Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 22:21:38 Player: Jules Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (31) 155 Value Destroyed (748) 748 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (807) 807 TOTAL SCORE: 6190 Bonus ------- High Alert Combat Kills 9 Follower Combat Kills 515 Met Data Miner 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 98/100 System Corruption 2% Temperature Warm (193) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Seismic Detector Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced ECM Suite Reflective Plating Makeshift Hacking Suite > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Light Fission Core Light Fission Core VTOL Module Arc Projector Field Laser Slug Cannon Remote Datajack Heavy Flail [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Guided Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 5 | . . 2 . 1 . 1 1 . . . . Utility 3 | . . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 51 | 6 3 13 2 2 5 6 7 3 1 . 3 Power 7 | 1 . 2 1 . 1 . 1 . . . 1 Engine 4 | 1 . 2 1 . . . . . . . . Core 3 | . . . . . 1 . 1 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 1 8 . 1 . 3 2 . 1 . . Treads . | . . . . . . . . . . . . Leg 7 | 2 1 4 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . 4 . 1 . 3 2 . 1 . . Utility 10 | 1 1 1 . . 2 3 . 2 . . . Device 3 | . 1 . . . . 2 . . . . . Storage 1 | 1 . . . . . . . . . . . Processor 2 | . . 1 . . 1 . . . . . . Hackware 1 | . . . . . . . . 1 . . . Protection 3 | . . . . . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 1 2 1 1 2 . 4 1 . . 2 Energy Gun 7 | 1 1 1 . 1 . . 1 . . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 3 | . . . 1 . 1 . . 1 . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 12 | . . 2 1 . . . 2 . 2 . 5 Power 3 | . . . 1 . . . . . . . 2 Propulsion 4 | . . . . . . . 1 . 2 . 1 Utility 2 | . . 1 . . . . 1 . . . . Weapon 3 | . . 1 . . . . . . . . 2 Highest Loss Streak 5 | . . 2 1 . . . 2 . 2 . 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 91 99 90 92 89 88 86 83 80 32 Engine 6 | . 14 11 10 9 5 . . . . . . Core 2 | . . . . . 3 7 6 6 6 6 1 Leg 12 | . 28 35 . . . . . . . . . Flight 26 | . . 1 44 45 45 45 45 46 41 40 16 Device 7 | . 8 2 . . . 11 13 13 13 13 5 Storage 8 | . 14 11 11 9 9 7 6 6 6 6 2 Processor 3 | . . 7 11 9 12 1 . . . . . Protection 1 | . . . . . 3 7 5 1 1 . . Energy Gun 6 | . 14 11 11 9 3 . . 4 . . 3 Ballistic Gun 4 | . 14 11 . . . . . . . . . Launcher 2 | . . . 11 9 9 7 1 1 6 6 . Impact Weapon 1 | . . . . . . . 4 4 . . . Naked Turns 81 | . . . . . . . . . . . 81 Heaviest Build 31 | 12 14 16 15 15 23 28 30 31 31 27 29 Greatest Support 40 | 20 20 40 20 24 24 31 36 36 36 29 29 Greatest Overweight (x) 3 | 1 . 3 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 7 7 Average Carried 7 | 1 6 7 7 7 7 7 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 8 8 8 8 7 7 4 Class Distribution -------------------- 51% | Sprinter 26% | Mutant 13% | Scavenger-Mutant 8% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Commander-Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Matter Collected 990 | 225 104 148 76 42 102 . 24 152 17 . 100 Remotely . | . . . . . . . . . . . . Salvage Created 683 | . 165 297 16 91 6 . 24 . . . 84 Parts 48 | . 9 22 5 3 1 . 4 . . . 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 Prevented 7 | . . . . . . . . 3 . . 4 Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 29 | . 8 10 3 2 3 . 2 . . . 1 Guns 18 | . 8 10 . . . . . . . . . AOE 10 | . . . 3 2 3 . 2 . . . . Classes Destroyed 5 | . 2 3 . . . . . . . . . Operator 2 | . . 1 . . 1 . . . . . . Swarmer 18 | . 6 4 3 . 3 . 2 . . . . Grunt 7 | . 2 4 . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 3 | . . 1 . 1 . . . . . . 1 Best Kill Streak 5 | . 5 5 3 1 3 . 2 . . . 1 Combat Bots Only 5 | . 5 4 3 1 3 . 2 . . . 1 Max Kills in Single Turn 3 | . 1 1 3 1 2 . 2 . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 1 2 . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Hostile Shots Fired 224 | . 25 51 4 2 3 . 15 . 12 . 112 Missed 80 | . 8 13 . 1 1 . 6 . 2 . 49 Damage Taken 2307 | . 150 530 60 17 32 28 232 . 175 . 1083 Core 1085 | . 44 155 12 . 14 . 50 . 14 . 796 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 14 | . . . . . . . . . 14 . . Core Remaining (%) 87 | 100 82 . 58 . 97 100 . . . . . Volleys Fired 71 | . 14 26 1 2 4 1 11 . 2 . 10 Largest 2 | . 2 2 2 2 2 1 1 . 1 . 2 Hottest 140 | . 85 88 98 96 96 39 55 . 39 . 140 Shots Fired 119 | . 28 52 2 4 6 1 11 . 2 . 13 Gun 98 | . 28 52 1 2 2 . 3 . . . 10 Cannon 8 | . . . . . . . 8 . . . . Launcher 13 | . . . 1 2 4 1 . . 2 . 3 Special . | . . . . . . . . . . . . Kinetic 48 | . 14 26 . . . . 8 . . . . Thermal 45 | . 14 26 1 2 2 . . . . . . Explosive 13 | . . . 1 2 4 1 . . 2 . 3 Electromagnetic 13 | . . . . . . . 3 . . . 10 Robot Hit Streak 20 | . 14 13 . 5 2 . 2 . 4 . 20 Robot Miss Streak 9 | . 1 2 . 1 3 . 9 . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 81 | . 18 42 . 1 3 . 2 . 2 . 13 Core Hits 50 | . 9 15 3 3 6 . 4 . 4 . 6 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . Melee Attacks 16 | . . . . . 4 . 12 . . . . Impact 16 | . . . . . 4 . 12 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2357 | . 260 632 129 91 435 74 261 . 272 . 203 Guns 1069 | . 254 632 . 18 18 . 17 . . . 130 Cannons . | . . . . . . . . . . . . Explosions 1282 | . . . 129 73 417 74 244 . 272 . 73 Melee . | . . . . . . . . . . . . Ramming 6 | . 6 . . . . . . . . . . Kinetic 360 | . 71 289 . . . . . . . . . Thermal 562 | . 183 343 . 18 18 . . . . . . Explosive 1282 | . . . 129 73 417 74 244 . 272 . 73 Electromagnetic 147 | . . . . . . . 17 . . . 130 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 1 1 2 Average Corruption 1 | . . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 59 | . . . . . 46 . 13 . . . . Projectiles . | . . . . . . . . . . . . Explosions 59 | . . . . . 46 . 13 . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 143 | . . . 1 . . 28 114 . . . . Shots 3 | . . . 1 . . 1 1 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 193 | . 72 144 39 54 144 28 3 . . . 193 Average Temperature 42 | . 21 70 23 21 45 12 3 . . . 66 Received Heat Transfer 288 | . 30 105 . 9 9 . . . 54 . 81 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 2 1 . 2 . . . . . . . Heat Transferred 1332 | . 444 814 . 37 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Peak Influence 820 | . 235 263 203 243 820 426 410 . . . . Initial 373 | . . 98 61 78 102 373 208 . . . . Average 209 | . 123 161 152 140 441 389 261 . . . . Maximum Alert Level 3 | . 1 1 1 1 3 2 2 . . . . Low Security (%) 52 | 100 65 74 98 82 16 . . . . . . Level 1 37 | . 34 25 1 17 19 68 93 . . . . Level 2 8 | . . . . . 47 31 6 . . . . Level 3 1 | . . . . . 16 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . . 1 . 2 2 . . . . . . Investigation 3 | . . . . 1 2 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . 1 . 1 . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Distress Signals 4 | . . 1 . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 87 | . 11 12 4 8 18 2 6 2 6 . 18 Peak Tracking Total 13 | . 3 4 3 5 4 2 3 2 6 . 13 Tactical Retreats 8 | . 1 1 1 1 . . 1 1 . . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Traps Triggered 2 | . . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Machines Disabled 5 | . . . . . 2 1 2 . . . . Max in Single Turn 1 | . . . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Machines Accessed 28 | . 4 3 . 1 9 . 4 1 2 4 . Terminals 21 | . 4 3 . 1 9 . 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 87 | . 14 7 . 4 21 . 8 1 2 30 . Successful 50 | . 6 . . . 7 . 4 1 2 30 . Failed 37 | . 8 7 . 4 14 . 4 . . . . Catastrophic 9 | . 1 3 . . 5 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 10 7 . 4 9 . 4 . . . . Terminals 54 | . 14 7 . 4 21 . 8 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 45 | . 3 . . . 6 . 3 1 2 30 . Record 11 | . . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . Open Door 4 | . . . . . 1 . . 1 2 . . Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Zone Layout 7 | . 1 . . . 4 . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . 1 . 1 . . . . Terminals 5 | . 3 . . . 1 . 1 . . . . Assimilate 2 | . 2 . . . . . . . . . . Botnet 3 | . 1 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 16 | . 3 3 . 1 6 . 3 . . . . Full Trace Events 3 | . . . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Total Allies 13 | . 1 . 1 . 10 . . . . . 1 Largest Group 10 | . 1 1 1 1 10 . . . . . 1 Highest-Rated Group 173 | . 10 10 31 31 173 . . . . . 96 Highest-Rated Ally 96 | . 10 10 31 31 29 . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 97 | . . . . 10 76 . . . . . 11 Total Damage 1459 | . . . . 105 974 . . . . . 380 Kills 17 | . . . . . 15 . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Turns Passed 2551 | 57 390 553 161 111 222 108 331 419 38 19 142 Spaces Moved 4587 | 38 270 372 461 411 595 253 718 985 162 93 229 Core 163 | 1 . . . . . . . . . . 162 Treads . | . . . . . . . . . . . . Legs 658 | 37 270 351 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3766 | . . 21 461 411 595 253 718 985 162 93 67 Fastest Speed 17 | 50 120 26 26 23 23 20 17 17 17 20 20 Average Speed 35 | 121 120 115 26 23 23 20 17 17 18 20 41 Slowest Speed 275 | 190 120 275 26 23 23 23 17 17 20 20 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 25 | . . . 1 1 18 1 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 5 53 26 67 25 67 7 15 84 24 68 37 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . . . . . 3 . 1 Spaces Dug 14 | . . . . . 2 . 12 . . . . Terrain Destroyed 102 | . . . 10 17 31 8 34 . . . 2 Melee 14 | . . . . . 2 . 12 . . . . Projectile . | . . . . . . . . . . . . AOE 88 | . . . 10 17 29 8 22 . . . 2 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Total 5326 | 45 307 441 500 422 650 306 896 1237 167 92 263 Wait 546 | . 14 14 27 4 54 42 130 240 . . 21 Move 4532 | 37 269 371 458 408 564 250 709 984 161 92 229 Hop 19 | . . . 1 1 12 1 4 . . . . Pick Up 34 | 2 5 6 6 3 1 2 4 4 1 . . Fast Attach 22 | 6 1 5 . . 3 2 3 2 . . . Attach 13 | . . 3 1 1 . 1 2 1 1 . 3 Detach 7 | . . . . . 2 1 2 2 . . . Swap 16 | . 2 5 1 1 2 3 2 . . . . Drop 38 | . 1 11 5 2 4 3 6 4 2 . . Fire 71 | . 14 26 1 2 4 1 11 . 2 . 10 Melee 16 | . . . . . 4 . 12 . . . . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . 11 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 9) 441 | -10/Materials | Identified exit to Mines 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Accompanied by 1 ally 448 | -9/Materials | Evolved 2 slots: Propulsion x2 906 | -9/Materials | Build established: Scavenger-Mutant 930 | -9/Materials | Discovered new exit (range 12) 1001 | -9/Materials | Entered Mines 1002 | -9/Mines | Assembled infested the area 1005 | -9/Mines | Met a Derelict bent on vengeance 1007 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1025 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1152 | -9/Mines | Discovered new exit (range 8) 1155 | -9/Mines | Received a Mining Laser from a helpful Derelict 1162 | -9/Mines | Entered Materials 1162 | -8/Materials | Accompanied by 1 ally 1162 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1199 | -8/Materials | Discovered new exit (range 15) 1246 | -8/Materials | Build established: Sprinter 1273 | -8/Materials | Entered Storage 1289 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1365 | -8/Storage | Found Prototype Launcher 1365 | -8/Storage | Identified Gui. Missile Launcher 1391 | -8/Storage | Identified exit to Factory 1480 | -8/Storage | Lost 6 allies 1495 | -8/Storage | Entered Factory 1495 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1559 | -7/Factory | Discovered new exit (range 16) 1603 | -7/Factory | Entered another Factory area 1603 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1923 | -6/Factory | Discovered new exit (range 12) 1934 | -6/Factory | Entered Lower Caves 2346 | -6/Lower Caves | Discovered new exit (range 12) 2353 | -6/Lower Caves | Entered another Lower Caves area 2381 | -6/Lower Caves | Learned 4 Factory zone layouts 2389 | -6/Lower Caves | Discovered new exit (range 8) 2391 | -6/Lower Caves | Entered Data Miner 2391 | -6/Data Miner | Discovered new exit (range 6) 2395 | -6/Data Miner | Met Data Miner 2399 | -6/Data Miner | Learned location of Section 7 (-2) 2399 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2405 | -6/Data Miner | Received God Mode back door access code from Data Miner 2410 | -6/Data Miner | Entered Proximity Caves 2412 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2471 | -5/Proximity Caves | Released all parts (10) 2492 | -5/Proximity Caves | Lost 5 parts (2p1n2w) 2517 | -5/Proximity Caves | Ambushed by research squad 2526 | -5/Proximity Caves | Core integrity fell below 50% 2542 | -5/Proximity Caves | Core integrity fell below 20% 2552 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02471_ Released Sml. Storage Unit. 02471_ Released Cesium-ion Thruster. 02471_ Released Imp. Cooling System. 02471_ Released Cesium-ion Thruster. 02471_ Released Mak. Hacking Suite. 02471_ Released VTOL Module. 02510_ C-30 ARC bursts open, deploying its payload. 02510_ S-27 Virus unfolds itself. 02514_ Searching scrap... 02514_ Found Arm. Leg. 02514_ Found Hvy. Plasma Cannon. 02514_ Found 24 Matter. 02515_ Acquired 16 matter. 02516_ Penetrated by Slug. 02517_ P-70 Sage: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 02520_ Penetrated by Slug. 02526_ System corrupted: Matter fused (-6). 02551_ System corrupted: Heat flow error (+230). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ???????????????????????## ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????#??# #??????????????????????? | | ??????????????????? #?## #??????????????????????? | | ??????????????????? ### #??????????????????????? | | ?????????????????? $#??????????????????????? | | ??????????????#### #?# ##??????? #????????????? | | ??????####??## #?# #?????? #????????????? | | ?????## #### ### @ ##????? #????????????? | | ?????# #??## ####?? ###??????????? | | ##### #??# ### ##?????????? | | ##?###### #?????????? | | #### #??????# # #??? ?????? | | ### ##??# #####??????#s##### ##?? ?????? | | ????## #??## #?????????##s##??? #### ?????? | | ????## #??# #????????## #?## ?????? | | ????# #?## ##?????### s #?# ??????? | | ????# #### ##???## s### ###?????????? | | ????# ### ###?# s ##????????? | | ????# ## ######## ##???????? | | ##### # ##????##### #???????? | | # # ##???????# ### ??? | | # ## #????####& #?# ? ?????? | | " " ### ### #????# ##?# ???????? | | " #?# ### ##???# ##?## ##?????? | | "" ####?## ## #???####& ###??? #?????? | | #?????# #??????# #?????? ##????? | | """ #????## ##?##### #???????# #???## | | """ #??### #?# ###??????# #??## | | "" #??# #?# # ######## #### | | #??## #?## | | #####???# #??# ######## ##### | | ???????# ## #??# ##??????# #?### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: TH 10 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 5 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Remote Force Field | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Dynamic Key Leap Before You Look Part-time Excavator Power Corrupts Challenges ------------ None Game ------ Seed NeutrinoHeatFacilitator Manual? 0 Play Time 01:25:27 Cumulative 9.6 hours Start 2024.04.30 @ 20:27:29 End 2024.04.30 @ 22:21:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 15 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9201f34-58b6-4cb0-a597-a16b4ff5d78a