Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 15:00:43 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (2663) 2663 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 5425 Bonus ------- High Alert Combat Kills 127 Cogmind --------- Core Integrity 149/550 Matter 190/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Gravity Neutralizer Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Carbon-fiber Leg Armored Wheel Trap Scanner Machine Analyzer Core Analyzer Matter Filter Light Armor Plating Heavy Armor Plating Trap Extractor (0/4) Mining Laser Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Light Regenerative Plating > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Ion Engine Improved Ion Engine Carbon-fiber Leg Compact Matter Pod Trap Scanner Machine Analyzer Core Analyzer Matter Filter Heavy Armor Plating Trap Extractor Heavy Assault Rifle Missile Launcher Mining Laser Great Maul [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Launcher Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 63 | 1 11 26 1 6 18 Power 10 | . 3 4 . 1 2 Engine 7 | . 2 4 . 1 . Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 25 | . 4 13 . 2 6 Treads 5 | . . . . . 5 Leg 17 | . 4 10 . 2 1 Wheel 3 | . . 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 4 3 . 2 6 Device 9 | 1 3 1 . 2 2 Storage 2 | . 1 . . . 1 Processor 1 | . . 1 . . . Hackware 1 | . . 1 . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 12 | . . 6 1 1 4 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | . . 4 1 1 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 . . 2 Parts Lost 23 | . . 8 . 1 14 Power 3 | . . 2 . . 1 Propulsion 8 | . . 2 . . 6 Utility 7 | . . 3 . 1 3 Weapon 5 | . . 1 . . 4 Highest Loss Streak 7 | . . 4 . 1 7 To Critical Strikes 2 | . . 1 . . 1 Average Backups 12 | 7 9 14 15 14 13 Power 1 | 1 1 1 2 2 2 Propulsion 3 | 3 2 5 6 2 1 Utility 4 | 1 3 2 2 5 6 Weapon 3 | 1 2 3 4 4 3 Tool/Special . | . . . . . . Unused Backups 31 | 8 3 12 . 2 6 Power 1 | 1 . . . . . Propulsion 11 | 4 2 4 . 1 . Utility 9 | 1 1 1 . 1 5 Weapon 10 | 2 . 7 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 100 99 100 96 95 Engine 7 | . 8 10 11 9 . Core 3 | . 5 . . . 7 Treads 3 | . . . . . 13 Leg 19 | . 28 29 . 7 5 Wheel 10 | . . 3 33 27 14 Device 14 | . 14 18 11 16 6 Storage 11 | . 14 11 11 9 9 Processor 4 | . . . 11 9 9 Protection 2 | . . . . . 9 Energy Gun 4 | . 14 2 . . . Ballistic Gun 16 | . 14 19 14 18 16 Peak Build Rating 35 | 8 12 24 21 27 35 Average Rating 19 | 7 9 17 21 26 30 On Entrance 15 | 6 8 8 21 21 26 Avg Prop Armor Cover (%) 7 | . . . . 7 6 Naked Turns . | . . . . . . Heaviest Build 40 | 12 29 35 34 36 40 Greatest Support 72 | 20 20 36 36 36 72 Greatest Overweight (x) 3 | . 1 1 . 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 15 Most Carried 15 | 8 14 15 15 15 15 Average Carried 13 | 6 9 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 14 15 15 15 14 Class Distribution -------------------- 50% | Scavenger-Mutant 38% | Mutant 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 2800 | 302 308 1175 99 146 770 Remotely 325 | 90 106 129 . . . Salvage Created 3896 | 238 540 1350 170 204 1394 Parts 225 | 20 33 79 15 14 64 Haulers Intercepted 4 | . 1 2 . . 1 Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 72 | . 7 30 3 7 25 Guns 72 | . 7 30 3 7 25 Classes Destroyed 12 | 3 2 5 . . 2 Worker 9 | 2 1 1 2 . 3 Builder 6 | . . 1 5 . . Tunneler 6 | 5 1 . . . . Hauler 4 | . 1 2 . . 1 Recycler 6 | 1 2 2 . . 1 Mechanic 2 | . . 2 . . . Watcher 2 | . . 2 . . . Swarmer 18 | . . 11 3 4 . Grunt 40 | . 7 14 . 1 18 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 11 | . . 5 . 2 4 Best Kill Streak 11 | 6 3 11 7 4 5 Combat Bots Only 11 | . 2 11 3 4 5 Max Kills in Single Turn 2 | 1 1 2 2 2 1 Gunslinging 1 | . . 1 . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 453 | . 38 161 10 43 201 Missed 119 | . 12 40 1 18 48 Hits 334 | . 26 121 9 25 153 Projectile 334 | . 26 121 9 25 153 Critical Strikes 12 | . . 2 . 2 8 Damage Taken 4527 | . 308 1413 70 350 2386 Core 666 | . 85 173 7 48 353 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 221 | . 12 . . 16 193 Core Remaining (%) 73 | 100 66 . 55 . . Volleys Fired 320 | 14 36 111 13 17 129 Largest 2 | 2 2 2 2 2 2 Hottest 60 | 60 60 60 46 46 48 Shots Fired 610 | 28 72 219 21 34 236 Gun 609 | 28 72 219 21 34 235 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 539 | 14 36 199 21 34 235 Thermal 70 | 14 36 20 . . . Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 4 11 13 4 6 14 Robot Miss Streak 7 | 2 3 7 3 2 6 Penetration Max . | . . . . . . Secondary Targets 9 | . . 5 . 2 2 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 427 | 15 48 148 16 23 177 Core Hits 161 | 9 23 51 6 10 62 Critical Kills . | . . . . . . Critical Parts Destroyed 8 | . . 2 3 . 3 Critical Strikes 8 | . . 2 3 . 3 Destroy 5 | . . 2 . . 3 Smash 3 | . . . 3 . . Melee Attacks 7 | . . 1 4 . 2 Impact 7 | . . 1 4 . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6858 | 188 572 2379 437 358 2924 Guns 6561 | 188 572 2379 178 333 2911 Cannons . | . . . . . . Explosions 13 | . . . . . 13 Melee 259 | . . . 259 . . Ramming 25 | . . . . 25 . Kinetic 6001 | 77 287 2215 178 333 2911 Thermal 560 | 111 285 164 . . . Explosive 13 | . . . . . 13 Electromagnetic . | . . . . . . Impact 259 | . . . 259 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 219 | . . . 219 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 219 | . . . 219 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . . 12 19 Shots 1 | . . . . . 1 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 239 | . 36 54 4 25 239 Average Temperature 46 | . 21 14 1 8 60 Received Heat Transfer 2262 | . 171 534 . 144 1413 Effects 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . 3 . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 4 . . Impact Corruptions 8 | . . . 8 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1275 | 250 650 375 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . . 2 1 . 2 Low Security (%) 79 | 100 100 71 67 100 54 Level 1 9 | . . 9 32 . 26 Level 2 10 | . . 19 . . 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 492 | 15 104 492 252 114 445 Initial 187 | . 9 11 187 94 26 Average 127 | 4 42 165 205 60 213 Influence Increases 2419 | 40 300 917 105 200 857 Destroy 0b10 Robot/C 1440 | . 140 600 60 140 500 Destroy 0b10 Robot/NC 175 | 40 25 50 35 . 25 Destroy Leader 322 | . 32 138 10 30 112 Successful Hack 102 | . 42 2 . . 58 Disable Machine 60 | . . 15 . . 45 Destroy Structure 20 | . 1 7 . . 12 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 285 | . 60 90 . 30 105 Influence Decreases 1994 | 25 287 464 344 380 494 Entered New Map 501 | . 6 17 294 148 36 Time Decay 1267 | 25 281 371 50 222 318 Lost Part 226 | . . 76 . 10 140 Squads Dispatched 17 | . 3 4 . 1 9 Investigation 5 | . 2 1 . 1 1 Extermination . | . . . . . . Reinforcement 7 | . 1 3 . . 3 Assault . | . . . . . . Garrison 5 | . . . . . 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 9 | . 2 2 . 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 18 49 3 16 35 Peak Tracking Total 7 | . 5 7 3 6 6 Tactical Retreats 14 | . 3 5 . 2 4 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 4 | . 1 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 4 | . . 1 . . 3 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 21 | . 6 4 . 5 6 Terminals 16 | . 5 3 . 2 6 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 59 | . 16 13 . 12 18 Successful 35 | . 10 9 . 5 11 Failed 24 | . 6 4 . 7 7 Catastrophic 3 | . 1 . . 1 1 Database Lockouts . | . . . . . . Manual 5 | . 4 . . 1 . Terminals 44 | . 14 7 . 5 18 Fabricators . | . . . . . . Repair Stations 5 | . 2 . . 3 . Recycling Units 2 | . . . . 2 . Scanalyzers 8 | . . 6 . 2 . Garrison Access . | . . . . . . Terminal Hacks 23 | . 8 3 . 1 11 Part Schematic 7 | . 2 . . . 5 Open Door 2 | . . . . . 2 Terminal Index 1 | . 1 . . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Locate Traps 4 | . 1 . . 1 2 Security Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . . . 1 Zone Layout 3 | . 1 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 6 | . . 6 . . . Retrieve Study 6 | . . 6 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 3 4 . 3 5 Full Trace Events 4 | . 1 . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . 2 . . . 5 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 6 | . . 6 . . . Parts Repaired 2 | . 1 . . 1 . Time 57 | . 19 . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1840 | . 74 991 109 464 202 Terrain 1048 | . . 311 109 426 202 Structural 341 | . . . . 341 . Traps 31 | . . . . . 31 Seismic 992 | . 74 918 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3152 | 109 765 993 109 464 712 Spaces Moved 1531 | 38 438 439 67 286 263 Core . | . . . . . . Treads 106 | . . . . . 106 Legs 865 | 38 438 335 . 54 . Wheels 560 | . . 104 67 232 157 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 120 90 90 90 90 Average Speed 132 | 120 138 144 90 123 125 Slowest Speed 270 | 120 190 190 90 270 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 50 58 17 33 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 16 | . . 1 . . 15 Melee 1 | . . 1 . . . Projectile . | . . . . . . AOE 15 | . . . . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2169 | 74 532 650 88 368 457 Wait 140 | 16 28 33 2 38 23 Move 1527 | 37 437 438 66 286 263 Hop . | . . . . . . Pick Up 47 | 4 10 17 1 8 7 Fast Attach 16 | 1 . 6 . 3 6 Attach 15 | . . 9 . . 6 Detach 4 | . . . . . 4 Swap 42 | . 11 17 1 4 9 Drop 51 | 2 10 18 1 12 8 Fire 320 | 14 36 111 13 17 129 Melee 7 | . . 1 4 . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 110 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Repaired Imp. Terrain Scanner 304 | -10/Materials | Build established: Mutant 791 | -10/Materials | Build established: Scavenger-Mutant 842 | -10/Materials | Discovered new exit (range 10) 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1553 | -9/Materials | Lost 4 parts (1p1n1u1w) 1730 | -9/Materials | Destroyed 11 combat bots 1791 | -9/Materials | Discovered new exit (range 13) 1868 | -9/Materials | Entered Mines 1929 | -9/Mines | Discovered new exit (range 5) 1977 | -9/Mines | Entered Materials 1977 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2050 | -8/Materials | Build established: Mutant 2424 | -8/Materials | Repaired Imp. Terrain Scanner 2425 | -8/Materials | Discovered new exit (range 12) 2441 | -8/Materials | Entered Storage 2522 | -8/Storage | Found Prototype Protection 2523 | -8/Storage | Identified Lgt. Regenerative Plating 2539 | -8/Storage | Garrison activated, responded to threat 3029 | -8/Storage | Garrison activated, responded to threat 3047 | -8/Storage | Build established: Scavenger-Mutant 3099 | -8/Storage | Core integrity fell below 50% 3149 | -8/Storage | Lost 7 parts (1p3n1u2w) 3153 | -8/Storage | Self-destructed Last Messages --------------- 03127_ U-05 Engineer builds a Wall. 03128_ U-05 Engineer lays Concrete. 03128_ U-05 Engineer builds a Wall. 03131_ U-05 Engineer lays Concrete. 03131_ U-05 Engineer builds a Wall. 03132_ U-05 Engineer lays Concrete. 03135_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03135_ U-05 Engineer lays Concrete. 03137_ U-05 Engineer builds a Wall. 03138_ Acquired 77 matter. 03138_ U-05 Engineer builds a Wall. 03141_ G-47 Trooper destroyed. 03143_ U-05 Engineer builds a Wall. 03145_ Acquired 22 matter. 03145_ U-05 Engineer lays Concrete. 03146_ U-05 Engineer destroyed. 03146_ Acquired 50 matter. 03147_ U-05 Engineer lays Concrete. 03149_ Lgt. Treads+ destroyed. 03152_ Enh. Autogun destroyed. Map ----- +----------------------------------------------------+ | ???????# """ #??##+#### #?????????# #?# | | ???????#########??#T ## #???????#?# #?? | | ??????????????????##"""## #?#?????#?# #?? | | ??????????????????## ## ########??# ### | | ??????????????????## ## # #??# #?? | | ??????????????????####### # """#?## ### | | ??????????????????#######!# / """#?## ##? | | ??????????????????# % !+% """#??# #?# | | ??????????????????# #######! #### ##? | | ??????????????????# #?????# "T" ! #?# ### | | ??????????????????# #?????########### ##? | | ??????????????????# #????????####?###!### | | ??????????????????# #?????#####??#?##%### | | ???##########????## ##??????#????####%### | | ???# ###### #??????#?#???#?#!### | | ???# + T ##????#???#?#?##=##T | | ???? 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Storage Unit | -10/Materials | Hacked Fission Core | -8/Storage | Hacked Imp. VSS Leg | -8/Storage | Hacked Spear | -8/Storage | Hacked Shock Absorption System | -8/Storage | Hacked Energy Filter | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 45% | -10/Materials Imp. Terrain Scanner | 27% | -8/Materials Studied --------- Maul | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyDeepCompanion Manual? 0 Play Time 00:35:47 Cumulative 149.8 hours Start 2026.01.02 @ 14:25:01 End 2026.01.02 @ 15:00:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 253 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c1f1143-c936-40fd-8d86-b0bd6da94895