Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 17:05:13 Player: PhenomPhear Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1151) 1151 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 3786 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/400 Matter 212/300 Energy 280/280 System Corruption 2% Temperature Cool (4) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Light Treads Autogun Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Armor Plating Shield Generator Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Mining Laser Plasma Cutter [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 52 | 6 9 . 30 3 4 Power 5 | 1 2 . 2 . . Engine 5 | 1 2 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 . 7 . . Treads 9 | 2 . . 7 . . Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 . 8 . 2 Device 2 | . 1 . . . 1 Storage 6 | 1 1 . 4 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 4 . 1 Artifact . | . . . . . . Weapon 23 | 2 3 . 13 3 2 Energy Gun 3 | 1 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 18 | 1 3 . 11 2 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . 7 . 7 1 4 Power 2 | . 2 . . . . Propulsion 3 | . 2 . 1 . . Utility 4 | . 1 . 1 . 2 Weapon 10 | . 2 . 5 1 2 Highest Loss Streak 6 | . 6 . 3 1 4 Average Slot Usage (%) 94 | . 87 100 94 99 98 Engine 11 | . 13 14 11 11 11 Treads 17 | . 10 . 19 22 22 Leg 5 | . 13 28 2 . . Storage 21 | . 19 28 22 22 20 Protection 7 | . . . 9 11 11 Energy Gun 3 | . 4 . 5 . . Ballistic Gun 26 | . 22 28 24 30 32 Naked Turns . | . . . . . . Heaviest Build 54 | 10 19 19 54 54 54 Greatest Support 40 | 40 40 20 40 40 40 Greatest Overweight (x) 3 | . 3 . 2 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 16 | 6 10 10 16 16 16 Average Capacity 13 | 5 7 10 15 16 14 Most Carried 16 | . 4 6 16 16 15 Average Carried 10 | . 1 4 13 15 13 Final Capacity 16 | 6 10 10 16 16 4 Final Carried 16 | . 4 6 16 15 4 Class Distribution -------------------- 52% | Scavenger-Tank 33% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1034 | 165 226 2 535 106 . Remotely . | . . . . . . Salvage Created 1754 | . 358 . 1272 124 . Parts 116 | . 34 . 71 11 . Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 41 | . 10 . 23 8 . Guns 34 | . 10 . 21 3 . AOE 7 | . . . 2 5 . Classes Destroyed 8 | . 5 . 3 . . Worker 4 | . 1 . 3 . . Hauler 4 | . 1 . 3 . . Recycler 3 | . . . 3 . . Operator 3 | . 1 . 2 . . Swarmer 20 | . 6 . 10 4 . Grunt 13 | . 4 . 6 3 . Brawler 2 | . . . 1 1 . Sentry 6 | . . . 6 . . Best Kill Streak 5 | . 3 . 5 3 . Combat Bots Only 5 | . 3 . 5 3 . Max Kills in Single Turn 2 | . 1 . 2 2 . Gunslinging . | . . . . . . Exploded 2 | . . . 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2956 | . 829 . 1317 91 719 Core 533 | . 115 . 137 23 258 Absorbed by Shields 16 | . . . . . 16 Core Remaining (%) 77 | 100 . 54 . . . Volleys Fired 166 | . 48 1 96 15 6 Largest 3 | . 2 2 3 3 2 Hottest 110 | . 70 40 110 66 43 Shots Fired 371 | . 84 2 251 26 8 Gun 358 | . 84 2 251 17 4 Cannon . | . . . . . . Launcher 9 | . . . . 9 . Special 4 | . . . . . 4 Kinetic 302 | . 68 2 211 17 4 Thermal 20 | . 16 . . . 4 Explosive 9 | . . . . 9 . Electromagnetic 40 | . . . 40 . . Robot Hit Streak 31 | . 8 3 31 11 8 Robot Miss Streak 5 | . 4 . 5 1 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 4 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 245 | . 48 2 170 18 7 Core Hits 106 | . 24 1 66 13 2 Critical Hits 2 | . 1 . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2897 | . 478 17 1633 726 43 Guns 2222 | . 462 17 1512 191 40 Cannons . | . . . . . . Explosions 641 | . . . 108 533 . Melee . | . . . . . . Ramming 31 | . 16 . 13 2 . Kinetic 1747 | . 325 17 1174 191 40 Thermal 286 | . 137 . 108 38 3 Explosive 495 | . . . . 495 . Electromagnetic 338 | . . . 338 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Effects 21 | . . . 13 4 4 Message Errors 5 | . . . 2 2 1 Heat Flow Errors 5 | . . . 4 . 1 Energy Discharges 2 | . . . 2 . . Data Loss (minor) 6 | . . . 3 2 1 Targeting Errors 2 | . . . 1 . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . . 20 . Projectiles . | . . . . . . Explosions 20 | . . . . 20 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . . 27 8 . Shots 2 | . . . 1 1 . Rammed 16 | . 14 . 1 1 . Targets Rammed 17 | . 14 . 2 1 . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 318 | . 117 . 318 54 271 Average Temperature 94 | . 32 . 104 25 109 Received Heat Transfer 474 | . 93 . 342 39 . Effects 4 | . . . 4 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 584 | . 407 . 100 50 27 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 420 | . 160 11 420 145 . Initial 82 | . . 11 3 82 . Average 133 | . 55 11 234 63 . Maximum Alert Level 2 | . . . 2 . . Low Security (%) 70 | 100 100 100 33 100 . Level 1 27 | . . . 61 . . Level 2 2 | . . . 5 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 16 . 32 6 14 Peak Tracking Total 10 | . 3 . 7 3 10 Tactical Retreats 4 | . 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 2 | . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 5 | . . . . 5 . Max in Single Turn 4 | . . . . 4 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 12 | . 5 . 6 . 1 Terminals 9 | . 4 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 16 . 17 . 1 Successful 18 | . 9 . 8 . 1 Failed 16 | . 7 . 9 . . Catastrophic 5 | . 1 . 4 . . Database Lockouts . | . . . . . . Manual 10 | . 2 . 7 . 1 Terminals 26 | . 12 . 14 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 4 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 6 . 6 . 1 Record 2 | . 2 . . . . Prototype ID Bank 3 | . 1 . 2 . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 3 | . 1 . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Reject 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used . | . . . . . . Hacking Detections 10 | . 4 . 6 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 20 | . 10 . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4114 | 51 891 256 1642 858 416 Spaces Moved 2143 | 29 516 210 718 453 217 Core 67 | 3 64 . . . . Treads 1481 | 26 152 . 633 453 217 Legs 595 | . 300 210 85 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 180 160 Average Speed 161 | 148 139 120 172 180 179 Slowest Speed 200 | 160 200 120 200 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 66 27 56 98 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 100 | . . . 7 93 . Melee . | . . . . . . Projectile . | . . . . . . AOE 100 | . . . 7 93 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2509 | 34 606 212 951 473 233 Wait 87 | . 15 . 70 2 . Move 2138 | 28 515 209 717 452 217 Hop . | . . . . . . Pick Up 24 | . 4 2 16 . 2 Fast Attach 22 | 6 8 . 7 . 1 Attach 7 | . . . 5 1 1 Detach 1 | . . . 1 . . Swap 23 | . 1 . 18 2 2 Drop 24 | . 1 . 19 . 4 Fire 166 | . 48 1 96 15 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 17 | . 14 . 2 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 14) 332 | -10/Materials | Build established: Mutant 424 | -10/Materials | Lost 6 parts (1p2n1u2w) 718 | -10/Materials | Identified exit to Mines 833 | -10/Materials | Build established: Scavenger-Mutant 943 | -10/Materials | Entered Mines 985 | -10/Mines | Learned location of Storage (-8) 1072 | -10/Mines | Assembled infested the area 1077 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1183 | -10/Mines | Discovered new exit (range 4) 1199 | -10/Mines | Entered Materials 1199 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1749 | -9/Materials | Lost 3 parts (1u2w) 2038 | -9/Materials | Build established: Scavenger-Tank 2500 | -9/Materials | Discovered new exit (range 9) 2834 | -9/Materials | Discovered new exit (range 5) 2841 | -9/Materials | Entered Mines 2848 | -9/Mines | Met a Derelict bent on vengeance 2975 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3076 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3293 | -9/Mines | Learned location of Zion (-7) 3416 | -9/Mines | Discovered new exit (range 5) 3457 | -9/Mines | Identified exit to Exiles 3634 | -9/Mines | Discovered new exit (range 11) 3689 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3699 | -9/Mines | Entered Exiles 3746 | -9/Exiles | Met 8R-AWN 3777 | -9/Exiles | Met EX-HEX 3825 | -9/Exiles | Met EX-BIN 3860 | -9/Exiles | Aligned with FarCom system 3861 | -9/Exiles | Given EX-Vault access code 3905 | -9/Exiles | Opened EX-Vault 3924 | -9/Exiles | Found Longsword +1 3964 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3980 | -9/Exiles | Exiles lab attacked by MAIN.C 4098 | -9/Exiles | Attacked by the Exiles 4102 | -9/Exiles | Core integrity fell below 50% 4114 | -9/Exiles | Core integrity fell below 20% 4115 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- 04107_ Penetrated by HV Slug. 04107_ HV Slug penetrates Wall. 04107_ Penetrated by HV Slug. 04107_ HV Slug penetrates Wall. 04109_ Penetrated by HV Slug. 04109_ HV Slug penetrates Wall. 04109_ Penetrated by HV Slug. 04109_ HV Slug penetrates Wall. 04109_ Hvy. Assault Rifle destroyed. 04109_ Med. Armor Plating destroyed. 04111_ Penetrated by HV Slug. 04111_ HV Slug penetrates Wall. 04111_ Penetrated by HV Slug. 04111_ HV Slug penetrates Wall. 04112_ Machine disabled. 04113_ HV Slug penetrates Wall. 04113_ HV Slug penetrates Machine. 04113_ Machine disabled. 04113_ HV Slug penetrates Machine. 04115_ Lgt. Assault Rifle destroyed. 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"" | | ??????????????????????? ???????????????"" | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeModifiedProcessor Manual? 0 Play Time 00:27:33 Cumulative 1071.2 hours Start 2020.10.31 @ 15:57:35 End 2020.10.31 @ 17:05:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 662 Rogue 662 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0/0/0 Lore% 90 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc9bdda3-6572-4b58-9d73-ca2e932d2468