Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 15:44:50 Player: silmarilion6 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2102) 2102 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (394) 394 TOTAL SCORE: 5441 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 282 Friendly Fire -15 Cogmind --------- Core Integrity 631/700 Matter 165/300 Energy 405/405 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -7/Factory Parts ------- > --- POWER (3) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Wheel > --- UTILITY (4) ------ Large Storage Unit Advanced Weight Redist. System Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Ion Cannon Gauss Rifle > --- INVENTORY (15) --- Improved Cooling System Improved Cooling System Large Storage Unit Weapon Cycler Improved Medium Armor Plating Hardlight Generator Improved Shield Generator Heavy Laser Plasma Cannon Plasma Cannon High-powered Shotgun Mini Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Sensor Array > --- WEAPON ----------- Lightning Gun Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Signal Interpreter Weapon Cycler Hardened Medium Armor Plating Hardlight Generator Plasma Cannon Plasma Cannon Plasma Cannon High-powered Shotgun Gauss Rifle [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . . . 1 1 Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . . 1 Weapon . | . . . . . . Parts Attached 97 | 13 9 16 17 28 14 Power 15 | 1 1 2 1 7 3 Engine 11 | 1 1 2 1 5 1 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 31 | 6 1 5 8 7 4 Treads 4 | 2 . 2 . . . Leg 26 | 4 1 3 8 7 3 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 3 7 3 5 4 4 Device 14 | 2 5 1 2 2 2 Storage 5 | 1 1 2 . 1 . Processor 4 | . 1 . 1 . 2 Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 25 | 3 . 6 3 10 3 Energy Gun 10 | 2 . 4 1 3 . Energy Cannon 3 | . . . . 2 1 Ballistic Gun 11 | 1 . 2 2 5 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 5 4 6 6 Power 6 | . . . 1 3 2 Propulsion 9 | . . 2 2 2 3 Utility 1 | . . 1 . . . Weapon 5 | . . 2 1 1 1 Highest Loss Streak 6 | . . 2 3 5 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 89 99 97 97 Engine 9 | . 14 11 11 14 . Core 4 | . . . . 2 21 Leg 28 | . 28 20 32 34 28 Device 12 | . 12 10 10 12 15 Storage 10 | . 13 11 11 9 7 Processor 5 | . 2 11 4 . 6 Protection 2 | . . . 7 5 . Energy Gun 10 | . 28 14 8 4 6 Ballistic Gun 8 | . . 7 13 9 6 Naked Turns . | . . . . . . Heaviest Build 52 | 13 14 34 41 52 46 Greatest Support 54 | 40 20 40 30 54 49 Greatest Overweight (x) 4 | 1 . 2 2 2 4 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 7 13 15 15 15 Most Carried 15 | 8 8 15 15 15 15 Average Carried 12 | 4 7 11 14 14 14 Final Capacity 15 | 8 5 15 15 15 15 Final Carried 15 | 8 5 15 15 15 12 Class Distribution -------------------- 59% | Scavenger-Mutant 27% | Mutant 13% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1839 | 292 266 328 296 487 170 Remotely . | . . . . . . Salvage Created 2893 | 112 273 794 466 812 436 Parts 182 | 9 11 43 38 52 29 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . 2 3 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 49 | . 2 16 9 19 3 Guns 40 | . . 16 9 13 2 Cannons 7 | . . . . 6 1 Classes Destroyed 10 | 2 2 5 . 1 . Worker 9 | . . 2 1 . 6 Builder 7 | . . 2 1 2 2 Tunneler 2 | 1 . . . . 1 Recycler 5 | 1 1 1 . . 2 Mechanic 1 | . . 1 . . . Watcher 4 | . 2 . 1 1 . Swarmer 12 | . . 3 2 7 . Grunt 23 | . 2 8 3 7 3 Sentry 13 | . . 5 4 4 . Hunter 1 | . . . . 1 . Best Kill Streak 6 | 2 3 5 6 6 6 Combat Bots Only 4 | . 2 4 4 4 1 Max Kills in Single Turn 6 | 2 1 2 2 2 6 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 378 | . 26 96 63 146 47 Missed 86 | . 7 25 22 23 9 Damage Taken 3960 | . 269 828 515 1699 649 Core 648 | . 32 141 93 313 69 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 31 | . . . 31 . . Core Remaining (%) 67 | 100 87 . 41 43 . Volleys Fired 216 | 3 17 67 27 60 42 Largest 2 | 2 2 2 2 2 2 Hottest 135 | 80 80 121 79 135 88 Shots Fired 390 | 4 34 125 54 110 63 Gun 365 | 4 34 125 54 89 59 Cannon 25 | . . . . 21 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 179 | . . 36 43 62 38 Thermal 107 | . . 76 6 21 4 Explosive . | . . . . . . Electromagnetic 104 | 4 34 13 5 27 21 Robot Hit Streak 13 | 1 6 9 13 11 6 Robot Miss Streak 6 | 2 2 4 3 6 4 Penetration Max . | . . . . . . Secondary Targets 8 | . . 3 2 2 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 237 | 1 25 79 38 70 24 Core Hits 112 | 2 8 34 18 37 13 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . 1 4 3 . . Burn 6 | . . 4 2 . . Destroy 1 | . . . 1 . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4526 | 40 396 1142 589 1316 1043 Guns 3571 | 40 372 1119 589 930 521 Cannons 409 | . . . . 386 23 Explosions 523 | . 24 . . . 499 Melee . | . . . . . . Ramming 23 | . . 23 . . . Kinetic 1726 | . . 281 465 648 332 Thermal 1748 | . 24 745 71 386 522 Explosive . | . . . . . . Electromagnetic 1029 | 40 372 93 53 282 189 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 252 | . . . . 23 229 Projectiles 23 | . . . . 23 . Explosions 229 | . . . . . 229 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | . 20 . . . 56 Shots 2 | . 1 . . . 1 Rammed 2 | . . 2 . . . Targets Rammed 6 | . . 6 . . . Kicked 3 | . . 3 . . . Crushed 1 | . . 1 . . . Highest Temperature 556 | 18 310 448 41 556 415 Average Temperature 142 | 12 154 113 12 174 154 Received Heat Transfer 1722 | . 156 315 141 696 414 Effects 37 | . 2 10 . 16 9 Shutdowns 8 | . . 2 . 4 2 Energy Bleed 5 | . 1 . . 4 . Interference 10 | . . 6 . 2 2 Matter Decay 3 | . 1 1 . . 1 Short Circuit 7 | . . 1 . 3 3 Damage (minor) 2 | . . . . 1 1 Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 2 | . 2 . . . . Combat Hostiles 2 | . 2 . . . . Parts Fried 2 | . 1 . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 3 . 1 . Heat Transferred 3666 | . 50 2146 333 750 387 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 563 | 10 136 395 440 563 524 Initial 255 | . 6 57 157 179 255 Average 268 | 4 60 195 337 407 305 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 34 | 100 100 54 8 8 16 Level 1 42 | . . 45 65 32 51 Level 2 23 | . . . 25 58 32 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 4 2 4 2 Investigation 7 | . . 3 1 3 . Extermination . | . . . . . . Reinforcement 5 | . . 1 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 7 28 17 27 6 Peak Tracking Total 7 | . 3 7 6 6 3 Tactical Retreats 4 | . . 4 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 7 | . 1 1 2 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 23 | . 1 . . 1 21 Max in Single Turn 21 | . 1 . . 1 21 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 16 | . 2 4 4 3 3 Terminals 10 | . 2 2 2 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 1 . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 54 | . 8 13 13 14 6 Successful 36 | . 5 10 10 8 3 Failed 18 | . 3 3 3 6 3 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 29 | . 8 6 5 7 3 Fabricators . | . . . . . . Repair Stations 14 | . . . 7 7 . Recycling Units 6 | . . 6 . . . Scanalyzers 4 | . . 1 . . 3 Garrison Access 1 | . . . 1 . . Terminal Hacks 18 | . 5 5 3 4 1 Record 8 | . 1 4 2 . 1 Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 4 | . 1 1 . 2 . Disarm Traps 1 | . . . 1 . . Dispatch Records 2 | . 2 . . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . . 6 4 . Scan Component 6 | . . . 3 3 . Repair 4 | . . . 3 1 . Recycling Unit Hacks 5 | . . 5 . . . Recycle Component 2 | . . 2 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 2 2 3 3 Full Trace Events 5 | . . 2 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 104 | . . . 78 26 . Parts Recycled 2 | . . 2 . . . Recycled Matter 250 | . . 250 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 6 . Highest-Rated Group 88 | . . . 88 45 . Highest-Rated Ally 16 | . . . 16 8 . Total Orders . | . . . . . . Ally Attacks 79 | . . . 42 37 . Total Damage 627 | . . . 351 276 . Kills 15 | . . . 8 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3908 | 121 375 1091 769 778 774 Spaces Moved 1880 | 64 250 463 340 347 416 Core 14 | 14 . . . . . Treads 95 | 22 . 73 . . . Legs 1771 | 28 250 390 340 347 416 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 Average Speed 157 | 126 120 175 190 152 143 Slowest Speed 400 | 160 120 260 260 260 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 42 29 50 32 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 64 | . 2 . . 3 59 Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 61 | . 2 . . . 59 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2448 | 98 292 621 416 489 532 Wait 88 | . . 33 3 12 40 Move 1875 | 63 249 462 339 346 416 Hop . | . . . . . . Pick Up 102 | 17 7 27 19 22 10 Fast Attach 12 | . . 1 2 7 2 Attach 42 | 7 1 6 9 9 10 Detach 3 | . . . . . 3 Swap 43 | 6 8 9 6 12 2 Drop 61 | 2 10 10 11 21 7 Fire 216 | 3 17 67 27 60 42 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . 3 . . . Crush 3 | . . 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 5) 496 | -10/Materials | Identified exit to Materials 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 904 | -9/Materials | Discovered new exit (range 15) 972 | -9/Materials | Identified exit to Storage 1242 | -9/Materials | Build established: Scavenger-Mutant 1588 | -9/Materials | Entered Storage 1609 | -9/Storage | Identified exit to Garrison 1673 | -9/Storage | Core integrity fell below 50% 1697 | -9/Storage | Lost 3 parts (1p2n) 1913 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2158 | -9/Storage | Repaired Aluminum Leg 2158 | -9/Storage | Repaired Aluminum Leg 2184 | -9/Storage | Repaired Aluminum Leg 2220 | -9/Storage | Build established: Commander-Mutant 2324 | -9/Storage | Discovered new exit (range 15) 2357 | -9/Storage | Entered Materials 2357 | -8/Materials | Accompanied by 6 allies 2357 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2463 | -8/Materials | Lost 3 allies 2721 | -8/Materials | Build established: Scavenger-Mutant 2992 | -8/Materials | Discovered new exit (range 12) 3035 | -8/Materials | Core integrity fell below 50% 3076 | -8/Materials | Lost 5 parts (3p2n) 3135 | -8/Materials | Entered Factory 3135 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3889 | -7/Factory | Lost 6 parts (2p3n1w) 3909 | -7/Factory | Self-destructed Last Messages --------------- 03884_ K-01 Serf collects debris. 03884_ U-05 Engineer builds a Wall. 03885_ U-05 Engineer lays Concrete. 03885_ K-01 Serf collects debris. 03886_ U-05 Engineer lays Concrete. 03888_ K-01 Serf collects debris. 03888_ U-05 Engineer lays Concrete. 03890_ K-01 Serf collects debris. 03890_ U-05 Engineer builds a Wall. 03894_ U-05 Engineer lays Concrete. 03895_ K-01 Serf collects debris. 03895_ U-05 Engineer lays Concrete. 03902_ U-05 Engineer builds a Wall. 03902_ U-05 Engineer lays Concrete. 03902_ K-01 Serf collects debris. 03902_ U-05 Engineer lays Concrete. 03903_ Critical hit (Burn: +37). 03904_ U-05 Engineer lays Concrete. 03905_ Critical hit (Burn: +37). 03906_ U-05 Engineer builds a Wall. 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"""#?????# #??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 32 Energy Capacity 430 Matter Stores 386 Matter Capacity 400 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Mni. Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Safety First The More The Merrier Challenges ------------ None Game ------ Seed SubatomicChargeArchive Manual? 0 Play Time 02:49:35 Cumulative 13.0 hours Start 2024.05.03 @ 05:37:07 End 2024.07.14 @ 15:44:50 Sessions 45 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23a90012-38b9-4913-9704-26d2b73a0afa