Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 22:51:29 Player: SunShine214 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (2966) 2966 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 9871 Bonus ------- Follower Combat Kills 70 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 205/300 Energy 25/100 System Corruption 19% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Hacking Suite Hacking Suite > --- WEAPON (6) ------- Ionic Axe > --- INVENTORY (5) ---- Experimental Cooling System Large Storage Unit Authchip [Armor] Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Hovering Impulse-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Weapon Cycler Hacking Suite Hacking Suite > --- WEAPON ----------- Arc Projector Gatling Laser Heavy Flak Cannon Directed Construct/C Spear > --- INVENTORY -------- Impulse Thruster Advanced Cooling System Experimental Cooling System Experimental Optical Array Improved Utility Shielding Improved Medium Armor Plating Advanced Thermal Shield Authchip [Processor] Authchip [Armor] Lightning Gun High-powered Shock Rifle Heavy Flak Cannon Rocket Launcher Plasma Cutter [Rating: 92] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Titanium Leg Hover Unit Constructs Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 . . 4 2 . 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . 1 . Utility 7 | . . 2 . . 1 1 . 2 . 1 Weapon 4 | . . . . . 2 1 . . . 1 Parts Attached 87 | 6 5 11 10 5 15 5 . 6 7 17 Power 11 | 1 1 1 2 . 4 . . . . 2 Engine 8 | 1 1 1 2 . 3 . . . . . Core 1 | . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 13 | 2 1 4 3 . . . . . . 3 Treads 3 | 2 1 . . . . . . . . . Leg 7 | . . 4 2 . . . . . . 1 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight 1 | . . . 1 . . . . . . . Utility 26 | 1 2 2 1 2 1 2 . 5 4 6 Device 8 | . . 1 . 1 . 1 . 1 3 1 Storage 3 | 1 1 . . 1 . . . . . . Processor 4 | . . 1 . . . . . 1 1 1 Hackware 6 | . . . . . 1 1 . 2 . 2 Protection 5 | . 1 . 1 . . . . 1 . 2 Artifact . | . . . . . . . . . . . Weapon 37 | 2 1 4 4 3 10 3 . 1 3 6 Energy Gun 10 | . . 1 1 1 2 2 . . 1 2 Energy Cannon 8 | . 1 2 . . 2 . . . . 3 Ballistic Gun 6 | 2 . . 1 . 3 . . . . . Ballistic Cannon 4 | . . . . . 1 1 . . 2 . Launcher 4 | . . . 2 1 1 . . . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 4 1 2 . . . 1 2 Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . 7 Parts Lost 41 | . 1 1 . 3 1 . . . 16 19 Power 4 | . . 1 . . . . . . 2 1 Propulsion 7 | . 1 . . . . . . . 2 4 Utility 11 | . . . . 1 . . . . 1 9 Weapon 19 | . . . . 2 1 . . . 11 5 Highest Loss Streak 10 | . 1 1 . 1 1 . . . 7 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | . 4 9 9 9 14 13 15 14 13 7 Power . | . . . 1 1 . . . . . . Propulsion 1 | . 2 3 2 1 . 1 1 1 . . Utility 4 | . . 1 2 3 7 8 8 6 7 4 Weapon 3 | . 1 3 3 2 4 3 5 5 4 . Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . . 4 1 1 9 . . . 4 6 Power 2 | . . . . . . . . . . 2 Propulsion 7 | . . 4 . 1 . . . . 2 . Utility 10 | . . . . . 6 . . . 2 2 Weapon 4 | . . . 1 . 3 . . . . . Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 79 | . 94 96 100 84 75 79 80 76 67 42 Engine 7 | . 14 11 11 11 3 6 6 5 6 . Core 1 | . . . . . 3 . . . . . Treads 4 | . 27 1 . 3 3 . . . 1 . Leg 5 | . . 20 22 11 . . . . . . Hover 1 | . . . . . 3 5 . . 2 4 Device 8 | . . 8 11 10 7 13 13 16 15 6 Storage 8 | . 14 11 11 11 6 6 6 5 5 2 Processor 6 | . . 9 11 11 7 6 6 2 3 . Hackware 4 | . . . . . 6 6 6 8 10 15 Protection 3 | . 9 11 11 3 . . . . . 2 Energy Gun 7 | . . 7 2 5 11 19 20 13 7 . Energy Cannon 7 | . 12 10 10 5 7 6 6 7 5 2 Ballistic Gun 4 | . 15 3 . . 6 5 . . . . Launcher 3 | . . . 8 8 2 . . . . . Peak Build Rating 92 | 6 7 21 23 40 61 74 74 81 92 87 Average Rating 42 | 4 6 17 21 32 53 68 74 76 81 56 On Entrance 38 | . 6 7 21 23 38 60 74 74 75 46 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 10 20 24 32 36 48 58 58 61 62 67 Greatest Support 81 | 40 40 40 34 38 61 61 61 61 81 34 Greatest Overweight (x) 6 | . . 1 . 1 1 . . . 1 6 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 10 10 11 14 15 15 15 15 10 Most Carried 15 | 1 7 10 10 13 15 15 15 15 15 11 Average Carried 11 | . 4 9 9 9 14 13 15 14 13 7 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 5 Final Carried 15 | 1 6 10 10 13 15 15 15 14 11 5 Scrap Engine Consumption 51 | . . . . 13 11 1 19 1 6 . Constructs Created 4 | . . . . 1 . . . 1 1 1 Constructs Modified 12 | . . . . 4 2 1 . 3 2 . Class Distribution -------------------- 33% | Mutant 23% | Gunner 12% | Construct 9% | Bomber 8% | Hacker-Skirmisher 6% | Hacker-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/DSF Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Matter Collected 1861 | 284 82 215 130 246 491 40 17 21 189 146 Remotely . | . . . . . . . . . . . Salvage Created 3594 | 90 212 688 314 739 1050 . . 21 200 280 Parts 198 | 4 21 39 19 24 72 . . 2 3 14 Haulers Intercepted 5 | . 1 2 1 . 1 . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 67 | . 9 14 9 7 22 . . . 2 4 Melee 1 | . . . . 1 . . . . . . Guns 23 | . 2 7 . . 13 . . . . 1 Cannons 21 | . 7 6 3 1 2 . . . 1 1 AOE 18 | . . 1 6 4 7 . . . . . Classes Destroyed 14 | 2 5 3 1 1 2 . . . . . Worker 6 | . 2 . . . 2 . . . . 2 Builder 7 | . . 1 2 . 2 . . . . 2 Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . 1 2 1 . 1 . . . . . Recycler 8 | 1 . 1 . 5 1 . . . . . Operator 5 | . 1 1 . . 1 . . 1 1 . Watcher 4 | . 1 1 . . . . . . 2 . Swarmer 20 | . 9 6 3 . 1 . . . . 1 Grunt 20 | . . 5 3 . 10 . . . . 2 Brawler 1 | . . . 1 . . . . . . . Sentry 15 | . . 3 2 4 3 . . . 2 1 Hunter 2 | . . . . . 2 . . . . . Programmer 6 | . . . . . 6 . . . . . Scrapper 3 | . . . . 3 . . . . . . Best Kill Streak 11 | 1 3 11 5 4 7 . . 1 2 5 Combat Bots Only 6 | . 3 6 4 2 5 . . . 1 3 Max Kills in Single Turn 3 | 1 2 3 2 1 3 . . 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 2 1 3 . . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Hostile Shots Fired 713 | . 47 50 28 20 130 . 6 . 217 215 Missed 230 | . 6 10 10 5 55 . 5 . 78 61 Hits 483 | . 41 40 18 15 75 . 1 . 139 154 Melee 10 | . . . . . 1 . . . 9 . Projectile 473 | . 41 40 18 15 74 . 1 . 130 154 AOE 6 | . . . . . . . 1 . 5 . Critical Strikes 31 | . . 2 2 1 4 . . . 8 14 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 9648 | . 513 510 242 613 876 . 81 . 3410 3403 Core 2306 | . 133 88 32 128 142 . 10 . 463 1310 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 146 | . 29 17 . . . . . . . 100 Ignored by Resistances 262 | . . . . . . . . . . 262 Regen/Repaired (Parts) 941 | . . . . . 360 131 . . 450 . Core Remaining (%) 74 | 100 46 . . 38 79 . 98 100 59 . Volleys Fired 201 | 12 35 38 18 11 47 . . 1 11 28 Largest 5 | 2 2 2 2 2 4 . . 5 4 2 Hottest 344 | 40 80 120 168 101 268 . . 344 323 162 Shots Fired 435 | 24 70 72 30 19 147 . . 5 38 30 Gun 215 | 24 35 35 . . 90 . . 3 18 10 Cannon 183 | . 35 34 18 11 48 . . 2 20 15 Launcher 32 | . . . 10 8 9 . . . . 5 Special 5 | . . 3 2 . . . . . . . Kinetic 116 | 24 35 8 . . 34 . . 1 14 . Thermal 232 | . 35 37 20 11 104 . . 3 12 10 Explosive 32 | . . . 10 8 9 . . . . 5 Electromagnetic 55 | . . 27 . . . . . 1 12 15 Robot Hit Streak 14 | 5 6 14 9 12 8 . . 6 11 8 Robot Miss Streak 6 | 2 4 6 1 2 5 . . 1 4 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 274 | 17 32 44 18 23 82 . . 5 31 22 Core Hits 205 | 5 16 30 15 15 82 . . 3 24 15 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . 2 . . . . . . Critical Strikes 3 | . 1 . . 2 . . . . . . Destroy 1 | . 1 . . . . . . . . . Smash 2 | . . . . 2 . . . . . . Melee Attacks 34 | . . . . 13 1 . . 7 13 . Impact 14 | . . . . 13 1 . . . . . Slashing . | . . . . . . . . . . . Piercing 20 | . . . . . . . . 7 13 . Sneak Attacks 10 | . . . . 8 . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7460 | 151 583 977 672 842 2068 . . 134 965 1068 Guns 2208 | 151 106 314 . . 1051 . . 60 265 261 Cannons 2445 | . 369 409 205 125 488 . . . 499 350 Explosions 1964 | . 91 229 457 215 529 . . . . 443 Melee 745 | . . . . 470 . . . 74 201 . Ramming 98 | . 17 25 10 32 . . . . . 14 Kinetic 937 | 151 106 24 . . 244 . . . 412 . Thermal 3515 | . 460 638 205 125 1295 . . 33 241 518 Explosive 1387 | . . . 457 215 529 . . . . 186 Electromagnetic 778 | . . 290 . . . . . 27 111 350 Impact 470 | . . . . 470 . . . . . . Slashing . | . . . . . . . . . . . Piercing 275 | . . . . . . . . 74 201 . Highest Corruption 19 | . 3 . . 3 4 . . . 8 19 Average Corruption 3 | . 2 . . 3 2 . . . 2 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 53 | . 6 . . 12 19 . . . 9 7 Message Errors 12 | . 2 . . 2 5 . . . . 3 Matter Fused 12 | . 1 . . 3 3 . . . 5 . Heat Flow Errors 6 | . 1 . . 1 2 . . . 2 . Energy Discharges 8 | . . . . 1 4 . . . 1 2 Data Loss (minor) 9 | . 1 . . 2 3 . . . 1 2 Data Loss (major) 2 | . . . . 1 1 . . . . . Misfires 1 | . . . . . 1 . . . . . Alerts 3 | . 1 . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 224 | . . . 6 172 . . . 18 21 7 Projectiles . | . . . . . . . . . . . Explosions 13 | . . . 6 . . . . . . 7 Melee 211 | . . . . 172 . . . 18 21 . Knockbacks 7 | . . . . 2 . . . . 5 . Impact 2 | . . . . 2 . . . . . . Kinetic 5 | . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 462 | . 187 38 . 54 6 . . . . 177 Shots 12 | . 2 1 . 2 1 . . . . 6 Rammed 6 | . 2 . . 1 . . . . . 3 Targets Rammed 18 | . 3 5 1 6 . . . . . 3 Kicked 11 | . . 5 1 5 . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 560 | . 240 549 208 270 560 . . 246 486 389 Average Temperature 132 | . 84 157 74 89 153 . . 125 148 160 Received Heat Transfer 1240 | . . 165 114 111 174 . . . 286 390 Effects 28 | . . 11 . . 12 . . . 5 . Shutdowns 7 | . . 2 . . 3 . . . 2 . Energy Bleed 6 | . . 1 . . 4 . . . 1 . Interference 6 | . . 2 . . 2 . . . 2 . Matter Decay 4 | . . 2 . . 2 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Damage (major) 4 | . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 7 | . . . . 5 . . . . . 2 Combat Hostiles 3 | . . . . 1 . . . . . 2 Parts Fried 9 | . . . . 6 . . . . . 3 Impact Corruptions 8 | . . . . 8 . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 6 | . 1 2 . . . . . . 3 . Heat Transferred 5910 | . 877 1077 370 198 2406 . . 75 461 446 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Maximum Alert Level 1 | . . 1 1 . 1 . . . 1 . Low Security (%) 82 | 100 100 83 32 100 63 100 100 100 94 100 Level 1 17 | . . 16 67 . 36 . . . 5 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 330 | 5 141 295 317 135 330 159 79 41 232 102 Initial 159 | . . 48 124 115 50 159 64 41 . 102 Average 99 | . 57 86 240 28 167 126 74 11 58 37 Influence Increases 2973 | 10 362 440 370 175 904 3 15 20 513 161 Destroy 0b10 Robot/C 1320 | . 180 280 180 80 480 . . . 40 80 Destroy 0b10 Robot/NC 180 | 10 25 30 15 25 35 . . 5 15 20 Destroy Leader 318 | . 34 66 52 . 132 . . . 24 10 Allied During Kill 9 | . . . . . 9 . . . . . Successful Hack 141 | . 15 8 21 29 52 3 . 7 6 . Disable Machine 135 | . 45 15 45 . 15 . . . 15 . Destroy Structure 265 | . 33 11 57 41 71 . . 8 8 36 Advance Influence 50 | . . . . . 50 . . . . . Lose Combat Pursuer 555 | . 30 30 . . 60 . 15 . 405 15 Influence Decreases 2973 | 10 246 261 369 471 578 237 28 99 317 357 Entered New Map 747 | . . 68 171 181 . 167 28 38 . 94 Time Decay 1807 | 10 236 183 198 260 508 70 . 61 161 120 Lost Part 359 | . 10 10 . 30 10 . . . 156 143 Lost Ally 60 | . . . . . 60 . . . . . Squads Dispatched 28 | . 2 1 3 . 14 . 1 1 3 3 Investigation 8 | . 1 . 1 . 5 . . . . 1 Extermination 5 | . . . . . 4 . . . 1 . Reinforcement 12 | . 1 1 2 . 2 . 1 1 2 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . 1 . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Distress Signals 6 | . . 4 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 148 | . 17 19 12 5 36 . 4 3 43 9 Peak Tracking Total 11 | . 4 7 4 2 4 . 3 2 11 5 Tactical Retreats 16 | . 2 1 . . 2 . 1 . 9 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Traps Triggered 16 | . 3 . 1 . 5 . 1 1 4 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Machines Disabled 9 | . 3 1 3 . 1 . . . 1 . Max in Single Turn 3 | . 3 1 1 . 1 . . . 1 . Garrison Access 3 | . . . 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Machines Accessed 38 | . 4 2 7 6 13 1 . 2 1 2 Terminals 27 | . 4 2 6 5 6 1 . 1 1 1 Fabricators 2 | . . . . . 2 . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 2 . . 1 . . Garrison Access 3 | . . . 1 . 1 . . . . 1 Total Hacks 72 | . 11 4 9 11 27 1 . 3 2 4 Successful 35 | . 6 1 6 6 10 1 . 3 1 1 Failed 36 | . 5 3 3 5 16 . . . 1 3 Catastrophic 11 | . 1 1 1 1 5 . . . 1 1 Database Lockouts 1 | . . . . . 1 . . . . . Manual 16 | . 3 2 2 3 3 . . 1 2 . Terminals 49 | . 11 4 7 9 11 1 . 1 2 3 Fabricators 5 | . . . . . 5 . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 4 | . . . . . 4 . . . . . Scanalyzers 6 | . . . . . 4 . . 2 . . Garrison Access 4 | . . . 2 . 1 . . . . 1 Terminal Hacks 23 | . 6 1 5 6 2 1 . 1 1 . Part Schematic 2 | . . . . 2 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . Open Door 4 | . . . 4 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 2 | . . . . . 1 . . 1 . . Branch Access Points 3 | . . 1 1 . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . Extermination Status 1 | . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . Release Object 2 | . . . . 2 . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . Load Schematic 2 | . . . . . 2 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . 2 . . Insert Component 1 | . . . . . 1 . . . . . Retrieve Study 3 | . . . . . 1 . . 2 . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . 1 Seal Access 3 | . . . 1 . 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 22 | . 2 2 3 3 10 . . . 1 1 Full Trace Events 5 | . . . 1 1 2 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . Robots Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 49 | . . . . . 49 . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . 2 . . Parts Repaired 1 | . . . . . 1 . . . . . Time 13 | . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Total Allies 3 | . . . . . 3 . . . . . Largest Group 3 | . . . . . 3 . . . . . Highest-Rated Group 30 | . . . . . 30 . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . . . . 13 . . . . . Total Damage 332 | . . . . . 332 . . . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Active Infowar (turns) 2014 | . . 320 405 377 . 146 86 226 454 . Sensors 2014 | . . 320 405 377 . 146 86 226 454 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Turns Passed 6268 | 108 627 392 405 1364 2060 146 86 226 489 365 Spaces Moved 4555 | 44 314 195 231 784 1509 150 108 297 741 182 Core 45 | 2 . . . . . . . . . 43 Treads 1400 | 42 314 4 . 235 625 . . . 180 . Legs 976 | . . 191 231 549 . . . . . 5 Wheels . | . . . . . . . . . . . Hover 1487 | . . . . . 884 128 . . 341 134 Flight 647 | . . . . . . 22 108 297 220 . Fastest Speed 41 | 50 160 120 130 105 97 65 65 65 41 41 Average Speed 108 | 155 160 122 130 146 113 92 65 65 51 113 Slowest Speed 440 | 160 160 190 130 196 196 97 65 65 135 440 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 1 2 1 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 35 | 4 71 25 31 95 41 5 74 11 27 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 9 | . . . 2 . . . . 4 3 . Terrain Destroyed 293 | . 44 12 59 78 70 . . 4 4 22 Melee 7 | . . . . . . . . 4 3 . Projectile 6 | . . . 2 2 1 . . . 1 . AOE 280 | . 44 12 57 76 69 . . . . 22 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Res Total 5426 | 62 372 272 304 962 1752 155 122 313 806 306 Wait 376 | . 10 3 23 127 132 . 1 . 20 60 Move 4537 | 43 313 194 230 783 1508 149 105 292 738 182 Hop 4 | . . . . . . . 1 2 1 . Pick Up 68 | 1 5 10 7 7 28 1 . 2 5 2 Fast Attach 36 | 6 1 2 . 2 3 . . 1 6 15 Attach 25 | . 1 1 . 1 4 2 . 4 5 7 Detach 9 | . . . . 3 . . . 1 1 4 Swap 46 | . 3 10 14 2 10 3 . 3 1 . Drop 57 | . 1 9 11 7 19 . . . 5 5 Fire 201 | 12 35 38 18 11 47 . . 1 11 28 Melee 34 | . . . . 13 1 . . 7 13 . Ram 3 | . . . . . . . . . . 3 Kick 11 | . . 5 1 5 . . . . . . Crush 4 | . 3 . . 1 . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 5) 632 | -10/Materials | Discovered new exit (range 14) 652 | -10/Materials | Core integrity fell below 50% 709 | -10/Materials | Derelicts attacked the area 736 | -10/Materials | Entered another Materials area 736 | -9/Materials | Evolved 2 slots: Utility x2 887 | -9/Materials | Discovered new exit (range 15) 906 | -9/Materials | Identified exit to Mines 922 | -9/Materials | Identified exit to Storage 1128 | -9/Materials | Entered Storage 1186 | -9/Storage | Identified exit to Recycling 1528 | -9/Storage | Used back door to open Recycling access 1533 | -9/Storage | Entered Recycling 1748 | -9/Recycling | Discovered new exit (range 16) 1815 | -9/Recycling | Scanned before Scraplab entrance 1822 | -9/Recycling | Angered Scraplab inhabitants 1938 | -9/Recycling | Found Prototype Device 1938 | -9/Recycling | Identified Scrap Engine 2226 | -9/Recycling | Crushed by falling debris 2226 | -9/Recycling | Core integrity fell below 50% 2425 | -9/Recycling | Build established: Construct 2895 | -9/Recycling | Identified exit to Factory 2897 | -9/Recycling | Entered Factory 2897 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3190 | -7/Factory | Build established: Bomber 3403 | -7/Factory | Fabricated B-36 Bruiser? 3791 | -7/Factory | Repaired Lrg. Storage Unit 3812 | -7/Factory | Build established: Gunner 3941 | -7/Factory | Identified exit to Factory 4149 | -7/Factory | Central database locked down 4548 | -7/Factory | Garrison activated, responded to threat 4705 | -7/Factory | Discovered new exit (range 13) 4717 | -7/Factory | Identified exit to Lower Caves 4957 | -7/Factory | Entered another Factory area 4957 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5103 | -6/Factory | Identified exit to DSF 5103 | -6/Factory | Entered DSF 5124 | -6/DSF | Additional patrols routed to DSF 5130 | -6/DSF | Discovered new exit (range 16) 5168 | -6/DSF | Identified exit to Factory 5189 | -6/DSF | Entered Factory 5189 | -5/Factory | Evolved 2 slots: Utility x2 5373 | -5/Factory | Identified exit to Factory 5415 | -5/Factory | Entered another Factory area 5415 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5603 | -4/Factory | Identified exit to Upper Caves 5603 | -4/Factory | Identified exit to Extension 5603 | -4/Factory | Identified exit to Armory 5629 | -4/Factory | Spotted B-86 Titan 5700 | -4/Factory | Lost 3 parts (1p2w) 5714 | -4/Factory | Spotted B-86 Titan 5786 | -4/Factory | Lost 4 parts (4w) 5882 | -4/Factory | Lost 7 parts (1p1n5w) 5899 | -4/Factory | Discovered new exit (range 15) 5904 | -4/Factory | Entered Research 5904 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6068 | -3/Research | Lost 6 parts (2n2u2w) 6157 | -3/Research | System corruption reached 10% 6172 | -3/Research | Core integrity fell below 50% 6183 | -3/Research | Found Adv. Powered Armor 6185 | -3/Research | Found Adv. Powered Armor 6190 | -3/Research | Lost 10 parts (1p2n4u3w) 6258 | -3/Research | Core integrity fell below 20% 6269 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06253_ Penetrated by Slug. 06254_ K-01 Serf collects debris. 06256_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R016. 06256_ Hacking Suite destroyed. 06258_ K-01 Serf collects debris. 06263_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 06263_ Slug penetrates Wall. 06264_ Acquired Prototype Slashing Weapon. 06264_ Identified Ionic Axe. 06264_ K-01 Serf collects debris. 06265_ System corrupted: Component data lost. 06266_ Slug penetrates Wall. 06266_ Penetrated by Slug. 06268_ P-80 Master resets H-77 Assassin, system corruption cleaned. 06269_ Penetrated by Slug. 06269_ Slug penetrates Wall. 06269_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?? ???????????????????? | | ???????????????????????# ?? #??????????????????? | | ??????????????????????? ""o #??????????????????? | | ??????????????????????? "T #??????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????? +?????? | | ????????????????????????# #??????????? #?????? | | ??????????????????? ??# #?????????? #?????? | | ??????????????????? ?# #????????? #?????? | | ??????????????# #@ ########## #?????? | | ??????????????# + u ! u #?????? | | ??????????????# # ![ #?????? | | ??????????????# """ ?# #?????? | | ??????????????#??""" ??# #?????? | | ?????????????????"""????# ####+###?????? | | ?????????????????##?????# A #????????????? | | ????????????????????????# hh #????????????? | | ????????????????????????# "" p #????????????? | | ????????????????????????# """ #????????????? | | ????????????????????????# """ #????????????? | | ????????????????????????# """ #????????????? | | ????????????????????????# ""* #????????????? | | ????????????????????????# =%! #????????????? | | ????????????????????????# = ###+#????????? | | ????????????????????????# #?????? | | ????????????????????????# #?????? | | ???????????####?###?????# "" ???? | | ???????????# ? #?????# " ##????? | | ???????????# ? #?????## F #?????? | | ???????????# "" ######## """ #?????? | | ???????????# "" # # "" #?????? | | ???????????# T" # ! # """ #?????? | | ########??## "" # + #?????? | | ???" # # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 33 Energy Capacity 382 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 30 Core Shielding 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Gatling Laser | -9/Recycling | Hacked Lrg. Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ B-36 Bruiser | -9/Recycling | Hacked Fabricated ------------ B-36 Bruiser | x3 | -7/Factory Repaired ---------- Lrg. Storage Unit | 54% | -7/Factory Studied --------- Gatling Laser | -7/Factory | Hacked Hvy. Flak Cannon | -5/Factory | Hacked Lightning Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingCryofiberLegs Manual? 0 Play Time 00:55:07 Cumulative 131.1 hours Start 2026.04.11 @ 21:46:56 End 2026.04.11 @ 22:51:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d2a617c-e3b6-4a9c-9954-ed86ca75309c