Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 23:49:10 Player: aloola Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1055) 1055 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3285 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Flight Unit Weight Redist. System Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Weight Redist. System Sensor Array Grenade Launcher [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 36 | 7 7 16 4 2 Power 5 | 1 1 2 . 1 Engine 4 | 1 1 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 1 5 2 . Treads 10 | 2 1 5 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 3 2 . Device 4 | 1 . 1 2 . Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | 2 3 6 . 1 Energy Gun 1 | 1 . . . . Energy Cannon 3 | . 1 2 . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher 5 | . 2 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . . 8 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 100 87 76 Engine 11 | . 14 11 9 5 Treads 30 | . 28 33 28 30 Device 12 | . 14 20 5 . Storage 11 | . 14 11 9 8 Processor 2 | . . . 9 8 Protection 3 | . . 1 9 6 Energy Gun 2 | . 6 . . . Energy Cannon 10 | . 7 15 9 7 Ballistic Gun 5 | . 4 5 9 7 Launcher 3 | . 9 1 . . Peak Build Rating 16 | 7 7 13 14 16 Average Rating 10 | 5 6 11 13 12 On Entrance 8 | . 7 7 13 14 Naked Turns 8 | . . . . 8 Heaviest Build 24 | 14 17 24 24 23 Greatest Support 80 | 40 40 60 80 80 Greatest Overweight (x) 4 | 4 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 Average Capacity 8 | 7 8 8 8 7 Most Carried 9 | 4 9 8 8 8 Average Carried 7 | 3 7 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 8 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 825 | 274 159 238 82 72 Remotely . | . . . . . Salvage Created 1461 | 76 389 601 210 185 Parts 101 | 9 23 43 11 15 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 4 | 1 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 31 | . 11 12 3 5 Melee 1 | . . . . 1 Guns 3 | . 2 1 . . Cannons 16 | . . 10 3 3 AOE 11 | . 9 1 . 1 Classes Destroyed 10 | 2 5 2 . 1 Worker 2 | . 2 . . . Builder 2 | . . 2 . . Tunneler 1 | 1 . . . . Hauler 2 | . 1 1 . . Recycler 4 | 1 1 1 1 . Watcher 4 | . 1 3 . . Swarmer 10 | . 6 4 . . Cutter 2 | . . . . 2 Grunt 13 | . 5 4 1 3 Sentry 6 | . . 4 2 . Best Kill Streak 8 | 1 8 6 2 3 Combat Bots Only 5 | . 5 3 2 3 Max Kills in Single Turn 3 | 1 3 3 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 1 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 197 | . 41 39 23 94 Missed 52 | . 14 8 4 26 Damage Taken 2249 | 24 323 371 283 1248 Core 699 | 12 44 91 86 466 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 46 | . 46 . . . Core Remaining (%) 83 | 95 77 77 . . Volleys Fired 104 | 6 26 33 14 25 Largest 2 | 2 2 2 2 2 Hottest 128 | 60 90 128 83 83 Shots Fired 187 | 12 41 64 28 42 Gun 96 | 12 30 16 14 24 Cannon 79 | . 3 45 14 17 Launcher 12 | . 8 3 . 1 Special . | . . . . . Kinetic 67 | 6 7 16 14 24 Thermal 79 | . 3 45 14 17 Explosive 12 | . 8 3 . 1 Electromagnetic 29 | 6 23 . . . Robot Hit Streak 13 | 3 6 13 13 5 Robot Miss Streak 5 | 2 4 3 1 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 107 | 7 17 40 22 21 Core Hits 76 | 3 25 23 7 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2823 | 116 974 849 357 527 Guns 718 | 81 162 132 148 195 Cannons 1012 | . 34 593 209 176 Explosions 1043 | 35 778 124 . 106 Melee . | . . . . . Ramming 50 | . . . . 50 Kinetic 514 | 17 22 132 148 195 Thermal 1133 | 35 120 593 209 176 Explosive 847 | . 617 124 . 106 Electromagnetic 279 | 64 215 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 48 | 5 38 5 . . Projectiles . | . . . . . Explosions 48 | 5 38 5 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 121 | 25 33 8 . 55 Shots 4 | 1 1 1 . 1 Rammed 17 | . . . . 17 Targets Rammed 17 | . . . . 17 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 390 | 32 76 261 143 390 Average Temperature 69 | 16 22 55 62 136 Received Heat Transfer 891 | . 60 93 117 621 Effects 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 5 1 . Heat Transferred 2122 | 50 74 1184 444 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 366 | 10 366 201 144 217 Initial 83 | . 6 21 83 42 Average 91 | 4 126 81 77 97 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 94 | 100 88 96 100 95 Level 1 5 | . 11 3 . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 3 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 15 20 5 8 Peak Tracking Total 7 | . 6 4 2 7 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 7 | . 2 3 2 . Terminals 5 | . 1 3 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 5 8 7 . Successful 7 | . 2 3 2 . Failed 13 | . 3 5 5 . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 9 | . 3 6 . . Terminals 14 | . 3 8 3 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 4 . Terminal Hacks 4 | . . 3 1 . Part Schematic 1 | . . 1 . . Alert Level 1 | . . 1 . . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 3 2 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2953 | 172 929 989 616 247 Spaces Moved 1297 | 88 493 425 189 102 Core 35 | 24 . . . 11 Treads 1262 | 64 493 425 189 91 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 159 | 160 160 160 160 154 Slowest Speed 250 | 250 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 50 38 11 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 85 | 3 50 26 . 6 Melee . | . . . . . Projectile . | . . . . . AOE 85 | 3 50 26 . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2009 | 104 597 681 476 151 Wait 493 | . 47 177 267 2 Move 1293 | 87 492 424 188 102 Hop . | . . . . . Pick Up 31 | 4 14 12 . 1 Fast Attach 11 | 7 1 2 1 . Attach 8 | . 1 4 2 1 Detach 3 | . . 1 2 . Swap 17 | . 5 10 1 1 Drop 32 | . 11 18 1 2 Fire 104 | 6 26 33 14 25 Melee . | . . . . . Ram 17 | . . . . 17 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 692 | -10/Materials | Repaired Grenade Launcher 1102 | -10/Materials | Entered another Materials area 1102 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1653 | -9/Materials | Build established: Scavenger-Mutant 2058 | -9/Materials | Discovered new exit (range 18) 2091 | -9/Materials | Entered another Materials area 2091 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2149 | -8/Materials | Identified exit to Garrison 2355 | -8/Materials | Garrison activated, responded to threat 2707 | -8/Materials | Entered Garrison 2934 | -8/Garrison | Core integrity fell below 50% 2949 | -8/Garrison | Core integrity fell below 20% 2954 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02924_ C-17 Slicer destroyed. 02927_ Grenade Launcher destroyed. 02931_ Acquired 32 matter. 02932_ Slammed into G-50 Soldier. 02932_ Destabilizing: Core damaged (-5). 02939_ Slammed into G-50 Soldier. 02942_ Critical hit (Burn: +37). 02942_ Slammed into G-50 Soldier. 02942_ Critical hit (Burn: +37). 02943_ Slammed into G-50 Soldier. 02944_ Sml. Storage Unit destroyed. 02944_ Slammed into G-47 Trooper. 02944_ G-47 Trooper destroyed. 02945_ Slammed into G-50 Soldier. 02946_ Visual Processing Unit destroyed. 02947_ Slammed into G-50 Soldier. 02948_ Destabilizing: Core damaged (-22). 02949_ Slammed into G-50 Soldier. 02952_ Critical hit (Burn: +37). 02953_ Slammed into G-50 Soldier. 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Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearCompactBiocell Manual? 0 Play Time 00:44:10 Cumulative 19.2 hours Start 2025.01.19 @ 23:05:15 End 2025.01.19 @ 23:49:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb345dfc-078c-4b84-831a-4391017032fb