Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 15:03:11 Player: Zaros426 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2313) 2313 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (836) 836 TOTAL SCORE: 7874 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 676 Aligned with FarCom 300 Friendly Fire -329 Cogmind --------- Core Integrity 425/850 Matter 285/300 Energy 325/325 System Corruption 1% Temperature Cool (21) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (7) ------ Improved Cooling System Advanced Terrain Scan Processor Armor Integrity Analyzer Layered Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Damper Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Armor Integrity Analyzer Improved Medium Armor Plating Layered Medium Armor Plating Graphene Brace > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Cold Fusion Reactor Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Cooling System Improved Trap Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Particle Charger Improved Particle Charger Weapon Cycler Transmission Jammer Damper Plating Graphene Brace Carbide Saw [Rating: 95] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Shotgun Energy Gun Backup Laser III Energy Cannon YOLO Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . Utility 5 | . . . . . 3 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 97 | 7 20 . . 6 20 10 18 14 2 Power 13 | 1 2 . . 1 3 1 2 3 . Engine 5 | 1 2 . . 1 1 . . . . Core 4 | . . . . . 2 1 1 . . Reactor 4 | . . . . . . . 1 3 . Propulsion 35 | 2 7 . . 4 7 6 2 7 . Treads 11 | . . . . . 2 2 . 7 . Leg 1 | . 1 . . . . . . . . Wheel 23 | 2 6 . . 4 5 4 2 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 2 5 . . . 4 . 11 4 . Device 12 | 1 . . . . 2 . 7 2 . Storage 3 | 1 2 . . . . . . . . Processor 7 | . 3 . . . 1 . 2 1 . Hackware . | . . . . . . . . . . Protection 4 | . . . . . 1 . 2 1 . Artifact . | . . . . . . . . . . Weapon 23 | 2 6 . . 1 6 3 3 . 2 Energy Gun . | . . . . . . . . . . Energy Cannon 6 | . 1 . . . 2 1 1 . 1 Ballistic Gun 12 | 2 5 . . . 3 1 1 . . Ballistic Cannon 3 | . . . . . 1 1 1 . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . Parts Lost 22 | . 7 . . 4 5 . 1 . 5 Power 3 | . 1 . . 1 . . . . 1 Propulsion 7 | . 3 . . 2 1 . 1 . . Utility 6 | . 1 . . . 2 . . . 3 Weapon 6 | . 2 . . 1 2 . . . 1 Highest Loss Streak 6 | . 6 . . 2 3 . 1 . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 65 100 100 94 90 88 87 81 80 Engine 3 | . 3 14 14 10 12 . . . . Core 3 | . . . . . 5 15 9 . . Reactor 3 | . . . . . . . 3 12 13 Treads 3 | . . . . . . . . 14 13 Wheel 16 | . 15 28 28 27 16 29 26 . . Device 3 | . 1 . . . 10 . 6 5 6 Storage 9 | . 16 14 14 14 9 7 6 6 6 Processor 15 | . 3 14 14 14 18 15 19 20 20 Protection 5 | . . . . . 3 7 6 13 13 Energy Cannon 3 | . 3 . . . . 2 5 6 5 Ballistic Gun 10 | . 22 28 28 24 13 4 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 14 85 51 51 52 92 92 99 108 108 Greatest Support 140 | 20 32 20 20 20 40 40 40 140 140 Greatest Overweight (x) 13 | . 13 2 2 4 7 4 3 2 . Average Overweight (x) 1 | . 3 2 2 2 2 1 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 20 19 Most Carried 20 | . 10 11 19 20 20 20 20 20 20 Average Carried 14 | . 4 10 15 19 15 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 10 11 19 20 17 20 20 20 5 Class Distribution -------------------- 50% | Scavenger-Mutant 24% | Mutant 23% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 1785 | 105 516 12 34 247 282 218 10 355 6 Remotely . | . . . . . . . . . . Salvage Created 2475 | 23 579 . . 53 438 485 520 . 377 Parts 163 | 3 46 . . . 62 11 23 . 18 Haulers Intercepted 2 | . 2 . . . . . . . . Recyclers Shooed 4 | . 2 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 53 | . 8 . . 8 14 6 12 . 5 Guns 22 | . 8 . . 5 8 1 . . . Cannons 15 | . . . . . 3 4 6 . 2 AOE 15 | . . . . 3 3 1 5 . 3 Classes Destroyed 16 | 1 7 . . 1 3 1 1 . 2 Worker 8 | . 2 . . . 4 . . . 2 Builder 9 | . 2 . . . 4 2 . . 1 Tunneler 2 | 1 . . . . 1 . . . . Hauler 2 | . 2 . . . . . . . . Recycler 4 | . 2 . . . . 2 . . . Watcher 5 | . 3 . . . . 1 1 . . Swarmer 12 | . 5 . . . 7 . . . . Grunt 18 | . 3 . . . 2 5 7 . 1 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 Sentry 3 | . . . . . 2 . 1 . . Specialist 3 | . . . . . 2 . . . 1 Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . . 2 . 1 Heavy 3 | . . . . . 1 . 2 . . Assembled 8 | . . . . 8 . . . . . Thug 2 | . . . . . . . . . 2 Best Kill Streak 11 | 1 6 . . 3 11 4 9 . 3 Combat Bots Only 9 | . 4 . . 3 7 3 9 . 2 Max Kills in Single Turn 4 | 1 1 . . 2 4 2 3 . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 2 2 1 3 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 284 | . 83 . . 37 63 11 31 . 59 Missed 80 | . 17 . . 9 18 1 15 . 20 Damage Taken 3281 | . 673 . . 484 685 143 388 . 908 Core 418 | . 167 . . 72 166 13 . . . Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 108 | . . . . . . . . 56 52 Core Remaining (%) 67 | 100 . . . 4 69 98 . . . Volleys Fired 169 | 2 63 2 . 26 31 17 15 . 13 Largest 2 | 2 2 2 . 2 2 2 1 . 1 Hottest 100 | 40 80 46 . 46 100 100 100 . 100 Shots Fired 263 | 4 116 4 . 38 49 25 15 . 12 Gun 202 | 4 105 4 . 35 44 10 . . . Cannon 58 | . 11 . . . 5 15 15 . 12 Launcher 3 | . . . . 3 . . . . . Special . | . . . . . . . . . . Kinetic 210 | 4 105 4 . 35 44 18 . . . Thermal 50 | . 11 . . . 5 7 15 . 12 Explosive 3 | . . . . 3 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | 3 10 1 . 4 9 6 8 . 2 Robot Miss Streak 6 | 1 3 4 . 6 4 4 1 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 171 | 3 73 2 . 26 35 19 10 . 3 Core Hits 114 | 1 32 . . 19 25 13 14 . 10 Critical Kills 3 | . 1 . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . 2 . . Meltdown 2 | . . . . . . . 2 . . Destroy 1 | . 1 . . . . . . . . Melee Attacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7854 | 33 796 20 . 520 1596 1133 2048 . 1708 Guns 1824 | 33 708 20 . 362 566 135 . . . Cannons 2825 | . 88 . . . 399 588 1106 . 644 Explosions 3181 | . . . . 158 631 410 942 . 1040 Melee 24 | . . . . . . . . . 24 Ramming . | . . . . . . . . . . Kinetic 1978 | 33 708 20 . 362 566 289 . . . Thermal 5694 | . 88 . . . 1030 844 2048 . 1684 Explosive 158 | . . . . 158 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 24 | . . . . . . . . . 24 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 1 1 Average Corruption 1 | . . . . . . . 1 1 1 Corruption Purged 7 | . . . . . . . 7 . . Corruption Blocked 8 | . . . . . . . 8 . . Effects 24 | . . . . . . . 8 10 6 Message Errors 10 | . . . . . . . 2 6 2 Matter Fused 4 | . . . . . . . 3 . 1 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . 1 1 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 1 2 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 780 | . . . . . 120 181 124 . 355 Projectiles 708 | . . . . . 92 175 124 . 317 Explosions 72 | . . . . . 28 6 . . 38 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 232 | . . . . 83 . . 22 . 127 Shots 5 | . . . . 2 . . 1 . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 269 | . 49 . . 11 81 269 101 246 28 Average Temperature 56 | . 8 . . 6 21 103 35 130 10 Received Heat Transfer 883 | . 195 . . 100 162 72 63 . 291 Effects 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 8 | . . . . . 1 2 3 . 2 Heat Transferred 5675 | . 185 . . . 1040 880 1840 . 1730 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 1050 | 5 157 1 . 12 428 471 298 104 1050 Initial 148 | . 3 1 . . . 135 148 104 . Average 123 | 1 51 1 . 1 162 224 88 50 414 Maximum Alert Level 3 | . . . . . 2 2 1 . 3 Low Security (%) 84 | 100 100 100 . 100 48 52 97 100 41 Level 1 9 | . . . . . 45 40 2 . 15 Level 2 3 | . . . . . 6 7 . . 16 Level 3 3 | . . . . . . . . . 26 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 6 3 7 . 7 Investigation 7 | . 2 . . . . 2 2 . 1 Extermination 3 | . . . . . . . 2 . 1 Reinforcement 9 | . . . . . 3 1 3 . 2 Assault 2 | . . . . . . . . . 2 Garrison 4 | . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 4 | . 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 14 . . 12 18 9 12 1 28 Peak Tracking Total 8 | . 6 . . 3 6 2 8 1 7 Tactical Retreats 8 | . . . . 2 2 1 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 9 | . 2 . . . . . 6 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 22 | . . . . . 2 5 7 . 8 Max in Single Turn 4 | . . . . . 1 2 4 . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 28 | . 6 . 1 . 3 6 7 . 5 Terminals 16 | . 6 . . . 1 2 4 . 3 Fabricators 2 | . . . . . . 1 1 . . Repair Stations 4 | . . . . . 1 . 2 . 1 Recycling Units 2 | . . . . . . 1 . . 1 Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 80 | . 30 . 1 . 7 14 18 . 10 Successful 38 | . 21 . 1 . 4 3 5 . 4 Failed 42 | . 9 . . . 3 11 13 . 6 Catastrophic 6 | . 2 . . . 1 1 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 55 | . 30 . . . 3 6 9 . 7 Fabricators 5 | . . . . . . 3 2 . . Repair Stations 10 | . . . . . 1 . 7 . 2 Recycling Units 3 | . . . . . . 2 . . 1 Scanalyzers 4 | . . . . . 3 1 . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 31 | . 21 . 1 . 2 2 2 . 3 Record 9 | . 5 . . . . 1 1 . 2 Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 Alert Level 4 | . 2 . . . 1 1 . . . Locate Traps 3 | . 1 . . . 1 . 1 . . Reprogram Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Transport Status 2 | . 2 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 2 | . . . . . . . 2 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . 1 Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 22 | . 6 . . . 1 6 6 . 3 Full Trace Events 7 | . 3 . . . . 2 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time 44 | . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 21 | . . 1 . . . . . 20 . Largest Group 20 | . . 1 1 . . . . 20 18 Highest-Rated Group 720 | . . 31 31 . . . . 720 670 Highest-Rated Ally 50 | . . 31 31 . . . . 50 50 Total Orders . | . . . . . . . . . . Ally Attacks 149 | . . . . . . . . 10 139 Total Damage 5009 | . . . . . . . . 1046 3963 Kills 33 | . . . . . . . . 3 30 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 7127 | 50 1667 268 312 342 598 444 1689 870 887 Spaces Moved 4205 | 44 751 228 271 205 347 279 1145 470 465 Core 97 | 3 94 . . . . . . . . Treads 942 | . . . . . 8 . . 469 465 Legs 4 | . 4 . . . . . . . . Wheels 3162 | 41 653 228 271 205 339 279 1145 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 110 95 110 110 160 Average Speed 136 | 77 190 110 110 110 121 109 110 159 160 Slowest Speed 700 | 80 700 110 110 140 250 140 125 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 83 43 64 43 35 8 20 96 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 46 | . . . . 18 . . 25 . 3 Terrain Destroyed 353 | . . . . 26 44 42 127 . 114 Melee 3 | . . . . . . . . . 3 Projectile 14 | . . . . . 1 1 5 . 7 AOE 336 | . . . . 26 43 41 122 . 104 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total 5285 | 52 882 241 285 285 464 380 1532 596 568 Wait 624 | . 15 11 9 32 46 57 308 77 69 Move 4197 | 43 750 227 270 204 346 278 1145 469 465 Hop . | . . . . . . . . . . Pick Up 99 | . 23 1 6 10 12 11 17 14 5 Fast Attach 15 | 7 4 . . 1 1 . . 2 . Attach 36 | . 4 . . 2 10 5 9 4 2 Detach 7 | . . . . . 2 1 1 1 2 Swap 46 | . 12 . . 3 9 5 9 8 . Drop 72 | . 11 . . 7 7 6 12 21 8 Fire 169 | 2 63 2 . 26 31 17 15 . 13 Melee 4 | . . . . . . . . . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 12) 51 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Core integrity fell below 50% 204 | -10/Materials | Lost 6 parts (1p2n1u2w) 307 | -10/Materials | Build established: Mutant 835 | -10/Materials | Discovered new exit (range 3) 1064 | -10/Materials | Discovered new exit (range 16) 1350 | -10/Materials | Discovered new exit (range 6) 1416 | -10/Materials | Discovered new exit (range 9) 1610 | -10/Materials | Identified exit to Materials 1701 | -10/Materials | Identified exit to Mines 1718 | -10/Materials | Entered Mines 1721 | -10/Mines | Discovered exit to Materials (range 13) 1747 | -10/Mines | Met a Derelict bent on vengeance 1851 | -10/Mines | Build established: Scavenger-Mutant 1875 | -10/Mines | Received a Mining Laser from a helpful Derelict 1982 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1982 | -10/Mines | Discovered new exit (range 5) 1985 | -10/Mines | Identified exit to Exiles 1986 | -10/Mines | Entered Exiles 1986 | -10/Exiles | Accompanied by 1 ally 2018 | -10/Exiles | Met 8R-AWN 2037 | -10/Exiles | Met EX-HEX 2065 | -10/Exiles | Met EX-BIN 2100 | -10/Exiles | Aligned with FarCom system 2101 | -10/Exiles | Given EX-Vault access code 2126 | -10/Exiles | Opened EX-Vault 2134 | -10/Exiles | Found YOLO Cannon 2159 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2191 | -10/Exiles | Met EX-DEC 2284 | -10/Exiles | Discovered new exit (range 12) 2295 | -10/Exiles | Identified exit to Mines 2298 | -10/Exiles | Left Exiles lab with YOLO Cannon 2298 | -10/Exiles | Entered Mines 2299 | -9/Mines | Assembled infested the area 2304 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2334 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2368 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2370 | -9/Mines | Found Prototype Device 2467 | -9/Mines | Learned Materials terminal intel 2524 | -9/Mines | Core integrity fell below 20% 2616 | -9/Mines | Discovered new exit (range 7) 2631 | -9/Mines | Identified exit to Materials 2640 | -9/Mines | Entered Materials 2640 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2641 | -8/Materials | Loaded intel: 12 terminal locations 2642 | -8/Materials | Identified Exp. Sensor Array 2772 | -8/Materials | Garrison activated, responded to threat 2857 | -8/Materials | Build established: Scavenger-Skirmisher 2955 | -8/Materials | Destroyed 7 combat bots 3011 | -8/Materials | Lost 3 parts (2u1w) 3220 | -8/Materials | Discovered new exit (range 9) 3236 | -8/Materials | Identified exit to Factory 3238 | -8/Materials | Entered Factory 3238 | -7/Factory | Evolved 2 slots: Propulsion x2 3239 | -7/Factory | Identified exit to Lower Caves 3359 | -7/Factory | Build established: Scavenger-Mutant 3651 | -7/Factory | Discovered new exit (range 11) 3669 | -7/Factory | Identified exit to Factory 3682 | -7/Factory | Entered another Factory area 3682 | -6/Factory | Evolved 2 slots: Utility x2 3974 | -6/Factory | Build established: Scavenger-Skirmisher 5061 | -6/Factory | Cargo convoy interrupted 5289 | -6/Factory | Discovered new exit (range 14) 5358 | -6/Factory | Destroyed 9 combat bots 5371 | -6/Factory | Sucked down chute 5371 | -6/Factory | Entered Waste 5372 | -6/Waste | Joined by Warlord forces that had cleared the area 5508 | -6/Waste | Found Damper Plating 5800 | -6/Waste | Build established: Scavenger-Mutant 5818 | -6/Waste | Discovered new exit (range 16) 5901 | -6/Waste | Identified exit to Factory 5910 | -6/Waste | A Compactor rumbled back to life 5910 | -6/Waste | Spotted C-40 Crusher 5911 | -6/Waste | Allies destroyed C-40 Crusher 6241 | -6/Waste | Entered Factory 6241 | -6/Factory | Accompanied by 18 allies 6245 | -6/Factory | Identified exit to DSF 6592 | -6/Factory | Garrison activated, responded to threat 6607 | -6/Factory | Spotted B-75 Beast 6651 | -6/Factory | Lost 5 allies 6941 | -6/Factory | First assault squad dispatched 6951 | -6/Factory | Lost 3 allies 7008 | -6/Factory | Lost 3 allies 7128 | -6/Factory | Self-destructed Last Messages --------------- 07117_ M-28 Smith repairs Carbon-fiber Leg. 07118_ U-05 Engineer lays Concrete. 07120_ U-05 Engineer builds a Wall. 07120_ U-05 Engineer lays Concrete. 07122_ K-01 Serf collects debris. 07122_ U-05 Engineer lays Concrete. 07123_ U-05 Engineer builds a Wall. 07123_ M-28 Smith repairs Carbon-fiber Leg. 07123_ YOLO Cannon suddenly explodes. 07123_ Antimatter Reactor destroyed. 07123_ Imp. Signal Interpreter destroyed. 07123_ Hcp. Storage Unit destroyed. 07123_ Core damaged (-425). 07123_ B-48 Gladiator destroyed. 07124_ U-05 Engineer lays Concrete. 07127_ U-05 Engineer builds a Wall. 07127_ U-05 Engineer lays Concrete. 07128_ U-05 Engineer builds a Wall. 07128_ Hrd. Medium Armor Plating destroyed. 07128_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#" | | ???????????????????????????????????????????##" | | ???????????????????????????# ????????????? "% | | ???????????????????????????# #???????????? " | | ???????????????????????????# #?????????????"* | | ???????????????????????????+ #?????????????# | | ???????????????????????????# #??^??????????? | | ??????????????????????????## ####+####??????? | | ??????????????????????????# #??????? | | ??????????????????????????# #??????? | | ??????????????????????????# ######## | | ??????????#####???????????# ! % %/ | | ??????????# ?????????## ######## | | ??????????# ]]????????#" ###+###"###???? | | ??????????# ]]*?######## #! =! #???? | | ??????????# ! ]]* # um g u = =* #???? | | ??????????# ; %| %= * = =* #???? | | ??????????#"S ;*= !% =%! g# "" #???? | | ???????????""" !@!= gg #*=R """ #???? | | ??????????? "" [ ; = ! [ ;* "" """ #???? | | ??????????# ; =% ;#;#; ;;= "" """ #???? | | ??????????########## # ###### #???? | | ?????????????? # u ###??##"##########???? | | ????????????? [ # #?????###????????????? | | ????????????? # #????????????????????? | | ???????????? ! + #????????????????????? | | ??????????? ? # #????????????????????? | | ?????????? ?? # #????????????????????? | | ???????????????? # #????????????????????? | | ???????????????? ?# #????????????????????? | | ????????????????#??# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????? ?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab We Are Legion Challenges ------------ None Game ------ Seed SuperchargedWeightChainsword Manual? 0 Play Time 01:38:00 Cumulative 31.4 hours Start 2024.04.09 @ 23:33:33 End 2024.04.10 @ 15:03:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d0b64e53-196e-414c-bb74-12a02fb6dac2