Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.11 @ 23:04:21 Player: MTF Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (499) 2495 Value Destroyed (26397) 26397 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (24345) 24345 TOTAL SCORE: 65897 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5758 Follower Combat Kills 1111 Entered Garrisons 600 Used RIF Installer 1500 Network Hubs Disabled 200 Aligned with FarCom 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -3524 Cogmind --------- Core Integrity 964/1600 Matter 300/300 Energy 365/380 System Corruption 93% Temperature Cool (8) Movement Treading (147) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (10) -- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (4) ------ Experimental Coolant Injector High-capacity Storage Unit Advanced Kinecellerator AEGIS Remote Shield > --- WEAPON (7) ------- (None) > --- INVENTORY (12) --- Experimental Cooling System Experimental Matter Compressor (500) Experimental Matter Compressor (111) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit AEGIS Remote Shield > --- WEAPON ----------- Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Zero-point Reactor Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Coolant Injector Experimental Matter Compressor Experimental Weapon Cycler Long-range Tractor Beam Fusion Bomb Launcher [Rating: 246] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Improved KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Graviton Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . . 4 . . . . . 2 . . . . 2 . . 2 . . 2 2 . Power 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Propulsion 8 | . . . . . . . 2 . . . . . 2 . . . . . 2 . . . . . . . 2 . . . . . Utility 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 2 . Parts Attached 447 | . 21 2 24 1 . . 14 2 22 22 3 . 21 43 13 9 2 2 16 3 11 12 3 32 8 2 10 30 1 26 9 83 Power 42 | . 2 1 1 . . . 1 . 2 3 . . 4 4 1 1 . . . . 2 1 . 2 . . 1 2 . 7 . 7 Engine 12 | . 2 1 . . . . 1 . 1 3 . . 2 2 . . . . . . . . . . . . . . . . . . Core 10 | . . . 1 . . . . . 1 . . . 2 2 . 1 . . . . 2 . . 1 . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 2 . 7 . 7 Propulsion 89 | . 3 1 5 . . . 7 . 2 11 . . 8 13 4 . . . 2 . 1 1 . 8 . . 2 4 . 6 . 11 Treads 89 | . 3 1 5 . . . 7 . 2 11 . . 8 13 4 . . . 2 . 1 1 . 8 . . 2 4 . 6 . 11 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 110 | . 4 . 8 1 . . 2 . 7 . 1 . 2 1 1 6 2 . 2 . 2 7 . 6 7 2 5 5 . 8 3 28 Device 87 | . . . 2 1 . . 1 . 6 . . . 1 1 1 5 . . 2 . 2 5 . 6 7 2 4 4 . 7 3 27 Storage 16 | . 4 . 3 . . . 1 . . . . . . . . 1 2 . . . . 2 . . . . . 1 . 1 . 1 Processor 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Hackware 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 206 | . 12 . 10 . . . 4 2 11 8 2 . 7 25 7 2 . 2 12 3 6 3 3 16 1 . 2 19 1 5 6 37 Energy Gun 6 | . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Energy Cannon 59 | . 3 . 6 . . . 3 1 3 . . . 2 4 . . . . . . . . . 2 . . . 8 1 3 5 18 Ballistic Gun 67 | . 2 . . . . . . . 3 4 . . 5 7 2 2 . . 6 2 4 1 1 10 1 . 1 8 . 1 . 7 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 55 | . 5 . 3 . . . . 1 4 2 1 . . 7 4 . . 2 5 1 2 1 2 3 . . 1 3 . 1 1 6 Special Weapon 5 | . . . . . . . . . . . . . . 3 . . . . 1 . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 1 . 1 2 1 . . 4 . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 36 | . . . 2 . . . . . 1 1 . . . . 3 2 . . . . . 4 . 1 . . . 5 . 2 . 15 Parts Lost 58 | . 1 . 1 . . . 1 . 2 1 . . . 6 . . . . 4 . 3 . . 6 . . . 3 . . 1 29 Power 7 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . 3 Propulsion 12 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 . . . 7 Utility 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . 1 Weapon 35 | . . . 1 . . . 1 . 1 1 . . . 4 . . . . 3 . 1 . . 3 . . . 1 . . 1 18 Highest Loss Streak 8 | . 1 . 1 . . . 1 . 1 1 . . . 2 . . . . 2 . 2 . . 3 . . . 2 . . 1 8 Average Slot Usage (%) 86 | . 98 100 99 99 100 100 100 100 99 98 100 100 99 99 85 79 80 80 74 75 74 75 76 77 78 78 76 76 72 73 79 74 Engine 2 | . 13 14 3 . . . 3 9 8 8 9 9 6 3 6 . . . . . . . . . . . . . . . . . Core 4 | . . . 7 11 11 11 5 . . . . . 6 8 . 5 6 6 5 5 8 9 5 5 5 5 4 . . . . . Reactor 4 | . . . . . . . . . . . . . . . 5 6 6 6 5 5 . 1 5 5 5 5 4 8 4 12 16 14 Treads 25 | . 15 28 22 22 22 22 36 36 36 35 36 36 39 39 25 20 20 20 23 23 23 23 23 20 21 21 23 24 28 21 20 19 Device 7 | . . . 11 10 11 11 10 18 17 18 16 9 5 6 6 5 6 6 4 5 4 4 5 4 5 5 4 3 4 4 4 10 Storage 14 | . 27 28 22 22 22 22 18 18 18 18 18 18 13 13 13 13 13 13 11 11 11 11 11 10 10 10 9 9 9 8 8 5 Hackware 3 | . . . . . . . . . . . 1 9 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 . Protection 1 | . . . 9 11 11 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . 9 14 20 11 11 11 16 16 8 8 . . 1 . . . . . . . . . . . . . . 3 15 17 23 9 Ballistic Gun 10 | . 9 . . . . . . . 8 9 8 . 13 10 2 19 20 9 11 9 13 11 13 25 21 26 22 18 4 3 4 6 Launcher 3 | . . 14 1 11 11 11 . 1 . . 7 9 2 4 14 . . 9 3 5 2 1 3 . 4 . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 225 | 10 33 36 53 53 53 53 55 57 57 57 57 50 70 80 87 87 108 108 108 108 109 128 128 138 123 123 136 174 140 194 220 225 Greatest Support 415 | 20 40 40 46 46 46 46 89 83 83 83 80 80 120 143 240 240 240 240 320 320 320 320 310 315 295 295 365 360 290 375 360 415 Greatest Overweight (x) 25 | . 1 . 1 1 1 1 . . . . . . . . . 25 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . 14 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 11 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 Most Carried 20 | 6 12 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 17 16 20 17 20 20 20 20 20 20 20 20 18 20 20 20 Average Carried 16 | 6 9 13 14 15 15 16 15 16 15 15 16 16 15 15 15 15 16 16 17 16 19 19 19 18 19 19 19 19 17 19 19 12 Final Capacity 20 | 6 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 12 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 17 17 20 20 20 19 20 20 20 18 17 20 20 20 Class Distribution -------------------- 32% | Mutant 16% | Scavenger-Mutant 12% | Scavenger-Skirmisher 6% | Generator-Mutant 6% | Hauler-Skirmisher 5% | Hauler-Mutant 4% | Skirmisher 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Skirmisher | -6/Factory Mutant | -6/Extension Commander-Skirmisher | -6/Cetus Scavenger-Skirmisher | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Tank | -4/Upper Caves Hauler-Skirmisher | -3/Research Hauler-Mutant | -3/Armory Hauler-Mutant | -3/Lab Generator-Mutant | -2/Research Generator-Skirmisher | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Matter Collected 17795 | 204 346 30 255 54 . 3 234 72 404 386 113 46 354 1541 200 331 563 262 433 95 548 400 329 2398 176 264 212 880 . 700 266 5696 Remotely 3066 | . . . . . . . . . . . . . . . . . . . . . . . . . 55 . . . . . . 3011 Salvage Created 27853 | 76 972 . 550 . . 17 651 204 707 956 155 . 435 2210 514 781 1075 795 1227 193 1286 230 396 2624 70 30 274 632 . 586 1292 8915 Parts 1202 | 1 44 . 49 . . 1 30 10 32 65 14 . 22 92 17 45 46 24 59 7 42 17 24 117 5 1 16 26 . 29 73 294 Haulers Intercepted 18 | . 2 . 2 . . . . . 3 6 . . 2 . . . 1 . . . . . . . . . . . . 2 . . Recyclers Shooed 21 | . 2 . 1 . . . . . 1 3 . . 1 1 . . 2 . 4 . . . . 3 . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . . . . . . . . . . . . 1 28 15 12 . 7 . . . . . . . Prevented 22 | . . . . . . . . . . . . . . . . . . . . 2 12 . 8 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Combat Hostiles Destroyed 375 | . 13 . 16 . . 4 12 5 10 13 10 . 4 21 6 1 16 15 9 5 22 . 8 35 1 . 5 9 . 4 21 110 Melee 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guns 114 | . 4 . . . . . . . 7 7 2 . 4 7 . 1 16 5 4 . 14 . 3 22 1 . 2 1 . 1 4 9 Cannons 62 | . 2 . 4 . . . 7 3 . 4 . . . . . . . . . . . . . 2 . . . 3 . 1 11 25 AOE 143 | . 7 . 11 . . 3 4 2 3 2 8 . . 9 1 . . 8 4 5 6 . 4 11 . . 3 4 . . 6 42 Classes Destroyed 21 | 1 5 . 3 . . . 1 1 . . . . 1 1 . 1 . 1 . . 1 . . . . 1 . . . . . 4 Worker 23 | . . . 2 . . 1 1 . . 1 . . 1 3 . . . . 5 . . . . 1 . . . . . 1 1 6 Builder 20 | . . . 1 . . . . . . . . . . 4 . . 3 . 3 . . . . 8 . . . . . 1 . . Hauler 18 | . 2 . 2 . . . . . 3 6 . . 2 . . . 1 . . . . . . . . . . . . 2 . . Recycler 21 | 1 6 . 1 . . . . . . . . . . 6 . . . . 4 . . . . 3 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . 1 . . . . . . . . . . . . 1 . 1 2 . 1 . . . . . . . . . . . . 2 Watcher 24 | . 3 . . . . . 3 . 3 1 . . . 1 2 . . . 2 . . . . 3 . . 1 . . . 2 3 Swarmer 92 | . 6 . 11 . . 4 4 . . 3 10 . . 3 . . 4 4 4 5 4 . 5 10 . . 4 . . . 10 1 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 136 | . 7 . . . . . 5 4 8 3 . . . 7 . . 7 8 1 . 14 . . 6 . . . 5 . 1 1 59 Brawler 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 3 Duelist 12 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 . . . 8 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 37 | . . . 5 . . . 2 . 1 7 . . 1 5 . 1 5 . 1 . 1 . . 3 1 . 1 . . 1 . 2 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 29 | . . . . . . . 1 . 1 . . . 1 4 . . . 2 2 . . . 2 7 . . . . . . 2 7 Programmer 32 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 8 . . . 2 . 2 8 9 Behemoth 4 | . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Enhanced Q-Series 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 43 | 1 7 . 7 . . 3 6 3 4 3 4 . 1 8 5 1 6 6 10 5 5 . 5 11 1 . 4 5 . 4 13 43 Combat Bots Only 42 | . 3 . 4 . . 3 4 3 4 2 4 . 1 4 4 1 5 6 4 5 5 . 5 7 1 . 4 5 . 3 13 42 Max Kills in Single Turn 8 | 1 2 . 4 . . 2 2 1 2 3 3 . 1 3 2 2 2 3 7 3 2 . 1 3 1 1 1 3 . 2 3 8 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . Exploded 8 | . 2 . 4 . . 2 2 1 1 1 3 . . 3 1 . . 3 2 3 2 . 1 3 . . 1 3 . . 3 8 Melee 1 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Damage Taken 32930 | . 528 . 342 . . 18 371 235 610 204 75 . 98 2301 116 33 884 293 826 73 1252 . 1051 3889 24 . 102 2426 . 152 1970 15057 Core 1608 | . 95 . 8 . . . 35 22 115 12 20 . 19 148 13 . 61 20 43 . 30 . 72 167 . . . 92 . . 53 583 Absorbed by Shields 11713 | . . . . . . . 18 21 72 66 . . . 10 61 34 . . . . . . 453 119 26 . 85 90 . . . 10658 Reduced by Siege Mode 2937 | . . . . . . . . . . . . . . . . . 35 25 45 . 136 . 152 227 . . 8 124 . . 330 1855 Core Remaining (%) 80 | 100 . 62 . . . 98 . . . . . 62 . . . . . 69 . . . . 85 . . 85 . . 85 100 . 60 Volleys Fired 1059 | 4 57 . 28 . . 4 35 15 29 35 18 . 12 93 5 19 57 21 40 6 42 17 25 114 10 . 8 32 . 21 42 270 Largest 7 | 2 2 . 2 . . 1 2 2 2 2 1 . 3 3 3 3 3 3 3 2 3 1 3 5 4 . 5 5 . 3 4 7 Hottest 600 | 60 80 . 112 . . 36 112 112 112 84 36 . 146 141 240 105 105 105 105 70 106 20 107 213 134 . 169 600 . 273 333 570 Shots Fired 2427 | 8 102 . 46 . . 4 61 17 50 60 18 . 34 167 13 57 148 46 84 7 107 17 65 386 22 . 23 66 . 31 97 691 Gun 1358 | 8 73 . . . . . . . 35 35 11 . 29 88 1 57 148 32 73 2 92 . 56 369 21 . 19 21 . 6 30 152 Cannon 782 | . 18 . 39 . . . 57 13 12 22 . . 5 8 . . . . . . . . . 8 . . . 37 . 25 64 474 Launcher 230 | . 11 . 7 . . 4 4 4 3 3 7 . . 34 12 . . 14 8 5 15 . 9 9 1 . 4 8 . . 3 65 Special 57 | . . . . . . . . . . . . . . 37 . . . . 3 . . 17 . . . . . . . . . . Kinetic 1502 | 4 19 . . . . . . . 35 35 11 . 29 88 . 57 148 32 73 2 92 . 56 369 21 . 19 21 . 6 30 355 Thermal 327 | . . . . . . . . . . . . . 2 . 1 . . . . . . 17 . . . . . 37 . 13 43 214 Explosive 52 | . 11 . 7 . . 4 4 4 3 . . . . . . . . . . . . . . . . . . 1 . . . 18 Electromagnetic 506 | 4 72 . 39 . . . 57 13 12 25 7 . 3 42 12 . . 14 8 5 15 . 9 17 1 . 4 7 . 12 24 104 Robot Hit Streak 63 | 1 7 . 16 . . . 15 10 9 18 5 . 17 32 5 17 26 34 37 2 29 46 16 19 11 . 12 25 . 13 29 63 Robot Miss Streak 7 | 7 4 . 3 . . . 1 1 5 6 5 . 3 6 . 1 3 1 1 1 2 . 1 3 1 . 2 1 . 2 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . . 1 . . . . . . 1 1 Secondary Targets 10 | . . . . . . . . . . . . . . . . . 2 . . . 3 . . 5 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . Shots Hit Robots 1717 | 1 59 . 31 . . . 46 10 43 46 9 1 25 132 3 45 90 29 58 3 80 17 53 221 12 . 15 37 . 16 74 561 Core Hits 1241 | 2 34 1 25 . . 5 26 10 47 45 13 . 38 129 19 23 34 25 35 7 46 5 13 106 3 2 11 24 . 14 49 450 Critical Hits 127 | . 1 . 1 . . . . . . . . . . . . 14 15 2 17 2 12 7 12 22 . . . . . 1 2 19 Critical Kills 30 | . . . . . . . . . . . . . . . . 6 3 1 6 1 4 1 . 4 . . . . . 1 1 2 Critical Parts Destroyed 67 | . 1 . 1 . . . . . . . . . . . . 4 12 1 10 1 6 1 1 17 . . . . . . 1 11 Melee Attacks 26 | . . . . . . . 3 . 7 5 1 1 3 6 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . 3 . 7 5 1 1 3 6 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77599 | 17 1698 6 1470 11 . 294 1272 584 1269 1447 611 85 679 3893 1383 1479 2433 1535 2956 516 2890 317 1665 6906 149 134 641 2297 . 792 3735 34435 Guns 22507 | 17 477 . . . . . . . 505 494 66 . 594 1662 . 1474 2159 698 1599 103 1835 . 1301 5545 149 . 362 304 . 106 479 2578 Cannons 24380 | . 376 . 658 . . . 995 172 269 408 . . 59 131 . . . . . . . . . 166 . . . 1228 . 505 2258 17155 Explosions 29209 | . 845 . 780 . . 257 277 412 495 397 545 . . 2012 1383 . 234 837 1279 413 1055 . 364 1074 . . 236 765 . . 885 14664 Melee 283 | . . . . . . . . . . 110 . 85 . 88 . . . . . . . . . . . . . . . . . . Ramming 903 | . . 6 32 11 . 37 . . . 38 . . 26 . . 5 40 . 78 . . . . 121 . 134 43 . . 181 113 38 Kinetic 30203 | 17 80 . . . . . . . 505 494 66 . 594 1662 . 1474 2159 698 1599 103 1835 . 1301 5545 149 . 362 304 . 106 479 10671 Thermal 19830 | . 157 . 58 . . . 150 . 79 265 89 . 36 127 225 . . . 691 123 154 317 53 371 . . . 1600 . 98 2142 13095 Explosive 4756 | . 688 . 722 . . 257 127 412 416 . . . . . . . . . 70 . . . . . . . . . . . . 2064 Electromagnetic 21624 | . 773 . 658 . . . 995 172 269 540 456 . 23 2016 1158 . 234 837 518 290 901 . 311 869 . . 236 393 . 407 1001 8567 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 283 | . . . . . . . . . . 110 . 85 . 88 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 93 | . 1 1 2 2 2 2 . . 1 1 1 1 . 3 3 3 2 2 1 1 1 1 . 7 7 7 . 8 8 . 16 93 Average Corruption 7 | . 1 1 2 2 2 2 . . 1 1 1 1 . 2 3 2 2 2 1 1 1 1 . 5 7 7 . 4 8 . 15 37 Corruption Purged 4 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . Effects 732 | . 4 4 3 10 6 13 . . 2 4 2 . . 15 3 9 1 4 . 1 3 . . 61 22 3 . 4 1 . 40 517 Message Errors 93 | . 2 3 2 6 2 5 . . 1 2 1 . . 5 1 3 . 3 . 1 1 . . 9 9 . . . . . 5 32 Matter Fused 60 | . . . . . . . . . . . . . . . . 2 . . . . . . . 10 7 . . 1 . . 6 34 Heat Flow Errors 36 | . . . 1 2 1 2 . . . . . . . 3 2 . 1 1 . . . . . 6 . 1 . . 1 . 2 13 Energy Discharges 39 | . 1 1 . . 2 2 . . . . 1 . . 2 . 1 . . . . . . . 5 1 1 . 1 . . 1 20 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Data Loss (minor) 40 | . . . . 2 1 4 . . 1 2 . . . 2 . 3 . . . . 1 . . 5 2 1 . 1 . . 4 11 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 6 Misfires 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 7 Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Misdirections 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 32 Targeting Errors 331 | . 1 . . . . . . . . . . . . 3 . . . . . . 1 . . 17 1 . . . . . 13 295 Weapon Failures 71 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . 1 . . 3 61 Overload Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 2024 | . 50 . 16 . . 47 7 18 5 76 21 55 . 58 . . 48 4 298 3 4 15 3 117 . 6 . 39 . 51 331 752 Projectiles 605 | . . . 10 . . . 7 . 5 . . . . . . . . . . . . 15 . . . . . . . . 98 470 Explosions 1159 | . 50 . 6 . . 47 . 18 . 6 21 . . 58 . . 43 4 280 3 4 . 3 91 . . . 39 . . 204 282 Melee 260 | . . . . . . . . . . 70 . 55 . . . . 5 . 18 . . . . 26 . 6 . . . 51 29 . Knockbacks 47 | . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . 1 . 1 . . . 1 . 40 Impact 8 | . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . 1 . 1 . . . 1 . 1 Kinetic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 891 | . 126 . 90 . . . . 44 . . . . . 72 . . 86 . 89 . 37 . . . . . 18 79 . . 90 160 Shots 39 | . 5 . 2 . . . . 1 . . . . . 4 . . 1 . 4 . 3 . . . . . 1 1 . . 5 12 Rammed 68 | . . 1 5 1 . 5 . . . 2 . . 3 . . 1 3 . 4 . . . . 7 . 20 1 . . 3 2 10 Targets Rammed 76 | . . 1 5 1 . 6 . . . 2 . . 4 . . 1 3 . 5 . . . . 8 . 21 2 . . 4 3 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . 1 1 . . 1 1 . Highest Temperature 541 | 20 252 . 92 178 163 238 60 6 5 . . . 24 161 269 317 95 113 78 . 74 . 210 258 127 182 185 541 229 194 288 392 Average Temperature 92 | 15 62 . 29 91 86 123 19 4 3 . . . 8 75 118 114 13 19 27 . 15 . 123 99 49 101 82 154 113 75 97 111 Received Heat Transfer 3030 | . 195 . 54 . . . 117 58 146 75 . . 18 306 . 4 222 81 84 . 321 . 33 262 4 . . 96 . 36 36 882 Effects 12 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . 6 . . . 2 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 51 | . . . . . . . . . . . . . . . . . 2 1 2 . 7 . 1 11 1 . 1 3 . 1 3 18 Total Turns 1152 | . . . . . . . . . . . . . . . . . 36 30 41 . 69 . 50 156 3 . 12 48 . 25 86 596 Longest Duration 112 | . . . . . . . . . . . . . . . . . 33 30 40 . 17 . 50 41 3 . 12 25 . 25 64 112 Robots Corrupted 56 | . 1 . 2 . . . 1 . . . . . . 4 5 . . 2 1 . 2 . 1 . . . . 1 . 2 . 34 Combat Hostiles 54 | . . . 1 . . . 1 . . . . . . 4 5 . . 2 1 . 2 . 1 . . . . 1 . 2 . 34 Parts Fried 195 | . 3 . 5 . . . 6 1 1 . 1 . . 17 17 . 3 5 4 3 2 . 1 6 . . . 4 . 4 8 104 Impact Corruptions 11 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 3 . . . 2 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 5 5 Heat Transferred 16041 | . 200 . 100 . . . 50 . 50 250 100 . 50 200 150 . . . 550 150 200 629 50 450 . . . 997 . 74 1508 10283 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 58 | . 3 . 1 . . . 2 . 1 3 2 . . 4 1 . . 1 3 2 2 . 2 4 . . 1 2 . . 2 22 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Peak Influence 2361 | 5 191 56 313 121 . 126 344 338 415 344 519 262 426 264 853 494 742 782 709 . . . . 876 . . 341 353 . 271 511 2361 Initial 414 | . 3 . 21 121 . . . 83 164 20 223 233 409 78 147 302 . 414 410 . . . . 31 . . 148 178 . . 127 274 Average 257 | 2 79 3 148 72 . 3 177 207 191 101 378 255 289 126 508 228 261 644 320 . . . . 389 . . 280 277 . 123 266 784 Maximum Alert Level 5 | . . . 1 . . . 1 1 2 1 2 1 2 1 3 2 3 3 3 . . . . 3 . . 1 1 . 1 2 5 Low Security (%) 54 | 100 100 100 68 100 . 100 66 45 38 85 . . 12 90 6 51 53 . 8 . . . . 33 . . 12 25 . 88 52 33 Level 1 24 | . . . 31 . . . 33 54 61 14 72 100 55 9 40 26 22 . 71 . . . . 14 . . 87 74 . 11 14 9 Level 2 14 | . . . . . . . . . . . 27 . 31 . 38 22 13 60 19 . . . . 29 . . . . . . 32 35 Level 3 3 | . . . . . . . . . . . . . . . 14 . 10 39 1 . . . . 22 . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 . 3 . . . 2 . 1 1 . . 4 2 . . 1 . 2 . . . . 9 . . . 1 . 4 3 16 Investigation 5 | . 2 . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Extermination 13 | . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . 1 . 1 2 3 Reinforcement 19 | . . . 2 . . . 2 . 1 1 . . 1 1 . . . . 2 . . . . 2 . . . . . 3 1 3 Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 10 Garrison 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Distress Signals 27 | . 1 . 1 . . . 2 . . 4 . . . 2 . . 3 . 1 . . . . 1 . . . . . 3 . 9 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Times Spotted 528 | . 22 2 18 . . 1 20 9 15 24 5 2 5 32 14 10 25 14 22 5 20 . 8 54 1 . 5 17 . 7 31 140 Peak Tracking Total 42 | . 4 2 4 . . 1 5 4 4 4 3 1 2 4 5 2 5 5 8 5 4 . 5 8 1 . 3 9 . 1 7 42 Tactical Retreats 25 | . 2 . . . . . 3 1 1 3 1 . . 1 . . . 1 5 . 1 . . 1 . . 1 . . 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Traps Triggered 17 | . 3 . . . . . . . . . . . 1 6 . . . . 1 . . . . 1 . . . 4 . . . 1 Indirectly 7 | . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . 1 . . . . Trap Hack Attempts 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Machines Disabled 64 | . 1 . 1 . . 1 3 . . 2 2 . . 3 2 3 20 2 7 . . . . 12 1 . . 2 . . . 2 Max in Single Turn 5 | . 1 . 1 . . 1 1 . . 1 1 . . 1 1 1 5 1 4 . . . . 3 1 . . 1 . . . 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 2 . Garrison Relay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Machines Accessed 101 | . 7 . 6 . 2 . 2 . 4 7 . 1 5 14 1 . 8 . 5 . . 4 . 8 1 . 3 3 . 7 11 2 Terminals 69 | . 6 . 4 . . . 1 . 3 4 . 1 4 14 1 . 7 . 4 . . . . 3 . . 2 3 . 3 7 2 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . Repair Stations 10 | . . . 1 . . . . . 1 2 . . 1 . . . . . 1 . . . . 2 . . . . . 1 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . 1 2 . Total Hacks 305 | . 14 . 14 . 2 . 4 . 23 22 . 3 11 33 3 . 24 . 24 . . 17 . 40 1 . 9 6 . 27 22 6 Successful 164 | . 7 . 11 . 2 . 1 . 12 16 . 1 5 19 . . 11 . 10 . . 17 . 20 1 . 3 3 . 18 6 1 Failed 141 | . 7 . 3 . . . 3 . 11 6 . 2 6 14 3 . 13 . 14 . . . . 20 . . 6 3 . 9 16 5 Catastrophic 25 | . 2 . . . . . . . . . . 1 2 1 . . 3 . 4 . . . . 2 . . 2 1 . 2 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 13 . 6 . 1 . 1 . 13 7 . 3 2 7 1 . 8 . 13 . . . . 17 . . 3 2 1 18 7 1 Terminals 217 | . 13 . 8 . . . 2 . 18 12 . 3 9 33 3 . 23 . 21 . . . . 23 . . 7 6 . 15 15 6 Fabricators 14 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 8 1 . Repair Stations 28 | . . . 2 . . . . . 5 8 . . 2 . . . . . 3 . . . . 6 . . . . . 1 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 4 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Garrison Access 17 | . . . . . . . 2 . . 2 . . . . . . 1 . . . . . . 2 . . 2 . . 3 5 . Terminal Hacks 86 | . 4 . 2 . 2 . . . 7 4 . . 1 14 . . 6 . 7 . . 17 . 9 1 . . 2 . 6 3 1 Record 6 | . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Part Schematic 8 | . 2 . . . . . . . . 1 . . . 1 . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . Open Door 13 | . . . . . . . . . . 1 . . . 6 . . . . . . . . . . 1 . . 1 . . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . 1 . . . . . . . 2 . . . . 1 . . . . 2 . . . . 3 . . . . . . . . Locate Traps 10 | . . . . . . . . . 1 . . . 1 3 . . 2 . . . . . . 2 . . . . . 1 . . Zone Layout 18 | . 1 . 2 . . . . . 2 2 . . . 3 . . 3 . 2 . . . . 1 . . . . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 18 | . . . 2 . . . . . 3 6 . . 2 . . . . . 1 . . . . 4 . . . . . . . . Scan Component 10 | . . . 1 . . . . . 2 3 . . 1 . . . . . 1 . . . . 2 . . . . . . . . Repair 8 | . . . 1 . . . . . 1 3 . . 1 . . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Insert Component 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . . 2 . . . . . . 1 . . . . . . 1 . . 1 . . 1 2 . Unlock Access 4 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 3 . 3 . . . . . 2 4 . 1 2 5 . . 4 . 2 . . . . 3 . . 2 1 . 7 1 . Terminals 33 | . 2 . 3 . . . . . 2 3 . 1 2 5 . . 4 . 2 . . . . 2 . . 2 1 . 3 1 . Track 17 | . 2 . 3 . . . . . 1 1 . . 1 2 . . 2 . 1 . . . . 1 . . 1 1 . 1 . . Botnet 16 | . . . . . . . . . 1 2 . 1 1 3 . . 2 . 1 . . . . 1 . . 1 . . 2 1 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 6 . 4 . . . 2 . 4 5 . 1 5 11 2 . 7 . 5 . . . . 8 . . 3 2 . 5 10 1 Full Trace Events 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 2 . 2 . . . . . . 1 . . . 1 . . . . . . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Matter 614 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 614 . . Time 374 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 374 . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Parts Repaired 8 | . . . 1 . . . . . 1 3 . . 1 . . . . . . . . . . 2 . . . . . . . . Time 414 | . . . 26 . . . . . 38 120 . . 38 . . . . . . . . . . 192 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Used RIF Installer 3 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . . Attached 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Total Allies 37 | . . 3 . . . . . . . . . . . 25 5 . . . . . . . . 1 . . . . . 3 . . Largest Group 19 | . . 3 2 . . . . . . . . . . 14 19 11 . . . . . . . 1 . . . . . 3 . . Highest-Rated Group 992 | . . 82 51 . . . . . . . . . . 522 992 754 . . . . . . . 49 . . . . . 207 . . Highest-Rated Ally 156 | . . 31 31 . . . . . . . . . . 156 156 150 . . . . . . . 49 . . . . . 69 . . Total Orders 21 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 10 1 7 . . . . . STAY 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 4 . . . . . RETURN 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 . . . . . Ally Attacks 168 | . . 6 2 . . . . . . . . . . 61 51 20 . . . . . . . 2 . . . . . 26 . . Total Damage 4531 | . . 86 40 . . . . . . . . . . 1642 802 495 . . . . . . . 58 . . . . . 1408 . . Kills 38 | . . 2 . . . . . . . . . . . 12 12 3 . . . . . . . . . . . . . 9 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . . . . . . . . . . 1 2 . 2 . 1 . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 7 . . . . . Drone Recoveries 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 6 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Turns Passed 27287 | 43 1247 974 799 667 631 1128 851 228 699 1199 431 145 1275 1718 547 1656 811 366 999 431 771 504 726 2048 635 131 276 930 30 946 996 2449 Spaces Moved 12440 | 27 684 596 354 366 350 616 371 117 294 522 231 86 667 800 246 193 357 182 471 259 368 216 399 892 242 57 121 451 19 500 483 903 Core 110 | . . . . . . . . . . . . . . . . 110 . . . . . . . . . . . . . . . . Treads 11993 | . 374 596 354 366 350 616 371 117 294 522 231 86 667 800 246 83 357 182 471 259 368 216 399 892 242 57 121 451 19 500 483 903 Legs 337 | 27 310 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 180 180 180 160 162 162 162 167 167 164 157 157 160 160 160 160 160 160 160 160 160 160 160 160 155 160 148 150 135 Average Speed 170 | 120 147 160 179 180 180 180 160 162 162 165 167 167 164 162 159 809 160 160 160 160 160 160 160 160 160 160 160 158 160 149 150 144 Slowest Speed 1300 | 120 180 160 180 180 180 180 162 162 162 167 167 167 165 165 160 1300 160 160 160 160 160 160 160 160 160 160 160 160 160 160 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 3 95 95 40 82 69 90 26 37 32 78 38 24 25 88 71 67 85 40 27 56 58 60 67 32 98 10 8 32 15 25 16 28 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 7 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 3 1 . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . 1 1 . . . . . . 1 . 1 . . . . 1 . 1 1 . . 1 . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 . . . 1 1 1 1 . 1 . . 1 1 . 1 . Scrap Searched 11 | . . 1 . 3 . 1 . . . . . . . . . . . . . 2 2 . 1 . 1 . . . . . . . Spaces Dug 262 | . 15 . 17 . . . 3 . 7 5 1 . 4 2 . . 9 . 64 3 . . 4 22 1 . . 71 . 9 13 12 Terrain Destroyed 1121 | . 86 . 61 . . 32 25 16 41 13 1 . 4 5 14 8 209 3 154 7 26 . 9 136 4 . 10 76 . 11 28 142 Melee 16 | . . . . . . . 3 . 7 1 . . 3 2 . . . . . . . . . . . . . . . . . . Projectile 267 | . . . . . . . . . . . . . 1 . . 8 44 . 25 . 23 . 5 84 4 . 1 12 . 11 15 34 AOE 838 | . 86 . 61 . . 32 22 16 34 12 1 . . 3 14 . 165 3 129 7 3 . 4 52 . . 9 64 . . 13 108 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Total 16431 | 30 820 622 479 376 352 627 563 138 456 788 257 86 807 1069 396 242 481 217 643 268 462 342 434 1269 470 84 187 615 19 662 667 1503 Wait 1936 | . 29 12 35 1 . 2 120 5 85 185 5 . 77 103 101 12 61 13 103 . 36 76 6 165 208 3 37 67 . 84 128 177 Move 12408 | 26 683 595 353 365 349 615 371 116 293 522 229 85 666 799 245 192 356 181 470 258 367 215 398 891 241 56 120 450 18 499 482 902 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | . 16 6 11 3 1 . 8 . 5 5 . . 12 11 9 1 . . 6 1 4 6 1 20 2 1 5 12 . 6 2 13 Fast Attach 154 | . 5 2 10 1 . . 5 . 9 6 1 . 7 6 6 7 . . . . 2 8 . 9 . . 2 12 . 17 . 39 Attach 72 | . 3 . 2 . . . 3 . 2 1 . . 4 7 2 . . . 7 1 2 1 . 11 . . 1 7 1 1 3 13 Detach 17 | . . . 2 . . . . . 1 . . . . . 2 . . . 3 . 1 1 . . . . . 2 . 1 . 4 Swap 223 | . 13 . 12 . . . 6 2 11 15 2 . 10 30 5 2 2 2 9 2 7 4 3 12 8 2 7 12 . 8 6 31 Drop 271 | . 14 6 21 4 2 . 12 . 14 12 1 . 12 14 21 8 2 . . . 1 14 1 19 1 1 5 21 . 21 1 43 Fire 1059 | 4 57 . 28 . . 4 35 15 29 35 18 . 12 93 5 19 57 21 40 6 42 17 25 114 10 . 8 32 . 21 42 270 Melee 26 | . . . . . . . 3 . 7 5 1 1 3 6 . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 76 | . . 1 5 1 . 6 . . . 2 . . 4 . . 1 3 . 5 . . . . 8 . 21 2 . . 4 3 10 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 21 | . . . . 1 . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) (discovered 5 exits: *Fac x4 / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 44 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 20) 628 | -10/Materials | Discovered new exit (range 3) 877 | -10/Materials | Discovered new exit (range 16) 1010 | -10/Materials | Discovered new exit (range 16) 1291 | -10/Materials | Entered Mines 1324 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1405 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1648 | -10/Mines | Received a Mining Laser from a helpful Derelict 1769 | -10/Mines | Discovered new exit (range 13) 1859 | -10/Mines | Learned 2 Materials zone layouts 2254 | -10/Mines | Discovered new exit (range 5) 2265 | -10/Mines | Entered Materials 2265 | -9/Materials | Accompanied by 2 allies 2265 | -9/Materials | Evolved 2 slots: Utility x2 2270 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2906 | -9/Materials | Repaired Lgt. Armor Plating 2927 | -9/Materials | Discovered new exit (range 5) 2999 | -9/Materials | Discovered new exit (range 13) 3064 | -9/Materials | Entered Mines 3081 | -9/Mines | Learned Materials interactive machine intel 3094 | -9/Mines | Met a Derelict bent on vengeance 3111 | -9/Mines | Discovered new exit (range 8) 3136 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3138 | -9/Mines | Discovered new exit (range 5) 3232 | -9/Mines | Excavation squad dispatched 3232 | -9/Mines | A large section of the Mines collapsed 3484 | -9/Mines | Found a hidden stash of uninstalled traps 3731 | -9/Mines | Entered Exiles 3776 | -9/Exiles | Met 8R-AWN 3805 | -9/Exiles | Met EX-HEX 3872 | -9/Exiles | Met EX-DEC 3973 | -9/Exiles | Learned location of Zion (-6) 4097 | -9/Exiles | Met EX-BIN 4122 | -9/Exiles | Aligned with FarCom system 4124 | -9/Exiles | Given EX-Vault access code 4167 | -9/Exiles | Opened EX-Vault 4179 | -9/Exiles | Found AWS/Gauss 4218 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4347 | -9/Exiles | Discovered new exit (range 10) 4362 | -9/Exiles | Left Exiles lab with AWS/Gauss 4362 | -9/Exiles | Entered Mines 5129 | -8/Mines | Discovered new exit (range 15) 5490 | -8/Mines | Entered Materials 5490 | -8/Materials | Evolved 2 slots: Propulsion x2 5491 | -8/Materials | Loaded intel: 19 interactive machine locations 6341 | -8/Materials | Identified exit to Garrison 6341 | -8/Materials | Entered Garrison 6401 | -8/Garrison | Triggered checkpoint 6472 | -8/Garrison | Triggered checkpoint 6531 | -8/Garrison | Discovered new exit (range 15) 6563 | -8/Garrison | Installed Relay Interface Framework 6569 | -8/Garrison | Entered Materials 6571 | -8/Materials | Discovered new exit (range 14) 6864 | -8/Materials | Repaired Hardlight Generator 6979 | -8/Materials | Crushed by falling debris 7054 | -8/Materials | Identified exit to Storage 7268 | -8/Materials | Entered Storage 7269 | -8/Storage | Identified exit to Recycling 7343 | -8/Storage | Build established: Scavenger-Mutant 7347 | -8/Storage | Repaired Arm. Treads 7382 | -8/Storage | Repaired Imp. Treads 7622 | -8/Storage | Repaired Lgt. Angular Momentum Engine 8467 | -8/Storage | Identified exit to Garrison 8467 | -8/Storage | Entered Garrison 8516 | -8/Garrison | Build established: Mutant 8529 | -8/Garrison | Triggered checkpoint 8598 | -8/Garrison | Triggered checkpoint 8703 | -8/Garrison | Discovered exit to Recycling (range 8) 8723 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 8777 | -8/Garrison | Triggered checkpoint 8819 | -8/Garrison | Garrison Relay disabled 8898 | -8/Garrison | Entered Recycling 8951 | -8/Recycling | Spotter reported a threat 9026 | -8/Recycling | Spotter reported a threat 9033 | -8/Recycling | Discovered new exit (range 6) 9043 | -8/Recycling | Entered Factory 9043 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 9161 | -6/Factory | Discovered new exit (range 10) 9179 | -6/Factory | Identified exit to Factory 9353 | -6/Factory | Build established: Scavenger-Mutant 9807 | -6/Factory | Build established: Skirmisher 10125 | -6/Factory | Repaired Arm. Treads? 10293 | -6/Factory | Discovered new exit (range 15) 10318 | -6/Factory | Entered Extension 10418 | -6/Extension | Disrupted transfer network 10426 | -6/Extension | Rescued a captive Derelict 10700 | -6/Extension | Build established: Mutant 10724 | -6/Extension | Rescued a captive Derelict 11195 | -6/Extension | Spotted B-75 Beast 11217 | -6/Extension | Destroyed B-75 Beast 11248 | -6/Extension | Spotted B-75 Beast 11256 | -6/Extension | Destroyed B-75 Beast 11548 | -6/Extension | Rescued a captive Derelict 11549 | -6/Extension | Rescued a captive Derelict 11678 | -6/Extension | Rescued A7 11786 | -6/Extension | Build established: Scavenger-Mutant 11906 | -6/Extension | Rescued a captive Derelict 11907 | -6/Extension | Rescued a captive Derelict 11928 | -6/Extension | Rescued a captive Derelict 11932 | -6/Extension | Rescued a captive Derelict 11970 | -6/Extension | Discovered exit to Factory (range 26) 11970 | -6/Extension | Discovered new exit (range 22) 12036 | -6/Extension | Entered Cetus 12036 | -6/Cetus | Accompanied by 14 allies (A7) 12041 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12066 | -6/Cetus | Spotted Cetus Guard 12066 | -6/Cetus | Spotted Cetus Guard 12068 | -6/Cetus | Allies destroyed Cetus Guard 12068 | -6/Cetus | Spotted Cetus Guard 12069 | -6/Cetus | Destroyed Cetus Guard 12069 | -6/Cetus | Destroyed Cetus Guard 12072 | -6/Cetus | Allies destroyed Cetus Guard 12152 | -6/Cetus | Started Cetus Manufacturing Module 12168 | -6/Cetus | Escorted A7 to Cetus Mainframe 12177 | -6/Cetus | Manufactured an Enhanced Grunt 12202 | -6/Cetus | Manufactured an Enhanced Grunt 12227 | -6/Cetus | Manufactured an Enhanced Grunt 12252 | -6/Cetus | Manufactured an Enhanced Grunt 12277 | -6/Cetus | Manufactured an Enhanced Grunt 12291 | -6/Cetus | Cetus Manufacturing Module disabled 12324 | -6/Cetus | Discovered new exit (range 16) 12361 | -6/Cetus | Discovered exit to Factory (range 27) 12369 | -6/Cetus | Spotted Cetus Guard 12369 | -6/Cetus | Spotted Cetus Guard 12374 | -6/Cetus | Destroyed Cetus Guard 12374 | -6/Cetus | Spotted Cetus Guard 12375 | -6/Cetus | Destroyed Cetus Guard 12375 | -6/Cetus | Destroyed Cetus Guard 12376 | -6/Cetus | Destroyed Cetus Guard 12395 | -6/Cetus | Met Revision 17 12583 | -6/Cetus | Entered Archives 12583 | -6/Archives | Accompanied by 11 allies (A7) 12588 | -6/Archives | Received a hacking code to weaken MAIN.C 12641 | -6/Archives | Discovered new exit (range 16) 12699 | -6/Archives | Found Prototype Device 12699 | -6/Archives | Identified Exp. Thermal Shield 13051 | -6/Archives | Build established: Scavenger-Skirmisher 14239 | -6/Archives | Entered Hub_04(d) 14266 | -6/Hub_04(d) | Discovered exit to Factory (range 19) 14506 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 14637 | -6/Hub_04(d) | Discovered exit to Factory (range 27) 14753 | -6/Hub_04(d) | Discovered exit to Factory (range 25) 14820 | -6/Hub_04(d) | Garrison activated, responded to threat 14957 | -6/Hub_04(d) | Network Hub disabled 14960 | -6/Hub_04(d) | Spotted Lightning 14964 | -6/Hub_04(d) | Spotted Lightning 14965 | -6/Hub_04(d) | Spotted Lightning 14967 | -6/Hub_04(d) | Spotted Lightning 14968 | -6/Hub_04(d) | Spotted Lightning 14970 | -6/Hub_04(d) | Spotted Lightning 14993 | -6/Hub_04(d) | Identified exit to Garrison 15050 | -6/Hub_04(d) | Entered Garrison 15152 | -6/Garrison | Triggered checkpoint 15201 | -6/Garrison | Triggered checkpoint 15306 | -6/Garrison | Spotted B-75 Beast 15306 | -6/Garrison | Spotted B-75 Beast 15378 | -6/Garrison | Discovered exit to Factory (range 15) 15410 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 15416 | -6/Garrison | Entered Factory 15416 | -5/Factory | Evolved 2 slots: Propulsion x2 15456 | -5/Factory | Build established: Scavenger-Mutant 16087 | -5/Factory | Identified exit to Upper Caves 16415 | -5/Factory | Entered Upper Caves 16802 | -5/Upper Caves | Learned Factory trap positions 16817 | -5/Upper Caves | Discovered new exit (range 5) 16846 | -5/Upper Caves | Entered another Upper Caves area 16897 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16983 | -5/Upper Caves | Spotted B-75 Beast 16999 | -5/Upper Caves | Destroyed B-75 Beast 17217 | -5/Upper Caves | Build established: Scavenger-Gunner 17311 | -5/Upper Caves | Encountered a Warlord checkpoint 17569 | -5/Upper Caves | Learned location of 1 exit from Factory 17593 | -5/Upper Caves | Discovered new exit (range 12) 17617 | -5/Upper Caves | Entered Zhirov 17617 | -5/Zhirov | Discovered new exit (range 3) 17646 | -5/Zhirov | Met Zhirov 17675 | -5/Zhirov | Learned location of Quarantine (-2) 17675 | -5/Zhirov | Learned location of Testing (-3) 17675 | -5/Zhirov | Learned location of Command (-1) 17691 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17716 | -5/Zhirov | Found Alien Artifact 17716 | -5/Zhirov | Identified Integrated Reactor 17716 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17741 | -5/Zhirov | Build established: Scavenger-Mutant 18013 | -5/Zhirov | Found Alien Artifact 18121 | -5/Zhirov | Entered Proximity Caves 18272 | -4/Proximity Caves | Learned 4 Research zone layouts 18333 | -4/Proximity Caves | Spotted B-86 Titan 18386 | -4/Proximity Caves | Destroyed B-86 Titan 18641 | -4/Proximity Caves | Build established: Scavenger-Tank 18837 | -4/Proximity Caves | Discovered new exit (range 6) 18847 | -4/Proximity Caves | Entered Factory 18847 | -4/Factory | Evolved 2 slots: Weapon x2 18848 | -4/Factory | Identified exit to Research 18849 | -4/Factory | Loaded intel: 113 trap records 19136 | -4/Factory | Identified exit to Garrison 19151 | -4/Factory | Build established: Scavenger-Skirmisher 19231 | -4/Factory | Discovered new exit (range 33) 19284 | -4/Factory | Lost 3 parts (1n1u1w) 19391 | -4/Factory | Identified exit to Upper Caves 19804 | -4/Factory | Build established: Hauler-Skirmisher 19997 | -4/Factory | Discovered exit to Upper Caves (range 16) 20097 | -4/Factory | First assault squad dispatched 20328 | -4/Factory | Repaired Broken Centrium Heavy Treads 20393 | -4/Factory | Repaired Hvy. Treads? 20633 | -4/Factory | Discovered exit to Research (range 34) 20740 | -4/Factory | Destroyed 7 combat bots 20895 | -4/Factory | Entered Upper Caves 20897 | -4/Upper Caves | Learned 4 Research zone layouts 20935 | -4/Upper Caves | Encountered a Warlord checkpoint 21109 | -4/Upper Caves | Build established: Hauler-Mutant 21150 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21208 | -4/Upper Caves | Discovered new exit (range 30) 21460 | -4/Upper Caves | Found Alien Artifact 21530 | -4/Upper Caves | Entered another Upper Caves area 21543 | -4/Upper Caves | Discovered exit to Research (range 15) 21661 | -4/Upper Caves | Entered Research 21661 | -3/Research | Evolved 2 slots: Propulsion x2 21782 | -3/Research | Discovered new exit (range 40) 21937 | -3/Research | Identified exit to Armory 21937 | -3/Research | Entered Armory 22112 | -3/Armory | Found Fusion Bomb Launcher 22369 | -3/Armory | Identified Transdimensional Reconstructor 22369 | -3/Armory | Warped through subspace to slip node 22369 | -3/Armory | Discovered new exit (range 1) 22867 | -3/Armory | Entered Lab 22867 | -3/Lab | Discovered new exit (range 9) 22888 | -3/Lab | Unable to decrypt terminal 22888 | -3/Lab | Opened the door to a hidden lab 22889 | -3/Lab | Gained access to the hidden lab's interior 22897 | -3/Lab | Entered Research 22897 | -2/Research | Evolved 2 slots: Power x2 23196 | -2/Research | Found Prototype Launcher 23196 | -2/Research | Identified Enh. Gamma Bomb Array 23268 | -2/Research | Fabricated Assault Drone Bay? 23336 | -2/Research | Identified exit to Access 23371 | -2/Research | Fabricated Assault Drone Bay? 23571 | -2/Research | Build established: Generator-Mutant 23843 | -2/Research | Entered Access 23843 | -1/Access | Evolved 2 slots: Weapon x2 23923 | -1/Access | Spotted B-99 Colossus 24386 | -1/Access | System corruption reached 10% 24422 | -1/Access | Destroyed 13 combat bots 24731 | -1/Access | Discovered new exit (range 7) 24769 | -1/Access | Build established: Generator-Skirmisher 24839 | -1/Access | Entered Command 25249 | -1/Command | Destroyed 7 combat bots 25340 | -1/Command | Spotted M Guard 25340 | -1/Command | Spotted M Guard 25340 | -1/Command | Spotted Combat Programmer 25342 | -1/Command | Spotted Combat Programmer 25352 | -1/Command | Destroyed M Guard 25363 | -1/Command | Destroyed M Guard 25372 | -1/Command | Destroyed Combat Programmer 25385 | -1/Command | System corruption reached 30% 25388 | -1/Command | Destroyed Combat Programmer 25388 | -1/Command | All MAIN.C guards destroyed 25389 | -1/Command | Lost 3 parts (1p2w) 25415 | -1/Command | Found Prototype Reactor 25415 | -1/Command | Identified Zero-point Reactor 25420 | -1/Command | Found Zero-point Reactor 25425 | -1/Command | Found Zero-point Reactor 25447 | -1/Command | Found Prototype Device 25447 | -1/Command | Identified AEGIS Remote Shield 25465 | -1/Command | Found Prototype Launcher 25465 | -1/Command | Identified Hellfire Missile Launcher 26087 | -1/Command | Destroyed 42 combat bots 26089 | -1/Command | First assault squad dispatched 26157 | -1/Command | High security lockdown imminent 26214 | -1/Command | Destroyed 12 combat bots 26237 | -1/Command | High security lockdown engaged 26404 | -1/Command | Met MAIN.C 26408 | -1/Command | 0b10 Conduit disabled 26412 | -1/Command | Destroyed 18 combat bots 26455 | -1/Command | Destroyed MAIN.C Shell 26458 | -1/Command | MAIN.C activated Command garrisons 26458 | -1/Command | Surrendered to MAIN.C 26458 | -1/Command | Loaded intel: 52 machine locations 26458 | -1/Command | Loaded intel: 101 trap records 26458 | -1/Command | Identified exit to Surface 26458 | -1/Command | Discovered exit to Surface (range 82) 26458 | -1/Command | Discovered exit to Surface (range 48) 26565 | -1/Command | Found Zero-point Reactor 26568 | -1/Command | Found Prototype Reactor 26568 | -1/Command | Identified Vortex Chain Reactor 26575 | -1/Command | Found Prototype Device 26575 | -1/Command | Identified Exp. Weapon Cycler 26662 | -1/Command | MAIN.C activated Command garrisons 26701 | -1/Command | Unknown forces attacked Command 26701 | -1/Command | Spotted EQ-005 26701 | -1/Command | Spotted EQ-006 26701 | -1/Command | Spotted EQ-004 26701 | -1/Command | Spotted EQ-000 26701 | -1/Command | Spotted EQ-002 26701 | -1/Command | Spotted EQ-003 26712 | -1/Command | Destroyed EQ-004 26720 | -1/Command | Destroyed EQ-002 26725 | -1/Command | Spotted EQ-001 26741 | -1/Command | Destroyed EQ-006 26751 | -1/Command | Destroyed EQ-001 26781 | -1/Command | Spotted EQ-018 26781 | -1/Command | Spotted EQ-020 26781 | -1/Command | Spotted EQ-024 26789 | -1/Command | Spotted EQ-019 26800 | -1/Command | Destroyed EQ-020 26816 | -1/Command | Destroyed EQ-024 26844 | -1/Command | Spotted EQ-013 26864 | -1/Command | Destroyed EQ-013 26875 | -1/Command | Spotted EQ-033 26897 | -1/Command | Destroyed EQ-033 26905 | -1/Command | Spotted EQ-038 26908 | -1/Command | Spotted EQ-040 26909 | -1/Command | Spotted EQ-039 26941 | -1/Command | Spotted EQ-053 26945 | -1/Command | Spotted EQ-057 26994 | -1/Command | Destroyed EQ-057 27019 | -1/Command | Spotted EQ-069 27019 | -1/Command | Destroyed EQ-039 27034 | -1/Command | Destroyed EQ-053 27075 | -1/Command | Destroyed EQ-038 27093 | -1/Command | Destroyed EQ-069 27105 | -1/Command | Lost 8 parts (3n5w) 27163 | -1/Command | Spotted EQ-063 27164 | -1/Command | Spotted EQ-077 27165 | -1/Command | Spotted EQ-085 27166 | -1/Command | Spotted EQ-060 27173 | -1/Command | Spotted EQ-100 27210 | -1/Command | Lost 4 parts (1p3w) 27277 | -1/Command | Found Prototype Device 27277 | -1/Command | Identified Adv. Kinecellerator 27288 | *** | Escaped! Last Messages --------------- 27270_ Ended siege mode. 27270_ Slammed into EQ-077. 27271_ Penetrated by Slug. 27271_ Slug penetrates Reinforced Barrier. 27271_ EQ-100 shuts down. 27271_ Exp. Cooling System destroyed. 27272_ Acquired 114 matter. 27274_ 0FT7O: KUPUHKZ|1VGLEUEWR0ENCLHELE 27274_ Penetrated by Slug. 27274_ Slug penetrates Reinforced Barrier. 27277_ Acquired Prototype Device. 27277_ Identified Adv. Kinecellerator. 27278_ Slammed into EQ-085. 27279_ Slug penetrates Reinforced Barrier. 27280_ Enh. Armored Heavy Treads destroyed. 27280_ Slammed into EQ-085. 27283_ Biometal Heavy Treads destroyed. 27284_ Slammed into EQ-085. 27286_ Biometal Heavy Treads destroyed. 27287_ Slammed into EQ-085. Map ----- +----------------------------------------------------+ | # # #?????????????###"##### #?#?#" | | # # #?????????????# # #?#?#" | | # # #?????????????# " #?#?# | | ###### #????##########! |! # ###?# ! % | | #####" ##"###"" #"=#!*%"## "#### | | =%%[= [ | | ] = =!!% = ! | | * *!*!= | | "####"" ###""=%"#"""####### " " | | #???# #######?#" % * ##?#?# " " | | "" " #?????????????## === "#?#?# """ | | #?###?####??#### =%%* ####?######### | | ###"### ####"## %*= *" ##?????????? | | ## """" ! # ########### | | #?##?????????? | | % !! #????????????? | | ####### #"## !! #????????????? | | #### #?????########### "#???????????? | | ???####?????????????### # ##???????????? | | ????????????????????# ## #????????????? | | ????????????????????# ## !#????????????? | | ????????????????????? !=## #????????????? | | ?????????????????????##Q!##"#####""##????????????? | | ??????????????????????#QQ####????###?????????????? | | ??????????????????????#Q= #?????????????????????? | | ??????????????????????# !@ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 121 Energy Capacity 1180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 150 Resistance: TH 30 Evasion (%) 40 Recoil Reduction 10 Kinecelleration 50 Relay Coupler Types 27 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Arm. Treads | -8/Storage | Hacked Adv. Heat Sink | -6/Extension | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -2/Research Assault Drone Bay | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Executioner Hehehe Challenges ------------ None Game ------ Seed ReactiveCoilChainsword Manual? 0 Play Time 07:11:53 Cumulative 983.5 hours Start 2020.12.08 @ 18:45:43 End 2020.12.11 @ 23:04:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type 0 Total 52 Types 12/16/9/3/1/1/8/1/1 Lore% 98 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06afa067-741d-4998-9df2-8f746567cea7