Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 20:18:55 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (1934) 1934 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 5298 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 84 Cogmind --------- Core Integrity 635/700 Matter 234/300 Energy 299/300 System Corruption 5% Temperature Cool (11) Movement Hovering (48) Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit Airjet Cooled Airjet > --- UTILITY (6) ------ Medium Storage Unit Hacking Suite System Shield System Shield System Shield Authchip [Weapon] > --- WEAPON (2) ------- Lightning Gun Datajack > --- INVENTORY (10) --- Advanced Weight Redist. System Launcher Guidance Computer Improved Weapon Shielding Layered Light Armor Plating Powered Armor System Shield Authchip [Device] Improved Trap Extractor (0/6) Missile Launcher Faulty Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Hacking Suite System Shield System Shield System Shield Authchip [Weapon] > --- WEAPON ----------- Lightning Gun Datajack > --- INVENTORY -------- Advanced Weight Redist. System Launcher Guidance Computer Improved Weapon Shielding Layered Light Armor Plating System Shield System Shield Improved Trap Extractor Improved Trap Extractor Lightning Gun Missile Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 96 | 6 18 2 23 30 1 16 Power 12 | 1 3 . 3 2 . 3 Engine 7 | 1 2 . 2 2 . . Core 5 | . 1 . 1 . . 3 Reactor . | . . . . . . . Propulsion 25 | 2 4 . 6 8 . 5 Treads 15 | 2 4 . 3 6 . . Leg . | . . . . . . . Wheel 3 | . . . 3 . . . Hover 7 | . . . . 2 . 5 Flight . | . . . . . . . Utility 21 | 1 4 . 7 5 1 3 Device 1 | . . . 1 . . . Storage 5 | 1 1 . . 2 . 1 Processor 1 | . . . 1 . . . Hackware 5 | . . . 1 1 1 2 Protection 9 | . 3 . 4 2 . . Artifact . | . . . . . . . Weapon 38 | 2 7 2 7 15 . 5 Energy Gun 18 | 2 1 . . 12 . 3 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 13 | . 5 1 7 . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 4 | . 1 1 . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 6 | . . . . 3 . 3 Corrupted Parts 1 | . . . . . 1 . System Corruption 2 | . . . . . 2 . Parts Lost 8 | . . 1 5 1 . 1 Power 2 | . . . 1 1 . . Propulsion 3 | . . 1 1 . . 1 Utility 2 | . . . 2 . . . Weapon 1 | . . . 1 . . . Highest Loss Streak 2 | . . 1 2 1 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 96 86 91 95 88 96 Engine 3 | . 7 . 3 6 . . Core 6 | . 6 14 7 2 . 6 Treads 12 | . 27 15 9 16 . . Wheel 3 | . . . 10 . . . Hover 6 | . . . . 4 22 28 Storage 11 | . 14 14 11 11 11 7 Processor 5 | . . . 8 8 . . Hackware 11 | . . . 4 13 28 37 Protection 9 | . 12 14 10 10 4 . Energy Gun 6 | . 2 . . 18 . 4 Ballistic Gun 12 | . 24 27 21 . . . Special Melee Weapon 1 | . . . . 1 11 7 Naked Turns . | . . . . . . . Heaviest Build 41 | 11 36 36 41 36 28 35 Greatest Support 40 | 40 40 40 40 40 14 30 Greatest Overweight (x) 13 | . 9 1 13 5 1 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 13 15 15 14 15 10 Most Carried 15 | 1 7 7 15 15 15 14 Average Carried 11 | . 5 6 12 13 15 9 Final Capacity 15 | 8 15 15 15 15 15 10 Final Carried 15 | 1 6 7 15 15 15 10 Class Distribution -------------------- 44% | Mutant 23% | Scavenger-Mutant 17% | Commander-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Min Mat Sto Rec Fac Matter Collected 2032 | 212 554 125 609 325 40 167 Remotely . | . . . . . . . Salvage Created 3029 | . 595 157 1008 1099 . 170 Parts 190 | . 23 14 76 60 . 17 Haulers Intercepted 5 | . . . 2 3 . . Recyclers Shooed 4 | . 1 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 52 | . 8 6 17 18 . 3 Guns 39 | . 6 4 17 12 . . AOE 11 | . 2 2 . 4 . 3 Classes Destroyed 12 | . 5 1 5 1 . . Worker 7 | . 1 1 1 . . 4 Builder 1 | . . . 1 . . . Tunneler 1 | . . . 1 . . . Hauler 5 | . . . 2 3 . . Recycler 6 | . 4 1 . 1 . . Carrier 1 | . . . 1 . . . Operator 3 | . 1 . 1 1 . . Watcher 6 | . 1 . 3 1 . 1 Swarmer 18 | . . 6 5 4 . 3 Grunt 19 | . 8 . 5 6 . . Duelist 1 | . . . . 1 . . Sentry 14 | . . . 7 7 . . Best Kill Streak 7 | . 4 5 5 7 . 3 Combat Bots Only 7 | . 4 3 4 7 . 3 Max Kills in Single Turn 2 | . 1 2 1 2 . 2 Gunslinging 1 | . . . . 1 . . Exploded 2 | . 1 2 . 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Damage Taken 2637 | . 488 107 941 721 20 360 Core 320 | . 65 20 61 99 10 65 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 37 | . . . 37 . . . Core Remaining (%) 74 | 100 . 66 . . 57 . Volleys Fired 193 | . 48 11 62 47 6 19 Largest 2 | . 2 2 2 2 1 1 Hottest 90 | . 80 53 46 90 48 55 Shots Fired 350 | . 88 22 120 94 6 20 Gun 332 | . 84 20 120 94 . 14 Cannon 10 | . . . . . 6 4 Launcher 8 | . 4 2 . . . 2 Special . | . . . . . . . Kinetic 228 | . 78 20 120 . 6 4 Thermal 6 | . 6 . . . . . Explosive 8 | . 4 2 . . . 2 Electromagnetic 108 | . . . . 94 . 14 Robot Hit Streak 26 | . 9 4 17 26 . 4 Robot Miss Streak 8 | . 8 2 2 2 6 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 1 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 247 | . 48 11 85 86 1 16 Core Hits 132 | . 26 10 38 46 . 12 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . 1 . . . Burn 1 | . 1 . . . . . Destroy 1 | . . . 1 . . . Melee Attacks 6 | . . . . 1 1 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 1 . 4 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 4910 | . 993 307 1280 1885 . 445 Guns 3799 | . 707 140 1280 1522 . 150 Cannons 81 | . . . . . . 81 Explosions 1002 | . 282 158 . 362 . 200 Melee . | . . . . . . . Ramming 28 | . 4 9 . 1 . 14 Kinetic 2158 | . 657 140 1280 . . 81 Thermal 412 | . 50 . . 362 . . Explosive 640 | . 282 158 . . . 200 Electromagnetic 1672 | . . . . 1522 . 150 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 2 5 Average Corruption 3 | . . . . . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . . 4 15 Message Errors 6 | . . . . . . 6 Matter Fused 3 | . . . . . 1 2 Heat Flow Errors 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 2 | . . . . . 2 . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 56 | . 16 13 . 27 . . Projectiles . | . . . . . . . Explosions 56 | . 16 13 . 27 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 220 | . . 24 . 189 . 7 Shots 6 | . . 1 . 5 . . Rammed 4 | . 1 1 . 1 . 1 Targets Rammed 4 | . 1 1 . 1 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | . 369 74 97 247 . 204 Average Temperature 69 | . 105 28 28 74 . 41 Received Heat Transfer 864 | . 270 . 315 156 12 111 Effects 3 | . 3 . . . . . Energy Bleed 1 | . 1 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 12 | . . . . 12 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 572 | . 222 . . 350 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . . 6 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Peak Influence 1121 | . 190 306 299 434 216 1121 Initial 990 | . . 73 . 74 51 990 Average 259 | . 126 149 138 266 128 722 Maximum Alert Level 4 | . . 1 1 2 1 4 Low Security (%) 58 | 100 100 70 88 34 85 . Level 1 25 | . . 29 11 56 14 6 Level 2 10 | . . . . 8 . 53 Level 3 5 | . . . . . . 39 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 1 1 . 5 Investigation 2 | . . . . . . 2 Extermination . | . . . . . . . Reinforcement 6 | . 1 . 1 1 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 2 | . . . . . . 2 Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Distress Signals 5 | . 2 . . 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 15 7 25 22 5 29 Peak Tracking Total 6 | . 5 3 5 6 1 6 Tactical Retreats 10 | . 1 1 . . . 8 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Traps Triggered 14 | . 4 . 3 5 . 2 Indirectly . | . . . . . . . Trap Hack Attempts 3 | . . . . 3 . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Min Mat Sto Rec Fac Machines Disabled 9 | . 1 2 . 2 2 2 Max in Single Turn 2 | . 1 2 . 1 1 1 Garrison Access 3 | . . . . 1 . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Machines Accessed 28 | . 4 . 7 10 . 7 Terminals 21 | . 4 . 6 9 . 2 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . 1 . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 . 2 Total Hacks 64 | . 9 . 20 18 . 17 Successful 42 | . 6 . 13 16 . 7 Failed 22 | . 3 . 7 2 . 10 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 51 | . 8 . 18 14 . 11 Terminals 50 | . 9 . 18 16 . 7 Fabricators 4 | . . . . . . 4 Repair Stations 4 | . . . 2 . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 6 | . . . . 2 . 4 Terminal Hacks 5 | . 1 . . 4 . . Part Schematic 1 | . . . . 1 . . Open Door 3 | . . . . 3 . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 Seal Access 3 | . . . . 1 . 2 Unauthorized Hacks 32 | . 5 . 11 11 . 5 Terminals 30 | . 5 . 11 11 . 3 Track 5 | . 1 . . 4 . . Assimilate 1 | . . . 1 . . . Botnet 17 | . 3 . 6 6 . 2 Operators 7 | . 1 . 4 1 . 1 Fabricators 2 | . . . . . . 2 Overload 1 | . . . . . . 1 Recompile 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . 4 3 . 2 Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 50 | . . . 50 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Total Allies 16 | . . 2 . 10 . 4 Largest Group 10 | . . 2 2 10 7 10 Highest-Rated Group 142 | . . 42 42 88 49 142 Highest-Rated Ally 31 | . . 31 31 16 8 31 Total Orders . | . . . . . . . Ally Attacks 88 | . . . 5 4 49 30 Total Damage 791 | . . . 64 44 291 392 Kills 19 | . . . 2 1 12 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Min Mat Sto Rec Fac Turns Passed 7737 | 91 719 929 2303 2235 320 1140 Spaces Moved 4811 | 53 282 394 1002 1272 245 1563 Core 6 | 2 1 . 3 . . . Treads 2054 | 51 281 394 497 831 . . Legs . | . . . . . . . Wheels 502 | . . . 502 . . . Hover 2249 | . . . . 441 245 1563 Flight . | . . . . . . . Fastest Speed 45 | 50 160 160 105 56 116 45 Average Speed 122 | 155 161 227 152 144 116 51 Slowest Speed 700 | 160 500 240 700 360 116 116 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 5 43 78 83 94 54 47 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . 22 11 . 14 4 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 47 | . 22 11 . 14 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Total 6352 | 59 468 410 1674 1575 274 1892 Wait 1105 | . 107 1 547 178 21 251 Move 4805 | 52 281 393 1001 1271 244 1563 Hop . | . . . . . . . Pick Up 60 | 1 6 1 22 14 . 16 Fast Attach 59 | 6 15 . 12 19 1 6 Attach 14 | . 1 1 4 2 . 6 Detach 3 | . 1 1 . 1 . . Swap 23 | . 2 1 7 9 . 4 Drop 75 | . 6 . 19 27 1 22 Fire 193 | . 48 11 62 47 6 19 Melee 6 | . . . . 1 1 4 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 3 | . 1 1 . 1 . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap 3 | . . . . 3 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 9) 463 | -10/Materials | Discovered new exit (range 15) 811 | -10/Materials | Entered Mines 926 | -10/Mines | Discovered new exit (range 10) 937 | -10/Mines | Discovered new exit (range 13) 1740 | -10/Mines | Entered Materials 1740 | -9/Materials | Accompanied by 2 allies 1740 | -9/Materials | Evolved 2 slots: Utility x2 1745 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2175 | -9/Materials | Discovered new exit (range 8) 2378 | -9/Materials | Build established: Scavenger-Mutant 2482 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2705 | -9/Materials | Discovered new exit (range 16) 3305 | -9/Materials | Discovered new exit (range 13) 3832 | -9/Materials | Discovered new exit (range 9) 4043 | -9/Materials | Entered Storage 4044 | -9/Storage | Identified exit to Recycling 4295 | -9/Storage | Destroyed 7 combat bots 4383 | -9/Storage | Build established: Mutant 4813 | -9/Storage | Discovered new exit (range 16) 5279 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5571 | -9/Storage | Build established: Commander-Mutant 6275 | -9/Storage | Used back door to open Recycling access 6278 | -9/Storage | Entered Recycling 6278 | -9/Recycling | Accompanied by 7 allies 6327 | -9/Recycling | Spotter reported a threat 6348 | -9/Recycling | Spotter reported a threat 6351 | -9/Recycling | Spotter reported a threat 6372 | -9/Recycling | Spotter reported a threat 6372 | -9/Recycling | Spotter reported a threat 6372 | -9/Recycling | Spotter reported a threat 6380 | -9/Recycling | Spotter reported a threat 6384 | -9/Recycling | Spotter reported a threat 6385 | -9/Recycling | Spotter reported a threat 6425 | -9/Recycling | Spotter reported a threat 6452 | -9/Recycling | Spotter reported a threat 6452 | -9/Recycling | Spotter reported a threat 6498 | -9/Recycling | Spotter reported a threat 6500 | -9/Recycling | Spotter reported a threat 6500 | -9/Recycling | Spotter reported a threat 6500 | -9/Recycling | Spotter reported a threat 6550 | -9/Recycling | Spotter reported a threat 6573 | -9/Recycling | Discovered new exit (range 10) 6580 | -9/Recycling | Spotter reported a threat 6598 | -9/Recycling | Entered Factory 6598 | -7/Factory | Accompanied by 7 allies 6598 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6645 | -7/Factory | Discovered new exit (range 14) 6737 | -7/Factory | Discovered new exit (range 5) 6798 | -7/Factory | Allied Derelicts emerged from ambush trap array 6890 | -7/Factory | Build established: Hacker-Mutant 6998 | -7/Factory | Search patrols dispatched 7398 | -7/Factory | Search patrols dispatched 7688 | -7/Factory | Found Powered Armor 7738 | -7/Factory | Self-destructed Last Messages --------------- 07679_ Dropped Lightning Gun. 07680_ Acquired Prototype Launcher. 07680_ Identified Prc. Grenade Launcher. 07680_ Malfunction: Energy drain (-252). 07681_ Dropped Faulty Prc. Grenade Launcher. 07683_ Acquired Faulty Prc. Grenade Launcher. 07688_ Dropped System Shield. 07688_ Acquired Powered Armor. 07688_ R-06 Scavenger collects System Shield. 07726_ Matter Pump disabled. 07726_ S-27 Virus destroyed. 07726_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07728_ S-27 Virus destroyed. 07728_ Subcomponent Replicator disabled. 07729_ U-05 Engineer lays Concrete. 07733_ K-01 Serf collects debris. 07734_ U-05 Engineer lays Concrete. 07737_ K-01 Serf collects debris. 07738_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?# """ =!! # ###???? | | ?# """ =!! # """ = #???? | | ?# ! # "T" ##### #???? | | ?############# " " ##+###???# #???? | | ?????????????# #????????# #???? | | ??????????? #????????# #???? | | ??????????? """"" #??????###+##### | | ?????????? """"" #??????# # | | ???????????######+### """ #??????# # | | ????????????????????+ #??????# # | | ????????????????????# """"" #??????# # | | ????????????????????# """"" #??????# # | | ????????????????????# ??? ##+##### # | | ????????????????????#C ?? # # | | ????????????????????# """"" # # | | ????????????????????# """" + # | | ????????????????????# """ """ # # | | ????????o???????????# k[% """ # / # | | ????????????######### " = = """ # /# | | ???????????? " = # # | | ????????????k k " u% !! # # | | ???????????" !! # !! # | | ???????????" !* + != # | | ???????????" # != # | | ???????????" ######### | | ???????????" @##########+####???????? | | ?????????? #??????? ?????????? | | ???????????" #????? == "" ???????? | | ???????????" #????# == T" #??????? | | ???????????" #????# = "" #??????? | | ???????????? a g #????# #??????? | | ???????????? #????# #??????? | | ???????????? ######/####????# ! /#??????? | | ????????????? ?????? g????????# ??????? | | ????????????? ??????? "????????###########??????? | | ????????????????????"g??????????????????????????? | | ????????????????????" ??????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 56 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Mni. Grenade Launcher | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactChargeCutter Manual? 0 Play Time 00:49:34 Cumulative 326.5 hours Start 2022.06.12 @ 14:20:01 End 2022.06.12 @ 20:18:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 575 Rogue 420 Adventurer 148 Explorer 7 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab01bcf9-f57a-4184-beb9-5b73bde7346d