Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 15:05:04 Player: Moss Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (95) 475 Value Destroyed (4215) 4215 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (581) 581 TOTAL SCORE: 12511 Bonus ------- Follower Combat Kills 247 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -566 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 31/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Improved Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ F-cell Engine Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Matter Compressor Improved Signal Interpreter Improved Terrain Scan Processor Weapon Cycler Experimental Weapon Shielding Improved Force Field Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Cooled Plasma Rifle Enhanced Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- F-cell Engine Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Armored Huge Wheel Centrium Wheel Improved Trap Scanner Long-range Tractor Beam Mini Drone Bay Transdimensional Reconstructor KE Penetrator Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Guided Missile Launcher Power Maul [Rating: 115] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Heavy Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Utility Improved Medium Armor Plating Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Precision Grenade Launcher Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 6 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . 2 . . . . . . . Utility 8 | . . . 1 . . . 4 1 1 . . . . 1 Weapon 2 | . . . . . . . . . 1 . . . . 1 Parts Attached 162 | 7 7 1 7 3 15 7 30 10 4 7 12 4 12 36 Power 11 | 1 1 . . . . 1 1 1 . . . 2 . 4 Engine 7 | 1 1 . . . . 1 1 1 . . . 1 . 1 Core . | . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . 3 Propulsion 32 | 2 2 . 1 1 1 2 10 . . 3 1 . 1 8 Treads . | . . . . . . . . . . . . . . . Leg 22 | 2 2 . 1 1 1 2 8 . . 3 1 . 1 . Wheel 3 | . . . . . . . . . . . . . . 3 Hover 7 | . . . . . . . 2 . . . . . . 5 Flight . | . . . . . . . . . . . . . . . Utility 66 | 2 4 1 6 1 9 1 17 3 1 1 4 2 8 6 Device 46 | 1 2 1 4 1 8 1 9 2 1 1 3 . 7 5 Storage 5 | 1 1 . . . . . 1 1 . . . 1 . . Processor 4 | . . . 1 . . . 2 . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 11 | . 1 . 1 . 1 . 5 . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 53 | 2 . . . 1 5 3 2 6 3 3 7 . 3 18 Energy Gun 8 | 2 . . . 1 . . . 2 1 1 . . 1 . Energy Cannon 6 | . . . . . . . . . . . . . . 6 Ballistic Gun 2 | . . . . . . . . . . 1 . . 1 . Ballistic Cannon 7 | . . . . . . . . . 1 1 2 . 1 2 Launcher 23 | . . . . . 4 3 1 3 . . 5 . . 7 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 1 . 1 1 1 . . . . 3 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 4 . 1 1 . . . 4 . 1 Parts Lost 39 | . . . . . . . 1 . 1 . 3 . 2 32 Power 3 | . . . . . . . . . . . . . . 3 Propulsion 10 | . . . . . . . . . . . . . 1 9 Utility 13 | . . . . . . . 1 . 1 . 2 . 1 8 Weapon 13 | . . . . . . . . . . . 1 . . 12 Highest Loss Streak 8 | . . . . . . . 1 . 1 . 2 . 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 100 99 99 91 95 88 97 99 96 99 74 Engine 9 | . 14 14 11 11 11 11 6 11 10 10 10 8 5 3 Leg 27 | . 28 28 33 33 33 33 27 29 26 26 26 26 26 8 Hover 1 | . . . . . . . 5 . . . . . . 3 Device 15 | . 14 14 11 11 14 22 12 12 14 19 21 24 23 10 Storage 8 | . 14 14 11 11 11 11 6 5 5 5 5 7 5 3 Processor 7 | . . . 10 11 4 . 10 11 10 10 10 10 10 11 Protection 4 | . . . . . 2 . 7 11 10 10 8 1 6 4 Energy Gun 7 | . 28 28 22 22 7 . . 2 6 5 4 . 5 1 Ballistic Cannon 1 | . . . . . . . . . . 3 1 . 4 1 Launcher 6 | . . . . . 14 21 10 2 . . 3 10 1 4 Impact Weapon 1 | . . . . . . . 2 4 3 5 5 5 . 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 116 | 13 29 25 25 25 37 36 78 94 98 102 102 108 112 116 Greatest Support 115 | 20 20 20 30 30 37 57 90 90 90 110 115 115 115 105 Greatest Overweight (x) 8 | 1 1 1 . . 1 . 1 1 1 . . . 1 8 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 20 20 20 20 20 20 20 20 Average Capacity 14 | 5 9 10 10 10 10 10 12 20 20 20 20 20 20 18 Most Carried 20 | 5 10 10 10 10 10 10 14 20 20 20 20 20 20 20 Average Carried 13 | 3 7 10 8 9 9 9 10 17 19 19 19 19 19 16 Final Capacity 20 | 8 10 10 10 10 10 10 20 20 20 20 20 20 20 5 Final Carried 20 | 3 10 10 10 10 10 10 14 20 20 20 19 20 20 1 Class Distribution -------------------- 31% | Assassin 27% | Mutant 19% | Scavenger-Mutant 7% | Bomber 4% | Derelict-Mutant 4% | Skirmisher 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -5/Factory Assassin | -4/Factory Assassin | -4/Upper Caves Assassin | -4/Upper Caves Assassin | -4/Zhirov Bomber | -3/Proximity Caves Scavenger-Bomber | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 3803 | 235 95 . 184 142 148 206 591 205 121 70 439 150 570 647 Remotely 132 | . . . . . . . . . . . . . 132 . Salvage Created 2929 | 27 247 . 35 59 . 192 287 113 152 . 699 . 145 973 Parts 128 | 4 17 . 2 8 . 5 26 3 2 . 23 . 4 34 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 6 . . . 7 15 . 4 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 73 | . 7 . 1 4 . 7 8 3 1 . 24 . 4 14 Guns 21 | . 7 . 1 4 . . . 1 . . 6 . 2 . Cannons 13 | . . . . . . . . . 1 . . . 2 10 AOE 36 | . . . . . . 7 8 2 . . 17 . . 2 Classes Destroyed 14 | 1 4 . 1 . . 4 4 . . . . . . . Worker 5 | . 1 . . . . . 2 . . . . . . 2 Builder 6 | . . . 1 . . . 3 . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . Recycler 3 | . . . . . . . 1 . . . . . . 2 Operator 1 | . 1 . . . . . . . . . . . . . Watcher 5 | . . . . . . . 3 . 2 . . . . . Swarmer 22 | . 3 . 1 4 . . 4 . . . 10 . . . Grunt 24 | . 4 . . . . 4 . 3 . . 9 . . 4 Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 8 | . . . . . . . 1 . 1 . 3 . . 3 Hunter 6 | . . . . . . . 2 . . . . . . 4 Programmer 11 | . . . . . . 1 1 . . . 2 . 4 3 Behemoth 1 | . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 1 4 . 1 2 . 3 11 2 1 . 7 . 2 6 Combat Bots Only 7 | . 3 . 1 2 . 3 5 2 1 . 7 . 2 4 Max Kills in Single Turn 10 | 1 2 . 1 1 . 2 10 2 1 . 3 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 4 2 . . 3 . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 634 | . 34 . 15 13 . 22 57 7 2 . 89 . 45 350 Missed 190 | . 6 . 6 1 . 7 24 2 1 . 27 . 12 104 Damage Taken 7825 | . 331 . 121 97 . 344 346 96 25 . 1289 . 503 4673 Core 1634 | . 96 . 44 26 . 52 6 . . . 107 . 48 1255 Absorbed by Shields 413 | . . . . . . . . . . . . . 350 63 Redirected to Shielding 163 | . . . . . . . . . . . . . 123 40 Regen/Repaired (Parts) 16 | . . . . . 16 . . . . . . . . . Core Remaining (%) 85 | 100 . 61 . . . 69 99 100 . . . . 86 . Volleys Fired 182 | 3 27 . 7 7 . 12 13 8 2 . 30 . 17 56 Largest 4 | 2 2 . 2 2 . 2 2 2 3 . 2 . 3 4 Hottest 292 | 100 100 . 100 100 . 72 72 78 166 . 129 . 120 292 Shots Fired 353 | 6 48 . 14 14 . 18 21 9 4 . 43 . 46 130 Gun 138 | 6 48 . 14 14 . . . 7 3 . 17 . 23 6 Cannon 130 | . . . . . . . . . 1 . 4 . 16 109 Launcher 85 | . . . . . . 18 21 2 . . 22 . 7 15 Special . | . . . . . . . . . . . . . . . Kinetic 56 | . . . . . . . . . 1 . 4 . 26 25 Thermal 198 | 6 48 . 14 14 . . . 7 3 . 17 . 13 76 Explosive 85 | . . . . . . 18 21 2 . . 22 . 7 15 Electromagnetic 14 | . . . . . . . . . . . . . . 14 Robot Hit Streak 11 | 1 4 . 5 3 . 2 11 2 3 . 7 . 8 10 Robot Miss Streak 5 | 3 3 . 2 2 . . 1 3 1 . 2 . 4 5 Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 4 | . 1 . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 190 | 2 26 . 9 8 . 1 14 3 5 . 26 . 22 74 Core Hits 197 | 1 16 . 5 4 . 32 25 8 3 . 46 . 8 49 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 . 1 . . . 1 1 Critical Strikes 16 | . 1 . . 1 . . 1 . 2 . 1 . 4 6 Burn 5 | . 1 . . 1 . . . . 1 . 1 . 1 . Destroy 1 | . . . . . . . . . . . . . 1 . Blast 5 | . . . . . . . . . . . . . 2 3 Corrupt 2 | . . . . . . . . . . . . . . 2 Smash 3 | . . . . . . . 1 . 1 . . . . 1 Melee Attacks 17 | . . . . . 1 . 6 1 3 . . . . 6 Impact 17 | . . . . . 1 . 6 1 3 . . . . 6 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13366 | 25 360 . 125 113 . 1808 1818 443 219 . 3190 . 851 4414 Guns 1933 | 25 360 . 125 113 . . . 150 41 . 594 . 347 178 Cannons 3228 | . . . . . . . . . 67 . 67 . 373 2721 Explosions 7814 | . . . . . . 1808 1658 293 . . 2529 . 131 1395 Melee 391 | . . . . . . . 160 . 111 . . . . 120 Ramming . | . . . . . . . . . . . . . . . Kinetic 1208 | . . . . . . . . . 67 . 67 . 511 563 Thermal 4488 | 25 360 . 125 113 . . 907 150 41 . 594 . 209 1964 Explosive 6907 | . . . . . . 1808 751 293 . . 2529 . 131 1395 Electromagnetic 372 | . . . . . . . . . . . . . . 372 Impact 391 | . . . . . . . 160 . 111 . . . . 120 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 22 | . 1 1 . . . . 1 . . . 1 1 11 22 Average Corruption 5 | . 1 1 . . . . 1 . . . 1 1 9 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 54 | . 6 . . . . . 1 . . . 3 . 18 26 Message Errors 12 | . 1 . . . . . . . . . . . 6 5 Matter Fused 10 | . 1 . . . . . 1 . . . . . 3 5 Heat Flow Errors 7 | . . . . . . . . . . . 2 . 2 3 Energy Discharges 5 | . 2 . . . . . . . . . . . 2 1 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . 2 . . . . . . . . . . . 2 2 Data Loss (major) 3 | . . . . . . . . . . . 1 . 1 1 Misfires 4 | . . . . . . . . . . . . . 1 3 Alerts 1 | . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . 3 Overload Shots 26 | . . . . . . . . 7 1 . 17 . . 1 Effects 1 | . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . Overflow Damage 806 | . . . . . . 14 335 . 87 . 143 . 5 222 Projectiles 95 | . . . . . . . . . . . . . 5 90 Explosions 455 | . . . . . . 14 286 . . . 143 . . 12 Melee 256 | . . . . . . . 49 . 87 . . . . 120 Knockbacks 11 | . . . . . . . 1 . 1 . 2 . 3 4 Impact 3 | . . . . . . . 1 . 1 . . . . 1 Kinetic 7 | . . . . . . . . . . . 2 . 3 2 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 254 | . . . . . . 71 . . . . 30 . 88 65 Shots 10 | . . . . . . 3 . . . . 2 . 2 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 357 | 117 282 . 306 210 . 108 129 204 116 . 178 . 179 357 Average Temperature 94 | 59 94 . 135 90 . 32 51 84 52 . 52 . 99 135 Received Heat Transfer 814 | . 135 . 63 . . 78 60 45 . . 244 . . 189 Effects 5 | . 4 . . . . . . . . . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . . . . . 1 Interference 3 | . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 10 | . . . . . . . 1 . 4 . . . . 5 Impact Corruptions 7 | . . . . . . . 2 . 2 . . . . 3 Robots Melted 2 | . . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . 1 Parts Melted 13 | . 3 . . . . . . . 2 . 5 . . 3 Heat Transferred 6392 | 74 1147 . 370 407 . . 550 240 200 . 1120 . 450 1834 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 474 | 5 181 70 192 258 . . 474 379 155 . . . . 415 Initial 231 | . 3 70 27 74 . . . 231 87 . . . . . Average 149 | . 74 70 89 193 . . 189 274 114 . . . . 142 Maximum Alert Level 2 | . . . . 1 . . 2 1 . . . . . 2 Low Security (%) 72 | 100 100 100 100 70 . . 70 17 100 . . . . 55 Level 1 23 | . . . . 29 . . 16 82 . . . . . 39 Level 2 4 | . . . . . . . 13 . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . . . 1 1 . . . . . 7 Investigation 3 | . . . . . . . 1 1 . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . 2 Reinforcement 6 | . 2 . . . . . . . . . . . . 4 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 5 | . 2 . 1 . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 116 | . 17 . 9 7 . 10 13 4 4 . 20 . 4 28 Peak Tracking Total 8 | . 5 . 6 3 . 4 5 3 1 . 7 . 2 8 Tactical Retreats 2 | . 1 . . 1 . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 3 | . 2 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 24 | . . . . . . . 14 2 . . 6 . . 2 Max in Single Turn 9 | . . . . . . . 9 1 . . 3 . . 1 Garrison Access 2 | . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 20 | . 3 . 2 . . 1 2 1 . 2 2 6 1 . Terminals 7 | . 3 . 2 . . 1 . . . . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Total Hacks 65 | . 12 . 5 . . 1 3 3 . 7 6 27 1 . Successful 50 | . 4 . . . . 1 2 2 . 7 6 27 1 . Failed 15 | . 8 . 5 . . . 1 1 . . . . . . Catastrophic 2 | . . . 1 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 50 | . 7 . 3 . . . 21 9 2 . . . . 8 Terminals 19 | . 12 . 5 . . 1 . . . . . . 1 . Fabricators 3 | . . . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . Terminal Hacks 45 | . 3 . . . . 1 . . . 7 6 27 1 . Record 29 | . . . . . . 1 . . . 6 5 16 1 . Part Schematic 3 | . . . . . . . . . . . . 3 . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . . . . . . 1 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . Hacking Detections 6 | . 2 . 2 . . . 1 1 . . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . 14 . 16 10 . . . 3 . . Parts Built 1 | . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 8 | . . 2 . . 4 . . . . 2 . . . . Largest Group 4 | . . 2 2 1 4 4 2 . . 2 . . . . Highest-Rated Group 156 | . . 41 41 31 156 156 76 . . 75 . . . . Highest-Rated Ally 46 | . . 31 31 31 41 41 41 . . 46 . . . . Total Orders 6 | . . . . . . . 2 . . . . . 4 . EXPLORE 2 | . . . . . . . . . . . . . 2 . RETURN 4 | . . . . . . . 2 . . . . . 2 . Ally Attacks 50 | . . . 16 6 . 27 1 . . . . . . . Total Damage 927 | . . . 276 83 . 558 10 . . . . . . . Kills 12 | . . . 6 3 . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . 2 . 1 1 1 . . . 2 2 . . . Drone Launches 4 | . . . . . . . 2 . . . . . 2 . Drone Recoveries 4 | . . . . . . . 2 . . . . . 2 . Zionite Intel Received 10 | . . . . . . . 6 2 . . . . . 2 Main Access 1 | . . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . 1 . . . . . . . Component Schematics 1 | . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . 1 . . . . . . Unaware Analyses 2 | . . . . . . . 1 . . . . . . 1 Active Terminals 1 | . . . . . . . 1 . . . . . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 9196 | 68 780 320 212 334 1509 846 1132 486 257 972 509 197 627 947 Spaces Moved 5906 | 45 401 166 136 251 1020 579 712 334 173 807 341 155 242 544 Core 36 | 18 . . . . . . . . . . . . . 18 Treads . | . . . . . . . . . . . . . . . Legs 5590 | 27 401 166 136 251 1020 579 712 334 173 807 341 155 242 246 Wheels 230 | . . . . . . . . . . . . . . 230 Hover 50 | . . . . . . . . . . . . . . 50 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 123 90 108 108 108 120 120 120 50 Average Speed 127 | 97 138 190 120 120 138 123 122 111 121 116 120 120 171 113 Slowest Speed 565 | 120 190 190 120 120 190 130 200 186 186 120 120 120 188 565 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 79 50 16 57 89 75 26 9 5 87 50 62 63 21 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 15 | . . . . . 2 . 6 . . 2 . 3 . 2 Known Exits Taken 9 | . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . Scrap Searched 16 | . . . . 1 5 4 . . . 3 2 . 1 . Spaces Dug 30 | . . . . . . 18 3 1 1 . . . . 7 Terrain Destroyed 603 | . . . . . . 109 113 22 2 . 129 . 86 142 Melee 10 | . . . . . . . 3 1 1 . . . . 5 Projectile 52 | . . . . . . . . 1 1 . 8 . 14 28 AOE 541 | . . . . . . 109 110 20 . . 121 . 72 109 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Total 7240 | 61 578 171 168 270 1119 694 941 437 211 837 401 165 423 764 Wait 790 | . 120 5 17 5 53 89 147 73 26 14 17 . 148 76 Move 5892 | 44 400 165 135 250 1019 578 711 333 172 806 340 154 241 544 Hop . | . . . . . . . . . . . . . . . Pick Up 98 | 7 15 . 2 2 14 1 16 8 2 5 1 4 2 19 Fast Attach 15 | 3 . . . . . 3 6 . . . . 1 . 2 Attach 66 | 4 . . 2 . 7 1 6 6 2 2 3 1 5 27 Detach 14 | . . . . . . 1 1 3 1 . 1 . 3 4 Swap 83 | . 7 1 5 3 8 3 18 4 2 5 9 3 7 8 Drop 80 | . 9 . . 3 17 6 17 1 1 5 . 2 . 19 Fire 182 | 3 27 . 7 7 . 12 13 8 2 . 30 . 17 56 Melee 17 | . . . . . 1 . 6 1 3 . . . . 6 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 3) 502 | -10/Materials | Discovered new exit (range 7) 508 | -10/Materials | Discovered new exit (range 3) 560 | -10/Materials | Discovered new exit (range 16) 849 | -10/Materials | Entered Mines 977 | -10/Mines | Learned location of 1 exit from Materials 979 | -10/Mines | Learned location of 2 exits from Materials 1056 | -10/Mines | Assembled infested the area 1061 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1164 | -10/Mines | Discovered new exit (range 5) 1169 | -10/Mines | Entered Materials 1169 | -9/Materials | Accompanied by 2 allies 1169 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1170 | -9/Materials | Identified exit to Materials 1170 | -9/Materials | Identified exit to Mines 1174 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1346 | -9/Materials | Discovered exit to Materials (range 15) 1381 | -9/Materials | Entered Mines 1381 | -9/Mines | Accompanied by 1 ally 1416 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1456 | -9/Mines | Build established: Scavenger-Mutant 1473 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1630 | -9/Mines | Learned location of 1 exit from Proximity Caves 1634 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1715 | -9/Mines | Entered Zion 1715 | -7/Zion | Accompanied by 1 ally 1765 | -7/Zion | Led the pair of lost Derelicts to a safe place 1874 | -7/Zion | Given the Hacking Drone Bay 1874 | -7/Zion | Found Prototype Device 1875 | -7/Zion | Identified Hacking Drone Bay 1886 | -7/Zion | Discovered new exit (range 9) 2028 | -7/Zion | Learned location of Quarantine (-3) 2036 | -7/Zion | Learned location of Extension (-4) 2110 | -7/Zion | Found Prototype Device 2111 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2217 | -7/Zion | Found Prototype Launcher 2219 | -7/Zion | Identified Gui. Missile Launcher 2595 | -7/Zion | Given A8's code to call for help 2937 | -7/Zion | Imprinted 2939 | -7/Zion | Declared Zion's savior 3036 | -7/Zion | Build established: Mutant 3224 | -7/Zion | Entered Proximity Caves 3224 | -6/Proximity Caves | Accompanied by 4 allies 3225 | -6/Proximity Caves | Identified exit to Factory 3283 | -6/Proximity Caves | Learned Factory trap positions 3715 | -6/Proximity Caves | Spotted B-75 Beast 3751 | -6/Proximity Caves | Destroyed B-75 Beast 3828 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4070 | -6/Proximity Caves | Entered Factory 4070 | -6/Factory | Accompanied by 2 allies 4070 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4071 | -6/Factory | Loaded intel: 99 trap records 4313 | -6/Factory | Build established: Derelict-Mutant 4616 | -6/Factory | Retrieved Zion intel report: Active Terminals 4786 | -6/Factory | Retrieved Zion intel report: Component Schematics 4827 | -6/Factory | Retrieved Zion intel report: Emergency Access 4850 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4957 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5072 | -6/Factory | Build established: Assassin 5130 | -6/Factory | Discovered new exit (range 15) 5146 | -6/Factory | Discovered new exit (range 20) 5146 | -6/Factory | Identified exit to Factory 5171 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 5202 | -6/Factory | Entered another Factory area 5202 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5254 | -5/Factory | Retrieved Zion intel report: Main Access 5254 | -5/Factory | Identified exit to Factory 5265 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 5420 | -5/Factory | Fabricated Cld. Plasma Rifle (x1) 5688 | -5/Factory | Entered another Factory area 5688 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5781 | -4/Factory | Discovered new exit (range 16) 5934 | -4/Factory | Identified exit to Upper Caves 5945 | -4/Factory | Entered Upper Caves 6002 | -4/Upper Caves | A Commander dispatched an escort 6014 | -4/Upper Caves | Learned 8 Factory zone layouts 6014 | -4/Upper Caves | Learned Factory trap positions 6014 | -4/Upper Caves | Learned Research stockpile data 6014 | -4/Upper Caves | Learned Factory security intel 6014 | -4/Upper Caves | Learned Extension security intel 6123 | -4/Upper Caves | Encountered a Warlord checkpoint 6276 | -4/Upper Caves | Learned location of Armory (-4) 6636 | -4/Upper Caves | Discovered new exit (range 17) 6661 | -4/Upper Caves | Identified exit to Upper Caves 6917 | -4/Upper Caves | Entered another Upper Caves area 6917 | -4/Upper Caves | Accompanied by 2 allies 6918 | -4/Upper Caves | Commander's escort returned to base 6918 | -4/Upper Caves | Commander's escort returned to base 6959 | -4/Upper Caves | Discovered new exit (range 13) 6979 | -4/Upper Caves | Identified exit to Research 7174 | -4/Upper Caves | Learned location of 1 exit from Factory 7174 | -4/Upper Caves | Learned Factory stockpile data 7174 | -4/Upper Caves | Learned Armory terminal intel 7174 | -4/Upper Caves | Learned Extension garrison access intel 7192 | -4/Upper Caves | Learned 8 Research zone layouts 7198 | -4/Upper Caves | Learned Research stockpile data 7317 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7330 | -4/Upper Caves | Discovered new exit (range 15) 7351 | -4/Upper Caves | Attracted the attention of an 0b10 base 7394 | -4/Upper Caves | Destroyed 7 combat bots 7425 | -4/Upper Caves | Identified exit to Zhirov 7426 | -4/Upper Caves | Entered Zhirov 7426 | -4/Zhirov | Discovered new exit (range 3) 7448 | -4/Zhirov | Met Zhirov 7483 | -4/Zhirov | Learned location of Testing (-2) 7483 | -4/Zhirov | Learned location of Command (-1) 7495 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7518 | -4/Zhirov | Found Alien Artifact 7519 | -4/Zhirov | Identified Integrated Dissipator 7519 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7533 | -4/Zhirov | Found Alien Artifact 7622 | -4/Zhirov | Identified exit to Proximity Caves 7623 | -4/Zhirov | Entered Proximity Caves 7794 | -3/Proximity Caves | System corruption reached 10% 7887 | -3/Proximity Caves | Discovered exit to Research (range 81) 7955 | -3/Proximity Caves | Build established: Bomber 8250 | -3/Proximity Caves | Entered Research 8250 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8251 | -3/Research | Identified exit to Research 8498 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 8617 | -3/Research | System corruption reached 10% 8659 | -3/Research | Lost 8 parts (4n3u1w) 8727 | -3/Research | Lost 3 parts (1u2w) 8930 | -3/Research | Build established: Scavenger-Bomber 8936 | -3/Research | Retrieved Zion intel report: Unaware Analyses 9035 | -3/Research | Lost 6 parts (1p1n2u2w) 9122 | -3/Research | Identified Transdimensional Reconstructor 9122 | -3/Research | Warped through subspace 9150 | -3/Research | Lost 8 parts (1p2n1u4w) 9180 | -3/Research | Core integrity fell below 50% 9189 | -3/Research | Core integrity fell below 20% 9197 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09176_ Imp. Antigrav System destroyed. 09179_ Slug penetrates Wall. 09179_ Penetrated by Slug. 09179_ Imp. Antigrav System destroyed. 09179_ Penetrated by Slug. 09179_ Nova Cannon destroyed. 09182_ Penetrated by Slug. 09183_ Slug penetrates Wall. 09185_ Penetrated by Slug. 09185_ Slug penetrates Wall. 09185_ Penetrated by Slug. 09185_ Gui. Missile Launcher destroyed. 09185_ Slug penetrates Wall. 09185_ Mic. Antimatter Reactor destroyed. 09186_ Penetrated by Slug. 09186_ Slug penetrates Wall. 09189_ Penetrated by Slug. 09191_ Slug penetrates Wall. 09192_ Penetrated by Slug. 09195_ N8YH YF O9EQJV WP,HW#67O/94QAFTP,/HGP Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##########????????????????????????????? | | ???????????# #???????????????????????????? | | ?????????### #???????????????????????????? | | #########"#? #???????????????????????????? | | ! #??""" #???????????????????????????? | | #??""" #???????????????????????????? | | #????" #???????????????????????????? | | #?????? #???????????????????????????? | | #???????? #???????????????????????????? | | ###########+######k### #?????????????? | | " p @ +?????????????? | | * # p #?????????????? | | = # #?????????????? | | # #?????????????? | | # ######################?????????????? | | # #?????????????????###############??? | | ###"# # ????????????????# #??? | | + ????????????# * #??? | | #?????????????????# #??? | | #?????????????????# #### | | #?????????????????# % # | | #####" #### ##?????????????????# *[ # | | # # #??????????????????#######+####### | | # # #???????????????????????# " " | | + # #???????????????????????# ###### " | | # """# #?????????????#########?# #????# " | | # """? ??????????????# #?# #????# | | #? """# ??????????????# ### ###??# | | #? # ??????????????# # #??#### | | #?? # ??????????????# # ##### | | ########### #?????????????# # | | ?????????????# + | | ?????????????# # | | #???####?????# # ##### | | ^ #?? ?????#! # #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 39 Energy Capacity 1340 Matter Stores 573 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 25 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 5 Target Analysis 8 Matter Filtering 30 Item Schematics ----------------- Arm. Huge Wheel | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Mass Driver | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Arm. Wheel | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Imp. Thermal Generator | -6/Factory | Z-intel Gatling Laser | -6/Factory | Z-intel Stasis Canceller | -6/Factory | Z-intel EM Pulse Cannon | -6/Factory | Z-intel Arm. Leg | -6/Factory | Z-intel Propulsion Shielding | -6/Factory | Z-intel Particle Charger | -6/Factory | Z-intel Hpw. Tractor Beam | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Flail | -6/Factory | Z-intel Lrn. Missile Launcher | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Cld. Plasma Rifle | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Adventurer Freeware Challenges ------------ None Game ------ Seed TitaniumChipKatana Manual? 0 Play Time 01:49:12 Cumulative 66.3 hours Start 2024.04.08 @ 13:09:58 End 2024.04.08 @ 15:05:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70fa9ff0-0f2f-4d88-b819-1685a1386fa0