Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 21:24:29 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (2064) 2064 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 4932 Bonus ------- High Alert Combat Kills 88 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 18/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Rolling (140) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Terrain Scanner Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (17) Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Improved Terrain Scanner Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Gauss Rifle Grenade Launcher Mining Laser [Rating: 21] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 41 | 7 . 5 13 2 5 9 Power 4 | 1 . 1 2 . . . Engine 4 | 1 . 1 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . 1 5 1 2 4 Treads 1 | . . . . . . 1 Leg 12 | 2 . 1 5 1 2 1 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 . 1 2 1 1 1 Device 3 | 1 . . 1 . 1 . Storage 2 | 1 . 1 . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 14 | 2 . 2 4 . 2 4 Energy Gun 2 | . . . 1 . 1 . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 5 | 2 . 2 1 . . . Ballistic Cannon 3 | . . . . . 1 2 Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 21 | . . 1 2 . 6 12 Power 2 | . . . 1 . . 1 Propulsion 12 | . . 1 1 . 4 6 Utility 2 | . . . . . 1 1 Weapon 5 | . . . . . 1 4 Highest Loss Streak 5 | . . 1 1 . 3 5 To Critical Strikes . | . . . . . . . Average Backups 11 | 3 6 7 10 12 14 12 Power 1 | . 1 1 1 2 2 1 Propulsion 2 | 1 2 2 2 4 5 1 Utility 2 | . 2 3 4 1 1 2 Weapon 4 | . 1 1 2 5 6 7 Tool/Special . | . . . . . . . Unused Backups 15 | 1 . . 3 1 1 9 Power 4 | 1 . . 1 1 . 1 Propulsion . | . . . . . . . Utility 4 | . . . 1 . . 3 Weapon 7 | . . . 1 . 1 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 100 93 84 97 83 79 Engine 10 | . 14 14 10 9 9 8 Leg 21 | . 28 21 28 35 20 12 Wheel 1 | . . . . . . 6 Device 13 | . 14 14 11 9 16 14 Storage 10 | . 14 14 11 9 9 9 Processor 5 | . . . 1 9 9 9 Protection 1 | . . . . 6 . 1 Energy Cannon 4 | . . . 3 18 9 1 Ballistic Gun 9 | . 28 28 17 . . . Ballistic Cannon 5 | . . . . . 8 15 Peak Build Rating 21 | 7 7 11 16 19 21 19 Average Rating 13 | 5 7 7 12 17 18 14 On Entrance 11 | . 7 7 11 16 19 19 Avg Prop Armor Cover (%) 6 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 62 | 13 13 51 59 62 62 61 Greatest Support 48 | 20 20 20 30 43 48 40 Greatest Overweight (x) 5 | . . 2 5 1 4 5 Average Overweight (x) 1 | . . . 1 1 1 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 16 | 7 8 8 20 20 20 20 Most Carried 17 | 6 7 8 15 14 17 17 Average Carried 11 | 3 6 7 10 12 14 12 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 17 | 6 7 8 14 14 17 11 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Matter Collected 1457 | 287 53 195 314 40 260 308 Remotely . | . . . . . . . Salvage Created 2096 | 145 53 129 534 130 663 442 Parts 122 | 13 3 . 28 9 31 38 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 61 | . . 9 11 3 12 26 Guns 18 | . . 9 9 . . . Cannons 34 | . . . 2 3 12 17 AOE 9 | . . . . . . 9 Classes Destroyed 12 | 2 1 1 4 2 2 . Builder 1 | . . . . . 1 . Tunneler 5 | 4 . . . 1 . . Hauler 1 | . 1 . . . . . Recycler 3 | 1 . . . . 2 . Watcher 2 | . . . 2 . . . Swarmer 16 | . . . . 1 . 15 Grunt 20 | . . . 8 . 4 8 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 12 | . . . 2 1 6 3 Hunter 2 | . . . . . 2 . Assembled 9 | . . 9 . . . . Best Kill Streak 11 | 4 1 4 3 2 5 11 Combat Bots Only 11 | . . 4 3 1 4 11 Max Kills in Single Turn 4 | 1 1 1 1 2 2 4 Gunslinging . | . . . . . . . Exploded 4 | . . . . . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Hostile Shots Fired 316 | . 2 30 48 24 80 132 Missed 85 | . 1 7 10 7 19 41 Hits 231 | . 1 23 38 17 61 91 Melee 6 | . . 2 2 2 . . Projectile 225 | . 1 21 36 15 61 91 Critical Strikes 13 | . . . 1 2 6 4 Damage Taken 3251 | . 10 356 510 286 958 1131 Core 706 | . 10 24 114 91 201 266 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . 86 71 . . . Volleys Fired 201 | 11 2 22 37 9 47 73 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 40 40 40 136 136 136 105 Shots Fired 373 | 22 4 44 74 18 87 124 Gun 128 | 22 4 44 58 . . . Cannon 236 | . . . 16 18 87 115 Launcher 4 | . . . . . . 4 Special 5 | . . . . . . 5 Kinetic 274 | 22 4 44 58 . 42 104 Thermal 95 | . . . 16 18 45 16 Explosive 4 | . . . . . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 3 4 6 9 6 10 12 Robot Miss Streak 4 | 2 . 3 3 3 3 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 207 | 11 3 22 50 10 51 60 Core Hits 104 | 6 1 13 18 6 22 38 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 3 | 1 . . . . 1 1 Destroy 1 | 1 . . . . . . Blast 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4465 | 136 44 311 818 224 1172 1760 Guns 1083 | 136 44 311 592 . . . Cannons 2891 | . . . 226 224 1172 1269 Explosions 484 | . . . . . . 484 Melee . | . . . . . . . Ramming 7 | . . . . . . 7 Kinetic 2781 | 136 44 311 592 . 595 1103 Thermal 1193 | . . . 226 224 577 166 Explosive 484 | . . . . . . 484 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 26 | . . . . . 7 19 Projectiles 8 | . . . . . 7 1 Explosions 18 | . . . . . . 18 Melee . | . . . . . . . Knockbacks 21 | . . . . . 3 18 Impact . | . . . . . . . Kinetic 18 | . . . . . 3 15 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 59 | . . . . . . 59 Shots 3 | . . . . . . 3 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 341 | . . 14 325 301 341 48 Average Temperature 88 | . . 8 93 121 105 22 Received Heat Transfer 1238 | . 6 20 231 135 360 486 Effects 4 | . . . 1 1 2 . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . . 1 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 1 3 Heat Transferred 2146 | . . . 407 407 1036 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 80 | 100 100 100 100 100 100 17 Level 1 7 | . . . . . . 30 Level 2 7 | . . . . . . 30 Level 3 5 | . . . . . . 22 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 722 | 10 20 7 110 61 120 722 Initial 58 | . 3 7 . 20 16 58 Average 120 | 1 2 . 48 16 26 431 Influence Increases 1653 | 25 42 . 315 116 391 764 Destroy 0b10 Robot/C 1040 | . . . 220 60 240 520 Destroy 0b10 Robot/NC 60 | 25 5 . 10 5 15 . Destroy Leader 186 | . 2 . 54 20 80 30 Successful Hack 37 | . 5 . . . 4 28 Disable Machine 45 | . . . . . 45 . Anti-Garrison Action 100 | . . . . . . 100 Destroy Structure 65 | . . . 1 1 7 56 Lose Combat Pursuer 120 | . 30 . 30 30 . 30 Influence Decreases 951 | 20 27 20 267 123 342 152 Entered New Map 100 | . 2 13 . 28 25 32 Time Decay 684 | 20 25 7 257 95 280 . Lost Part 167 | . . . 10 . 37 120 Squads Dispatched 4 | . . . 1 1 2 . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Distress Signals 8 | . . 4 1 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 3 9 16 9 15 31 Peak Tracking Total 6 | . 2 3 3 5 6 6 Tactical Retreats 7 | . 1 1 2 1 . 2 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Traps Triggered 5 | . . . 1 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Disabled 4 | . . . . . 3 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Accessed 8 | . 2 . 1 . 3 2 Terminals 7 | . 2 . 1 . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 19 | . 6 . 3 . 5 5 Successful 7 | . 1 . 1 . 3 2 Failed 12 | . 5 . 2 . 2 3 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 1 . 3 . . . Terminals 17 | . 6 . 3 . 3 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 6 | . 1 . 1 . 2 2 Robot Schematic 1 | . . . 1 . . . Open Door 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Zone Layout 2 | . 1 . . . 1 . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . 1 . 1 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Active Infowar (turns) 3484 | 81 144 627 696 283 801 852 Seismic 3484 | 81 144 627 696 283 801 852 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Turns Passed 3553 | 150 144 627 696 283 801 852 Spaces Moved 1398 | 87 114 277 242 122 249 307 Core 6 | 6 . . . . . . Treads 13 | . . . . . . 13 Legs 1214 | 81 114 277 242 122 249 129 Wheels 165 | . . . . . . 165 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 110 Average Speed 184 | 115 120 151 213 190 248 180 Slowest Speed 470 | 120 120 260 470 190 400 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 7 25 55 16 18 44 46 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 17 | . . . . . 6 11 Melee . | . . . . . . . Projectile 6 | . . . . . 6 . AOE 11 | . . . . . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Total 1977 | 112 117 442 342 155 343 466 Wait 268 | . 1 133 35 18 31 50 Move 1392 | 86 113 276 241 121 248 307 Hop . | . . . . . . . Pick Up 25 | 7 1 1 7 2 5 2 Fast Attach 20 | 7 . 1 6 1 3 2 Attach 14 | . . . 2 2 1 9 Detach 2 | . . . . . . 2 Swap 25 | . . 5 9 1 2 8 Drop 14 | 1 . 4 5 1 1 2 Fire 201 | 11 2 22 37 9 47 73 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . 5 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [Rec x3]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Met a group of wandering Federalists 206 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered Mines 296 | -10/Mines | Assembled infested the area 304 | -10/Mines | Build established: Mutant 352 | -10/Mines | Met a Derelict bent on vengeance 861 | -10/Mines | Discovered new exit (range 7) 922 | -10/Mines | Entered Materials 922 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1318 | -9/Materials | Build established: Scavenger-Mutant 1572 | -9/Materials | Discovered new exit (range 9) 1618 | -9/Materials | Entered another Materials area 1618 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1619 | -8/Materials | Discovered new exit (range 14) 1901 | -8/Materials | Entered Storage 1994 | -8/Storage | Lost 3 parts (1n1u1w) 2633 | -8/Storage | Garrison activated, responded to threat 2687 | -8/Storage | Discovered new exit (range 16) 2700 | -8/Storage | Identified exit to Garrison 2702 | -8/Storage | Entered Garrison 2703 | -8/Garrison | Core integrity fell below 50% 2824 | -8/Garrison | Triggered checkpoint 2894 | -8/Garrison | Garrison Relay disabled 3082 | -8/Garrison | Triggered checkpoint 3084 | -8/Garrison | Triggered checkpoint 3149 | -8/Garrison | Lost 5 parts (1p4n) 3153 | -8/Garrison | Destroyed 11 combat bots 3192 | -8/Garrison | Triggered checkpoint 3224 | -8/Garrison | Discovered new exit (range 91) 3224 | -8/Garrison | Discovered new exit (range 18) 3224 | -8/Garrison | Discovered new exit (range 62) 3260 | -8/Garrison | Core integrity fell below 20% 3464 | -8/Garrison | Triggered checkpoint 3526 | -8/Garrison | Triggered checkpoint 3535 | -8/Garrison | Build established: Mutant 3554 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03259_ S-10 Pest unfolds itself. 03259_ Wheel destroyed. 03261_ S-10 Pest destroyed. 03263_ Destroyed Flight Unit. 03263_ S-10 Pest destroyed. Garrison Door activated. 03334_ G-47 Trooper knocked back. 03343_ G-47 Trooper destroyed. 03351_ G-47 Trooper knocked back. 03356_ Critical hit (Burn: +37). 03357_ G-47 Trooper knocked back. 03360_ Lgt. Armor Plating destroyed. 03360_ G-47 Trooper knocked back. 03366_ G-47 Trooper destroyed. 03372_ Acquired 7 matter. 03374_ Acquired 4 matter. 03526_ Beams of light sweep through the air. An alarm sounds. 03548_ G-47 Trooper knocked back. 03550_ Imp. Light Cannon destroyed. 03553_ Slammed into G-47 Trooper. 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