Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 12:12:06 Player: Alexbot Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (85) 85 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1230 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 92/300 Energy 97/100 System Corruption 0% Temperature Cool (168) Location -9/Storage Parts ------- Power (1) Propulsion (4) Utility (2) Hardened Light Armor Plating Weapon (2) Improved Medium Laser Inventory (4) Flight Unit Disposable Heat Sink Peak State ------------ Power Light Ion Engine Propulsion Flight Unit Flight Unit Utility Hardened Light Armor Plating Weapon Improved Medium Laser Inventory Flight Unit Disposable Heat Sink [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Disposable Heat Sink Device Disposable Heat Sink Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 1 3 2 5 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | . 1 . 2 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . 1 . 2 Utility 2 | . 1 . 1 Device 1 | . 1 . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | 1 . 2 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . 2 3 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 2 3 Average Slot Usage (%) 21 | . 21 13 41 Engine 3 | . 5 . 8 Flight 5 | . 7 . 13 Device 6 | . 1 11 5 Protection 1 | . . . 8 Energy Gun 3 | . 7 . 5 Naked Turns . | . . . . Heaviest Build 9 | 2 3 4 9 Greatest Support 8 | 3 4 3 8 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | . 4 4 3 Average Carried 2 | . 2 3 1 Final Capacity 4 | 4 4 4 4 Final Carried 4 | . 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 84 | 41 28 15 . Remotely . | . . . . Salvage Created 114 | . 46 15 53 Parts 8 | . 4 1 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 5 | . 3 1 1 Guns 5 | . 3 1 1 Classes Destroyed 2 | . 1 . 1 Swarmer 4 | . 3 1 . Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 1 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 945 | . 142 445 358 Core 493 | . 90 277 126 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 64 . . Volleys Fired 28 | . 10 10 8 Largest 1 | . 1 1 1 Hottest 56 | . 40 20 56 Shots Fired 28 | . 10 10 8 Gun 28 | . 10 10 8 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 10 | . . 10 . Thermal 8 | . . . 8 Explosive . | . . . . Electromagnetic 10 | . 10 . . Robot Hit Streak 6 | . 5 2 6 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 17 | . 7 4 6 Core Hits 6 | . 3 2 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 240 | . 79 41 120 Guns 237 | . 79 38 120 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . . 3 . Kinetic 38 | . . 38 . Thermal 120 | . . . 120 Explosive . | . . . . Electromagnetic 79 | . 79 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Effects 1 | . 1 . . Message Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . 1 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 168 | . 15 1 168 Average Temperature 76 | . 10 1 99 Received Heat Transfer 216 | . 42 102 72 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 259 | . . . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 140 | . 99 140 104 Average Influence 76 | . 57 98 82 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 10 10 7 Peak Tracking Total 7 | . 5 7 6 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 4 . Successful 4 | . 2 2 . Failed 4 | . 2 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 4 4 . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Level Access Points 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 4 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 233 | 11 86 100 36 Spaces Moved 314 | 19 116 143 36 Core 208 | 19 46 143 . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 106 | . 70 . 36 Fastest Speed 37 | 50 40 50 37 Average Speed 48 | 50 43 53 39 Slowest Speed 117 | 50 50 100 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 2 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 25 21 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 365 | 19 139 157 50 Wait 5 | . 5 . . Move 307 | 18 111 142 36 Hop 2 | . 2 . . Pick Up 6 | . 4 2 . Fast Attach 5 | 1 2 . 2 Attach 6 | . 1 2 3 Detach 3 | . 2 . 1 Swap . | . . . . Drop 2 | . 2 . . Fire 28 | . 10 10 8 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: Mat x3 / [*Min] / [*Sto]) -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Identified exit to Materials 98 | -10/Materials | Entered another Materials area 98 | -9/Materials | Evolved 2 slots: Propulsion x2 108 | -9/Materials | Identified exit to Materials 131 | -9/Materials | Discovered new exit (range 15) 176 | -9/Materials | Core integrity fell below 50% 188 | -9/Materials | Discovered new exit (range 15) 198 | -9/Materials | Entered Storage 221 | -9/Storage | Garrison activated, responded to threat 227 | -9/Storage | Core integrity fell below 20% 234 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00183_ K-01 Serf destroyed. 00184_ K-01 Serf collects debris. 00186_ Grenade Launcher destroyed. 00187_ K-01 Serf collects debris. 00188_ EXIT=FOUND 00196_ Slammed into Y-45 Defender. 00196_ Destabilizing: Core damaged (-16). LOCATION=UNKNOWN GOAL=ESCAPE 00208_ Acquired Hrd. Light Armor Plating. 00218_ Acquired Prototype Energy Gun. 00218_ Identified Imp. Medium Laser. 00220_ Flight Unit destroyed. 00221_ Y-45 Defender calls for garrison reinforcements. 00221_ ALERT: Activating Garrison Access S001. 00223_ Lgt. Ion Engine destroyed. 00228_ Flight Unit destroyed. 00229_ Y-45 Defender heat damages Lgt. Treads. 00229_ Beam Rifle melted. 00229_ Y-45 Defender destroyed. 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"?????????? | | ????????????# #?? ???????????? | | ???????????? ?# ????????????? | | ???????????? ???????????????? | | ???????????? ???????????????? | | ???????????? ???????????????? | | ???????????? ???????????????? | | ???????????? ???????????????? | | ???????????? ???????????????? | | ???????????? ???????????????? | | ???????????? ???????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 10 Energy Capacity 125 Matter Stores 139 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevStructuralCleaver Manual? 0 Play Time 00:04:03 Cumulative 674.5 hours Start 2019.11.03 @ 12:08:38 End 2019.11.03 @ 12:12:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 30 Types 22/0/2/3/2/0/1 Lore% 96 Gallery% 97 Achievement% 90 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59bb5074-236f-436f-972f-5c0732723528