Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 11:25:19 Player: Phosphorus Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (32) 6400 Robots Destroyed (127) 635 Value Destroyed (2882) 2882 Prototype IDs (249) 4980 Alien Tech Used (4) 800 Bonus (15075) 15075 TOTAL SCORE: 34272 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 41 Follower Combat Kills 134 Installed LC Capacitor 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 96/300 Energy 100/100 System Corruption 8% Temperature Cool (21) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- L-Cannon (25) Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Impulse Thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Experimental Cloaking Device Improved Light Armor Plating Advanced Hacking Suite System Mapper Quantum Router LC Capacitor > --- WEAPON ----------- Neutron Missile Launcher Heavy Pick > --- INVENTORY -------- Nuclear Pulse Array Transdimensional Reconstructor Heavy Neutron Cannon Drained L-Cannon Guided Remote Datajack Field Lobotomy Kit [Rating: 167] Favorites ----------- Power Light Neutrino Core Engine Light Deuterium Engine Power Core Light Neutrino Core Propulsion Cooled VTOL Module Treads Light Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Improved Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Transport Network Coupler Hackware Improved Hacking Suite Protection Light Armor Plating Artifact LC Capacitor Weapon Improved Datajack Energy Gun Medium Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Heavy Assault Rifle Launcher Neutron Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Shock Maul Slashing Weapon Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Slots Evolved 14 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Utility 8 | . . . 1 . . . 1 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 262 | 6 1 4 21 4 1 . 24 30 1 23 2 3 2 3 48 2 25 . . 1 8 7 . . 4 1 4 9 6 8 . 14 Power 15 | 1 . 1 3 . . . 1 2 . 3 . . . . 2 . . . . . . . . . . . 1 . . 1 . . Engine 3 | 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . 1 2 . . . 1 2 . 2 . . . . 2 . . . . . . . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 54 | 2 . 2 7 2 . . 6 7 . 5 . . . . 7 2 1 . . 1 . 2 . . . 1 1 2 1 1 . 4 Treads 17 | 2 . . 7 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . . . . . . 7 . 5 . . . . 7 2 1 . . 1 . 2 . . . 1 1 2 1 1 . 4 Utility 103 | 1 1 1 5 . . . 6 18 1 12 . 1 2 . 27 . 14 . . . . 1 . . 2 . 2 . 5 2 . 2 Device 39 | . . . 1 . . . . 9 . 6 . . 2 . 11 . 3 . . . . 1 . . . . 1 . 3 1 . 1 Storage 4 | 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . 1 . . . . 1 1 . . 1 . . 2 . 1 . . . . . . . . . . . . . . . Hackware 32 | . . . . . . . 3 7 . 6 . . . . 8 . 6 . . . . . . . 1 . . . 1 . . . Protection 20 | . . 1 2 . . . 3 . . . . . . . 6 . 4 . . . . . . . 1 . 1 . . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 90 | 2 . . 6 2 1 . 11 3 . 3 2 2 . 3 12 . 10 . . . 8 4 . . 2 . . 7 . 4 . 8 Energy Gun 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . . . . . . . . . . . . 2 . 2 . . . 3 2 . . . . . 2 . . . . Ballistic Gun 14 | 1 . . 5 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . . . . . 1 1 1 . 1 1 . 1 . . . 1 . . . . . . 1 . . . 4 Special Weapon 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . 1 . . 3 1 . 1 1 1 . 1 4 . 2 . . . . . . . . . . . . . . . Piercing Weapon 17 | . . . . . . . . . . . . . . . . . 3 . . . 4 2 . . . . . 3 . 2 . 3 Special Melee Weapon 13 | . . . . . 1 . . 2 . 1 . . . . 4 . 2 . . . . . . . 1 . . 1 . 1 . . Unidentified Prototypes 22 | . . . 3 . . . 1 . . 3 . . 1 . 4 1 1 . . . . . . . 2 . . . 4 1 . 1 Parts Lost 46 | . . . 1 . . . 10 1 . 2 2 1 . 1 2 . . . . 1 . 1 . . . 1 . 2 2 . 1 18 Power 5 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 Propulsion 19 | . . . 1 . . . 3 1 . . . . . . . . . . . 1 . 1 . . . 1 . 2 1 . . 8 Utility 16 | . . . . . . . 3 . . 1 2 1 . . 1 . . . . . . . . . . . . . . . . 8 Weapon 6 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Highest Loss Streak 12 | . . . 1 . . . 9 1 . 2 2 1 . 1 1 . . . . 1 . 1 . . . 1 . 2 2 . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 85 92 98 100 100 100 92 96 100 98 99 88 86 82 97 100 98 100 100 100 100 99 99 94 97 100 92 97 94 77 82 57 Engine 1 | . 14 5 . . . . . . . 5 7 7 7 7 3 . . . . . . . . . . . . . . . . . Core 6 | . . 8 10 11 11 11 8 7 7 1 . . . . 2 6 6 6 6 6 6 5 5 5 5 5 10 10 9 7 9 2 Treads 10 | . 28 4 32 33 33 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . 29 30 29 30 30 30 30 32 33 33 33 33 33 33 34 35 35 35 35 31 31 30 30 31 22 Device 5 | . . . 5 . . . . 6 . 5 7 7 9 7 4 . 3 6 6 6 6 10 11 11 11 11 15 15 13 8 9 7 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 Processor 2 | . . . 4 11 11 11 8 . 7 . . 7 7 7 . . 2 . . . . . . . . . . . . . . . Hackware 16 | . . . . . . . . 27 30 30 29 11 7 7 26 33 28 26 26 26 26 23 23 23 23 23 21 21 20 16 13 11 Protection 5 | . . 7 11 11 11 11 12 . . . . . . . 4 6 3 6 6 6 6 5 5 5 5 5 3 5 4 1 4 2 Energy Gun 1 | . 14 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 14 14 20 20 11 11 16 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 6 7 6 7 6 7 5 5 6 4 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 6 6 6 5 4 5 5 5 5 5 4 4 2 4 2 Special Melee Weapon 4 | . . . . . 10 11 . 6 7 7 7 7 7 5 5 6 5 6 6 6 6 5 4 . 3 5 . 2 3 . 1 . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 62 | 14 29 37 59 59 59 57 62 22 19 20 20 20 23 24 26 25 25 24 24 24 24 26 26 25 26 26 35 40 45 50 50 57 Greatest Support 84 | 40 40 40 66 66 62 62 84 22 22 22 28 20 20 28 25 25 26 26 26 37 26 31 31 31 31 33 44 35 36 52 59 57 Greatest Overweight (x) 3 | . . 1 3 . . . 1 1 . . . . 1 1 1 . . . . . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 6 14 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 6 10 12 19 20 20 20 20 15 10 10 9 9 10 9 10 10 10 10 10 10 7 6 7 7 10 10 9 9 10 10 10 10 Average Carried 10 | 2 6 10 14 19 19 20 18 8 10 9 9 9 9 9 9 9 9 10 10 8 7 5 5 7 9 9 8 7 6 9 10 8 Final Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 4 10 11 19 19 20 20 11 10 10 9 9 9 9 9 9 9 10 10 10 7 7 5 7 7 10 10 9 6 10 10 10 5 Class Distribution -------------------- 47% | Hacker-Sprinter 18% | Mutant 16% | Scavenger-Mutant 8% | Wizard-Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Sprinter | -4/Lab Wizard-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Matter Collected 4274 | 212 110 88 668 116 . . 546 404 . 288 41 64 55 242 412 128 140 25 136 . 42 . 101 79 86 10 . . . 281 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4287 | . 250 16 1276 343 . . 794 228 . 372 65 75 . 31 342 . 31 . . . 47 . 65 79 . 10 . 82 . 181 . . Parts 290 | . 26 . 77 21 . . 42 17 . 23 6 6 . 4 32 . 8 . . . 6 . 1 . . 1 . 8 . 12 . . Haulers Intercepted 14 | . . . 6 . . . 5 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 1 2 . 2 . . . 1 . . 2 . . . . 1 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Combat Hostiles Destroyed 77 | . 9 3 19 7 . . 10 . . 1 4 4 . 4 5 . . . . . 5 . . . . 1 . 5 . . . . Melee 5 | . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . Guns 47 | . 9 3 19 6 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 25 | . . . . . . . . . . . 4 4 . 4 4 . . . . . 4 . . . . . . 5 . . . . Classes Destroyed 16 | . 4 1 4 1 . . 2 . . . . . . . 2 . . . . . 1 . . 1 . . . . . . . . Worker 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Builder 5 | . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 14 | . . . 6 . . . 5 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recycler 8 | . . . 1 1 . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . Operator 11 | . 2 . 2 . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . 2 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Watcher 13 | . 1 . 4 . . . . 2 . 2 . . . . 3 . 1 . . . . . . . . . . . . . . . Swarmer 39 | . 6 . 4 . . . 3 . . 1 4 4 . 4 4 . . . . . 4 . . . . . . 5 . . . . Grunt 20 | . 3 . 8 5 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . 7 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 1 6 4 . . 7 1 . 2 4 4 . 4 5 . 1 . . . 4 . . . . 1 . 5 . 2 . . Combat Bots Only 5 | . 3 1 5 3 . . 3 . . 1 4 4 . 4 4 . . . . . 4 . . . . 1 . 5 . . . . Max Kills in Single Turn 5 | . 1 1 2 2 . . 2 1 . 1 3 3 . 2 5 . 1 . . . 3 . . 1 . 1 . 5 . 1 . . Gunslinging 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . 2 3 . 2 4 . . . . . 3 . . . . . . 5 . . . . Melee 1 | . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Hostile Shots Fired 712 | . 26 18 96 31 . . 131 13 . 9 8 7 . 18 48 . 24 3 . 3 4 9 . 2 3 16 . 12 6 22 5 198 Missed 272 | . 7 6 22 9 . . 43 12 . 6 4 3 . 7 25 . 8 3 . 1 3 1 . 2 3 10 . 6 3 16 3 69 Damage Taken 7769 | . 151 212 956 298 . . 1271 141 . 103 54 87 . 164 237 . 395 . . 92 41 148 . . . 115 . 444 81 126 58 2595 Core 2070 | . 37 11 86 69 . . 131 54 . 12 12 8 . 73 40 . 149 . . 2 13 40 . . . . . 66 . 24 . 1243 Absorbed by Shields 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Redirected to Shielding 246 | . . . . . . . . . . . . . . . . . . . . . . 65 . . . 52 . 106 23 . . . Regen/Repaired (Parts) 480 | . . . 105 . . . . 5 . 33 . . . . 158 . 62 . . . . . . . . . 117 . . . . . Core Remaining (%) 82 | 100 . 80 . . . 61 76 . . . . . . 77 . . . . . . 76 . . . . 96 . . 94 . . . Volleys Fired 262 | . 26 11 98 15 . . 77 . . . 2 2 . 2 1 . 2 . . . 5 7 . . . . . 6 . . . 8 Largest 2 | . 2 2 2 2 . . 2 . . . 1 1 . 1 1 . 1 . . . 1 1 . . . . . 1 . . . 1 Hottest 110 | . 70 70 70 46 . . 46 . . . 45 45 . 45 45 . 110 . . . 110 110 . . . . . 110 . . . 49 Shots Fired 479 | . 52 22 196 30 . . 144 . . . 2 2 . 2 1 . 2 . . . 5 7 . . . . . 6 . . . 8 Gun 444 | . 52 22 196 30 . . 144 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 17 | . . . . . . . . . . . . . . . . . 2 . . . 3 7 . . . . . 5 . . . . Launcher 14 | . . . . . . . . . . . 2 2 . 2 1 . . . . . 2 . . . . . . 1 . . . 4 Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 381 | . 26 11 170 30 . . 144 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 80 | . 26 11 26 . . . . . . . . . . . . . 2 . . . 3 7 . . . . . 5 . . . . Explosive 14 | . . . . . . . . . . . 2 2 . 2 1 . . . . . 2 . . . . . . 1 . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 8 3 12 7 . . 10 . . . 2 3 . . 1 . . . . . 1 . . . . . . 1 . . . 1 Robot Miss Streak 14 | . 5 3 3 5 . . 4 . . . 1 2 . . 2 . . . . . 7 . . . . . . 14 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 370 | . 28 13 133 20 5 . 97 9 . 15 2 3 1 . 17 . 3 . . 1 4 . 2 2 . 1 . 7 1 4 . 2 Core Hits 203 | . 19 5 48 12 . . 32 5 . 8 11 9 . 10 17 . 1 . . . 10 . 1 2 . 1 . 9 . 3 . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 2 1 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Burn 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 417 | . . . . 9 5 . 4 56 . 52 5 1 3 3 87 . 55 . 3 1 29 7 11 11 1 11 13 21 9 9 . 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 251 | . . . . 9 . . 4 53 . 50 5 1 2 3 84 . 40 . . . . . . . . . . . . . . . Piercing 142 | . . . . . . . . . . . . . . . . . 13 . 3 1 29 7 11 11 1 11 13 15 7 9 . 11 Sneak Attacks 42 | . . . . . 5 . . 7 . 9 1 1 1 . 5 . 2 . . 1 . . . 2 . . . 6 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9185 | 1 366 178 1908 386 . . 1500 383 . 750 411 435 . 298 1103 . 198 . . 75 378 . 101 166 . 78 . 174 . 296 . . Guns 4208 | . 351 178 1886 306 . . 1487 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1736 | . . . . . . . . . . . 314 354 . 298 347 . . . . . 249 . . . . . . 174 . . . . Melee 3190 | . . . . 80 . . . 383 . 750 97 81 . . 756 . 198 . . 75 129 . 101 166 . 78 . . . 296 . . Ramming 51 | 1 15 . 22 . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3711 | . 153 116 1649 306 . . 1487 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 497 | . 198 62 237 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1736 | . . . . . . . . . . . 314 354 . 298 347 . . . . . 249 . . . . . . 174 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2345 | . . . . 80 . . . 383 . 750 97 81 . . 756 . 198 . . . . . . . . . . . . . . . Piercing 845 | . . . . . . . . . . . . . . . . . . . . 75 129 . 101 166 . 78 . . . 296 . . Highest Corruption 8 | . . . . . . . . 3 1 1 1 1 1 . 3 3 4 4 4 4 4 . . . . . . 6 7 1 1 8 Average Corruption 2 | . . . . . . . . 1 1 1 1 1 1 . 1 3 3 4 4 4 4 . . . . . . 6 6 1 1 1 Corruption Purged 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . 11 . 6 . 2 . . 1 . 26 2 1 . 5 . . . . . . 3 6 1 1 2 Message Errors 26 | . . . . . . . . 4 . 2 . 1 . . . . 11 2 . . 2 . . . . . . 2 2 . . . Matter Fused 20 | . . . . . . . . 4 . 2 . . . . . . 7 . . . 2 . . . . . . 1 2 . . 2 Heat Flow Errors 8 | . . . . . . . . 1 . . . 1 . . 1 . 3 . 1 . . . . . . . . . 1 . . . Energy Discharges 6 | . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . 1 . 1 . Data Loss (minor) 4 | . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 492 | . . . . . . . . . . 86 . 82 . . 174 . 30 . . . 32 . 45 . . . . . . 43 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 22 | . . . . . . . . . . . . 14 . . 8 . . . . . . . . . . . . . . . . . Melee 470 | . . . . . . . . . . 86 . 68 . . 166 . 30 . . . 32 . 45 . . . . . . 43 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . . . . . . . . . . . . 24 . 26 . . . . . . 27 . . . . . . 28 . . . . Shots 5 | . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . 1 . . . . Rammed 7 | 1 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | 1 2 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 54 123 336 28 . . 35 202 . . 25 202 . 104 91 . 261 . 96 195 52 198 . . . 41 97 204 214 177 63 274 Average Temperature 64 | . 19 48 126 10 . . 11 118 . . 25 113 . 55 30 . 97 . 65 159 28 77 . . . 14 30 56 57 74 36 113 Received Heat Transfer 1473 | . . 78 393 102 . . 540 . . . 9 . . . 12 . 27 . . . . . . . . 30 . . . . . 282 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1850 | . 740 259 851 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Peak Influence 1807 | . 270 84 406 259 . . 200 167 60 232 . . . . 362 69 230 . . . . 301 . . . . 259 576 . 157 1785 1807 Initial 1100 | . . 54 32 124 . . . 49 . 28 . . . . 50 69 48 . . . . 209 . . . . 203 133 . . 87 1100 Average 179 | . 139 80 225 225 . . 50 68 27 116 . . . . 131 69 144 . . . . 257 . . . . 214 321 . 39 1661 1736 Maximum Alert Level 5 | . 1 . 2 1 . . 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 2 . . 5 5 Low Security (%) 71 | 100 78 100 35 44 . 100 99 100 100 83 . . . . 83 100 69 . . . . 16 . . . . . 39 . 100 2 . Level 1 24 | . 21 . 59 55 . . . . . 16 . . . . 16 . 30 . . . . 83 . . . . 100 12 . . . . Level 2 1 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 99 Squads Dispatched 57 | . 1 . 2 . . . 2 8 . 6 . . . . 12 . 6 . . . . 3 . . . . 1 . . . . 16 Investigation 22 | . . . . . . . . 6 . 5 . . . . 7 . 3 . . . . . . . . . 1 . . . . . Extermination 5 | . . . . . . . . 2 . . . . . . 1 . 2 . . . . . . . . . . . . . . . Reinforcement 14 | . 1 . 2 . . . 2 . . 1 . . . . 3 . 1 . . . . 3 . . . . . . . . . 1 Assault 13 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Distress Signals 22 | . 3 . 3 1 . . . 1 . 1 . . . 1 3 . 3 . . . . . . . . . . 1 . 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 361 | . 19 7 36 7 . . 17 9 4 21 13 5 . 8 29 . 32 4 . 4 5 5 . 3 7 14 10 12 1 11 9 69 Peak Tracking Total 27 | . 4 2 5 3 . . 4 7 5 4 11 4 . 6 5 . 9 4 . 4 4 5 . 3 8 7 11 8 1 5 8 27 Tactical Retreats 55 | . . 1 2 1 . . . 3 . 5 . 1 . . 12 . 10 1 . . . 1 . 1 1 3 1 5 . 1 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Traps Triggered 14 | . . . . . . . . 4 . 2 . . . . 4 . 3 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 23 | . . . . . . . . 8 . . . . . . 14 . 1 . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed 33 | . . . 1 . . . . 2 . . . . . . 4 . . . . . . 4 . . . . . 22 . . . . Reused 9 | . . . . . . . . 1 . . . . . . 5 . . . . . . 1 . . . . . 2 . . . . Traps Extracted 7 | . . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . 2 . . . . . . 5 . . 3 . . . 1 . . 6 3 . 2 . . . . Fabricated Traps 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . 1 1 1 1 1 4 4 8 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Machines Disabled 13 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . 1 2 . . 7 Max in Single Turn 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 2 Garrison Access 9 | . . . . . . . . 2 . 2 . . . . 4 . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Machines Accessed 126 | . 4 . 8 . 2 . 4 19 . 15 1 1 . . 27 . 16 . 1 4 . 2 1 . 7 . 3 4 3 4 . . Terminals 68 | . 4 . 6 . . . 4 10 . 7 1 . . . 15 . 9 . 1 . . 2 1 . . . 2 4 . 2 . . Fabricators 17 | . . . . . . . . 6 . 4 . . . . 4 . 3 . . . . . . . . . . . . . . . Repair Stations 11 | . . . 1 . . . . 1 . 1 . . . . 4 . 2 . . . . . . . . . 1 . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 4 | . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 . 2 . . . . 3 . 1 . . . . . . . . . . . . . . . Total Hacks 437 | . 14 . 30 . 2 . 10 60 . 41 3 1 . . 75 . 65 . 6 30 . 8 1 . 11 . 8 29 25 18 . . Successful 327 | . 7 . 18 . 2 . 6 44 . 29 3 1 . . 52 . 44 . 6 30 . 6 1 . 11 . 3 25 25 14 . . Failed 108 | . 7 . 12 . . . 4 15 . 12 . . . . 22 . 21 . . . . 2 . . . . 5 4 . 4 . . Catastrophic 20 | . 1 . 3 . . . 1 4 . 3 . . . . 5 . 2 . . . . . . . . . 1 . . . . . Database Lockouts 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 191 | . 12 . 12 . 1 . 10 30 . 21 . . . . 36 . 32 . . . . 6 . . 1 . 6 19 . 5 . . Terminals 242 | . 14 . 21 . . . 10 34 . 16 3 . . . 47 . 36 . 6 . . 8 1 . . . 6 29 . 11 . . Fabricators 70 | . . . . . . . . 22 . 19 . . . . 13 . 16 . . . . . . . . . . . . . . . Repair Stations 33 | . . . 5 . . . . 2 . 2 . . . . 11 . 7 . . . . . . . . . 2 . . 4 . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Scanalyzers 11 | . . . 4 . . . . . . 2 . . . . 1 . 4 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 2 . 2 . . . . 3 . 2 . . . . . . . . . . . . . . . Terminal Hacks 179 | . 4 . 8 . 2 . 4 17 . 4 3 1 . . 22 . 13 . 6 30 . 4 1 . 11 . 1 16 25 7 . . Record 55 | . . . . . 1 . . . . . 3 . . . . . . . 6 11 . . 1 . 9 . . . 24 . . . Part Schematic 21 | . . . . . . . 2 3 . 1 . . . . 3 . 2 . . 10 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . 1 . 1 . . Open Door 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 9 | . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 1 . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Machine Index 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 11 | . 1 . 2 . . . . 2 . 1 . . . . 3 . . . . . . 1 . . . . . 1 . . . . Reprogram Traps 8 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 11 | . 1 . 2 . . . 1 1 . . . . . . 3 . 1 . . . . . . . . . . 1 . 1 . . Registered Components 4 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . Registered Prototypes 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 18 | . 1 . 1 . . . 1 3 . . . . . . 2 . 4 . . . . 1 . . . . . 3 . 2 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 45 | . . . . . . . . 14 . 12 . . . . 8 . 11 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 30 | . . . . . . . . 9 . 8 . . . . 6 . 7 . . . . . . . . . . . . . . . Build 14 | . . . . . . . . 4 . 4 . . . . 2 . 4 . . . . . . . . . . . . . . . Repair Station Hacks 25 | . . . 4 . . . . 2 . 2 . . . . 10 . 3 . . . . . . . . . 2 . . 2 . . Scan Component 13 | . . . 2 . . . . 1 . 1 . . . . 5 . 2 . . . . . . . . . 1 . . 1 . . Repair 12 | . . . 2 . . . . 1 . 1 . . . . 5 . 1 . . . . . . . . . 1 . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 10 | . . . 4 . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . Insert Component 5 | . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Analyze 5 | . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . 2 . 2 . . . . 3 . 1 . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . 2 . 2 . . . . 3 . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 57 | . 3 . 2 . . . 2 9 . 7 . . . . 9 . 12 . . . . 2 . . . . . 9 . 2 . . Terminals 37 | . 3 . 2 . . . 2 3 . 1 . . . . 5 . 8 . . . . 2 . . . . . 9 . 2 . . Track 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . Assimilate 9 | . . . . . . . . . . . . . . . 2 . 6 . . . . . . . . . . . . 1 . . Botnet 12 | . 2 . 1 . . . 1 2 . 1 . . . . 2 . 1 . . . . 1 . . . . . 1 . . . . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Operators 8 | . 1 . 1 . . . 1 1 . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . Fabricators 20 | . . . . . . . . 6 . 6 . . . . 4 . 4 . . . . . . . . . . . . . . . Prioritize 5 | . . . . . . . . 1 . 3 . . . . . . 1 . . . . . . . . . . . . . . . Recompile 15 | . . . . . . . . 5 . 3 . . . . 4 . 3 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 4 . 7 . . . 4 13 . 12 1 . . . 20 . 15 . . . . 2 . . . . 2 3 . 3 . . Full Trace Events 7 | . . . . . . . . 1 . 2 1 . . . 2 . . . . . . . . . . . 1 . . . . . Feedback Events 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . 2 . . . 2 2 . 2 . . 15 . 3 . 3 . . 10 . . . . . . . . . . . . Parts Built 17 | . . . . . . . . 5 . 4 . . . . 4 . 4 . . . . . . . . . . . . . . . Authchips 14 | . . . . . . . . 4 . 4 . . . . 2 . 4 . . . . . . . . . . . . . . . Time 816 | . . . . . . . . 231 . 248 . . . . 75 . 262 . . . . . . . . . . . . . . . Total Part Build Rating 81 | . . . . . . . . 23 . 17 . . . . 18 . 23 . . . . . . . . . . . . . . . Parts Repaired 11 | . . . 2 . . . . 1 . 1 . . . . 5 . 1 . . . . . . . . . 1 . . . . . Time 464 | . . . 82 . . . . 13 . 25 . . . . 222 . 56 . . . . . . . . . 40 . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . Retrieved Matter 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . 5 . . 3 . 1 . . 1 . 2 . . . . . . . . . . . . . 1 . . . Non-combat 9 | . . . . . 3 . . 3 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Combat 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 13 | . . . . . 5 . . 3 . 2 . . 1 . 2 . . . . . . . . . . . . . . . . . parse_system 6 | . . . . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Total Allies 11 | . . . . . . . . . 1 . . . . . 1 . 3 . . . . . . . . . . 4 . . . 2 Largest Group 4 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . 4 . . . 2 Highest-Rated Group 188 | . . . . . . . . . 31 . . . . . 10 . 26 . . . . . . . . . . 188 . . . 168 Highest-Rated Ally 84 | . . . . . . . . . 31 . . . . . 10 . 26 . . . . . . . . . . 47 . . . 84 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 21 . . . 15 Total Damage 1181 | . . . . . . . . . 105 . . . . . . . . . . . . . . . . . . 452 . . . 624 Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Robot Analysis Total 134 | . . . . . . . . . . . . . . . . . . . . 134 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . . . 1 1 1 . . . . 1 . 1 . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Turns Passed 13420 | 100 472 399 1625 327 538 175 988 1612 42 905 137 114 290 117 1586 46 1425 71 113 36 203 477 134 122 276 133 135 181 207 133 42 259 Spaces Moved 21449 | 55 230 345 771 159 341 110 405 2981 118 1796 424 387 745 300 3399 179 3192 281 334 140 370 358 353 391 704 453 192 313 446 383 227 567 Core 6 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 2038 | 51 230 28 714 159 341 110 405 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 374 | . . 317 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19031 | . . . . . . . . 2981 118 1796 424 387 745 300 3399 179 3192 281 334 140 370 358 353 391 704 453 192 313 446 383 227 565 Fastest Speed 5 | 50 160 95 125 145 155 155 152 31 31 26 14 26 26 14 23 23 23 23 23 5 23 20 20 20 20 19 6 18 20 19 7 15 Average Speed 37 | 152 160 100 145 154 155 155 155 31 31 27 25 26 26 26 23 23 23 23 23 20 23 20 20 20 20 19 17 18 20 19 18 26 Slowest Speed 232 | 160 160 160 160 155 155 155 232 107 31 31 26 26 91 91 88 23 23 23 23 23 23 23 20 20 20 23 18 89 91 20 19 50 Overloaded Moves 69 | . . . . . . . . . . . 4 . . 13 . . . . . 18 . . . . . . 9 . . . 10 15 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 133 | . . . . . . . . 23 . 3 5 . . . 34 . 45 . . . . 10 . . 1 . 1 1 . 6 . 4 Cave-ins Triggered 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 35 77 58 44 66 26 39 58 85 38 55 72 83 58 75 83 54 48 65 77 55 14 58 56 84 63 9 35 99 19 32 43 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 35 | . . 2 . 1 . . . . . . . 1 1 . . . . . 1 27 . . . . 1 1 . . . . . . Known Exits Taken 10 | . 1 . 1 . . 1 . . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . 1 1 . . Unknown Exits Taken 18 | 1 . 1 . 1 1 . 1 . . . 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . 1 . . 1 . Scrap Searched 22 | . . 1 . . . . . . . . 2 2 2 1 . . . 1 7 . 1 . 2 . . 3 . . . . . . Spaces Dug 325 | . . . . . . . 4 46 . 31 26 . . 3 62 . 46 . 3 . 24 13 9 8 1 8 13 19 1 3 . 5 Terrain Destroyed 557 | . . . . . . . 4 46 . 31 48 60 . 31 72 . 46 . 3 . 102 13 9 8 1 8 13 22 1 3 . 36 Melee 288 | . . . . . . . 4 46 . 31 4 . . 3 62 . 44 . 3 . 21 7 9 8 1 8 13 15 1 3 . 5 Projectile 16 | . . . . . . . . . . . . . . . . . 2 . . . 3 6 . . . . . 5 . . . . AOE 253 | . . . . . . . . . . . 44 60 . 28 10 . . . . . 78 . . . . . . 2 . . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Total 25367 | 69 281 374 1093 194 348 115 607 3553 122 2127 431 392 837 327 4028 184 3746 286 363 144 417 727 394 411 836 473 265 393 550 418 226 636 Wait 2743 | . 17 13 139 5 . 6 87 462 4 234 4 . 85 20 453 . 458 6 27 . 6 359 29 10 119 8 57 45 75 15 . . Move 21161 | 55 229 344 770 158 340 109 404 2936 117 1789 414 386 744 299 3334 178 3103 280 333 139 369 337 352 390 701 452 189 310 445 370 226 559 Hop 125 | . . . . . . . . 21 . 3 4 . . . 31 . 43 . . . . 10 . . 1 . 1 1 . 6 . 4 Pick Up 115 | 6 5 1 28 1 1 . 4 19 . 13 . . . . 11 1 8 . . . . . 1 . 5 1 . . 2 5 . 3 Fast Attach 75 | 6 1 1 8 1 . . 4 7 . 4 . 1 1 . 14 1 10 . . 1 . 1 . . 3 . 1 . 5 3 . 2 Attach 79 | . . . 4 1 . . 11 11 . 8 . . 1 . 14 1 4 . . . . 2 . . 1 1 2 4 3 4 . 7 Detach 46 | . 1 . 2 . . . . 7 . 3 . . 1 . 10 1 4 . . . . . 1 . 2 . 1 1 8 2 . 2 Swap 112 | . . 3 10 2 1 . 9 12 1 11 2 2 . 3 20 . 11 . . . 8 4 . . . . 1 5 . 1 . 6 Drop 106 | 2 . 1 30 2 . . 5 13 . 10 . . 2 . 12 2 11 . . 3 . . . . 3 . . . 3 3 . 4 Fire 262 | . 26 11 98 15 . . 77 . . . 2 2 . 2 1 . 2 . . . 5 7 . . . . . 6 . . . 8 Melee 417 | . . . . 9 5 . 4 56 . 52 5 1 3 3 87 . 55 . 3 1 29 7 11 11 1 11 13 21 9 9 . 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 2 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 85 | . . . . . . . . 1 . . . . . . 18 . 36 . . . . . . . . . . . . . . 30 Rewire 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 32 | . . . . . . . . 8 . . . . . . 23 . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / [*Sec]) -3/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 573 | -10/Materials | Entered Mines 574 | -10/Mines | Assembled infested the area 579 | -10/Mines | Assisted by a Guerilla fighting off Assembled 582 | -10/Mines | Met a Derelict bent on vengeance 733 | -10/Mines | Learned location of Zion (-7) 749 | -10/Mines | Learned 8 Materials zone layouts 968 | -10/Mines | Discovered new exit (range 4) 970 | -10/Mines | Learned location of Storage (-9) 972 | -10/Mines | Entered Materials 972 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 973 | -9/Materials | Identified exit to Storage 973 | -9/Materials | Identified exit to Materials 973 | -9/Materials | Identified exit to Mines 1314 | -9/Materials | Discovered exit to Materials (range 11) 1713 | -9/Materials | Repaired Hvy. Assault Rifle 1772 | -9/Materials | Repaired Fission Core 2597 | -9/Materials | Entered Mines 2675 | -9/Mines | Excavation squad dispatched 2675 | -9/Mines | A large section of the Mines collapsed 2793 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2912 | -9/Mines | Build established: Scavenger-Mutant 2916 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2918 | -9/Mines | Discovered new exit (range 5) 2924 | -9/Mines | Entered Exiles 2963 | -9/Exiles | Met 8R-AWN 2991 | -9/Exiles | Met EX-HEX 3069 | -9/Exiles | Met EX-DEC 3125 | -9/Exiles | Met EX-BIN 3148 | -9/Exiles | Aligned with FarCom system 3150 | -9/Exiles | Given EX-Vault access code 3186 | -9/Exiles | Opened EX-Vault 3232 | -9/Exiles | Found Field Lobotomy Kit 3278 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3445 | -9/Exiles | Discovered new exit (range 11) 3462 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3462 | -9/Exiles | Entered Mines 3634 | -8/Mines | Discovered exit to Materials (range 2) 3637 | -8/Mines | Entered Materials 3637 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4188 | -8/Materials | Discovered new exit (range 12) 4394 | -8/Materials | Lost 9 parts (1p3n3u2w) 4567 | -8/Materials | Discovered new exit (range 16) 4625 | -8/Materials | Entered Factory 4625 | -7/Factory | Evolved 2 slots: Utility x2 4705 | -7/Factory | Repaired Flight Unit 4851 | -7/Factory | Discovered new exit (range 11) 4900 | -7/Factory | Build established: Hacker-Sprinter 5146 | -7/Factory | Identified exit to Lower Caves 5152 | -7/Factory | Noticed a derelict Sapper rigging charges 5177 | -7/Factory | Fabricated Imp. Trap Extractor? 5206 | -7/Factory | Crushed by falling debris 5233 | -7/Factory | Crushed by falling debris 5246 | -7/Factory | Discovered new exit (range 5) 5548 | -7/Factory | Fabricated Imp. Hacking Suite? 5670 | -7/Factory | Fabricated Imp. Hacking Suite? 5953 | -7/Factory | Fabricated Imp. Hacking Suite? 6049 | -7/Factory | Central database locked down 6237 | -7/Factory | Manually triggered Chute Trap 6237 | -7/Factory | Sucked down chute 6237 | -7/Factory | Entered Waste 6238 | -7/Waste | Met a frightened Derelict 6244 | -7/Waste | Spotted C-40 Crusher 6249 | -7/Waste | Spotted C-40 Crusher 6252 | -7/Waste | EMP discharged 6253 | -7/Waste | Spotted C-40 Crusher 6254 | -7/Waste | Spotted C-40 Crusher 6263 | -7/Waste | Spotted C-40 Crusher 6271 | -7/Waste | Discovered new exit (range 16) 6279 | -7/Waste | Entered Factory 6304 | -7/Factory | Found Prototype Launcher 6304 | -7/Factory | Identified Rocket Array 6397 | -7/Factory | Repaired Imp. Flight Unit 6564 | -7/Factory | Fabricated Imp. Hacking Suite? 6645 | -7/Factory | Fabricated Cld. VTOL Module? 6721 | -7/Factory | Discovered exit to Lower Caves (range 16) 6777 | -7/Factory | Discovered new exit (range 4) 6943 | -7/Factory | Fabricated Cld. VTOL Module? 7066 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7184 | -7/Factory | Entered Lower Caves 7286 | -7/Lower Caves | Encountered a Warlord checkpoint 7305 | -7/Lower Caves | Discovered new exit (range 7) 7315 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7315 | -7/Lower Caves | Learned 8 Research zone layouts 7315 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 7315 | -7/Lower Caves | Imp. Hacking Suite fried by hacking feedback 7316 | -7/Lower Caves | Attracted the attention of an 0b10 base 7321 | -7/Lower Caves | Entered another Lower Caves area 7411 | -7/Lower Caves | Encountered a Warlord checkpoint 7433 | -7/Lower Caves | Discovered new exit (range 12) 7435 | -7/Lower Caves | Entered Zion 7454 | -7/Zion | Discovered new exit (range 14) 7483 | -7/Zion | System corruption cleaned by Quarantine Array 7513 | -7/Zion | Found Prototype Device 7513 | -7/Zion | Identified Bomb Factory No. 2 7627 | -7/Zion | Given A8's code to call for help 7643 | -7/Zion | Rebuked by Imprinter 7666 | -7/Zion | Learned Factory garrison access intel 7725 | -7/Zion | Entered Proximity Caves 7726 | -6/Proximity Caves | Identified exit to Factory 7842 | -6/Proximity Caves | Entered Factory 7842 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7843 | -6/Factory | Identified exit to Lower Caves 7844 | -6/Factory | Loaded intel: 4 garrison access locations 7962 | -6/Factory | Discovered new exit (range 15) 8135 | -6/Factory | Repaired Cld. VTOL Module 8308 | -6/Factory | Repaired Axe 8440 | -6/Factory | Fabricated Adv. Terrain Scan Processor (x2) 8545 | -6/Factory | Repaired Rocket Array? 8595 | -6/Factory | Fabricated Adv. Terrain Scanner? 8619 | -6/Factory | Central database locked down 8837 | -6/Factory | Repaired Cld. VTOL Module 8977 | -6/Factory | Crushed by falling debris 9221 | -6/Factory | Cargo convoy interrupted 9251 | -6/Factory | Discovered new exit (range 13) 9381 | -6/Factory | Repaired Cld. VTOL Module 9428 | -6/Factory | Manually triggered Chute Trap 9428 | -6/Factory | Sucked down chute 9428 | -6/Factory | Entered Waste 9428 | -6/Waste | The area was eerily silent 9468 | -6/Waste | Discovered new exit (range 13) 9474 | -6/Waste | Entered Factory 9649 | -6/Factory | Discovered exit to Lower Caves (range 4) 9683 | -6/Factory | Discovered new exit (range 16) 9865 | -6/Factory | Fabricated Adv. Hacking Suite? 9982 | -6/Factory | Fabricated Adv. Hacking Suite? 10134 | -6/Factory | Fabricated Adv. Hacking Suite? 10448 | -6/Factory | Repaired Broken Cld. Nuclear Pulse Thruster 10487 | -6/Factory | Build established: Hacker-Scout 10619 | -6/Factory | Found Prototype Launcher 10619 | -6/Factory | Identified Scatter Rocket Array 10678 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 10721 | -6/Factory | Discovered new exit (range 10) 10899 | -6/Factory | Entered Lower Caves 10907 | -6/Lower Caves | Encountered a Warlord checkpoint 10966 | -6/Lower Caves | Discovered new exit (range 16) 10970 | -6/Lower Caves | Entered another Lower Caves area 10985 | -6/Lower Caves | Build established: Hacker-Sprinter 10998 | -6/Lower Caves | Learned Factory stockpile data 11014 | -6/Lower Caves | Learned Research garrison access intel 11014 | -6/Lower Caves | Learned Factory emergency access door positions 11018 | -6/Lower Caves | Encountered a Warlord checkpoint 11082 | -6/Lower Caves | Discovered new exit (range 5) 11083 | -6/Lower Caves | Entered Data Miner 11083 | -6/Data Miner | Discovered new exit (range 6) 11088 | -6/Data Miner | Met Data Miner 11093 | -6/Data Miner | Learned location of Section 7 (-3) 11093 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11097 | -6/Data Miner | Received God Mode back door access code from Data Miner 11113 | -6/Data Miner | Interfaced with the Data Conduit 11119 | -6/Data Miner | Entered Proximity Caves 11120 | -5/Proximity Caves | Learned Factory stockpile data 11271 | -5/Proximity Caves | Spotter reported a threat 11322 | -5/Proximity Caves | Discovered new exit (range 4) 11322 | -5/Proximity Caves | Entered Factory 11322 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11325 | -5/Factory | Loaded intel: 245 machine locations 11335 | -5/Factory | Identified exit to Upper Caves 11335 | -5/Factory | Identified exit to Extension 11339 | -5/Factory | Discovered new exit (range 16) 11799 | -5/Factory | Entered Upper Caves 11800 | -5/Upper Caves | Encountered a Warlord checkpoint 11919 | -5/Upper Caves | Discovered new exit (range 8) 11933 | -5/Upper Caves | Entered another Upper Caves area 12001 | -5/Upper Caves | Encountered a Warlord checkpoint 12052 | -5/Upper Caves | Discovered new exit (range 11) 12055 | -5/Upper Caves | Entered Warlord 12085 | -5/Warlord | Found Prototype Special Weapon 12085 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12087 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12088 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12107 | -5/Warlord | Learned Testing emergency access door positions 12108 | -5/Warlord | Learned 4 Research zone layouts 12108 | -5/Warlord | Learned 4 Access zone layouts 12108 | -5/Warlord | Learned Armory security intel 12108 | -5/Warlord | Learned Factory fabricator intel 12108 | -5/Warlord | Learned Armory recycling unit intel 12113 | -5/Warlord | Visited the Vortex Lab 12135 | -5/Warlord | Warlord's base attacked by MAIN.C 12138 | -5/Warlord | Met Warlord 12149 | -5/Warlord | Opened Warlord's prototype stash 12151 | -5/Warlord | Found Prototype Hackware 12151 | -5/Warlord | Identified System Mapper 12160 | -5/Warlord | Found Exp. Cloaking Device 12220 | -5/Warlord | Opened side exit 12329 | -5/Warlord | Discovered new exit (range 15) 12331 | -5/Warlord | Entered Proximity Caves 12391 | -4/Proximity Caves | Spotter reported a threat 12422 | -4/Proximity Caves | P-70 Sage assimilated allied 4Q-GB3(k) 12450 | -4/Proximity Caves | Build established: Wizard-Sprinter 12453 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12460 | -4/Proximity Caves | Learned 8 Research zone layouts 12462 | -4/Proximity Caves | Discovered new exit (range 14) 12464 | -4/Proximity Caves | Entered Factory 12464 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12466 | -4/Factory | Loaded intel: 245 machine locations 12467 | -4/Factory | Loaded intel: 6 fabricator locations 12509 | -4/Factory | Repaired Exp. Utility Shielding 12533 | -4/Factory | Identified exit to Upper Caves 12533 | -4/Factory | Identified exit to Armory 12599 | -4/Factory | Entered Armory 12601 | -4/Armory | Loaded intel: 75 machine locations 12602 | -4/Armory | Loaded intel: 2 recycling unit locations 12673 | -4/Armory | Identified exit to Research 12703 | -4/Armory | Crushed by falling debris 12780 | -4/Armory | Discovered new exit (range 2) 12780 | -4/Armory | Entered Lab 12780 | -4/Lab | Discovered exit to Research (range 10) 12783 | -4/Lab | Hidden lab's door opened automatically 12783 | -4/Lab | Sensor layout match revealed 12784 | -4/Lab | Gained access to the hidden lab's interior 12834 | -4/Lab | Decrypted terminal 12834 | -4/Lab | Acquired modification code for an L2 power cell 12858 | -4/Lab | Decrypted terminal 12863 | -4/Lab | Detected by scanners 12867 | -4/Lab | Found Prototype Special Weapon 12900 | -4/Lab | Confronted by A5 12902 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 12926 | -4/Lab | Decrypted terminal 12935 | -4/Lab | Found Alien Artifact 12941 | -4/Lab | Found Alien Artifact 12941 | -4/Lab | Identified Integrated Reactor 12941 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 12947 | -4/Lab | Found Alien Artifact 12947 | -4/Lab | Identified Core Expander 12947 | -4/Lab | Installed Core Expander, added new Propulsion slot 12958 | -4/Lab | Decrypted terminal 12959 | -4/Lab | Found Alien Artifact 12959 | -4/Lab | Identified LC Capacitor 12976 | -4/Lab | Found Prototype Hackware 12976 | -4/Lab | Identified Quantum Router 12986 | -4/Lab | Decrypted terminal 12987 | -4/Lab | Entered Research 12987 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12988 | -3/Research | Identified exit to Research 12988 | -3/Research | Identified exit to Quarantine 12989 | -3/Research | Loaded intel: 114 machine locations 12990 | -3/Research | Loaded intel: 4 garrison access locations 13034 | -3/Research | Identified Gui. Remote Datajack 13067 | -3/Research | Spotted B-86 Titan 13120 | -3/Research | Entered Quarantine 13121 | -3/Quarantine | Maximum security lockdown engaged 13121 | -3/Quarantine | Loaded intel: 82 machine locations 13129 | -3/Quarantine | Discovered exit to Research (range 16) 13143 | -3/Quarantine | Spotted Fortress 13161 | -3/Quarantine | Discovered new exit (range 6) 13162 | -3/Quarantine | Entered Section 7 13163 | -3/Section 7 | Maximum security lockdown engaged 13163 | -3/Section 7 | Loaded intel: 157 machine locations 13247 | -3/Section 7 | Found Alien Energy Cannon 13248 | -3/Section 7 | Installed L-Cannon capacitor 13264 | -3/Section 7 | Intercept squad dispatched 13268 | -3/Section 7 | Spotted B-99 Colossus 13275 | -3/Section 7 | Spotted Executioner 13277 | -3/Section 7 | Spotted Tracker 13277 | -3/Section 7 | Assimilated Tracker with FLK Orb 13277 | -3/Section 7 | Spotted Tracker 13286 | -3/Section 7 | Assimilated Tracker with FLK Orb 13288 | -3/Section 7 | Spotted Executioner 13292 | -3/Section 7 | Spotted Combat Programmer 13295 | -3/Section 7 | Spotted Alpha 7 13295 | -3/Section 7 | Spotted Alpha 7 13310 | -3/Section 7 | Spotted Combat Programmer 13313 | -3/Section 7 | Identified Transdimensional Reconstructor 13313 | -3/Section 7 | Warped through subspace 13332 | -3/Section 7 | Lost 4 parts (1p1n2u) 13367 | -3/Section 7 | Build established: Hacker-Sprinter 13373 | -3/Section 7 | Scanned by Researcher 13378 | -3/Section 7 | Spotted Investigator 13405 | -3/Section 7 | Core integrity fell below 50% 13417 | -3/Section 7 | Core integrity fell below 20% 13421 | -3/Section 7 | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13416_ System Mapper destroyed. 13416_ Penetrated by EMDS Slug. 13416_ Impulse Thruster destroyed. 13417_ C-30 ARC bursts open, deploying its payload. 13417_ G-73 Enforcer unfolds itself. 13417_ G-67 Veteran unfolds itself. 13417_ L-61 Swordsman unfolds itself. 13417_ M-36 Artificer unfolds itself. 13417_ Slug penetrates Cloning Tubes. 13417_ Held in stasis. 13417_ Investigator is analyzing... 13418_ Penetrated by Slug. 13419_ EMDS Slug penetrates Wall. 13420_ Cloning Tubes collapses. 13420_ Cloning Tubes disabled. 13420_ M-36 Artificer repairs Y-72 Warden. 13420_ Held in stasis. 13420_ Investigator is analyzing... 13420_ Slug penetrates Wall. 13420_ Slug penetrates Cloning Tubes. Map ----- +----------------------------------------------------+ | """?"""?""" ## """ #?????????##""" " | | """?""" """ ## #?????????##""" """" | | """?""" """ ## """ #?????????##""" """ " | | ???? ## """ ######???? # """""" | | ????? ## """ # ??? / | | ?????? ## # ???? / | | ??????? ## """ # ???? / | | ????????? ## """ # ???? /%% | | ??????????# ## """ # #???? # | | ??????????# ## # #????## | | ########### #####+#### #????## | | # "% #????## | | # " #????## | | """ # """ """C"""g ""#????## | | ""!"" / """ """ """b ""#????## """"""" | | """"" # """C"""h"""g T"#????## """"""" | | # """ """h""" g""#????################ | | #/###+# ### """g""" "" ""#????################ | | ????# "##?# l g m o #???????????????????? | | ????# ##??# ! g gY #???????????????????? | | ????# #???# g c g #???????????????????? | | #####+#???# lg l p l% #???????????????????? | | #???##"" # l |=] #???????????????????? | | "" """#????#""T" "# #???????????????????? | | "" R"#????# """""# #???????????????????? | | "" """#????######## @ #???????????????????? | | #???????????# #" ## #???????????????????? | | #???????????# #"T## #???????????????????? | | [ #???????????#g##### #???????????????????? | | #????????bi???????# ####???????????????????? | | ]#??????g"""???????# #????????????????"?""""" | | ##"########??""?""??????# #????????????????"?????? | | =%/ #??"""""??????# #????????????????"?????? | | =/ #?????????????# #????????????????"""""?? | | #?????????????? #????????????????"""""?? | | +?????????????? ?????????????????"""""?? | | +##### #?????????????? ?????????????????"""""?? | | ????# ##########????? ?????????????????"?????? | | ?????# #==! #?????+?????????????????"""""?? | | "????# #=! "#???????????????????????"""""?? | | "????# #=! "#?????????????????????????????? | | "????# # "#?????????????????????????????? | | ??"??# + T#?????????????????????????????? | | """??# # " "#?????????????????????????????? | | ?????# # """ "#?????????????????????????????? | | ?????# # """" "#?????????????????????????????? | | ?????###### """ #?????????????????????????????? | | ??????????##########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 43 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Corruption Block 8 Armor Coverage 300 Utility Shielding 90 Evasion (%) 76 Recoil Reduction 4 Offensive Hacking 54 Defensive Hacking 25 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Trap Extractor | -8/Materials | Hacked Imp. Trap Extractor | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Rocket Array | -7/Factory | Scanalyzed Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Point Defense System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. Terrain Scan Processor | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Disruptor Cannon | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Lgt. Neutrino Core | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Robot Schematics ------------------ G-73 Enforcer | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Adv. Terrain Scan Processor | x2 | -6/Factory | Authchip Adv. Terrain Scanner | x2 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Core Expander LC Capacitor Transdimensional Reconstructor Achievements -------------- Decrypted! Signature Confirmed Challenges ------------ None Game ------ Seed RemoteTeslaProcessor Manual? 0 Play Time 03:56:18 Cumulative 91.5 hours Start 2024.03.09 @ 22:02:44 End 2024.03.12 @ 11:25:19 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 62 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8687356-da06-4eb0-89d5-9126aee58f9d