Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 07:34:43 Player: leiavoia Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (692) 3460 Value Destroyed (35245) 35245 Prototype IDs (68) 1360 Alien Tech Used (10) 2000 Bonus (37090) 37090 TOTAL SCORE: 89455 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11277 Follower Combat Kills 2377 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4236 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 1500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -5600 Cogmind --------- Core Integrity 991/1600 Matter 63/300 Energy 1/100 System Corruption 38% Temperature Cool (7) Movement Treading (152) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY (11) ----- High-capacity Storage Unit Deep Network Scanner > --- WEAPON (5) ------- Enhanced Nova Cannon Core Cannon KE Penetrator > --- INVENTORY (20) --- Matter Compressor (250) Faulty Compact Linear Accelerator Dirty Datajack (14) Core Stripper Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Centrium Heavy Treads Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Transport Network Coupler Experimental Targeting Computer Advanced Reaction Control System Centrium Medium Armor Plating Centrium Medium Armor Plating Heavy Regenerative Plating Experimental Thermal Defense Suite Advanced Force Field Deep Network Scanner > --- WEAPON ----------- Enhanced Nova Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Centrium Heavy Treads High-capacity Storage Unit Matter Compressor Matter Compressor Long-range Tractor Beam Terrabomb Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Core Cannon Heavy Machine Gun Helical Railgun Heavy Gauss Cannon Ragnarok Missile Launcher Ragnarok Missile Launcher Dirty Datajack Core Stripper Sigix Containment Pod [Rating: 243] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact LC Capacitor Weapon Hypervelocity Railgun Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Utility 9 | . . . 1 1 2 . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 2 Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . Parts Attached 842 | 1 21 2 34 32 55 3 18 6 5 56 10 5 3 22 70 25 10 17 3 29 7 19 18 13 66 21 52 125 94 Power 40 | . 1 1 . 3 2 . 3 . . 1 1 . . . 5 2 . . . 1 . 1 . . 5 1 4 5 4 Engine 10 | . 1 . . 3 2 . 3 . . . . . . . 1 . . . . . . . . . . . . . . Core 9 | . . 1 . . . . . . . 1 . . . . 4 2 . . . . . . . . . . . 1 . Reactor 21 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 5 1 4 4 4 Propulsion 125 | . 5 . 10 8 6 . 2 2 . 15 3 . . 6 16 8 2 1 . 2 . 4 2 . 9 . 6 12 6 Treads 90 | . 5 . 10 8 6 . 2 2 . 5 . . . 1 . 7 2 1 . 2 . 4 2 . 9 . 6 12 6 Leg 22 | . . . . . . . . . . 4 3 . . 3 11 1 . . . . . . . . . . . . . Wheel 13 | . . . . . . . . . . 6 . . . 2 5 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 356 | 1 3 1 10 7 21 2 5 1 4 16 1 3 . 10 24 7 2 14 2 16 2 9 11 4 30 5 29 75 41 Device 229 | 1 1 . 2 . 18 2 4 . 2 10 . 1 . 7 13 1 . 5 . 10 2 6 5 1 22 2 21 65 28 Storage 15 | . 1 . 1 . . . . . . . 1 1 . 1 . . . . . . . . . 2 . . 2 2 4 Processor 26 | . . . 2 1 1 . . . 1 1 . . . 1 1 2 . 1 . 1 . 2 . . 2 . 4 2 4 Hackware 15 | . . . 1 1 . . . . . 2 . . . . 1 . . 6 . 2 . . . 1 . . . . 1 Protection 70 | . 1 1 4 5 2 . 1 1 1 3 . 1 . 1 9 4 2 2 2 3 . 1 6 . 6 2 2 6 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 321 | . 12 . 14 14 26 1 8 3 1 24 5 2 3 6 25 8 6 2 1 10 5 5 5 9 22 15 13 33 43 Energy Gun 20 | . 2 . . . 1 . 1 1 . 4 . . . . 2 1 . . . . . 2 . . 2 2 . 2 . Energy Cannon 39 | . 2 . 4 1 3 . . . . 1 1 . . 1 1 . . 1 . 1 . 2 2 1 4 3 1 4 6 Ballistic Gun 103 | . 4 . 1 5 8 . 1 2 . 7 . . 1 1 9 4 4 1 . 7 1 . 2 3 8 9 9 12 4 Ballistic Cannon 44 | . 1 . 5 3 6 . 1 . 1 1 1 . 1 2 1 1 . . . . . . 1 . . . 1 4 14 Launcher 61 | . 3 . 4 4 4 . 3 . . 5 2 1 . 2 5 1 1 . . . 2 1 . . 2 . 1 3 17 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 30 | . . . . 1 4 1 2 . . 6 1 . . . 7 1 1 . 1 2 2 . . 1 . . . . . Slashing Weapon 18 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 1 . 7 2 Piercing Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Unidentified Prototypes 39 | . 2 . 1 . 1 . . . . 1 1 . . 1 1 . 3 . . . . 5 1 1 1 6 2 8 4 Corrupted Parts 8 | . . . . . . . 3 . 1 . . . . 3 . . 1 . . . . . . . . . . . . System Corruption 25 | . . . . . . . 10 . 4 . . . . 9 . . 2 . . . . . . . . . . . . Parts Lost 146 | . 2 . 3 2 4 . 5 . 2 15 11 1 . 16 10 5 1 . 1 2 . 1 4 2 4 . 3 19 33 Power 11 | . 1 . . . . . 1 . . 1 1 . . . 3 . . . . . . . . . . . . 1 3 Propulsion 31 | . . . . . 2 . 2 . . 7 3 1 . 6 1 2 . . . 2 . . . . 1 . . 1 3 Utility 69 | . 1 . 3 2 2 . 2 . 2 5 5 . . 7 5 1 1 . 1 . . 1 2 . 2 . 1 10 16 Weapon 35 | . . . . . . . . . . 2 2 . . 3 1 2 . . . . . . 2 2 1 . 2 7 11 Highest Loss Streak 26 | . 2 . 1 1 2 . 5 . 1 4 10 1 . 5 4 2 1 . 1 1 . 1 2 2 2 . 2 8 26 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 86 | . 99 100 98 90 91 92 86 82 87 90 85 71 67 79 86 99 89 85 88 84 84 81 86 86 83 75 76 75 74 Engine 3 | . 14 . . 5 7 7 6 7 7 5 . . . . . 2 . . . . . . . . . . . . . Core 2 | . . 13 11 3 . . . . . . 3 . . . 2 2 5 5 5 5 5 2 . . . . . . . Reactor 2 | . . . . . . . . . . . 2 6 6 6 . . . . . 4 5 5 5 4 5 8 7 7 6 Treads 21 | . 27 28 32 36 29 30 29 30 30 15 . . . 2 . 22 23 23 23 16 15 16 26 23 18 13 15 17 15 Leg 2 | . . . . . . . . . . 1 19 21 20 8 19 11 . . . . . . . . . . . . . Device 7 | . 12 . 2 1 8 7 7 7 9 14 10 . 6 18 14 4 3 6 4 4 15 13 9 8 8 8 5 7 11 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 7 13 20 8 5 5 5 5 5 5 5 5 5 4 4 4 4 4 6 Processor 7 | . . . 7 1 13 15 10 4 2 4 6 6 6 6 2 9 17 13 5 5 5 7 10 9 11 13 17 9 10 Hackware 2 | . . . . 5 . . . . . 9 7 . . . 4 . . 7 22 17 5 . . 3 1 . . . 2 Protection 6 | . 1 14 10 9 6 7 6 9 13 5 . 2 6 2 7 18 11 3 . 3 5 7 10 9 5 4 4 7 3 Energy Gun 1 | . 1 . . . . . 5 6 6 2 . . . . . 1 . . . . . 1 . . . . . . . Energy Cannon 3 | . 10 14 10 7 . . . . . . 2 1 . . . . . 3 5 . . . 4 4 2 2 . 3 4 Ballistic Gun 8 | . 12 . . 5 8 9 1 6 6 4 9 6 . 2 10 10 14 12 8 18 16 13 10 9 16 16 18 11 . Ballistic Cannon 3 | . 1 14 10 5 2 . 4 . . 3 2 6 . 10 2 2 . . . . . . 2 4 . . . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 236 | 13 31 42 107 116 125 122 130 142 142 133 114 114 112 113 104 99 93 100 93 126 122 132 134 176 208 213 196 219 236 Greatest Support 325 | 20 40 40 60 80 80 80 80 88 88 98 65 65 50 50 128 128 210 215 215 215 183 215 189 189 235 230 310 270 325 Greatest Overweight (x) 10 | . . 1 1 1 2 1 1 1 1 10 3 2 2 9 9 1 . . . 1 . . . . 1 . . 1 . Average Overweight (x) . | . . . . 1 1 1 1 1 1 2 2 1 1 7 2 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 8 13 15 24 25 25 25 25 25 25 25 25 25 25 21 20 20 20 20 20 20 20 20 20 22 25 25 25 25 24 Most Carried 25 | 7 15 15 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 Average Carried 22 | 6 13 14 23 24 24 25 22 23 24 24 22 24 25 20 19 19 19 19 19 19 20 19 19 20 24 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 20 Final Carried 25 | 7 15 15 25 25 25 25 20 25 25 25 22 25 25 20 19 20 20 18 20 20 20 20 20 21 25 25 25 25 7 Class Distribution -------------------- 42% | Scavenger-Mutant 18% | Mutant 9% | Scavenger-Gunner 9% | Scavenger-Tank 9% | Scavenger-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Mutant | -3/Lab Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Matter Collected 28696 | 210 632 20 974 966 1235 263 526 401 184 1471 279 171 . 850 1552 960 314 299 15 662 446 531 504 286 3086 306 3218 4032 4303 Remotely 12567 | . . . . . 759 . 103 . . 840 . . . 309 719 . . . . . . 272 . . 1733 . 2625 2751 2456 Salvage Created 32013 | 181 1327 24 1169 1862 990 151 532 . 108 2074 343 289 . 573 1863 956 249 503 76 906 619 1309 715 193 3166 90 1951 2945 6849 Parts 1437 | 18 97 3 56 95 52 . 22 . 6 84 11 1 . 14 109 35 14 32 6 42 17 40 21 5 155 5 93 153 251 Haulers Intercepted 18 | . 2 . 3 5 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 3 Recyclers Shooed 14 | . 6 . . 1 1 . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 171 | . . . . . . . 22 1 11 . 4 . . 21 . . . . . . 8 84 20 . . . . . . Prevented 18 | . . . . . . 1 . . 1 . . . . . . . . . . . 4 12 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Combat Hostiles Destroyed 543 | . 16 . 27 38 18 . 25 . 2 34 7 2 . 19 27 12 8 1 . 15 8 31 17 3 45 1 24 46 117 Melee 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 3 Guns 196 | . 6 . . 13 2 . 9 . 2 13 1 . . 1 14 8 4 1 . 15 4 12 4 1 30 . 24 32 . Cannons 155 | . 1 . 26 15 11 . 7 . . 7 . . . 9 . 3 . . . . . 6 9 2 9 . . 8 42 AOE 173 | . 9 . 1 10 4 . 9 . . 14 6 2 . 9 13 1 4 . . . 4 12 4 . 4 . . 2 65 Classes Destroyed 30 | 3 7 . 3 1 2 . 1 . . 1 2 . . . . 1 . . . . . 4 . . 2 . 1 1 1 Worker 40 | 2 15 1 1 1 3 . . . . 1 . . . . 8 . . . . 1 . . . . . . . . 7 Builder 32 | . 6 . 1 1 1 . . . . 2 . . . . 9 1 . . 1 . . . . . . . 1 . 9 Tunneler 8 | 5 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Hauler 18 | . 2 . 3 5 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 3 Recycler 26 | 1 6 . 1 2 2 . . . . 5 . . . . 3 2 . . . 1 . . . . . . . . 3 Carrier 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 9 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 6 Operator 13 | . 2 . . 1 . . . . . . . . . . 1 . . 9 . . . . . . . . . . . Watcher 18 | . 3 . 1 2 . . . . . 2 . . . . 1 2 . . . . . . . . 3 . 1 . 3 Swarmer 93 | . 6 . 4 9 . . 8 . . 4 3 . . 3 5 . 6 . . 4 5 4 6 . 6 . 5 1 14 Saboteur 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 3 Grunt 180 | . 10 . 12 19 6 . 4 . . 22 3 . . 12 10 4 . . . 1 3 13 4 . 8 . 3 5 41 Brawler 23 | . . . 1 1 3 . 1 . . . . . . 2 1 . . . . . . 2 1 . 2 . . 1 8 Duelist 19 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 1 . 7 . . . 7 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 Sentry 46 | . . . 9 7 3 . 1 . . 3 . . . 3 3 4 . 2 . 3 . . 2 3 . . 2 1 . Demolisher 6 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . . 1 . 1 . . Specialist 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 2 2 Hunter 49 | . . . . 2 . . 1 . 2 2 . 2 . . 1 2 . . . . . 2 2 . 6 . 5 6 16 Programmer 57 | . . . . . 4 . . . . 2 . . . . 7 . . . . 7 . 3 . . 5 . 1 10 18 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 Decomposer 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Packrat 7 | . . . . . . . . . . . 1 3 . . . . . . . . 3 . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 17 | 4 5 1 4 6 7 . 5 . 2 6 4 2 . 8 10 3 6 3 1 4 5 17 7 1 8 1 8 5 16 Combat Bots Only 17 | . 3 . 4 6 6 . 5 . 2 4 4 2 . 8 6 3 6 1 . 4 5 17 7 1 8 1 8 5 11 Max Kills in Single Turn 11 | 1 5 1 2 4 2 . 3 . 1 3 2 1 . 2 5 1 4 1 2 2 3 5 2 1 3 1 2 2 11 Gunslinging 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 1 . Exploded 7 | . 3 . 1 3 2 . 3 . . 2 2 1 . 2 5 1 4 . . . 3 5 2 . 2 . . 1 7 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . A7 (-5/Cetus) A5 (-3/Lab) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Damage Taken 53888 | . 346 . 1309 1745 1855 . 1228 . 634 3001 729 297 . 1660 2953 1860 757 26 512 1449 126 574 1293 149 3784 817 4790 11733 10261 Core 3920 | . 44 . 200 157 323 . 63 . 26 321 58 35 . 327 126 65 12 . 18 29 17 12 63 . 114 . 81 1220 609 Absorbed by Shields 5479 | . . . . . 242 . . . 51 383 . . . . 80 109 28 . . 197 8 354 397 144 1188 220 1016 864 198 Reduced by Siege Mode 1788 | . . . . . . . . . . . . . . . . . 20 . . . . . 10 . 173 82 558 837 108 Redirected to Shielding 125 | . . . . . . . . . . 18 . . . 61 16 26 4 . . . . . . . . . . . . Regen/Repaired (Parts) 6430 | . . . 214 318 . . . . . . . . . . . . . . . 672 . . . . . 298 944 2114 1870 Core Remaining (%) 61 | 100 . 82 50 71 . . . . 41 . . . . 12 . . . . 77 . . . 89 . . 91 . 3 61 Volleys Fired 1541 | 13 136 6 122 109 76 . 47 2 12 115 19 13 . 48 94 52 27 45 2 35 9 43 37 12 87 17 80 123 160 Largest 5 | 2 2 1 2 2 2 . 2 2 2 3 2 2 . 3 3 3 3 3 1 4 4 4 4 5 5 5 5 5 3 Hottest 334 | 100 103 68 103 108 138 . 136 113 121 154 118 90 . 196 141 141 99 101 85 140 144 170 226 269 334 320 320 308 310 Shots Fired 3593 | 26 171 6 218 204 146 . 82 4 25 234 22 17 . 84 215 142 72 61 2 126 22 106 89 39 349 59 326 439 307 Gun 2196 | 26 50 . . 86 52 . 43 4 24 151 5 2 . 3 193 105 71 25 . 126 16 92 44 24 310 50 324 359 11 Cannon 1186 | . 107 6 210 107 83 . 29 . 1 65 9 10 . 68 7 36 . 36 2 . . 7 43 15 37 9 2 64 233 Launcher 211 | . 14 . 8 11 11 . 10 . . 18 8 5 . 13 15 1 1 . . . 6 7 2 . 2 . . 16 63 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2517 | . 35 . 113 130 114 . 38 2 13 161 5 4 . 67 188 128 71 25 . 126 16 62 58 34 304 50 313 377 83 Thermal 732 | 26 122 6 97 63 . . 34 2 12 55 9 8 . 4 12 . . 36 2 . . . 15 5 14 9 2 38 161 Explosive 207 | . 14 . 8 11 11 . 10 . . 18 8 5 . 13 15 1 1 . . . 2 7 2 . 2 . . 16 63 Electromagnetic 46 | . . . . . 21 . . . . . . . . . . 13 . . . . 4 . . . . . . 8 . Entropic 91 | . . . . . . . . . . . . . . . . . . . . . . 37 14 . 29 . 11 . . Robot Hit Streak 49 | 5 12 2 13 13 14 . 4 4 4 16 8 4 . 7 12 13 19 9 . 7 8 15 23 11 23 20 41 35 49 Robot Miss Streak 14 | 3 4 1 6 5 4 . 3 2 4 4 5 1 . 14 4 5 3 3 . 5 3 3 2 1 6 2 6 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 1 1 . 1 . 2 . . 2 . 2 2 . Secondary Targets 36 | . . . . . . . . . . . . . . . 1 1 . . . 2 . 2 1 . 7 . 12 10 . Max Gunslinging Chain 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 1 . 3 . 1 2 . Shots Hit Robots 2451 | 14 105 3 122 121 102 6 38 2 12 162 17 10 . 63 126 89 61 40 . 65 18 69 65 35 234 49 260 325 238 Core Hits 1398 | 9 63 1 42 75 49 1 34 . 6 89 19 6 . 94 88 33 24 23 3 28 17 63 28 8 143 11 89 149 203 Critical Kills 90 | . 1 . . . . . . . . 1 . . . . 4 2 1 5 . 3 1 3 2 1 31 1 14 11 9 Critical Parts Destroyed 138 | . . . . . 3 . . . . 1 . . . . 3 3 4 1 . 7 3 14 1 . 52 6 31 9 . Critical Strikes 313 | 3 2 . 4 1 8 . 2 . . 6 . . . . 8 11 7 7 . 11 4 24 9 3 94 17 58 21 13 Burn 5 | 3 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 14 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 9 Destroy 234 | . . . . . 1 . . . . 2 . . . . 7 4 6 5 . 11 2 13 4 3 83 16 58 19 . Blast 25 | . . . 4 1 5 . 1 . . 4 . . . . . 5 . . . . . . . . . . . 1 4 Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Smash 7 | . . . . . 2 . . . . . . . . . 1 1 1 . . . 2 . . . . . . . . Detonate 7 | . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 . . . . Sunder 18 | . . . . . . . . . . . . . . . . . . . . . . 5 5 . 8 . . . . Melee Attacks 225 | . . . . 3 17 7 8 . . 27 1 3 . . 34 4 8 . 3 12 11 . . 10 16 2 3 20 36 Impact 142 | . . . . 3 17 7 8 . . 27 1 . . . 34 4 8 . 3 12 11 . . 7 . . . . . Slashing 74 | . . . . . . . . . . . . . . . . . . . . . . . . 3 14 2 . 19 36 Piercing 9 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . 3 1 . Sneak Attacks 31 | . . . . 1 1 . . . . 1 . 1 . . 4 2 8 . . . 8 . . 1 . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 104808 | 188 2497 63 2977 3464 3414 633 1750 38 312 6612 1228 479 . 2794 6411 2749 2518 1236 287 2296 1457 5924 3088 1116 5107 923 3963 10453 30831 Guns 32609 | 188 558 . . 947 654 . 560 38 312 2265 72 . . 56 3381 1725 1524 439 . 1995 247 2865 875 587 2478 270 3865 6516 192 Cannons 30962 | . 1254 63 2698 1479 1626 . 304 . . 2329 190 160 . 1215 88 653 . 797 . . . 756 1771 401 1691 396 . 2135 10956 Explosions 35821 | . 676 . 273 884 912 . 886 . . 1964 859 249 . 1523 2529 186 416 . 287 290 414 2303 422 . 848 257 . 1488 18155 Melee 5218 | . . . . 153 222 633 . . . 54 107 70 . . 413 185 578 . . . 796 . . 128 90 . 5 311 1473 Ramming 198 | . 9 . 6 1 . . . . . . . . . . . . . . . 11 . . 20 . . . 93 3 55 Kinetic 38836 | . 425 . 1169 1486 1926 . 429 13 134 3444 72 . . 1238 3337 2127 1524 439 . 1995 247 1510 1153 828 2371 270 3655 7328 1716 Thermal 27462 | 188 1387 63 1529 940 52 . 435 25 178 1150 190 160 . 231 132 . . 797 . 290 29 1337 370 160 280 653 . 1233 15653 Explosive 26748 | . 676 . 273 884 860 . 886 . . 1964 859 249 . 1325 2529 186 416 . . . 120 966 422 . 711 . . 1488 11934 Electromagnetic 1247 | . . . . . 354 . . . . . . . . . . 251 . . 287 . 265 . . . . . . 90 . Impact 3141 | . . . . 153 222 633 . . . 54 107 . . . 413 185 578 . . . 796 . . . . . . . . Slashing 1999 | . . . . . . . . . . . . . . . . . . . . . . . . 128 88 . . 310 1473 Piercing 78 | . . . . . . . . . . . . 70 . . . . . . . . . . . . 2 . 5 1 . Entropic 5099 | . . . . . . . . . . . . . . . . . . . . . . 2111 1123 . 1655 . 210 . . Highest Corruption 52 | . . . 3 . 7 7 23 23 4 1 1 1 1 10 11 11 13 13 . 7 7 7 1 1 18 27 52 39 38 Average Corruption 10 | . . . 3 . 5 7 16 23 4 1 1 1 1 6 5 11 12 9 . 3 7 2 1 1 6 20 40 21 13 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . 13 . . . . 1 . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Effects 774 | . . . 32 . 26 41 84 11 1 6 2 16 1 26 26 58 21 13 . 19 8 1 6 1 39 43 74 120 99 Message Errors 187 | . . . 8 . 8 11 25 2 . 1 1 1 . 5 6 9 5 5 . 5 4 . 1 1 11 10 17 28 23 Matter Fused 179 | . . . 8 . 3 11 24 6 . 4 1 3 . 6 7 18 2 4 . 6 1 . 3 . 6 7 21 17 21 Heat Flow Errors 87 | . . . 6 . 4 4 8 . . . . 4 . 1 3 6 2 1 . 2 1 . . . 3 6 3 19 14 Energy Discharges 80 | . . . 4 . . 4 7 . . . . . . 5 4 8 5 1 . 1 2 1 2 . 4 10 4 14 4 Parts Rejected 9 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . 1 2 3 Data Loss (minor) 80 | . . . 2 . 7 5 7 3 . 1 . 4 . 4 2 4 3 . . 1 . . . . 6 8 5 10 8 Data Loss (major) 33 | . . . 2 . . 2 4 . . . . . 1 . 2 3 1 . . 1 . . . . 2 . 2 5 8 Misfires 39 | . . . 2 . 2 . 4 . 1 . . 3 . 3 . 3 . 1 . 1 . . . . 1 1 5 5 7 Alerts 17 | . . . . . 1 4 3 . . . . 1 . . . 2 . . . . . . . . 1 . 1 3 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 61 | . . . . . 1 . 1 . . . . . . 2 2 4 3 1 . 2 . . . . 4 1 15 15 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6169 | . 48 . 64 114 309 435 48 . . 160 111 100 . 64 239 124 182 34 38 . 608 68 151 58 95 125 2 96 2896 Projectiles 1732 | . 30 . 36 3 140 . . . . 131 7 54 . . 2 29 . 34 . . . 41 91 . 91 125 . 25 893 Explosions 2188 | . 18 . 28 . 17 . 48 . . 29 16 . . 64 18 6 . . 38 . . 27 46 . 4 . . 39 1790 Melee 2249 | . . . . 111 152 435 . . . . 88 46 . . 219 89 182 . . . 608 . 14 58 . . 2 32 213 Knockbacks 53 | . . . 4 4 3 . 2 . . 5 1 . . 4 6 5 6 . . . 1 . . . 1 . . 5 6 Impact 13 | . . . . . 1 . . . . . 1 . . . 3 1 6 . . . 1 . . . . . . . . Kinetic 39 | . . . 4 4 2 . 2 . . 4 . . . 4 3 4 . . . . . . . . 1 . . 5 6 Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2211 | . 20 . . 104 43 . 155 . . 43 190 . . 248 77 . . . 104 51 . . . . 219 97 . 531 329 Shots 50 | . 2 . . 3 2 . 4 . . 1 5 . . 4 2 . . . 1 2 . . . . 8 1 . 11 4 Rammed 12 | . 1 1 1 2 . . . . . . . . . . . . . . . . . . 1 . . . 4 1 1 Targets Rammed 14 | . 1 1 1 2 . . . . . . . . . . . . . . . 1 . . 1 . . . 5 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Highest Temperature 730 | 195 260 56 443 392 559 234 440 80 18 397 48 263 . 321 246 342 158 138 92 730 70 36 407 129 427 215 400 637 422 Average Temperature 122 | 88 59 25 148 82 150 99 89 42 8 72 19 78 . 162 87 81 71 47 45 152 49 14 148 59 134 63 124 190 106 Received Heat Transfer 6156 | . 159 . 471 495 354 . 374 . . 975 48 . . 468 445 415 63 . 162 179 4 93 143 8 315 . 225 147 613 Effects 143 | . . . 9 2 15 3 2 . . 2 . . . 4 . 1 . . . 9 . . 2 . 3 . 6 81 4 Shutdowns 44 | . . . 2 1 2 . . . . . . . . . . . . . . 3 . . . . 1 . 2 32 1 Energy Bleed 14 | . . . . 1 4 . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . 4 1 Interference 38 | . . . 5 . . 3 . . . . . . . 3 . . . . . 4 . . . . . . 1 20 2 Matter Decay 11 | . . . 1 . . . 1 . . . . . . 1 . . . . . 2 . . . . . . 1 5 . Short Circuit 12 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 8 . Damage (minor) 10 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 6 . Damage (major) 8 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (core) 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . Siege Activations 22 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 1 4 11 2 Total Turns 876 | . . . . . . . . . . . . . . . . . 15 . . . . . 27 . 30 56 148 324 276 Longest Duration 229 | . . . . . . . . . . . . . . . . . 15 . . . . . 27 . 19 56 82 94 229 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . 1 7 . . . . . . . . . 1 2 . . 1 . 1 . . . . . 1 . . Impact Corruptions 69 | . . . . 5 5 16 . . . . 6 . . . 8 4 5 . . . 15 . 3 . . . 1 . 1 Robots Melted 17 | . 1 . . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . 3 9 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 7 Parts Melted 55 | 1 6 . 3 1 . . . . 2 . . . . . 1 . . 9 . . . 2 . . 3 5 . 6 16 Heat Transferred 27197 | 777 2738 111 2516 1480 50 . 703 37 259 1647 300 250 . 290 300 . . 962 . 200 50 825 370 148 193 440 . 999 11552 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Peak Influence 4134 | 40 508 13 351 548 661 . . . . 763 . . . . 797 916 1152 535 325 532 . . . 151 1084 . 527 1086 4134 Initial 651 | . 26 13 . 107 227 . . . . 31 . . . . 6 389 512 380 116 158 . . . 5 8 . . 296 651 Average 470 | 16 112 3 172 240 248 . . . . 305 . . . . 269 441 829 448 152 284 . . . 52 434 . 234 659 2144 Maximum Alert Level 5 | . 2 . 1 2 2 . . . . 3 . . . . 3 3 4 2 1 2 . . . . 3 . 2 3 5 Low Security (%) 40 | 100 83 100 60 42 48 . . . . 46 . . . . 43 . . . 83 30 . . . 100 38 . 36 . . Level 1 24 | . 12 . 39 40 37 . . . . 14 . . . . 25 41 . 34 16 56 . . . . 5 . 53 22 . Level 2 16 | . 4 . . 17 13 . . . . 32 . . . . 26 52 22 65 . 13 . . . . 28 . 9 32 3 Level 3 9 | . . . . . . . . . . 7 . . . . 4 6 69 . . . . . . . 28 . . 45 15 Level 4 2 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 20 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 133 | . 4 1 8 8 15 . . . . 11 . . . . 12 5 . . 1 3 . . . 1 7 . 4 11 42 Investigation 29 | . 3 1 7 5 4 . . . . 2 . . . . 2 1 . . 1 1 . . . . . . . . 2 Extermination 20 | . . . . . 4 . . . . 2 . . . . 3 . . . . 2 . . . . 2 . . 3 4 Reinforcement 33 | . 1 . 1 3 3 . . . . 3 . . . . 7 1 . . . . . . . 1 3 . 1 2 7 Assault 33 | . . . . . 1 . . . . 1 . . . . . 3 . . . . . . . . 2 . . . 26 Garrison 6 | . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 14 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . 10 Construction Impeded 11 | . . . . 1 1 . . . . 1 . . . . 3 1 . . . . . . . . . . . . 4 Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Distress Signals 43 | . 3 . 4 5 . . . . . 2 . . . . 5 2 2 . 1 . . 1 . 1 5 . 8 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 788 | . 29 . 47 52 24 . 21 1 4 43 8 2 . 25 49 45 19 22 4 16 9 47 14 4 64 1 35 61 142 Peak Tracking Total 19 | . 5 . 4 7 5 . 5 1 2 5 4 2 . 9 8 8 9 1 4 5 5 10 6 2 9 1 8 7 19 Tactical Retreats 29 | . . . 2 4 3 . . . . 4 1 . . 1 2 1 2 . . . 1 . . . 4 . 1 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Traps Triggered 16 | . 3 . . 1 1 . . . . . . . . . 3 2 . . . 1 . . . 2 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . 4 . . . . . . . . . . . . . . . . 12 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Machines Disabled 87 | . 5 . 1 4 4 . . 1 . 2 . . . 2 9 4 4 2 3 8 . 1 2 . 5 5 5 14 6 Max in Single Turn 5 | . 2 . 1 1 4 . . 1 . 1 . . . 2 2 1 . 1 3 5 . 1 1 . 1 2 1 2 1 Garrison Access 5 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Machines Accessed 102 | . 8 2 15 12 8 1 . . . 9 . . 4 1 4 . 1 . 1 5 . 6 1 3 4 3 . 8 6 Terminals 56 | . 6 . 10 7 4 . . . . 3 . . . 1 3 . 1 . 1 3 . . 1 3 3 . . 6 4 Fabricators 5 | . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Repair Stations 7 | . . . 2 2 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Recycling Units 10 | . 2 . 1 2 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Total Hacks 349 | . 24 2 55 37 17 1 . . . 22 . . 28 6 7 . 1 . 2 26 . 19 8 26 9 25 . 16 18 Successful 220 | . 13 2 28 22 7 1 . . . 9 . . 28 6 2 . 1 . . 16 . 19 8 17 4 25 . 5 7 Failed 127 | . 10 . 26 15 10 . . . . 13 . . . . 5 . . . 2 10 . . . 9 5 . . 11 11 Catastrophic 20 | . 2 . 4 . . . . . . 3 . . . . 2 . . . 1 . . . . . 2 . . 2 4 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 11 . 30 14 5 . . . . 12 . . . . . . 1 . 2 10 . 1 . 10 1 . . 1 7 Terminals 203 | . 19 . 41 24 7 . . . . 10 . . . 6 6 . 1 . 2 17 . . 8 26 7 . . 14 15 Fabricators 10 | . . . . . 1 . . . . 4 . . . . 1 . . . . 4 . . . . . . . . . Repair Stations 19 | . . . 7 4 2 . . . . . . . . . . . . . . 5 . . . . . . . 1 . Recycling Units 29 | . 5 . 2 7 7 . . . . 6 . . . . . . . . . . . . . . 2 . . . . Scanalyzers 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . 3 Terminal Hacks 167 | . 9 2 15 11 1 1 . . . 3 . . 28 6 1 . 1 . . 9 . 19 8 15 3 25 . 4 6 Record 65 | . 1 . . . . . . . . . . . 11 6 . . . . . . . 14 8 . . 24 . 1 . Part Schematic 11 | . . . . . . . . . . . . . 10 . . . . . . . . . . 1 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 12 | . 1 . 6 2 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 17 | . 3 . 2 1 . . . . . . . . 3 . . . . . . 1 . 4 . 1 . . . . 2 Open Door 6 | . . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . Emergency Access Points 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 14 | . 2 . 3 3 . . . . . 1 . . . . . . . . . . . . . 2 1 . . 2 . Locate Traps 5 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Transport Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hauler Manifests 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 12 | . . . 6 4 . . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 6 | . . . 3 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 6 | . . . 3 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 1 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 8 | . 2 . 1 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 19 | . 2 . 2 4 3 . . . . 3 . . . . . . . . . 3 . . . 2 . . . . . Terminals 8 | . 1 . 1 . . . . . . 1 . . . . . . . . . 3 . . . 2 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . 1 . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 4 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . 1 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 . 14 11 7 . . . . 6 . . . . 4 . . . 1 5 . . . 3 2 . . 6 4 Full Trace Events 16 | . . . 6 2 1 . . . . 1 . . . . 2 . . . 1 1 . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . 10 . . . . . . . . . . 1 . . . 2 . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 3 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 258 | . . . 115 89 . . . . . . . . . . . . . . . 54 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 53 | . 18 . 3 10 20 . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . 1 2 3 1 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . 1 2 3 1 1 . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . 1 2 . . . . . . . . . 4 . . . . . . . . . . . 1 3 3 Machine Destruction 6 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 8 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 3 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 3 1 1 1 . . . . . . . Autooverrided 8 | . . . . . . . . . . . . . . 1 2 3 1 1 . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . . . . 17 . . . . . . . . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Total Allies 57 | . 1 3 . . . . . 3 . . . . . 3 5 31 1 1 . 3 . . . . 5 . 1 . . Largest Group 11 | . 1 3 3 . . . . 3 2 . . . . 1 1 11 11 2 1 3 . . . . 3 . 1 . . Highest-Rated Group 498 | . 10 40 40 . . . . 90 76 . . . . 96 54 498 493 93 29 141 . . . . 144 . 58 . . Highest-Rated Ally 159 | . 10 16 16 . . . . 51 51 . . . . 96 54 159 159 64 29 47 . . . . 56 . 58 . . Total Orders 5 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . Ally Attacks 393 | . . . 50 . . . . . 5 . . . . 18 23 120 117 6 1 4 . . . . 45 . 4 . . Total Damage 7831 | . . . 591 . . . . . 84 . . . . 349 259 2897 1720 79 23 121 . . . . 1530 . 178 . . Kills 67 | . . . 9 . . . . . 2 . . . . 4 5 22 16 2 . . . . . . 6 . 1 . . Allies Corrupted 4 | . . . 1 . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Robot Analysis Total 12 | . 1 . 6 2 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 2 2 2 . 2 1 . 1 . . . . . . 1 . . . . . . . . Drone Launches 37 | . . . . . . . . . . . . . . 14 21 . . . . . . . . . 2 . . . . Drone Recoveries 29 | . . . . . . . . . . . . . . 14 15 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Turns Passed 43390 | 105 2616 1558 2844 2434 2152 1554 2012 2700 764 2059 1267 1742 201 1102 1498 1308 469 582 220 986 686 882 1369 560 1487 897 1896 2697 2743 Spaces Moved 17083 | 30 1031 658 953 789 679 638 705 1084 287 819 736 697 101 455 606 534 205 204 107 422 375 444 724 267 527 394 859 1034 719 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13857 | . 1022 658 953 789 679 638 705 1084 287 329 . . . 6 . 426 205 204 107 422 375 444 724 267 527 394 859 1034 719 Legs 1599 | 30 9 . . . . . . . . 1 303 697 101 8 342 108 . . . . . . . . . . . . . Wheels 1627 | . . . . . . . . . . 489 433 . . 441 264 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 103 | 120 120 160 160 240 240 240 240 245 250 126 145 190 190 185 103 120 162 162 162 160 160 160 166 166 150 150 150 150 152 Average Speed 193 | 120 159 233 236 240 240 240 243 246 250 183 163 243 195 203 143 159 162 162 162 163 160 160 166 166 173 150 157 163 158 Slowest Speed 400 | 120 160 240 240 240 320 240 245 250 250 250 190 260 260 400 330 243 162 162 162 240 160 162 166 166 250 150 163 235 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Exploration Rate (%) 58 | 3 98 99 91 76 18 72 80 85 49 24 79 76 70 56 20 62 76 82 12 12 50 67 90 9 40 100 48 80 25 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 14 | . 1 . 1 2 2 . 2 1 . 1 1 . 1 . . . . . . . . 1 1 . . . . . . Known Exits Taken 16 | . . . . 1 1 1 . . 1 1 1 1 1 . 1 . . 1 1 1 . . . 1 1 . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 . . . 1 1 . . . . . 1 . 1 1 . . . 1 1 1 . . 1 . . . Scrap Searched 23 | . . 1 . . . 3 1 4 2 . 1 3 . 3 . . . . . . 1 . 4 . . . . . . Spaces Dug 182 | . . . 32 9 12 1 8 . . 21 . . . . 24 3 . . 3 14 3 . 4 8 16 . . 14 10 Terrain Destroyed 2442 | . 84 . 67 110 104 1 79 . 2 187 83 30 . 102 152 57 28 10 155 141 35 34 72 10 115 9 75 218 482 Melee 122 | . . . . 1 12 1 7 . . 21 . . . . 23 1 . . 3 12 3 . . 8 11 . . 9 10 Projectile 490 | . . . 1 15 18 . 15 . 2 25 3 4 . 3 41 39 7 10 1 48 7 18 35 2 43 1 38 74 40 AOE 1807 | . 84 . 66 94 74 . 57 . . 141 80 26 . 99 88 17 21 . 151 81 25 16 37 . 51 8 26 133 432 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Arm Lab Res Qua Acc Total 24090 | 72 1836 678 1344 1157 1041 649 908 1112 311 1092 777 720 106 556 973 869 268 402 145 606 419 537 821 338 858 659 1202 1709 1925 Wait 3310 | 28 602 2 178 172 166 . 129 . . 34 3 . . 8 111 34 4 119 26 85 18 1 29 28 33 188 158 306 848 Move 17050 | 29 1030 657 952 788 678 637 704 1083 286 818 735 696 100 454 605 533 204 203 106 421 374 443 723 266 526 393 858 1030 718 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 334 | 1 23 4 28 19 16 . 1 10 5 22 6 3 . 12 26 7 5 3 4 11 . 9 6 3 30 9 16 38 17 Fast Attach 272 | 1 8 2 9 7 13 2 3 3 2 12 1 3 3 7 25 11 4 9 . 6 . 9 4 4 19 15 17 36 37 Attach 184 | . 4 . 6 3 8 . 6 2 3 17 6 . . 12 9 2 1 2 1 7 . 3 6 3 11 6 11 27 28 Detach 40 | . . . 1 . 3 . . 2 . 3 . . . 3 2 . . 1 . 1 . 3 . 1 2 4 2 7 5 Swap 395 | . 9 . 19 22 34 1 9 1 . 27 3 2 . 3 36 12 5 6 2 16 7 7 8 6 36 2 24 68 30 Drop 463 | . 23 6 28 32 28 2 1 9 3 17 3 . 3 9 31 17 10 14 1 11 . 19 7 5 39 23 28 50 44 Fire 1541 | 13 136 6 122 109 76 . 47 2 12 115 19 13 . 48 94 52 27 45 2 35 9 43 37 12 87 17 80 123 160 Melee 225 | . . . . 3 17 7 8 . . 27 1 3 . . 34 4 8 . 3 12 11 . . 10 16 2 3 20 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 1 1 1 2 . . . . . . . . . . . . . . . 1 . . 1 . . . 5 . 1 Escape Stasis 8 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 4 1 Rewire 255 | . . . . . . . . . . . . . . . . 196 . . . . . . . . 59 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves (discovered 2 exits: Upp / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 106 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Discovered new exit (range 15) 545 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Discovered new exit (range 9) 977 | -10/Materials | Discovered new exit (range 13) 2722 | -10/Materials | Entered Mines 2743 | -10/Mines | Discovered new exit (range 6) 2755 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2807 | -10/Mines | Met a Derelict shopkeep closing up shop 3038 | -10/Mines | Found a hidden stash of uninstalled traps 3270 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3374 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3379 | -10/Mines | Found Prototype Device 3686 | -10/Mines | Found the Drone Emporium 3697 | -10/Mines | Found Prototype Device 3724 | -10/Mines | Learned 2 Materials zone layouts 4203 | -10/Mines | Discovered new exit (range 4) 4280 | -10/Mines | Entered Materials 4280 | -9/Materials | Accompanied by 3 allies 4280 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4703 | -9/Materials | Identified exit to Mines 4703 | -9/Materials | Identified exit to Storage 4807 | -9/Materials | Discovered new exit (range 16) 4883 | -9/Materials | Central database locked down 5201 | -9/Materials | Repaired Adv. Beam Cannon 5794 | -9/Materials | Discovered new exit (range 16) 6082 | -9/Materials | Identified Exp. Sensor Array 6082 | -9/Materials | Identified Splice Drone Bay 6768 | -9/Materials | Repaired Ion Cannon 6795 | -9/Materials | Repaired Lgt. Treads 6994 | -9/Materials | Discovered new exit (range 15) 7124 | -9/Materials | Entered another Materials area 7124 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7306 | -8/Materials | Build established: Scavenger-Mutant 7660 | -8/Materials | Discovered new exit (range 5) 8011 | -8/Materials | Repaired Hvy. Armor Plating 8452 | -8/Materials | Discovered new exit (range 3) 9186 | -8/Materials | Repaired Hvy. Ion Engine 9556 | -8/Materials | Identified exit to Factory 9558 | -8/Materials | Entered Factory 9558 | -7/Factory | Evolved 2 slots: Utility x2 10348 | -7/Factory | Discovered new exit (range 6) 10367 | -7/Factory | Cargo convoy interrupted 10475 | -7/Factory | Garrison activated, responded to threat 10529 | -7/Factory | Identified exit to Lower Caves 10607 | -7/Factory | Build established: Scavenger-Assassin 10993 | -7/Factory | Fabricated Phase Gun (x2) 11162 | -7/Factory | Build established: Scavenger-Mutant 11710 | -7/Factory | Entered Lower Caves 11935 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12416 | -7/Lower Caves | Build established: Scavenger-Assassin 13073 | -7/Lower Caves | Discovered new exit (range 15) 13262 | -7/Lower Caves | Identified exit to Lower Caves 13264 | -7/Lower Caves | Entered another Lower Caves area 13266 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13460 | -7/Lower Caves | Discovered new exit (range 11) 13500 | -7/Lower Caves | Identified exit to Factory 13773 | -7/Lower Caves | Learned location of Zion (-7) 14048 | -7/Lower Caves | Core integrity fell below 50% 14056 | -7/Lower Caves | System corruption reached 10% 14089 | -7/Lower Caves | Lost 5 parts (1p2n2u) 14347 | -7/Lower Caves | Build established: Scavenger-Mutant 14489 | -7/Lower Caves | Encountered a Warlord checkpoint 15251 | -7/Lower Caves | Discovered new exit (range 5) 15276 | -7/Lower Caves | Entered Zion 15579 | -7/Zion | System corruption cleaned by Quarantine Array 15779 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15862 | -7/Zion | Found CR-A16's Pointy Stick 15912 | -7/Zion | Gained Derelict followers 16110 | -7/Zion | Learned location of Warlord (-4) 16460 | -7/Zion | Learned Factory terminal intel 16549 | -7/Zion | Learned Factory emergency access door positions 17126 | -7/Zion | Discovered new exit (range 10) 17976 | -7/Zion | Entered Proximity Caves 17976 | -6/Proximity Caves | Accompanied by 3 allies 17981 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18482 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 18525 | -6/Proximity Caves | Learned Factory non-interactive machine intel 18627 | -6/Proximity Caves | Discovered exit to Factory (range 8) 18740 | -6/Proximity Caves | Entered Factory 18740 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 18742 | -6/Factory | Loaded intel: 220 non-interactive machine locations 18743 | -6/Factory | Loaded intel: 26 terminal locations 19763 | -6/Factory | Lost 3 parts (2n1w) 19786 | -6/Factory | Found Prototype Launcher 20082 | -6/Factory | Lost 3 parts (1n2u) 20138 | -6/Factory | Garrison activated, responded to threat 20209 | -6/Factory | Identified exit to Garrison 20490 | -6/Factory | First assault squad dispatched 20561 | -6/Factory | Lost 4 parts (1p2n1u) 20677 | -6/Factory | Identified exit to Lower Caves 20799 | -6/Factory | Entered Lower Caves 20800 | -6/Lower Caves | Identified exit to Lower Caves 20835 | -6/Lower Caves | Encountered a Warlord checkpoint 20849 | -6/Lower Caves | Learned Factory emergency access door positions 21012 | -6/Lower Caves | Spotted B-75 Beast 21492 | -6/Lower Caves | Lost 10 parts (1p3n4u2w) 22066 | -6/Lower Caves | Entered another Lower Caves area 22199 | -6/Lower Caves | Discovered new exit (range 12) 23633 | -6/Lower Caves | Discovered new exit (range 5) 23663 | -6/Lower Caves | Identified exit to Data Miner 23748 | -6/Lower Caves | Learned 4 Factory zone layouts 23808 | -6/Lower Caves | Entered Data Miner 23810 | -6/Data Miner | Discovered new exit (range 6) 23846 | -6/Data Miner | Met Data Miner 23892 | -6/Data Miner | Learned location of Section 7 (-2) 23892 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23922 | -6/Data Miner | Received God Mode back door access code from Data Miner 24007 | -6/Data Miner | Identified exit to Proximity Caves 24009 | -6/Data Miner | Entered Proximity Caves 24017 | -5/Proximity Caves | Core integrity fell below 50% 24081 | -5/Proximity Caves | Destroyed 8 combat bots 24086 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 24347 | -5/Proximity Caves | Learned Factory stockpile data 24374 | -5/Proximity Caves | Escorted by Enhanced Grunt 24443 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 24478 | -5/Proximity Caves | System corruption reached 10% 24535 | -5/Proximity Caves | Attracted the attention of an 0b10 base 24539 | -5/Proximity Caves | Core integrity fell below 20% 24576 | -5/Proximity Caves | Learned Armory emergency access door positions 24581 | -5/Proximity Caves | Destroyed 7 combat bots 24713 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24975 | -5/Proximity Caves | Discovered new exit (range 5) 25025 | -5/Proximity Caves | Build established: Scavenger-Tank 25111 | -5/Proximity Caves | Entered Factory 25111 | -5/Factory | Evolved 2 slots: Propulsion x2 25165 | -5/Factory | Incoming investigation squad redirected 25277 | -5/Factory | Identified exit to Upper Caves 25277 | -5/Factory | Identified exit to Extension 25293 | -5/Factory | Incoming investigation squad redirected 25474 | -5/Factory | Lost 4 parts (1p1n1u1w) 25613 | -5/Factory | Spotted B-75 Beast 25869 | -5/Factory | Local machine network offline 25953 | -5/Factory | Discovered new exit (range 9) 26274 | -5/Factory | Identified Scatter Rocket Array 26287 | -5/Factory | Discovered new exit (range 8) 26535 | -5/Factory | System corruption reached 10% 26609 | -5/Factory | Entered Extension 26800 | -5/Extension | Local machine network offline 26909 | -5/Extension | First assault squad dispatched 27355 | -5/Extension | Rescued a captive Derelict 27356 | -5/Extension | Rescued a captive Derelict 27465 | -5/Extension | Rescued A7 27509 | -5/Extension | Disrupted transfer network 27594 | -5/Extension | Rescued a captive Derelict 27618 | -5/Extension | Rescued a captive Derelict 27619 | -5/Extension | Rescued a captive Derelict 27681 | -5/Extension | Rescued a captive Derelict 27741 | -5/Extension | Rescued a captive Derelict 27742 | -5/Extension | Rescued a captive Derelict 27791 | -5/Extension | Rescued a captive Derelict 27848 | -5/Extension | Rescued a captive Derelict 27886 | -5/Extension | Disrupted transfer network 27891 | -5/Extension | Discovered new exit (range 10) 27892 | -5/Extension | Discovered new exit (range 6) 27917 | -5/Extension | Entered Cetus 27917 | -5/Cetus | Accompanied by 11 allies (A7) 27922 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 27939 | -5/Cetus | Spotted Cetus Guard 27939 | -5/Cetus | Spotted Cetus Guard 27941 | -5/Cetus | Spotted Cetus Guard 27943 | -5/Cetus | Spotted Cetus Guard 27945 | -5/Cetus | Allies destroyed Cetus Guard 27950 | -5/Cetus | Allies destroyed Cetus Guard 27954 | -5/Cetus | Allies destroyed Cetus Guard 27956 | -5/Cetus | Allies destroyed Cetus Guard 28010 | -5/Cetus | Build established: Scavenger-Gunner 28048 | -5/Cetus | Cetus Manufacturing Module disabled 28108 | -5/Cetus | Destroyed A7 28113 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 28179 | -5/Cetus | Failed to start Cetus Manufacturing Module 28218 | -5/Cetus | Discovered new exit (range 16) 28255 | -5/Cetus | Spotted Cetus Guard 28255 | -5/Cetus | Spotted Cetus Guard 28259 | -5/Cetus | Spotted Cetus Guard 28259 | -5/Cetus | Spotted Cetus Guard 28276 | -5/Cetus | Destroyed Cetus Guard 28276 | -5/Cetus | Allies destroyed Cetus Guard 28278 | -5/Cetus | Allies destroyed Cetus Guard 28292 | -5/Cetus | Destroyed Cetus Guard 28303 | -5/Cetus | Discovered new exit (range 16) 28313 | -5/Cetus | Met Revision 17 28386 | -5/Cetus | Entered Archives 28386 | -5/Archives | Accompanied by 2 allies 28437 | -5/Archives | Local machine network offline 28475 | -5/Archives | Discovered new exit (range 15) 28498 | -5/Archives | Discovered new exit (range 16) 28644 | -5/Archives | Discovered new exit (range 15) 28967 | -5/Archives | Identified exit to Hub_04(d) 28968 | -5/Archives | Entered Hub_04(d) 28968 | -5/Hub_04(d) | Accompanied by 1 ally 29111 | -5/Hub_04(d) | Discovered new exit (range 7) 29152 | -5/Hub_04(d) | Network Hub disabled 29186 | -5/Hub_04(d) | Identified exit to Factory 29188 | -5/Hub_04(d) | Entered Factory 29188 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 29491 | -4/Factory | Build established: Scavenger-Skirmisher 29563 | -4/Factory | Identified exit to Upper Caves 29939 | -4/Factory | Incoming investigation squad redirected 29979 | -4/Factory | Fabricated G-67 Veteran? 30147 | -4/Factory | Repaired Centrium Heavy Treads 30174 | -4/Factory | Entered Upper Caves 30277 | -4/Upper Caves | Encountered a Warlord checkpoint 30442 | -4/Upper Caves | Build established: Scavenger-Assassin 30453 | -4/Upper Caves | Identified exit to Upper Caves 30860 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 30860 | -4/Upper Caves | Entered Warlord 30920 | -4/Warlord | System corruption cleaned by Quarantine Array 31037 | -4/Warlord | Learned location of Testing (-3) 31039 | -4/Warlord | Learned 4 Armory zone layouts 31039 | -4/Warlord | Learned 4 Armory zone layouts 31039 | -4/Warlord | Learned 4 Quarantine zone layouts 31041 | -4/Warlord | Learned Research security intel 31041 | -4/Warlord | Learned Factory fabricator intel 31041 | -4/Warlord | Learned Factory recycling unit intel 31041 | -4/Warlord | Learned Armory fabricator intel 31199 | -4/Warlord | Met Warlord 31223 | -4/Warlord | Opened Warlord's prototype stash 31224 | -4/Warlord | Warlord's base attacked by MAIN.C 31231 | -4/Warlord | Found Exp. Targeting Computer 31238 | -4/Warlord | Found Prototype Reactor 31238 | -4/Warlord | Identified Vortex Chain Reactor 31248 | -4/Warlord | Found Prototype Device 31248 | -4/Warlord | Identified System Purifier 31251 | -4/Warlord | Found Prototype Processor 31251 | -4/Warlord | Identified Spectral Analyzer 31413 | -4/Warlord | Found Prototype Energy Cannon 31413 | -4/Warlord | Identified Vortex Driver 31417 | -4/Warlord | Found Vortex Driver 31424 | -4/Warlord | Found Prototype Energy Gun 31424 | -4/Warlord | Identified Vortex Rail 31428 | -4/Warlord | Found Vortex Rail 31491 | -4/Warlord | Destroyed WA-64C(B) 31561 | -4/Warlord | Build established: Scavenger-Tank 31562 | -4/Warlord | Spotted Striker 31574 | -4/Warlord | Warlord forces counterattacked 31589 | -4/Warlord | Destroyed Striker 31608 | -4/Warlord | Spotted Executioner 31610 | -4/Warlord | Destroyed 17 combat bots 31613 | -4/Warlord | Spotted Striker 31624 | -4/Warlord | Destroyed Striker 31646 | -4/Warlord | Spotted Executioner 31657 | -4/Warlord | Destroyed Executioner 31704 | -4/Warlord | Destroyed 9 combat bots 31723 | -4/Warlord | Discovered new exit (range 15) 31742 | -4/Warlord | Entered Proximity Caves 32077 | -3/Proximity Caves | Build established: Scavenger-Mutant 32289 | -3/Proximity Caves | Spotted B-86 Titan 32303 | -3/Proximity Caves | Destroyed B-86 Titan 32520 | -3/Proximity Caves | Attracted the attention of an 0b10 base 32577 | -3/Proximity Caves | Destroyed 7 combat bots 32695 | -3/Proximity Caves | Learned location of Armory (-3) 32695 | -3/Proximity Caves | Learned Research emergency access door positions 32695 | -3/Proximity Caves | Learned Armory security intel 32695 | -3/Proximity Caves | Learned Extension terminal intel 32819 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32822 | -3/Proximity Caves | Build established: Scavenger-Tank 33010 | -3/Proximity Caves | Discovered new exit (range 5) 33111 | -3/Proximity Caves | Entered Research 33111 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 33248 | -3/Research | Identified exit to Armory 33248 | -3/Research | Identified exit to Testing 33579 | -3/Research | Found Prototype Slashing Weapon 33579 | -3/Research | Identified Nanosword 33586 | -3/Research | Found Nanosword 33671 | -3/Research | Entered Armory 33672 | -3/Armory | Identified exit to Lab 33675 | -3/Armory | Loaded intel: 5 fabricator locations 34200 | -3/Armory | Found Hvy. Reactive Plating 34207 | -3/Armory | Found Hvy. Reactive Plating 34223 | -3/Armory | Found Hvy. Reactive Plating 34307 | -3/Armory | Destroyed 8 combat bots 34421 | -3/Armory | First assault squad dispatched 34445 | -3/Armory | Incoming assault squad redirected 34725 | -3/Armory | System corruption reached 10% 34885 | -3/Armory | Build established: Gunner 35158 | -3/Armory | Entered Lab 35158 | -3/Lab | Discovered new exit (range 9) 35175 | -3/Lab | Hidden lab's door opened automatically 35175 | -3/Lab | Sensor layout match revealed 35176 | -3/Lab | Gained access to the hidden lab's interior 35321 | -3/Lab | Found Alien Artifact 35321 | -3/Lab | Identified Integrated Dissipator 35321 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 35327 | -3/Lab | Found Alien Artifact 35327 | -3/Lab | Identified Core Expander 35327 | -3/Lab | Installed Core Expander, added new Propulsion slot 35366 | -3/Lab | Found Alien Artifact 35386 | -3/Lab | Found Alien Artifact 35434 | -3/Lab | Found Prototype Energy Gun 35434 | -3/Lab | Identified Tachyon Dispersion Ray 35439 | -3/Lab | Found Prototype Energy Cannon 35439 | -3/Lab | Identified Potential Cannon 35459 | -3/Lab | Unable to decrypt terminal 35612 | -3/Lab | Build established: Mutant 35663 | -3/Lab | Found Prototype Protection 35663 | -3/Lab | Identified Hvy. Regenerative Plating 35690 | -3/Lab | Found Prototype Hackware 35743 | -3/Lab | Detected for breach 35754 | -3/Lab | Confronted by A5 35803 | -3/Lab | Destroyed A5 35842 | -3/Lab | Unable to decrypt terminal 35858 | -3/Lab | Found Alien Artifact 35911 | -3/Lab | Identified LC Capacitor 35953 | -3/Lab | Unable to decrypt terminal 36046 | -3/Lab | Build established: Gunner 36055 | -3/Lab | Entered Research 36055 | -2/Research | Warlord forces began assault on 0b10 36055 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 36056 | -2/Research | Identified exit to Quarantine 36165 | -2/Research | Research machine network offline 36434 | -2/Research | Discovered new exit (range 17) 36455 | -2/Research | Spotted Striker 36521 | -2/Research | Borebot progress halted 36595 | -2/Research | Met up with Warlord 36598 | -2/Research | Build established: Scavenger-Mutant 36704 | -2/Research | Spotted Tracker 36705 | -2/Research | Spotted Tracker 36767 | -2/Research | Spotted Striker 36767 | -2/Research | Spotted Striker 36772 | -2/Research | Destroyed Striker 36787 | -2/Research | Destroyed Striker 36803 | -2/Research | Spotted Combat Programmer 36805 | -2/Research | Spotted Combat Programmer 36820 | -2/Research | System corruption reached 10% 36827 | -2/Research | Destroyed Combat Programmer 36850 | -2/Research | Destroyed Combat Programmer 36908 | -2/Research | Spotted Executioner 36910 | -2/Research | Spotted Striker 36912 | -2/Research | Destroyed Executioner 36976 | -2/Research | Destroyed 8 combat bots 36979 | -2/Research | Found Exp. Targeting Computer 36989 | -2/Research | Found Prototype Processor 36989 | -2/Research | Identified Exp. Core Analyzer 37030 | -2/Research | Identified exit to Access 37130 | -2/Research | Warlord invited to help at Command 37148 | -2/Research | Spotted Striker 37156 | -2/Research | System corruption reached 30% 37228 | -2/Research | Build established: Scavenger-Gunner 37377 | -2/Research | Warlord destroyed during the assault 37682 | -2/Research | Spotted Striker 37682 | -2/Research | Spotted Executioner 37691 | -2/Research | Destroyed Executioner 37726 | -2/Research | Spotted Striker 37765 | -2/Research | Destroyed Striker 37951 | -2/Research | Entered Quarantine 37951 | -2/Quarantine | Identified Core Reset Matrix 37951 | -2/Quarantine | Identified Transdimensional Reconstructor 37951 | -2/Quarantine | Used Core Reset Matrix 37955 | -2/Quarantine | Detected hypermatrix surge 37955 | -2/Quarantine | Sensed 15 artifacts in vicinity 37982 | -2/Quarantine | Cryocooling Duct disabled 37997 | -2/Quarantine | Ambient heat levels rising (+20) 37997 | -2/Quarantine | Non-combat units ordered to evacuate 38051 | -2/Quarantine | Build established: Scavenger-Assassin 38192 | -2/Quarantine | Found Unknown Device 38192 | -2/Quarantine | Identified Antimissile System 38265 | -2/Quarantine | Met incapacitated Sigix Warrior 38265 | -2/Quarantine | Lockdown squad dispatched 38268 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 38271 | -2/Quarantine | Unlocked Sigix quarantine chamber 38391 | -2/Quarantine | Spotted Lightning 38395 | -2/Quarantine | Spotted Lightning 38396 | -2/Quarantine | Spotted Lightning 38412 | -2/Quarantine | Destroyed Lightning 38415 | -2/Quarantine | Destroyed Lightning 38417 | -2/Quarantine | Destroyed Lightning 38631 | -2/Quarantine | Identified Deep Network Scanner 38653 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 38661 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 39025 | -2/Quarantine | Found Subatomic Replicator 39028 | -2/Quarantine | Used Subatomic Replicator to replicate Hvy. Regenerative Plating 39228 | -2/Quarantine | Cryocooling Duct disabled 39243 | -2/Quarantine | Ambient heat levels rising (+20) 39243 | -2/Quarantine | Combat units ordered to evacuate 39343 | -2/Quarantine | Quarantine Guard activated 39350 | -2/Quarantine | Spotted Quarantine Guard 39351 | -2/Quarantine | Spotted Quarantine Guard 39352 | -2/Quarantine | Spotted Quarantine Guard 39352 | -2/Quarantine | Spotted Quarantine Guard 39368 | -2/Quarantine | Spotted Quarantine Guard 39372 | -2/Quarantine | Destroyed Quarantine Guard 39374 | -2/Quarantine | Spotted Quarantine Guard 39382 | -2/Quarantine | Spotted Quarantine Guard 39385 | -2/Quarantine | Destroyed Quarantine Guard 39389 | -2/Quarantine | Spotted Quarantine Guard 39403 | -2/Quarantine | Destroyed Quarantine Guard 39412 | -2/Quarantine | Destroyed Quarantine Guard 39447 | -2/Quarantine | Destroyed Quarantine Guard 39456 | -2/Quarantine | Warped through subspace 39476 | -2/Quarantine | Lost 8 parts (5u3w) 39556 | -2/Quarantine | Destroyed Quarantine Guard 39615 | -2/Quarantine | Intercept squad dispatched 39630 | -2/Quarantine | Spotted Tracker 39630 | -2/Quarantine | Spotted Tracker 39648 | -2/Quarantine | Core integrity fell below 50% 39654 | -2/Quarantine | Destroyed Tracker 39656 | -2/Quarantine | Spotted Combat Programmer 39657 | -2/Quarantine | Spotted Combat Programmer 39670 | -2/Quarantine | Destroyed Tracker 39676 | -2/Quarantine | Destroyed Combat Programmer 39685 | -2/Quarantine | Destroyed Combat Programmer 39695 | -2/Quarantine | Lost 3 parts (1p1u1w) 39711 | -2/Quarantine | Found Core Stripper 39741 | -2/Quarantine | Found Transdimensional Reconstructor 39775 | -2/Quarantine | Destroyed Quarantine Guard 39915 | -2/Quarantine | Found Prototype Processor 39915 | -2/Quarantine | Identified Exp. Melee Analysis Suite 39922 | -2/Quarantine | Cryocooling Duct disabled 39937 | -2/Quarantine | Ambient heat levels rising (+20) 40013 | -2/Quarantine | Found Sigix Broadsword 40030 | -2/Quarantine | Build established: Scavenger-Gunner 40077 | -2/Quarantine | Found Terrabomb 40090 | -2/Quarantine | Used Terrabomb 40152 | -2/Quarantine | Spotted Quarantine Guard 40167 | -2/Quarantine | Destroyed Quarantine Guard 40175 | -2/Quarantine | Spotted Quarantine Guard 40185 | -2/Quarantine | Destroyed Quarantine Guard 40205 | -2/Quarantine | Found Prototype Device 40205 | -2/Quarantine | Identified Exp. Thermal Defense Suite 40249 | -2/Quarantine | Intercept squad dispatched 40252 | -2/Quarantine | Spotted Tracker 40252 | -2/Quarantine | Spotted Tracker 40254 | -2/Quarantine | Warped through subspace 40284 | -2/Quarantine | Found Terrabomb 40300 | -2/Quarantine | Crushed by falling debris 40309 | -2/Quarantine | Crushed by falling debris 40318 | -2/Quarantine | Crushed by falling debris 40319 | -2/Quarantine | Crushed by falling debris 40348 | -2/Quarantine | Spotted Combat Programmer 40350 | -2/Quarantine | Lost 3 parts (2u1w) 40364 | -2/Quarantine | Destroyed Combat Programmer 40365 | -2/Quarantine | Core integrity fell below 20% 40368 | -2/Quarantine | Warped through subspace 40403 | -2/Quarantine | Spotted Combat Programmer 40420 | -2/Quarantine | Crushed by falling debris 40444 | -2/Quarantine | Destroyed Combat Programmer 40630 | -2/Quarantine | Found Core Cannon 40640 | -2/Quarantine | Discovered exit to Access (range 3) 40640 | -2/Quarantine | Spotted Quarantine Guard 40648 | -2/Quarantine | Entered Access 40648 | -1/Access | Evolved 2 slots: Utility x2 40729 | -1/Access | Build established: Scavenger-Mutant 40792 | -1/Access | Found Prototype Launcher 40794 | -1/Access | Found Prototype Launcher 40795 | -1/Access | Identified Ragnarok Missile Launcher (x2) 40800 | -1/Access | Found Ragnarok Missile Launcher 40944 | -1/Access | First assault squad dispatched 40959 | -1/Access | Incoming assault squad redirected 40967 | -1/Access | Incoming assault squad redirected 41078 | -1/Access | Spotted B-99 Colossus 41205 | -1/Access | Found Unknown Device 41205 | -1/Access | Identified Quantum Capacitor 41219 | -1/Access | Found Unknown Device 41219 | -1/Access | Identified Antimissile System 41244 | -1/Access | Spotted B-99 Colossus 41562 | -1/Access | Destroyed 7 combat bots 41671 | -1/Access | Incoming assault squad redirected 41841 | -1/Access | Identified exit to Surface 41855 | -1/Access | Incoming investigation squad redirected 41857 | -1/Access | Incoming assault squad redirected 41921 | -1/Access | Incoming assault squad redirected 41926 | -1/Access | Incoming assault squad redirected 41947 | -1/Access | Intercept squad dispatched 41959 | -1/Access | Spotted Tracker 41960 | -1/Access | Spotted Tracker 41964 | -1/Access | Destroyed Tracker 41970 | -1/Access | Destroyed Tracker 41977 | -1/Access | Found Prototype Device 41977 | -1/Access | Identified Exp. Phase Shifter 41980 | -1/Access | Found Exp. Phase Shifter 41992 | -1/Access | Found Exp. Targeting Computer 42014 | -1/Access | Spotted Combat Programmer 42023 | -1/Access | System corruption reached 10% 42023 | -1/Access | Destroyed Combat Programmer 42033 | -1/Access | Spotted Combat Programmer 42052 | -1/Access | Destroyed Combat Programmer 42116 | -1/Access | Used Terrabomb 42116 | -1/Access | Spotted B-99 Colossus 42170 | -1/Access | Incoming assault squad redirected 42224 | -1/Access | Build established: Scavenger-Gunner 42332 | -1/Access | Energy Cycler disabled 42421 | -1/Access | Incoming assault squad redirected 42666 | -1/Access | Incoming assault squad redirected 42723 | -1/Access | Build established: Scavenger-Mutant 42924 | -1/Access | High security lockdown imminent 43004 | -1/Access | High security lockdown engaged 43095 | -1/Access | Destroyed 7 combat bots 43158 | -1/Access | Spotted Investigator 43160 | -1/Access | Scanned by Researcher 43162 | -1/Access | Destroyed Investigator 43187 | -1/Access | Destroyed 8 combat bots 43231 | -1/Access | Spotted Executioner 43236 | -1/Access | Destroyed Executioner 43307 | -1/Access | Spotted Executioner 43323 | -1/Access | Destroyed Executioner 43347 | -1/Access | System corruption reached 30% 43388 | -1/Access | Destroyed 11 combat bots 43391 | *** | Destroyed 0B10! Last Messages --------------- 43379_ B-99 Colossus exits siege mode. 43379_ Critical hit (Burn: +37). 43381_ Slug penetrates G-73 Enforcer. 43381_ Slug penetrates Sealed Heavy Doors. 43381_ Penetrated by Slug. 43382_ The unstable cave ceiling collapses. 43385_ Slug penetrates Sealed Heavy Doors. 43385_ Penetrated by Slug. 43385_ Huge Storage Unit destroyed. 43385_ P-80 Master destroyed. 43386_ B-99 Colossus activates siege mode. 43386_ Exp. Targeting Computer destroyed. 43386_ Hvy. Machine Gun destroyed. 43388_ Slug penetrates Sealed Heavy Doors. 43388_ Penetrated by Slug. 43388_ Helical Railgun destroyed. 43389_ Identified KE Penetrator. 43390_ System corrupted: Substantial component data lost. 43390_ The unstable cave ceiling collapses. [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? # ????????????????????? | | ????????????????????????? + ????????????????????? | | ???????????????????????? ???????????????????? | | ?????????????????????? ???## ?????????????? | | ??????????????###????### ## ??? # ??????????? | | ??????????????## ??### * ? ####??##??????? | | ??????????????## = ? ? ? ???????? | | ??????????????## ??? ????????? | | ??????????????## ####### # ###?? #????????? | | ????????????#######;# # # ########? ###??????? | | ????????????####### ##### # ## ##?????? | | ????????????## ### # # ##????? | | ???????????? ## ## ! * ###A* #????? | | ?????????????? ;; #?????? | | ????????????????##";;;;;;;; " # # ##????? | | ???????????????? ""?" * # #????? | | ????????????????????" = ! ## #????? | | ????????????????????" #?????? | | ???????????????????"" =! ####?????? | | ???????????????????" =@= ! #??????? | | ??????????????????" "" #?????? | | ?????????????????" ; #?????? | | ??????????? ?BB s%% " #????? | | ?????????? BB ss gs """ """ " #????? | | ?????????" % i ""T""" # #????? | | ?????????""####### = ## ##;"""# # #???? | | ?????????" # %% # ] " #? ##???? | | ???????? """## =## ### ######"" #??##????? | | ???????? " % [ [## * = " #????????? | | ???????? " ! !%[ = !=! " ?????????? | | ???????? " s % ! ! ! + ??????????? | | ???????? # # " "] " ??????????? | | ???????? + ""R"" " ??????????? | | ???????? # " """"" # ??????????? | | ???????? # "" # "! ???????????????? | | ???????? # """" " " ????? # ???????? | | ???????? + " "#+"""""### ##???????? | | ????????## ["""""### # ???????? | | ????????#######++###""""# [ # ???????? | | ??????????? # ???????? | | ??????????? + ???????? | | ????????????#########""" # ???????? | | ????????????##### # ?????? | | ???????????????### # ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 100 Energy Generation 57 Energy Capacity 775 Matter Stores 300 Matter Capacity 550 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 6 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 30 Core Shielding 30 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 60 Defensive Hacking 24 Item Schematics ----------------- Plasma Lance | -2/Quarantine | Archive Cld. Linear Gravjet | -2/Quarantine | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Quarantine | Archive Fabricated ------------ Phase Gun | x2 | -7/Factory | Preloaded G-67 Veteran | x3 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Expander LC Capacitor Core Reset Matrix Subatomic Replicator High-powered Transdimensional Reconstructor Terrabomb Transdimensional Reconstructor Sigix Broadsword Core Cannon Achievements -------------- Equal Opportunity Bot Victory By Combat Challenges ------------ None Game ------ Seed SapperCoreMatter Manual? 0 Play Time 08:59:27 Cumulative 656.5 hours Start 2022.04.26 @ 04:27:57 End 2022.04.30 @ 07:34:43 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 130 Adventurer 31 Explorer 0 Win Type 3 Total 32 Types 25/0/3/4/0/0/0/0/0 Lore% 77 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e514ca7-34f4-42ce-ad3b-946b8fa166b9