21 9 . 6 5 Catastrophic 11 | . . . . . . . . 3 3 3 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . . . . . 1 . 1 1 9 2 . . 1 Terminals 74 | . 4 . . 1 . . 9 9 28 13 . 1 9 Fabricators 8 | . . . . . . . . . . 2 . 6 . Repair Stations 24 | . 2 . 5 . . . 2 6 7 . . . 2 Recycling Units 18 | . 1 . . . . . 2 5 5 2 . 3 . Scanalyzers 22 | . . . . . . . 12 . . 9 . 1 . Garrison Access 3 | . . . . . . . . 2 1 . . . . Terminal Hacks 44 | . 1 . . 1 11 . 4 2 13 6 . 1 5 Record 22 | . . . . 1 10 . . 1 4 4 . . 2 Robot Analysis 2 | . . . . . . . 1 . 1 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Open Door 3 | . . . . . . . . . 1 . . . 2 Open DSF 2 | . . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . 1 . . . . Alert Level 4 | . . . . . . . 1 . 2 . . . 1 Unreport Threat 3 | . . . . . . . . . 3 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 1 . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . 2 . Load Schematic 2 | . . . . . . . . . . 1 . 1 . Build 2 | . . . . . . . . . . 1 . 1 . Repair Station Hacks 17 | . 2 . 4 . . . 1 6 3 . . . 1 Scan Component 10 | . 1 . 2 . . . 1 3 2 . . . 1 Repair 7 | . 1 . 2 . . . . 3 1 . . . . Recycling Unit Hacks 10 | . 1 . . . . . 2 1 3 1 . 2 . Report Inventory 6 | . 1 . . . . . 1 1 2 . . 1 . Retrieve Components 4 | . . . . . . . 1 . 1 1 . 1 . Scanalyzer 18 | . . . . . . . 10 . . 8 . . . Insert Component 9 | . . . . . . . 5 . . 4 . . . Analyze 9 | . . . . . . . 5 . . 4 . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 47 | . 3 . . 1 . . 5 7 13 11 . 3 4 Full Trace Events 12 | . . . . . . . . 3 4 4 . 1 . Feedback Events 1 | . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 4 . . 3 . . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 190 | . . . . . . . . . . 95 . 95 . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . Parts Repaired 7 | . 1 . 2 . . . . 3 1 . . . . Time 288 | . 38 . 70 . . . . 158 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . 2 . 3 10 . 1 . Parts Scanalyzed 8 | . . . . . . . 5 . . 3 . . . Part Schematics Acquired 7 | . . . . . . . 4 . . 3 . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Total Allies 26 | . . . . 3 . . 2 4 10 . 1 . 6 Largest Group 10 | . . . . 3 3 3 1 3 10 . 1 . 4 Highest-Rated Group 173 | . . . . 40 40 40 21 87 173 . 135 . 105 Highest-Rated Ally 135 | . . . . 16 16 16 21 37 29 . 135 . 31 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 139 | . . . . . . 8 6 34 55 . 1 . 35 Total Damage 2338 | . . . . . . 120 57 552 753 . 365 . 491 Kills 23 | . . . . . . . . 7 8 . 3 . 5 Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Field Lobotomies 5 | . . . . . . . 2 3 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Robot Analysis Total 2 | . . . . . . . 1 . 1 . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 3 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Turns Passed 14572 | 147 355 976 391 1181 1913 1485 853 1282 1424 1780 613 1402 770 Spaces Moved 8240 | 72 163 538 153 704 1076 851 475 826 767 869 579 602 565 Core 148 | 10 . . . . . . . . . . 113 . 25 Treads 4462 | 62 163 538 153 704 1076 182 . . 120 869 246 349 . Legs 3110 | . . . . . . 669 475 826 460 . . 160 520 Wheels 20 | . . . . . . . . . . . . 20 . Hover 207 | . . . . . . . . . 187 . . . 20 Flight 293 | . . . . . . . . . . . 220 73 . Fastest Speed 40 | 50 160 160 160 160 160 120 110 120 52 160 40 40 50 Average Speed 145 | 148 160 160 160 160 177 152 118 120 119 168 92 175 118 Slowest Speed 350 | 160 160 160 160 160 240 260 120 120 250 170 160 320 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 31 98 9 100 93 98 35 16 92 20 68 11 71 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 . 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 2 . 1 . . . . 4 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 74 | . . 48 . . . . 8 4 . . . 7 7 Melee . | . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . . 7 . AOE 67 | . . 48 . . . . 8 4 . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Fac Ext Total 10110 | 109 231 605 267 751 1082 967 735 1053 1144 1048 633 853 632 Wait 863 | 28 38 18 71 17 . 22 197 171 189 26 12 73 1 Move 8227 | 71 162 537 152 703 1075 850 474 825 766 868 578 601 565 Hop . | . . . . . . . . . . . . . . Pick Up 108 | 4 8 7 3 9 4 15 5 5 14 12 9 11 2 Fast Attach 128 | 6 2 . 3 1 . 4 6 2 26 15 6 44 13 Attach 44 | . . . 3 . . 3 3 3 8 6 6 8 4 Detach 17 | . . . 2 . . . 3 . 2 1 2 6 1 Swap 98 | . 4 7 9 3 1 8 12 5 16 18 . 12 3 Drop 199 | . 4 6 8 12 2 26 13 3 40 33 8 36 8 Fire 236 | . 13 29 16 6 . 26 3 4 5 68 9 42 15 Melee 150 | . . . . . . 11 19 35 78 1 . 6 . Ram 3 | . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . 1 Crush 7 | . . 1 . . . 1 . . . . 3 2 . Escape Stasis 4 | . . . . . . . . . . . . . 4 Rewire 3 | . . . . . . . . . . . . . 3 Trap 1 | . . . . . . 1 . . . . . . . Miscellaneous 21 | . . . . . . . . . . . . 12 9 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Fac) -5/Factory -5/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Repaired Lgt. Nuclear Core 310 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 10) 436 | -10/Materials | Identified exit to Mines 503 | -10/Materials | Entered Mines 504 | -10/Mines | Assembled infested the area 905 | -10/Mines | Discovered new exit (range 5) 1044 | -10/Mines | Learned location of 2 exits from Materials 1343 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1347 | -10/Mines | Found Prototype Device 1348 | -10/Mines | Identified Exp. Sensor Array 1445 | -10/Mines | Discovered new exit (range 10) 1479 | -10/Mines | Entered Materials 1479 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1480 | -9/Materials | Identified exit to Mines 1480 | -9/Materials | Identified exit to Materials 1527 | -9/Materials | Discovered exit to Mines (range 13) 1762 | -9/Materials | Repaired Lgt. Nuclear Core 1812 | -9/Materials | Repaired Hvy. Assault Rifle 1870 | -9/Materials | Entered Mines 1886 | -9/Mines | Learned Materials trap positions 2022 | -9/Mines | Found a hidden stash of uninstalled traps 2056 | -9/Mines | Discovered exit to Materials (range 6) 2110 | -9/Mines | Build established: Scavenger-Tank 2428 | -9/Mines | Build established: Scavenger-Gunner 2816 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2827 | -9/Mines | Discovered exit to Materials (range 3) 2846 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2848 | -9/Mines | Discovered new exit (range 5) 3051 | -9/Mines | Entered Exiles 3051 | -9/Exiles | Accompanied by 3 allies 3080 | -9/Exiles | Discovered new exit (range 14) 3136 | -9/Exiles | Met 8R-AWN 3159 | -9/Exiles | Met EX-HEX 3232 | -9/Exiles | Met EX-BIN 3269 | -9/Exiles | Aligned with FarCom system 3271 | -9/Exiles | Given EX-Vault access code 3381 | -9/Exiles | Opened EX-Vault 3431 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3487 | -9/Exiles | Met EX-DEC 3506 | -9/Exiles | Learned location of Zion (-6) 3612 | -9/Exiles | Visited The Gauntlet 4153 | -9/Exiles | Found Field Lobotomy Kit 4323 | -9/Exiles | Discovered new exit (range 11) 4964 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4964 | -9/Exiles | Entered Mines 4964 | -8/Mines | Accompanied by 3 allies 5005 | -8/Mines | Lost 3 allies 5077 | -8/Mines | Discovered exit to Materials (range 5) 5218 | -8/Mines | Discovered exit to Materials (range 12) 5255 | -8/Mines | Build established: Scavenger-Skirmisher 6203 | -8/Mines | Build established: Scavenger-Mutant 6449 | -8/Mines | Entered Materials 6449 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6450 | -8/Materials | Loaded intel: 10 trap records 6866 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 6974 | -8/Materials | Assimilated H-55 Commando with FLK Orb 7048 | -8/Materials | Build established: Scavenger-Gladiator 7262 | -8/Materials | Discovered new exit (range 15) 7302 | -8/Materials | Entered Factory 7302 | -7/Factory | Accompanied by 1 ally 7302 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7459 | -7/Factory | Assimilated G-50 Soldier with FLK Orb 7861 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 8214 | -7/Factory | Discovered new exit (range 8) 8281 | -7/Factory | Hacker 4a assimilated hostile W-25 Informer 8355 | -7/Factory | Build established: Gladiator 8358 | -7/Factory | Repaired Broken Lgt. Angular Momentum Engine 8403 | -7/Factory | Repaired Imp. Carbon-fiber Leg 8410 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 8446 | -7/Factory | Lost 3 allies 8477 | -7/Factory | Repaired Imp. Carbon-fiber Leg 8584 | -7/Factory | Entered Storage 8791 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8812 | -7/Storage | Identified exit to Factory 8820 | -7/Storage | Garrison activated, responded to threat 8866 | -7/Storage | Lost 3 allies 8868 | -7/Storage | Assembled infested ambush trap array 8918 | -7/Storage | Lost 7 allies 9189 | -7/Storage | Build established: Scavenger-Gladiator 9199 | -7/Storage | Repaired Imp. Shield Generator 9658 | -7/Storage | Destroyed 7 combat bots 10008 | -7/Storage | Entered Factory 10008 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10067 | -6/Factory | Build established: Scavenger-Skirmisher 11552 | -6/Factory | Cargo convoy interrupted 11711 | -6/Factory | Discovered new exit (range 5) 11788 | -6/Factory | Entered Lower Caves 11804 | -6/Lower Caves | Learned Factory emergency access door positions 11942 | -6/Lower Caves | Spotted B-75 Beast 12070 | -6/Lower Caves | Build established: Scavenger-Tank 12171 | -6/Lower Caves | Identified exit to Lower Caves 12184 | -6/Lower Caves | Attracted the attention of an 0b10 base 12238 | -6/Lower Caves | Core integrity fell below 50% 12268 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12271 | -6/Lower Caves | Core integrity fell below 20% 12298 | -6/Lower Caves | Lost 14 parts (1p4n6u3w) 12390 | -6/Lower Caves | 99-TNT showed up to help 12392 | -6/Lower Caves | 99-TNT revealed a hidden path 12401 | -6/Lower Caves | Entered Factory 12401 | -5/Factory | Evolved 2 slots: Utility x2 12468 | -5/Factory | System corruption reached 10% 12479 | -5/Factory | System corruption reached 30% 13266 | -5/Factory | Fabricated Lgt. Angular Momentum Engine? 13396 | -5/Factory | Lost 6 parts (1p3u2w) 13624 | -5/Factory | Build established: Scavenger-Gunner 13797 | -5/Factory | Discovered new exit (range 5) 13803 | -5/Factory | Entered Extension 13937 | -5/Extension | Spotted B-75 Beast 14110 | -5/Extension | Rescued a captive Derelict 14111 | -5/Extension | Rescued a captive Derelict 14255 | -5/Extension | Energy Cycler disabled 14255 | -5/Extension | Rescued a captive Derelict 14256 | -5/Extension | Rescued a captive Derelict 14256 | -5/Extension | Rescued a captive Derelict 14259 | -5/Extension | Rescued a captive Derelict 14358 | -5/Extension | Build established: Scavenger-Tank 14380 | -5/Extension | Spotted B-75 Beast 14398 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14420 | -5/Extension | Lost 3 allies 14433 | -5/Extension | Lost 8 parts (1p2n2u3w) 14514 | -5/Extension | Core integrity fell below 50% 14565 | -5/Extension | Core integrity fell below 20% 14573 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 14556_ Slammed into G-50 Soldier. 14558_ Slammed into G-67 Veteran. 14558_ Imp. Sensor Array broken. 14558_ Destabilizing: Short circuit. 14558_ Imp. Remote Datajack destroyed. 14560_ Slammed into G-50 Soldier. 14561_ Slug penetrates G-67 Veteran. 14562_ System corrupted: Heat flow error (+260). 14564_ Penetrated by Slug. 14564_ Broken Imp. Sensor Array destroyed. 14567_ Penetrated by Slug. 14568_ Slug penetrates Wall. 14570_ Attempting to rewire Y2-J34(g). 14570_ Penetrated by Slug. 14571_ Attempting to rewire Y2-J34(g). 14571_ Penetrated by Slug. 14572_ Attempting to rewire Y2-J34(g). 14572_ Y2-J34(g) rewired. [Achievement: A New Friend] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | "#####???????????????????????????????????????????? | | =#???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #??????###??????????????????????????????????? | | #??????# #??????????????????????????????????? | | #??????# ##?????????????????????????????????? | | ######??????# T#?????????????????????????????????? | | ####??????### "######????????????????????????????? | | #T"####???# #????????????????????????????? | | # "##T##### ^ #????????????????????????????? | | !! #????????????????????????????? | | Y^g%! #??########??????????????????? | | gg #??# * #??????????????????? | | g #### Y #??????????????????? | | ;#;# Y * +??????????????????? | | %!% ;=@gg #??????????????????? | | ###T###### ######### g l #??????????????????? | | ??###????# #???????# ] #??????????????????? | | ?????????#######???????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 38 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: TH 25 Resistance: EX 25 Resistance: EM 25 Power Shielding 33 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 5 Launcher Accuracy 30 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 45 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Energy Well | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Error 47 I Survived The Infestation Just Browsing Slippery One Total Silence Challenges ------------ None Game ------ Seed TripodSurveybotScanner Manual? 0 Play Time 03:41:13 Cumulative 27.7 hours Start 2024.05.19 @ 19:57:14 End 2024.05.25 @ 17:42:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2a9b31e-5b04-45a3-8eb8-28939cdfe237