Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 14:00:11 Player: trisiak Result: Destroyed by 91-U5G(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1159) 1159 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 2079 Bonus ------- Follower Combat Kills 90 Cogmind --------- Core Integrity 0/250 Matter 106/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Treading (1160) Ox10 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (35) --- Ion Engine Subdweller Power Source Wheel Wheel Wheel Subdweller Monowheel Disposable Heat Sink Large Storage Unit Large Storage Unit Structural Scanner Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Propulsion Shielding Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Scrap Shield Tractor Beam Subdweller Beam Cannon Subdweller Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Scrap Shield Fragment (50) Scrap Shield Fragment (50) Scrap Shield Fragment (49) Scrap Shield Fragment (48) Scrap Shield Fragment (45) Scrap Shield Fragment (38) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Wheel Large Storage Unit Structural Scanner Signal Interpreter Improved Terrain Scanner Seismic Detector Propulsion Shielding Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Battle Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 59 | 2 23 12 22 Power 5 | . 3 1 1 Engine 3 | . 3 . . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 23 | . 11 2 10 Treads 9 | . 5 . 4 Leg 2 | . 2 . . Wheel 12 | . 4 2 6 Hover . | . . . . Flight . | . . . . Utility 22 | 1 3 9 9 Device 16 | 1 1 9 5 Storage 2 | . 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 9 | 1 6 . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 6 | . 4 . 2 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 100 90 Engine 8 | . 14 11 . Core 5 | . . 2 14 Treads 11 | . 19 6 5 Wheel 15 | . 7 21 22 Device 9 | . 10 14 4 Storage 14 | . 14 14 14 Processor 1 | . 3 . . Ballistic Gun 4 | . 11 . . Ballistic Cannon 23 | . 16 28 27 Naked Turns . | . . . . Heaviest Build 213 | 13 34 34 213 Greatest Support 40 | 20 40 20 40 Greatest Overweight (x) 10 | . 3 3 10 Average Overweight (x) 2 | . 1 1 4 Largest Inventory Capacity 35 | 8 15 15 35 Average Capacity 18 | 8 14 15 27 Most Carried 32 | 8 15 15 32 Average Carried 17 | 6 13 14 23 Final Capacity 35 | 8 15 15 35 Final Carried 32 | 7 15 15 32 Class Distribution -------------------- 64% | Mutant 20% | Hauler-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1482 | 242 674 200 366 Remotely . | . . . . Salvage Created 1247 | 111 903 94 139 Parts 95 | 6 66 5 18 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . . 10 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 32 | . 23 2 7 Guns 7 | . 7 . . Cannons 25 | . 16 2 7 Classes Destroyed 9 | 2 6 . 1 Tunneler 2 | 1 . 1 . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 5 | . 3 . 2 Grunt 19 | . 17 2 . Artisan 1 | . . . 1 Subdweller 8 | . 3 . 5 Best Kill Streak 4 | 1 4 2 2 Combat Bots Only 4 | . 4 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 132 | . 88 7 37 Missed 35 | . 16 1 18 Damage Taken 1383 | . 910 81 392 Core 253 | . 170 26 57 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 115 | . 115 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 129 | 11 79 6 33 Largest 2 | 2 2 2 2 Hottest 78 | 40 78 78 78 Shots Fired 262 | 22 159 15 66 Gun 102 | 22 80 . . Cannon 160 | . 79 15 66 Launcher . | . . . . Special . | . . . . Kinetic 262 | 22 159 15 66 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 5 17 7 12 Robot Miss Streak 4 | 4 4 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 166 | 11 104 7 44 Core Hits 65 | 4 43 5 13 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 7 | . 5 . 2 Destroy 2 | . 2 . . Blast 5 | . 3 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2718 | 87 1550 186 895 Guns 485 | 87 398 . . Cannons 2233 | . 1152 186 895 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2718 | 87 1550 186 895 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 1 | . 1 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 62 | . 22 19 21 Message Errors 15 | . 4 6 5 Matter Fused 17 | . 7 2 8 Heat Flow Errors 4 | . 2 . 2 Energy Discharges 5 | . 2 2 1 Parts Fused 3 | . 2 1 . Data Loss (minor) 6 | . 3 2 1 Data Loss (major) 3 | . . 2 1 Misfires 7 | . 2 3 2 Alerts 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 53 | . 41 . 12 Projectiles 53 | . 41 . 12 Explosions . | . . . . Melee . | . . . . Knockbacks 25 | . 12 2 11 Impact . | . . . . Kinetic 25 | . 12 2 11 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 251 | . 225 141 251 Average Temperature 51 | . 41 60 129 Received Heat Transfer 652 | . 273 51 328 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 287 | 10 287 113 . Initial 63 | . 6 63 . Average 63 | 3 85 34 . Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 94 100 . Level 1 3 | . 5 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 7 . . Investigation 5 | . 5 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 34 4 11 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 8 . 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 30 . 1 Successful 17 | . 16 . 1 Failed 14 | . 14 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 14 | . 13 . 1 Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 11 | . 11 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Record 1 | . . . 1 Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 4 | . 4 . . Report Inventory 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 5 | . 5 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 14 | . 14 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 23 | . . 11 12 Total Damage 239 | . . 99 140 Kills 3 | . . 2 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 2 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5333 | 68 2148 1448 1669 Spaces Moved 3227 | 29 1182 1073 943 Core . | . . . . Treads 598 | . 585 . 13 Legs 92 | 29 63 . . Wheels 2537 | . 534 1073 930 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 80 95 95 Average Speed 131 | 120 138 106 153 Slowest Speed 260 | 120 240 125 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 3 97 101 44 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 5 | . . 2 3 Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile 2 | . 2 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 4068 | 44 1558 1369 1097 Wait 552 | . 224 267 61 Move 3224 | 28 1181 1072 943 Hop . | . . . . Pick Up 62 | 2 26 3 31 Fast Attach 5 | 1 2 2 . Attach 6 | . 2 2 2 Detach 5 | . 2 3 . Swap 48 | 1 19 8 20 Drop 36 | 1 23 5 7 Fire 129 | 11 79 6 33 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 69 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 12) 296 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Identified exit to Mines 356 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 8) 626 | -10/Materials | Identified exit to Materials 900 | -10/Materials | Derelicts attacked the area 1241 | -10/Materials | Discovered exit to Materials (range 15) 1361 | -10/Materials | Repaired Lgt. Treads? 1525 | -10/Materials | Core integrity fell below 50% 2217 | -10/Materials | Entered Mines 2225 | -10/Mines | Learned Materials stockpile data 2459 | -10/Mines | Learned location of Storage (-8) 2612 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3126 | -10/Mines | Discovered exit to Materials (range 12) 3132 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3188 | -10/Mines | Build established: Scavenger-Mutant 3314 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3317 | -10/Mines | Found Prototype Device 3318 | -10/Mines | Identified Exp. Sensor Array 3330 | -10/Mines | Discovered exit to Materials (range 7) 3510 | -10/Mines | Discovered new exit (range 6) 3665 | -10/Mines | Entered Subcaves 3665 | -10/Subcaves | Accompanied by 3 allies 3685 | -10/Subcaves | Discovered new exit (range 11) 3698 | -10/Subcaves | Learned Materials emergency access door positions 3848 | -10/Subcaves | Lost 3 allies 3879 | -10/Subcaves | Core integrity fell below 20% 3977 | -10/Subcaves | Build established: Mutant 4068 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4109 | -10/Subcaves | Learned Materials interactive machine intel 4163 | -10/Subcaves | Visited Clippyterm 4561 | -10/Subcaves | Build established: Hauler-Mutant 5334 | -10/Subcaves | Destroyed by 91-U5G(R) with Subdweller Machine Gun Last Messages --------------- 05049_ Acquired 13 matter. 05064_ System corrupted: Matter fused (-6). 05068_ Acquired 15 matter. 05089_ Destroyed Lgt. Ion Engine. 05089_ S-10 Pest destroyed. 05092_ S-10 Pest suffers critical hit (Blast). 05092_ Destroyed Flight Unit. 05092_ S-10 Pest destroyed. 05095_ Flight Unit fries itself beyond repair. 05106_ System corrupted: FCS attempts to trigger Imp. Light Cannon. 05106_ System corrupted: Imp. Light Cannon misfires. 05191_ Acquired 2 matter. 05258_ System corrupted: Matter fused (-9). 05271_ Sub. Monowheel shoots sparks and powers down. 05307_ System corrupted: Matter fused (-9). 05308_ 91-U5G(R) Sub. Optics blasted off. 05312_ 91-U5G(R) knocked back. 05321_ System corrupted: Imp. Light Cannon jammed. 05321_ 91-U5G(R) knocked back. 05329_ 91-U5G(R) affixes Scrap Shield Fragment to Scrap Shield. 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