Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 10:07:06 Player: Ilbko Result: Destroyed self with Precision Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (662) 662 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 2157 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 10/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (135) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg Makeshift Leg > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (2) ------- Precision Grenade Launcher Makeshift Axe > --- INVENTORY (5) ---- VTOL Module VTOL Module Guided Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Terrain Scan Processor > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Improved Ion Engine Flight Unit Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Small Storage Unit Terrain Scanner Hardened Light Armor Plating Medium Laser Particle Gun Mining Laser [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Rocket Launcher Energy Gun Heavy EM Pulse Gun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 44 | 6 19 4 5 10 Power 6 | 1 2 1 . 2 Engine 5 | 1 2 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 6 . 1 2 Treads 2 | 2 . . . . Leg 2 | . . . . 2 Wheel 7 | . 6 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 5 2 3 1 Device 3 | . . 1 2 . Storage 3 | 1 2 . . . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 15 | 2 6 1 1 5 Energy Gun 6 | 2 3 1 . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 6 | . 1 . 1 4 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 17 | . 5 . 4 8 Power 3 | . 1 . . 2 Propulsion 6 | . 2 . 2 2 Utility 2 | . . . . 2 Weapon 6 | . 2 . 2 2 Highest Loss Streak 6 | . 3 . 3 6 To Critical Strikes . | . . . . . Average Backups 14 | 1 10 15 16 15 Power 1 | . 1 . 1 . Propulsion 7 | . 3 9 11 7 Utility 1 | . 2 1 1 1 Weapon 3 | . 2 4 3 5 Tool/Special . | . . . . . Unused Backups 10 | . . 1 1 8 Power 1 | . . 1 . . Propulsion 9 | . . . 1 8 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 96 92 77 70 Engine 11 | . 14 10 11 7 Treads 2 | . 8 . . . Wheel 16 | . 17 21 14 15 Device 6 | . . 11 11 7 Storage 11 | . 14 11 11 10 Processor 7 | . . 10 11 11 Protection 9 | . 13 11 7 6 Energy Gun 7 | . 17 16 2 . Launcher 6 | . 5 . 9 4 Slashing Weapon 1 | . . . . 4 Peak Build Rating 27 | 6 9 15 19 27 Average Rating 12 | 4 7 13 14 15 On Entrance 9 | . 6 8 15 19 Naked Turns . | . . . . . Heaviest Build 61 | 12 52 55 57 61 Greatest Support 40 | 40 40 32 32 37 Greatest Overweight (x) 20 | . 3 2 3 20 Average Overweight (x) 1 | . 1 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 19 Most Carried 20 | 4 15 19 20 20 Average Carried 14 | 1 10 15 16 17 Final Capacity 20 | 8 20 20 20 5 Final Carried 17 | 4 15 17 15 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 876 | 260 217 22 203 174 Remotely . | . . . . . Salvage Created 529 | . 312 22 108 87 Parts 54 | . 24 2 16 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 21 | . 11 . 9 1 Guns 6 | . 5 . 1 . AOE 15 | . 6 . 8 1 Classes Destroyed 8 | . 5 . 1 2 Builder 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 3 | . 2 1 . . Swarmer 13 | . 6 . 7 . Grunt 5 | . 5 . . . Sentry 2 | . . . 2 . Zionite 9 | . . . . 9 Mutant 1 | . . . . 1 Best Kill Streak 4 | . 4 1 4 3 Combat Bots Only 4 | . 3 . 4 1 Max Kills in Single Turn 3 | . 3 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 176 | . 69 . 47 60 Missed 51 | . 17 . 16 18 Hits 125 | . 52 . 31 42 Melee 8 | . . . . 8 Projectile 117 | . 52 . 31 34 Critical Strikes 3 | . . . 1 2 Damage Taken 2032 | . 723 . 379 930 Core 607 | . 205 . 62 340 Absorbed by Shields . | . . . . . Redirected to Shielding 43 | . 36 . 7 . Core Remaining (%) 59 | 100 18 . . . Volleys Fired 71 | . 31 1 16 23 Largest 2 | . 2 2 2 1 Hottest 115 | . 115 90 90 100 Shots Fired 98 | . 51 2 21 24 Gun 49 | . 36 2 11 . Cannon . | . . . . . Launcher 34 | . 11 . 10 13 Special 15 | . 4 . . 11 Kinetic . | . . . . . Thermal 44 | . 33 . . 11 Explosive 34 | . 11 . 10 13 Electromagnetic 20 | . 7 2 11 . Robot Hit Streak 14 | . 4 2 7 14 Robot Miss Streak 5 | . 3 . 5 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 56 | . 20 1 12 23 Core Hits 45 | . 22 1 10 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 3 . . 3 Burn 3 | . 3 . . . Sever 3 | . . . . 3 Melee Attacks 22 | . . . . 22 Impact . | . . . . . Slashing 22 | . . . . 22 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2675 | . 961 24 570 1120 Guns 358 | . 269 24 65 . Cannons . | . . . . . Explosions 1775 | . 667 . 483 625 Melee 495 | . . . . 495 Ramming 47 | . 25 . 22 . Kinetic . | . . . . . Thermal 211 | . 211 . . . Explosive 1775 | . 667 . 483 625 Electromagnetic 147 | . 58 24 65 . Impact . | . . . . . Slashing 495 | . . . . 495 Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 144 | . 80 . 53 11 Projectiles . | . . . . . Explosions 144 | . 80 . 53 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 390 | . 222 . 67 101 Shots 8 | . 2 . 2 4 Rammed 4 | . 3 . 1 . Targets Rammed 4 | . 3 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 277 | . 235 21 120 277 Average Temperature 79 | . 77 14 65 89 Received Heat Transfer 222 | . 132 . 27 63 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 5 . . . Heat Transferred 814 | . 814 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level 1 | . 1 . . . Low Security (%) 91 | 100 78 100 100 . Level 1 8 | . 21 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 241 | . 241 93 165 . Initial 93 | . . 93 . . Average 64 | . 110 44 35 . Influence Increases 849 | . 529 14 306 . Destroy 0b10 Robot/C 400 | . 220 . 180 . Destroy 0b10 Robot/NC 25 | . 20 5 . . Destroy Leader 76 | . 54 2 20 . Successful Hack 20 | . 5 7 8 . Disable Machine 90 | . 75 . 15 . Destroy Structure 133 | . 80 . 53 . Lose Combat Pursuer 105 | . 75 . 30 . Influence Decreases 849 | . 306 237 297 9 Entered New Map 139 | . . 130 . 9 Time Decay 632 | . 256 107 269 . Lost Part 78 | . 50 . 28 . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 23 1 13 11 Peak Tracking Total 4 | . 4 1 4 2 Tactical Retreats 5 | . 3 . 2 . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 5 | . 2 3 . . Indirectly . | . . . . . Trap Hack Attempts 6 | . 6 . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 7 | . 5 . 1 1 Max in Single Turn 2 | . 2 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 5 | . 2 2 1 . Terminals 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 5 3 1 . Successful 5 | . 2 2 1 . Failed 4 | . 3 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 9 | . 5 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 2 1 . Record 1 | . . 1 . . Robot Analysis 1 | . . 1 . . Level Access Points 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 1460 | . . 254 705 501 Terrain 1460 | . . 254 705 501 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 3158 | 85 912 254 1093 814 Spaces Moved 2055 | 54 565 199 757 480 Core 32 | 14 . . . 18 Treads 145 | 40 105 . . . Legs 28 | . . . . 28 Wheels 1850 | . 460 199 757 434 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 105 115 110 50 Average Speed 132 | 131 132 115 133 138 Slowest Speed 1050 | 160 240 130 145 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 72 17 99 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . . . 1 3 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 1 2 Spaces Dug 10 | . 3 . 7 . Terrain Destroyed 196 | . 106 . 55 35 Melee . | . . . . . Projectile 4 | . 4 . . . AOE 192 | . 102 . 55 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 2329 | 67 661 220 817 564 Wait 34 | . 5 . 23 6 Move 2051 | 53 564 198 756 480 Hop . | . . . . . Pick Up 50 | 8 19 9 6 8 Fast Attach 9 | 2 1 4 . 2 Attach 30 | 4 5 5 5 11 Detach 5 | . . . 1 4 Swap 29 | . 21 1 3 4 Drop 18 | . 6 2 6 4 Fire 71 | . 31 1 16 23 Melee 22 | . . . . 22 Ram 4 | . 3 . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 6 | . 6 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: [Dee] / [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 392 | -10/Materials | Lost 3 parts (1p1n1w) 397 | -10/Materials | Core integrity fell below 50% 595 | -10/Materials | Discovered new exit (range 8) 895 | -10/Materials | Discovered new exit (range 9) 938 | -10/Materials | Core integrity fell below 20% 998 | -10/Materials | Entered another Materials area 998 | -9/Materials | Evolved 2 slots: Utility x2 1208 | -9/Materials | Discovered new exit (range 12) 1252 | -9/Materials | Entered Mines 1273 | -9/Mines | Met a Derelict bent on vengeance 1327 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1389 | -9/Mines | Lost 3 parts (1n2w) 1420 | -9/Mines | Identified exit to Materials 1607 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1953 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1956 | -9/Mines | Found Scrap Suit 2058 | -9/Mines | Learned location of Storage (-9) 2214 | -9/Mines | Learned 2 Materials zone layouts 2345 | -9/Mines | Entered Zion 2380 | -7/Zion | Found Prototype Launcher 2381 | -7/Zion | Identified Gui. Missile Launcher 2454 | -7/Zion | Discovered new exit (range 15) 2459 | -7/Zion | Given A8's code to call for help 2533 | -7/Zion | Received a hallucinogenic algorithm 2544 | -7/Zion | Ran a hallucination algorithm 2544 | -7/Zion | Ran a hallucination algorithm 2568 | -7/Zion | System corruption cleaned by Quarantine Array 2615 | -7/Zion | Learned location of Quarantine (-3) 2850 | -7/Zion | Discovered new exit (range 12) 2886 | -7/Zion | Attacked by Zionites 2958 | -7/Zion | Lost 6 parts (1p2n2u1w) 2995 | -7/Zion | Core integrity fell below 50% 3105 | -7/Zion | Core integrity fell below 20% 3159 | -7/Zion | Destroyed self with Precision Grenade Launcher Last Messages --------------- 03117_ RL-DPN(z) pulls a Mak. Hammer out of the Twisted Machinery. 03118_ Self-destruct Interrupter emitting active interruption sequence. 03123_ Acquired 10 matter. 03131_ Acquired 15 matter. 03134_ RL-DPN(z) destroyed. 03137_ The unstable cave ceiling collapses. 03139_ Self-destruct Interrupter emitting active interruption sequence. 03139_ Acquired 5 matter. 03143_ Self-destruct Interrupter emitting active interruption sequence. 03144_ 0Z-XTQ(z) pulls a Mak. Spear out of the Twisted Machinery. 03145_ 0Z-XTQ(z) destroyed. 03154_ Acquired 1 matter. 03155_ G3-R3N(z) pulls a Mak. Axe out of the Twisted Machinery. 03159_ Destroyed Mak. Axe. 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