Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 16:11:34 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (18) 90 Value Destroyed (931) 931 Prototype IDs (6) 120 Alien Tech Used (2) 400 Bonus (1132) 1132 TOTAL SCORE: 9573 Bonus ------- Follower Combat Kills 32 Entered Garrisons 600 Used RIF Installer 500 Cogmind --------- Core Integrity 73/1300 Matter 205/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Stasis Canceller Improved Transmission Jammer Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Compact Particle Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Melee Analysis Suite Improved Transmission Jammer Jamming Amplifier Improved System Shield Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Datajack Lance > --- INVENTORY -------- Weight Redist. System Stasis Canceller Improved Remote Datajack Dirty Bomb Trap [Rating: 73] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion None Utility Advanced Terrain Scan Processor Device Improved Sensor Array Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Sentry] Weapon Mace Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Mining Claw Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Slots Evolved 14 | . . 2 . 2 . . 2 . 2 . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 14 | . . 2 . 2 . . 2 . 2 . . 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 50 | 1 5 . . . 2 2 7 3 5 3 . 4 2 2 1 6 7 Power 6 | 1 . . . . 1 . . . . 1 . 1 . . . 2 . Engine 3 | 1 . . . . 1 . . . . 1 . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 31 | . 2 . . . 1 . 6 2 4 2 . 2 1 2 . 2 7 Device 9 | . 1 . . . . . 3 . 1 1 . 1 1 1 . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 11 | . 1 . . . 1 . 2 . 3 . . 1 . 1 . 2 . Hackware 11 | . . . . . . . 1 2 . 1 . . . . . . 7 Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 13 | . 3 . . . . 2 1 1 1 . . 1 1 . 1 2 . Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . Impact Weapon 3 | . . . . . . . . 1 1 . . . . . . 1 . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 6 | . . . . . 1 . 1 . . . . . 2 . . 2 . Parts Lost 21 | . 1 . . . 1 2 . 3 . . . . 2 . . 10 2 Power 3 | . . . . . . . . . . . . . 1 . . 2 . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 15 | . 1 . . . 1 . . 3 . . . . 1 . . 7 2 Weapon 3 | . . . . . . 2 . . . . . . . . . 1 . Highest Loss Streak 6 | . 1 . . . 1 2 . 2 . . . . 2 . . 6 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 4 5 5 5 5 4 3 4 4 4 5 4 4 3 4 4 3 Power . | . 1 1 1 1 1 1 1 2 2 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 2 | . 2 2 2 2 2 2 1 1 1 3 4 2 1 1 2 2 2 Weapon . | . . 2 2 2 2 1 1 1 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 10 | . 4 . . . . . 2 . . 1 . 1 . . . . 2 Power 2 | . . . . . . . . . . 1 . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . Utility 8 | . 4 . . . . . 2 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 29 22 22 18 24 16 31 41 54 75 80 79 78 77 70 48 29 Engine 1 | . 4 . . . . . . . . 4 6 1 1 . . . . Core 1 | . . . . . . . . . . . . 3 3 5 5 1 . Device 10 | . 9 11 11 9 8 . 13 6 3 10 13 13 14 16 15 7 1 Processor 25 | . 5 . . . 7 9 13 23 30 35 33 35 33 33 30 22 8 Hackware 12 | . . . . . . . 4 9 13 17 20 17 16 16 15 10 15 Impact Weapon 2 | . . . . . . . . 1 6 6 6 1 1 . . 1 3 Special Melee Weapon 1 | . . . . . . . . . . . . 4 4 4 . . . Peak Build Rating 73 | 1 5 2 2 2 7 3 17 20 39 44 44 55 56 61 61 73 38 Average Rating 37 | . 2 2 2 2 3 2 9 15 30 42 44 51 53 57 61 48 23 On Entrance 23 | . 1 2 2 2 2 3 2 17 20 39 44 44 55 55 61 61 15 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns 14 | . . . . . . . . . . . . . . . . . 14 Heaviest Build 12 | 3 3 3 3 3 3 3 3 3 3 8 8 9 9 12 12 12 9 Greatest Support 12 | 3 3 3 3 3 3 3 3 3 3 9 9 9 9 12 12 12 9 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 5 5 5 5 4 3 4 4 4 5 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 4 5 4 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 80% | Mutant 13% | Derelict-Mutant 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Mutant | -3/Research Bothacker-Mutant | -3/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Matter Collected 982 | 210 23 . . . . . . . 207 95 . . 50 107 . 138 152 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 691 | . 82 . . . . 24 . . . 198 . . . . . 261 126 Parts 44 | . 6 . . . . 8 . . . 3 . . . . . 24 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Combat Hostiles Destroyed 13 | . . . . . . 7 . . . 1 . . . . . 3 2 Melee 4 | . . . . . . . . . . . . . . . . 3 1 AOE 7 | . . . . . . 7 . . . . . . . . . . . Classes Destroyed 7 | . 1 . . . . 1 . . . 1 . . . . . 4 . Worker 1 | . . . . . . . . . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . . . . 1 . Watcher 3 | . 3 . . . . . . . . . . . . . . . . Swarmer 8 | . . . . . . 7 . . . . . . . . . . 1 Sentry 2 | . . . . . . . . . . . . . . . . 1 1 Programmer 2 | . . . . . . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 3 . . . . 7 . . . 1 . . . . . 2 1 Combat Bots Only 7 | . . . . . . 7 . . . 1 . . . . . 2 1 Max Kills in Single Turn 2 | . 1 . . . . 2 . . . 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Hostile Shots Fired 251 | . . 1 9 . 11 25 . 62 2 4 8 3 . . 4 56 66 Missed 101 | . . 1 4 . 3 8 . 20 1 2 5 2 . . 3 21 31 Hits 150 | . . . 5 . 8 17 . 42 1 2 3 1 . . 1 35 35 Melee 14 | . . . . . . . . . . . . . . . . 11 3 Projectile 136 | . . . 5 . 8 17 . 42 1 2 3 1 . . 1 24 32 AOE 2 | . . . . . . . . . . . . . . . . 2 . Critical Strikes 6 | . . . . . . . . 1 . . . . . . . 4 1 Damage Taken 3516 | . 93 . 42 . 133 284 . 578 13 23 47 17 450 . 23 1043 770 Core 2512 | . 57 . 32 . 100 164 . 465 13 23 . 16 392 . 23 630 597 Absorbed by Shields 46 | . . . . . . . . 46 . . . . . . . . . Regen/Repaired (Parts) 8 | . . . . . . . . . . . . . . . . 8 . Core Remaining (%) 75 | 100 77 . 92 . . 52 . 33 . . 95 . . 59 98 . . Volleys Fired 25 | . 5 . . . . 8 . . . . . . . 1 . 2 9 Largest 1 | . 1 . . . . 1 . . . . . . . 1 . 1 1 Hottest 40 | . 40 . . . . 30 . . . . . . . 7 . 10 10 Shots Fired 25 | . 5 . . . . 8 . . . . . . . 1 . 2 9 Gun 5 | . 5 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 8 . . . . . . . . . . . Special 12 | . . . . . . . . . . . . . . 1 . 2 9 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . 8 . . . . . . . . . . . Electromagnetic 5 | . 5 . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 2 . . . . 2 . . . . . . . 2 . 4 9 Robot Miss Streak 2 | . 1 . . . . 1 . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 49 | . 3 . . . . 3 . . . 3 . 7 12 1 . 10 10 Core Hits 23 | . 3 . . . . 12 . . . 1 . . . . . 6 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . . . . 1 . Critical Strikes 4 | . . . . . . . . . . 1 . . . . . 3 . Smash 2 | . . . . . . . . . . 1 . . . . . 1 . Impale 2 | . . . . . . . . . . . . . . . . 2 . Melee Attacks 124 | . 9 1 . . 5 . . 1 . 22 1 12 19 . 5 30 19 Impact 54 | . . . . . . . . 1 . 22 1 . 4 . . 7 19 Slashing 15 | . 9 1 . . 5 . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . . . . . . 5 23 . Sneak Attacks 19 | . . . . . . . . . . . . 3 12 . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1467 | . 64 . . . . 623 . . . 162 . 3 . . . 500 115 Guns 64 | . 64 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 623 | . . . . . . 623 . . . . . . . . . . . Melee 777 | . . . . . . . . . . 162 . . . . . 500 115 Ramming 3 | . . . . . . . . . . . . 3 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 623 | . . . . . . 623 . . . . . . . . . . . Electromagnetic 64 | . 64 . . . . . . . . . . . . . . . . Impact 411 | . . . . . . . . . . 162 . . . . . 134 115 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 366 | . . . . . . . . . . . . . . . . 366 . Highest Corruption 10 | . 2 . . . . . . . . . . . . . . 9 10 Average Corruption 7 | . 2 . . . . . . . . . . . . . . 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . . . . . . 6 9 Message Errors 6 | . . . . . . . . . . . . . . . . 4 2 Matter Fused 2 | . . . . . . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 355 | . . . . . . 84 . . . 63 . . . . . 195 13 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 84 | . . . . . . 84 . . . . . . . . . . . Melee 271 | . . . . . . . . . . 63 . . . . . 195 13 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . . . . . 123 . . . . . 1 . . . . . Shots 4 | . . . . . . 4 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 227 | . 15 . . . . . . . . . . . . . . . 227 Average Temperature 96 | . 12 . . . . . . . . . . . . . . . 124 Received Heat Transfer 285 | . . . . . 72 27 . 54 . . . . . . 12 54 66 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 2 . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . . 1 Parts Fried 4 | . . . . . . . . . . 2 . . . . . 1 1 Impact Corruptions 6 | . . . . . . . . . . 3 . . . . . 2 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Maximum Alert Level 1 | . . . . . . 1 . 1 . . . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 100 75 100 71 100 . . 100 . . 100 100 88 Level 1 4 | . . . . . . 24 . 28 . . . . . . . . 11 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 375 | . 14 15 35 13 17 286 149 270 173 . . 5 . . 54 51 375 Initial 149 | . . . 5 9 5 . 149 55 141 . . . . . . 27 30 Average 51 | . 1 1 17 10 5 94 114 122 150 . . . . . 6 10 127 Influence Increases 1447 | . 32 20 30 13 39 306 . 245 44 5 . 5 . . 68 195 445 Destroy 0b10 Robot/C 260 | . . . . . . 140 . . . . . . . . . 60 60 Destroy 0b10 Robot/NC 30 | . 15 . . . . . . . . 5 . . . . . 10 . Destroy Leader 36 | . 6 . . . . 10 . . . . . . . . . 20 . Allied During Kill 2 | . . . . . . . . . . . . . . . . . 2 Successful Hack 130 | . 7 5 . 13 7 14 . . 44 . . 5 . . 4 17 14 Anti-Garrison Action 100 | . . . . . . . . 50 . . . . . . . . 50 Destroy Structure 79 | . 4 . . . 2 37 . . . . . . . . 4 28 4 Partial Spotted 75 | . . 15 . . 30 15 . . . . . . . . . . 15 Lose Combat Pursuer 735 | . . . 30 . . 90 . 195 . . . . . . 60 60 300 Influence Decreases 1072 | . 31 6 20 25 52 20 207 54 189 130 . 5 . . 14 209 110 Entered New Map 409 | . . 1 10 16 8 . 137 24 129 47 . . . . . 27 10 Time Decay 439 | . 31 5 10 . 37 . 70 . 60 83 . 5 . . 14 124 . Lost Part 135 | . . . . . 7 20 . 30 . . . . . . . 58 20 Lost Ally 80 | . . . . . . . . . . . . . . . . . 80 Purge Threat 9 | . . . . 9 . . . . . . . . . . . . . Squads Dispatched 4 | . . 1 . . . . 1 . . . . . . . . 2 . Investigation . | . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . . . . . 1 . Reinforcement 2 | . . 1 . . . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Distress Signals 2 | . . 1 . . . . . . . . . . . . . 1 . Communications Jammed 6 | . . . . . . . . . . . . 6 . . . . . Distress Signals 6 | . . . . . . . . . . . . 6 . . . . . Times Spotted 104 | . 3 6 3 . 7 10 . 15 3 1 4 4 . . 4 15 29 Peak Tracking Total 23 | . 2 6 3 . 7 10 . 15 4 1 4 5 . . 4 7 23 Tactical Retreats 13 | . . . 1 . . 2 . 3 . . . . . . 1 2 4 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Traps Triggered 5 | . . . . . . 1 1 2 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . 2 1 . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . 2 2 1 1 . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Machines Disabled 4 | . . . . . . . . 1 . 1 . . 1 . . . 1 Max in Single Turn 1 | . . . . . . . . 1 . 1 . . 1 . . . 1 Garrison Relay 3 | . . . . . . . . 1 . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Machines Accessed 27 | . 2 2 1 1 3 2 1 . 2 . . 3 2 1 1 5 1 Terminals 17 | . 1 2 1 1 2 2 . . 2 . . 2 . . 1 2 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . 1 . Total Hacks 68 | . 8 4 4 9 8 3 1 . 8 . . 7 2 1 4 8 1 Successful 36 | . 5 2 3 6 2 1 1 . 4 . . 2 2 1 2 4 1 Failed 32 | . 3 2 1 3 6 2 . . 4 . . 5 . . 2 4 . Catastrophic 5 | . . . . . . . . . . . . 3 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 52 | . 7 4 4 9 5 3 . . 8 . . 5 . . 4 2 1 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 3 . Recycling Units 3 | . 1 . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . 1 . . . . . . . . 1 . Terminal Hacks 29 | . 4 2 3 6 1 1 . . 4 . . 1 2 1 2 1 1 Record 5 | . 2 . 2 . . . . . . . . . 1 . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . Open Door 3 | . . . . . 1 . . . . . . . 1 1 . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . Emergency Access Points 4 | . . . . 1 . 1 . . . . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . 1 . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 2 1 1 2 2 1 . 2 . . 3 . . 1 4 . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . Time 19 | . . . . . . . . . . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . . . 3 3 1 . 2 6 Non-combat 5 | . . . . . . . . . . . . 2 3 . . . . Combat 10 | . . . . . . . . . . . . 1 . 1 . 2 6 Robot Hacks Applied 22 | . . . . . . . . . . . . 7 5 1 . 2 7 parse_system 8 | . . . . . . . . . . . . 4 3 1 . . . no_distress 3 | . . . . . . . . . . . . 1 2 . . . . find_recycling 1 | . . . . . . . . . . . . 1 . . . . . ignore_parts 1 | . . . . . . . . . . . . 1 . . . . . focus_fire 1 | . . . . . . . . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . . . . . . . 1 . streamctrl_high 2 | . . . . . . . . . . . . . . . . . 2 formatsys_high 4 | . . . . . . . . . . . . . . . . 1 3 Relay Couplers Released 11 | . . . . . . . . 4 . . . . . . . . 7 Machine Destruction 11 | . . . . . . . . 4 . . . . . . . . 7 Attached 9 | . . . . . . . . 2 . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Total Allies 6 | . . . . . . . . . . . . . . . . 1 5 Largest Group 2 | . . . . . . . . . . . . . . . . 1 2 Highest-Rated Group 128 | . . . . . . . . . . . . . . . . 64 128 Highest-Rated Ally 64 | . . . . . . . . . . . . . . . . 64 64 Total Orders 3 | . . . . . . . . . . . . . . . . 1 2 ROAM 1 | . . . . . . . . . . . . . . . . . 1 GUARD 1 | . . . . . . . . . . . . . . . . 1 . AID 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 12 | . . . . . . . . . . . . . . . . . 12 Total Damage 379 | . . . . . . . . . . . . . . . . . 379 Kills 1 | . . . . . . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Active Infowar (turns) 2967 | . 140 64 22 13 108 . 139 21 96 793 15 180 626 220 80 227 223 Optics 337 | . 80 . . . . . . . . . . . . . . 34 223 Sensors 2710 | . 140 64 22 13 108 . 139 21 96 793 15 180 626 220 80 193 . Jamming 164 | . . . . . . . . . . . . 20 98 . . 38 8 ECM 1 | . . . . . . . 1 . . . . . . . . . . Robot Analysis Total 2 | . . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 3 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Turns Passed 3510 | 22 189 64 22 13 114 95 158 92 136 793 15 180 632 220 80 448 237 Spaces Moved 4652 | 37 203 110 43 25 127 147 263 124 192 749 24 284 988 404 128 608 196 Core 4652 | 37 203 110 43 25 127 147 263 124 192 749 24 284 988 404 128 608 196 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 51 Slowest Speed 150 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 23 | . . . . . . . . . . 3 . . . . 3 4 13 Cave-ins Triggered 3 | . 1 . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 26 | 3 36 20 15 4 24 32 8 32 6 81 5 6 93 45 7 18 37 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . Known Exits Taken 12 | . . 1 . 1 1 . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . 4 . . 1 2 . . . Spaces Dug 61 | . 5 . . . 2 . . . . 15 1 . 2 . 5 18 13 Terrain Destroyed 90 | . 5 . . . 2 29 . . . 15 1 . 2 . 5 18 13 Melee 61 | . 5 . . . 2 . . . . 15 1 . 2 . 5 18 13 Projectile . | . . . . . . . . . . . . . . . . . . AOE 29 | . . . . . . 29 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Low Low Fac Upp Upp Fac Res Gar Total 5632 | 39 268 116 42 24 166 160 288 150 230 1129 24 321 1117 421 135 703 299 Wait 645 | . 31 6 . . 31 . 6 . 16 346 . 18 92 9 . 41 49 Move 4639 | 36 202 109 42 24 127 146 263 123 191 748 23 284 987 403 127 608 196 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 31 | 2 8 . . . . 1 6 . 2 4 . 1 2 1 1 2 1 Fast Attach 37 | 1 4 . . . 2 . 6 2 3 2 . 1 2 1 . 6 7 Attach 29 | . 1 . . . . 2 2 1 2 1 . 2 5 . . 4 9 Detach 17 | . 1 . . . . . . . 1 . . 1 3 . . 4 7 Swap 9 | . . . . . . . . . . . . 1 3 2 1 2 . Drop 27 | . 7 . . . 1 1 5 . . 4 . 1 . 3 1 4 . Fire 25 | . 5 . . . . 8 . . . . . . . 1 . 2 9 Melee 124 | . 9 1 . . 5 . . 1 . 22 1 12 19 . 5 30 19 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 23 15 . . . . . . . . Rewire 8 | . . . . . . 2 . . . 2 . . 2 . . . 2 Trap 3 | . . . . . . . . . . . . . 2 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Garrison -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 23 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 3) 190 | -10/Materials | Crushed by falling debris 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Utility x2 257 | -9/Materials | Identified exit to Mines 276 | -9/Materials | Entered Mines 294 | -9/Mines | Discovered new exit (range 8) 298 | -9/Mines | Entered Materials 298 | -8/Materials | Evolved 2 slots: Utility x2 298 | -8/Materials | Discovered new exit (range 14) 305 | -8/Materials | Identified exit to Storage 311 | -8/Materials | Entered Storage 312 | -8/Storage | Build established: Mutant 425 | -8/Storage | Identified exit to Garrison 425 | -8/Storage | Entered Garrison 468 | -8/Garrison | Installed Relay Interface Framework 514 | -8/Garrison | Discovered new exit (range 12) 520 | -8/Garrison | Entered Factory 520 | -7/Factory | Evolved 2 slots: Utility x2 522 | -7/Factory | Destroyed 7 combat bots 678 | -7/Factory | Identified exit to Garrison 678 | -7/Factory | Entered Garrison 698 | -7/Garrison | Triggered checkpoint 716 | -7/Garrison | Triggered checkpoint 744 | -7/Garrison | Garrison Relay disabled 748 | -7/Garrison | Core integrity fell below 50% 758 | -7/Garrison | Triggered checkpoint 764 | -7/Garrison | Discovered new exit (range 12) 770 | -7/Garrison | Entered Factory 770 | -6/Factory | Evolved 2 slots: Utility x2 775 | -6/Factory | Discovered new exit (range 7) 906 | -6/Factory | Identified exit to Lower Caves 906 | -6/Factory | Entered Lower Caves 1030 | -6/Lower Caves | Learned 4 Factory zone layouts 1060 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1627 | -6/Lower Caves | Discovered new exit (range 14) 1629 | -6/Lower Caves | Learned 4 Factory zone layouts 1633 | -6/Lower Caves | Identified exit to Lower Caves 1699 | -6/Lower Caves | Entered another Lower Caves area 1708 | -6/Lower Caves | Discovered new exit (range 12) 1713 | -6/Lower Caves | Identified exit to Factory 1714 | -6/Lower Caves | Entered Factory 1714 | -5/Factory | Evolved 2 slots: Utility x2 1715 | -5/Factory | Identified exit to Upper Caves 1716 | -5/Factory | Identified exit to Factory 1717 | -5/Factory | Identified exit to DSF 1894 | -5/Factory | Entered Upper Caves 1902 | -5/Upper Caves | Learned location of Warlord (-5) 1954 | -5/Upper Caves | Encountered a Warlord checkpoint 1975 | -5/Upper Caves | Learned Factory emergency access door positions 2050 | -5/Upper Caves | Found Alien Artifact 2050 | -5/Upper Caves | Identified Core Expander 2050 | -5/Upper Caves | Installed Core Expander, added new Power slot 2094 | -5/Upper Caves | Discovered new exit (range 6) 2115 | -5/Upper Caves | Identified exit to Upper Caves 2159 | -5/Upper Caves | Found Alien Artifact 2159 | -5/Upper Caves | Identified Dimensional Node Initializer 2159 | -5/Upper Caves | Initialized slip node 2526 | -5/Upper Caves | Entered another Upper Caves area 2706 | -5/Upper Caves | Encountered a Warlord checkpoint 2737 | -5/Upper Caves | Discovered exit to Factory (range 13) 2746 | -5/Upper Caves | Entered Factory 2746 | -4/Factory | Evolved 2 slots: Utility x2 2777 | -4/Factory | Identified exit to Research 2826 | -4/Factory | Entered Research 2826 | -3/Research | Evolved 2 slots: Utility x2 2868 | -3/Research | Build established: Derelict-Mutant 3032 | -3/Research | Crushed by falling debris 3082 | -3/Research | Lost 6 parts (2p4u) 3129 | -3/Research | Repaired Adv. Weight Redist. System 3169 | -3/Research | Found Prototype Processor 3169 | -3/Research | Identified Exp. Target Analyzer 3274 | -3/Research | Identified exit to Garrison 3274 | -3/Research | Entered Garrison 3296 | -3/Garrison | Triggered checkpoint 3296 | -3/Garrison | Garrison Relay disabled 3349 | -3/Garrison | Core integrity fell below 50% 3385 | -3/Garrison | Spotted B-86 Titan 3388 | -3/Garrison | Triggered checkpoint 3394 | -3/Garrison | Garrison Relay disabled 3442 | -3/Garrison | Lost 3 allies 3476 | -3/Garrison | Crushed by falling debris 3486 | -3/Garrison | Core integrity fell below 20% 3498 | -3/Garrison | System corruption reached 10% 3511 | -3/Garrison | Self-destructed Last Messages --------------- 03462_ Penetrated by Slug. 03465_ Slug penetrates Earth. 03476_ The unstable cave ceiling collapses. 03476_ Crushed by falling debris. 03479_ System corrupted: Component data lost. Garrison Door activated. 03491_ Hvy. Mace blown off. 03491_ Relay Coupler [NC] blown off. 03491_ Relay Coupler [Duelist] blown off. 03491_ E-15 Imp destroyed. 03493_ Connecting with Garrison Terminal... >>Access(Emergency) Found 45 emergency access points. Map updated. 03497_ Adv. Terrain Scan Processor destroyed. 03497_ Relay Coupler [NC] blown off. 03497_ Enh. Optical Array blown off. 03497_ Relay Coupler [NC] blown off. 03497_ E-15 Imp destroyed. Garrison Door activated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????+???????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ##???????????????????????????????????????? | | +???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ????????????????????????????????????????? | | ???###???????????????????????????????????? | | ####T######??????????????????????????????? | | +??????????????????????????????? | | %=#???????#+##???????????????????? | | / #?????### ###?????????????????? | | ##/#### #?????#"# #?????????????????? | | ??????# #?????#" ??????????????????? | | ??????# #??????" ??????????????????? | | ??????+ #??????? ?/?????????????????? | | ??????# #???????# ???????????????????? | | ??????# #???????# #???????##??????????? | | ??????# ######### g####+#?!!##?????????? | | ??????+ p g @## !#?????????? | | ??????+ p !#?????????? | | ??????# ^ ##################!!##?????????? | | ??????#^ #?????????????????###??????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ?????? #??????????????????????????????? | | ????+? ???????????????????????????????? | | ?+??? ???????????????????????????????? | | ?????## ???????????????????????????????? | | ??????# ???????????????????????????????? | | ?????????????????????????????????????????? | | ???+?????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 510 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Evasion (%) 50 Melee Accuracy 5 Target Analysis 10 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 5 Relay Coupler Value 155 Item Schematics ----------------- None Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Adv. Weight Redist. System | 66% | -3/Research Studied --------- None Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- Assimilation Complete I Have A Map? Join The Dark Side Let Me Out Of Here Mindtrick Challenges ------------ None Game ------ Seed StrikeDimensionalKatana Manual? 0 Play Time 01:10:22 Cumulative 45.3 hours Start 2026.06.05 @ 14:36:51 End 2026.06.05 @ 16:11:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 47ba5ef4-51c4-44c0-b44a-bf3cb58e0ece