Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.16 @ 15:52:11 Player: lyrabold Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (1302) 1302 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-50) -50 TOTAL SCORE: 3607 Bonus ------- Follower Combat Kills 171 Friendly Fire -221 Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 3/100 System Corruption 0% Temperature Cool (24) Movement Hovering (80) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Combat Antigrav System > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Experimental Targeting Computer Advanced Transmission Jammer Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Medium Armor Plating Powered Armor > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Cold Fusion Reactor Light Neutrino Core Light Treads Improved Treads Combat Antigrav System Experimental Heat Sink Improved Cooling System Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Improved Shield Generator Advanced Component Analysis Suite Light EM Pulse Cannon Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Plasma Cutter Maul Makeshift Sword [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 115 | 9 21 13 20 5 41 6 Power 12 | 1 2 1 1 . 7 . Engine 4 | 1 1 1 1 . . . Core 6 | . 1 . . . 5 . Reactor 2 | . . . . . 2 . Propulsion 28 | 4 6 . 7 1 7 3 Treads 22 | 2 4 . 7 1 6 2 Leg 5 | 2 2 . . . 1 . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 25 | 2 4 1 2 1 14 1 Device 13 | 1 1 . . 1 10 . Storage 5 | 1 3 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . . . 2 . 4 1 Artifact . | . . . . . . . Weapon 50 | 2 9 11 10 3 13 2 Energy Gun 14 | 2 6 5 1 . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 17 | . . . 6 2 7 2 Ballistic Cannon . | . . . . . . . Launcher 8 | . 2 3 2 1 . . Special Weapon 7 | . 1 3 . . 3 . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 1 . 6 . Parts Lost 17 | . 2 . 4 1 4 6 Power 4 | . 2 . 1 1 . . Propulsion 6 | . . . 1 . 3 2 Utility 4 | . . . 1 . 1 2 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 6 | . 1 . 2 1 2 6 To Critical Strikes 4 | . . . 1 . 3 . Average Slot Usage (%) 92 | . 99 100 96 94 82 90 Engine 4 | . 2 9 10 5 . . Core 3 | . 10 4 . . 2 9 Treads 29 | . 17 28 32 33 33 27 Leg 1 | . 10 . . . . . Device 14 | . 14 14 11 21 14 6 Storage 12 | . 14 14 11 11 11 9 Protection 3 | . . . 8 . 6 13 Energy Gun 10 | . 27 26 7 . . . Ballistic Gun 6 | . . . 14 22 5 6 Special Weapon 1 | . . . . . 3 6 Naked Turns . | . . . . . . . Heaviest Build 124 | 11 88 86 100 100 124 117 Greatest Support 69 | 40 40 40 60 60 69 66 Greatest Overweight (x) 3 | 3 2 2 2 1 2 1 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 21 | 7 11 18 25 25 25 23 Most Carried 25 | 4 15 16 25 25 25 25 Average Carried 19 | 2 10 15 22 24 23 23 Final Capacity 25 | 8 15 25 25 25 25 5 Final Carried 25 | 3 15 16 23 25 25 5 Class Distribution -------------------- 64% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Matter Collected 2348 | 290 174 261 399 199 1025 . Remotely . | . . . . . . . Salvage Created 2997 | 132 585 426 784 320 661 89 Parts 219 | 7 30 19 54 8 94 7 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 2 | 1 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Combat Hostiles Destroyed 49 | . 9 7 19 10 4 . Guns 35 | . 6 6 11 8 4 . AOE 14 | . 3 1 8 2 . . Classes Destroyed 14 | 3 5 1 3 . 2 . Worker 7 | 1 3 . 3 . . . Builder 2 | . 1 1 . . . . Tunneler 4 | 1 . 2 . . . 1 Hauler 5 | . 2 . 3 . . . Recycler 7 | 1 1 2 1 1 . 1 Mechanic 1 | . . . 1 . . . Turret 1 | . . . . . 1 . Watcher 3 | . 2 . 1 . . . Swarmer 13 | . 3 . 10 . . . Grunt 19 | . 6 7 4 2 . . Brawler 2 | . . . 1 1 . . Sentry 4 | . . . 4 . . . Zionite 8 | . . . . . 8 . Assembled 11 | . . 1 . 7 3 . Best Kill Streak 9 | 2 3 3 9 4 2 2 Combat Bots Only 7 | . 2 2 7 4 2 . Max Kills in Single Turn 3 | 1 1 2 3 2 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 1 3 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Damage Taken 4880 | . 474 255 860 452 1319 1520 Core 542 | . 98 36 38 54 88 228 Absorbed by Shields 8 | . . . . . 8 . Regen/Repaired (Parts) 52 | . 52 . . . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 290 | 5 58 40 61 21 101 4 Largest 2 | 2 2 2 2 2 2 2 Hottest 100 | 80 100 100 80 46 60 60 Shots Fired 491 | 10 103 58 116 40 156 8 Gun 394 | 10 90 36 110 39 101 8 Cannon 29 | . . . . . 29 . Launcher 17 | . 6 4 6 1 . . Special 51 | . 7 18 . . 26 . Kinetic 220 | . . . 72 39 101 8 Thermal 225 | 10 97 54 38 . 26 . Explosive 17 | . 6 4 6 1 . . Electromagnetic 29 | . . . . . 29 . Robot Hit Streak 36 | 2 9 6 24 13 36 1 Robot Miss Streak 5 | 2 5 2 3 4 3 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 4 | . 1 . 1 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 341 | 4 58 27 88 29 132 3 Core Hits 165 | 4 31 23 39 20 45 3 Critical Kills 4 | . . . . . 2 2 Critical Parts Destroyed 5 | . . . . . 5 . Critical Strikes 9 | . . . . . 7 2 Destroy 9 | . . . . . 7 2 Melee Attacks 15 | . . . 1 . 14 . Impact 1 | . . . 1 . . . Slashing 14 | . . . . . 14 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6877 | 66 988 586 2015 545 2609 68 Guns 4127 | 66 680 320 1234 435 1324 68 Cannons 374 | . . . . . 374 . Explosions 1521 | . 308 253 781 110 69 . Melee 674 | . . . . . 674 . Ramming 13 | . . 13 . . . . Kinetic 2747 | . . . 920 435 1324 68 Thermal 1946 | 66 680 320 643 . 237 . Explosive 1123 | . 308 253 452 110 . . Electromagnetic 374 | . . . . . 374 . Impact . | . . . . . . . Slashing 674 | . . . . . 674 . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 3 3 . Average Corruption 2 | . . . 2 3 2 . Corruption Purged 3 | . . . . . 3 . Corruption Blocked . | . . . . . . . Effects 76 | . . . 9 14 53 . Message Errors 15 | . . . 1 4 10 . Matter Fused 21 | . . . 4 2 15 . Heat Flow Errors 9 | . . . 2 2 5 . Energy Discharges 17 | . . . 1 1 15 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 9 | . . . 1 1 7 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . 1 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 178 | . 28 . 113 . 37 . Projectiles 25 | . . . . . 25 . Explosions 141 | . 28 . 113 . . . Melee 12 | . . . . . 12 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 210 | . . 56 100 23 31 . Shots 6 | . . 3 1 1 1 . Rammed 3 | . . 3 . . . . Targets Rammed 4 | . . 4 . . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 280 | 36 271 166 168 264 280 114 Average Temperature 51 | 19 78 38 31 51 42 69 Received Heat Transfer 879 | . 234 111 192 182 160 . Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 6 1 1 . 2 . Heat Transferred 3866 | 150 1525 675 875 . 641 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Peak Influence 386 | 15 259 217 386 237 . 6 Initial 150 | . 9 40 . 150 . . Average 108 | 4 90 39 204 132 . . Maximum Alert Level 1 | . 1 1 1 1 . . Low Security (%) 76 | 100 94 98 48 50 . 100 Level 1 23 | . 5 1 51 49 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 3 1 . . Investigation 5 | . 2 . 2 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 16 11 36 9 57 1 Peak Tracking Total 9 | . 4 3 6 4 9 1 Tactical Retreats 33 | . . . 6 . 27 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Machines Disabled 15 | . 1 . 3 . 11 . Max in Single Turn 2 | . 1 . 2 . 2 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Machines Accessed 18 | . 11 . 5 1 1 . Terminals 12 | . 8 . 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 79 | . 33 . 22 1 23 . Successful 59 | . 19 . 16 1 23 . Failed 19 | . 13 . 6 . . . Catastrophic 5 | . 2 . 3 . . . Database Lockouts 1 | . 1 . . . . . Manual 30 | . 15 . 15 . . . Terminals 40 | . 25 . 15 . . . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 7 | . . . 7 . . . Garrison Access . | . . . . . . . Terminal Hacks 42 | . 10 . 8 1 23 . Record 23 | . . . . . 23 . Part Schematic 1 | . 1 . . . . . Robot Analysis 8 | . 2 . 6 . . . Prototype ID Bank 3 | . 2 . 1 . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 2 | . 2 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 5 . 2 . . . Terminals 4 | . 3 . 1 . . . Track 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Disrupt 1 | . 1 . . . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 10 . 4 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . 1 . 7 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Total Allies 4 | . 1 3 . . . . Largest Group 4 | . 1 4 3 . . . Highest-Rated Group 50 | . 10 50 42 . . . Highest-Rated Ally 16 | . 10 16 16 . . . Total Orders 6 | . 4 . 2 . . . STAY 3 | . 2 . 1 . . . FOLLOW 3 | . 2 . 1 . . . Ally Attacks 40 | . . 25 15 . . . Total Damage 361 | . . 221 140 . . . Kills 10 | . . 5 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Robot Analysis Total 8 | . 2 . 6 . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Turns Passed 8300 | 104 1130 1762 1488 800 2942 74 Spaces Moved 3303 | 57 599 819 512 301 1001 14 Core 14 | 14 . . . . . . Treads 3009 | 8 358 819 512 301 1001 10 Legs 276 | 35 241 . . . . . Wheels . | . . . . . . . Hover 4 | . . . . . . 4 Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 240 240 240 80 Average Speed 209 | 125 145 193 240 240 240 194 Slowest Speed 320 | 200 320 320 320 240 320 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 3 96 98 59 65 80 13 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 2 . . 1 1 . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 18 | . 15 2 1 . . . Terrain Destroyed 144 | . 34 38 49 12 6 5 Melee 1 | . . . 1 . . . Projectile 18 | . 7 5 . . 1 5 AOE 124 | . 27 33 48 12 4 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Total 4117 | 75 738 893 663 341 1354 53 Wait 216 | . 36 14 24 . 117 25 Move 3297 | 56 598 818 511 300 1000 14 Hop . | . . . . . . . Pick Up 90 | 4 15 2 25 7 37 . Fast Attach 23 | 7 2 1 5 3 5 . Attach 29 | . 3 1 7 . 16 2 Detach 11 | . . . 2 1 8 . Swap 63 | 2 16 11 8 2 20 4 Drop 79 | 1 10 2 19 7 36 4 Fire 290 | 5 58 40 61 21 101 4 Melee 15 | . . . 1 . 14 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 4 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 105 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 11) 369 | -10/Materials | Identified exit to Mines 440 | -10/Materials | Central database locked down 746 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Discovered new exit (range 6) 1182 | -10/Materials | Repaired Lgt. Treads 1235 | -10/Materials | Entered Mines 1235 | -10/Mines | Accompanied by 1 ally 1252 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1315 | -10/Mines | Excavation squad dispatched 1315 | -10/Mines | A large section of the Mines collapsed 1409 | -10/Mines | Learned Materials stockpile data 1565 | -10/Mines | Excavation squad dispatched 1576 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1596 | -10/Mines | Core integrity fell below 50% 1622 | -10/Mines | Identified exit to Materials 1881 | -10/Mines | Found a hidden stash of uninstalled traps 2164 | -10/Mines | Discovered exit to Materials (range 6) 2440 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2997 | -10/Mines | Entered Materials 2997 | -9/Materials | Accompanied by 3 allies 2997 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3741 | -9/Materials | Discovered new exit (range 5) 3845 | -9/Materials | Destroyed 7 combat bots 4207 | -9/Materials | Build established: Scavenger-Mutant 4449 | -9/Materials | Discovered new exit (range 15) 4485 | -9/Materials | Entered Mines 4574 | -9/Mines | Discovered new exit (range 7) 4575 | -9/Mines | Learned location of Storage (-8) 4762 | -9/Mines | Met a Derelict shopkeep closing up shop 4789 | -9/Mines | Found Powered Armor 4859 | -9/Mines | Assembled infested the area 5275 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5275 | -9/Mines | Discovered new exit (range 5) 5285 | -9/Mines | Entered Exiles 5343 | -9/Exiles | Met 8R-AWN 5387 | -9/Exiles | Met EX-HEX 5454 | -9/Exiles | Met EX-BIN 5481 | -9/Exiles | Met EX-DEC 5500 | -9/Exiles | Learned location of Zion (-6) 6687 | -9/Exiles | Attacked by the Exiles 6883 | -9/Exiles | Destroyed 8R-AWN 6902 | -9/Exiles | Found Prototype Ballistic Gun 6906 | -9/Exiles | Found Prototype Ballistic Gun 6908 | -9/Exiles | Build established: Mutant 6915 | -9/Exiles | Found Prototype Processor 6983 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 7346 | -9/Exiles | Destroyed EX-BIN 7427 | -9/Exiles | Destroyed EX-HEX 7493 | -9/Exiles | Destroyed EX-DEC 7517 | -9/Exiles | Found Prototype Processor 7584 | -9/Exiles | Found Prototype Device 7584 | -9/Exiles | Identified System Purifier 7632 | -9/Exiles | Identified Exp. Core Analyzer 7647 | -9/Exiles | Identified Exp. Targeting Computer 8198 | -9/Exiles | Discovered new exit (range 14) 8227 | -9/Exiles | Entered Mines 8277 | -8/Mines | 99-TNT came to Exiles' defense 8281 | -8/Mines | Core integrity fell below 50% 8298 | -8/Mines | Core integrity fell below 20% 8301 | -8/Mines | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 08292_ HV Slug penetrates 99-TNT. 08292_ HV Slug penetrates T-07 Excavator. 08292_ T-07 Excavator suffers critical hit (Destroy). 08292_ T-07 Excavator destroyed. 08293_ 8R-AWN's Boregun destroyed. 08294_ T-07 Excavator is excavating. 08295_ The unstable cave ceiling collapses. 08296_ Dropped Huge Storage Unit. 08297_ The unstable cave ceiling collapses. 08297_ Dropped Rnf. Fission Core. 08297_ Imp. Medium Armor Plating destroyed. 08297_ T-07 Excavator is excavating. 08298_ The unstable cave ceiling collapses. 08298_ Dropped Imp. Treads. 08298_ Dropped Med. Treads. 08299_ The unstable cave ceiling collapses. 08300_ Maul crushed. 08301_ The unstable cave ceiling collapses. 08301_ 8R-AWN's Boregun destroyed. 08301_ Powered Armor destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ??????????????????######???????## ??????????????? | | ??????????????????# ??????? ??????????????? | | ??????????????????# t #?????? ??????????????? | | ???????????#??????# #?????? ????????????????? | | ??????????## ###### #????? ?????????????????? | | ????????# # # ###### ??????????????????? | | ???????# # #;#???????????????????? | | ??????? # # # ##??????????????????? | | ?????? # #??????????????????? | | ?????? # # =[] #!####?????????????? | | ?????? =!== d *! != #?????????????? | | ?????? [ @ ##??????????????????? | | ?????? * ##??????????????????? | | ??????? ???????????????? | | ??????? # # #?????????????? | | ???????? ### = ?????????????? | | ???????? # #?? ! ???????????? | | ???????? ##?## #??? # =####??????????? | | ?????????????## ### #????# # #?????????????? | | ??????????????####?## #?????# #????????????? | | ????????????????????## ##?????? #?????????????? | | ?????????????????????###???????? ?????????????? | | ????????????????????????????????? ##????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 625 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Mak. Sword | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Extracted Aluminum Leg | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Datajack | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaFlyingDissipator Manual? 0 Play Time 01:29:59 Cumulative 302.2 hours Start 2023.07.25 @ 01:05:42 End 2023.08.16 @ 15:52:11 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/3/3/0/0/1/0/0 Lore% 85 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 283ddf75-b7c6-415c-a1f5-45ed7aa431ce