Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 10:02:29 Player: XBotDoesStuff Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (941) 941 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2251 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 44/300 Energy 46/250 System Corruption 10% Temperature Critical (621) Movement Core (350) Ox6 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (10) --- Light Treads Light Treads Shock Rifle Shock Rifle Medium Laser Heavy Particle Cannon Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit High-powered Tractor Beam > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Shock Rifle Medium Laser Assault Rifle EMP Blaster [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 6 9 17 2 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 3 7 . Treads . | . . . . Leg 12 | 2 3 7 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device 1 | . . 1 . Storage 3 | 1 . 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 3 5 2 Energy Gun 4 | 1 1 . 2 Energy Cannon 2 | . . 2 . Ballistic Gun 1 | 1 . . . Ballistic Cannon 3 | . 2 1 . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 3 6 7 Power 3 | . 1 1 1 Propulsion 6 | . 1 1 4 Utility 2 | . . 1 1 Weapon 5 | . 1 3 1 Highest Loss Streak 7 | . 2 3 7 To Critical Strikes . | . . . . Average Backups 6 | 2 5 6 10 Power . | . . . 1 Propulsion 2 | 1 2 3 2 Utility . | . . . . Weapon 2 | . 2 2 7 Tool/Special . | . . . . Unused Backups 4 | . 1 . 3 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 83 96 87 Engine 12 | . 13 10 9 Leg 34 | . 27 43 37 Storage 12 | . 14 11 11 Processor 3 | . . 9 . Energy Gun 3 | . 6 . 1 Energy Cannon 2 | . . 1 20 Ballistic Gun 4 | . 6 2 . Ballistic Cannon 12 | . 15 12 . Launcher 1 | . . 4 . Peak Build Rating 17 | 6 7 17 17 Average Rating 7 | 4 5 9 14 On Entrance 7 | . 6 7 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 14 16 30 30 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 3 | 3 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 4 8 10 10 Average Carried 6 | 2 5 6 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 4 8 10 8 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1009 | 233 403 373 . Remotely 5 | . . 5 . Salvage Created 1099 | . 590 468 41 Parts 66 | . 29 34 3 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 32 | . 13 16 3 Guns 4 | . 3 1 . Cannons 27 | . 10 14 3 AOE 1 | . . 1 . Classes Destroyed 8 | . 5 3 . Worker 1 | . 1 . . Recycler 4 | . 3 1 . Operator 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 13 | . 3 7 3 Grunt 16 | . 10 6 . Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 11 | . 5 11 3 Combat Bots Only 8 | . 3 8 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 256 | . 82 107 67 Missed 51 | . 20 21 10 Hits 205 | . 62 86 57 Melee 2 | . . 2 . Projectile 203 | . 62 84 57 Critical Strikes 1 | . . 1 . Damage Taken 2543 | . 647 1158 738 Core 524 | . 118 173 233 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 52 . . Volleys Fired 111 | 2 50 47 12 Largest 2 | 2 2 2 2 Hottest 150 | 70 70 60 150 Shots Fired 203 | 4 97 78 24 Gun 48 | 4 37 6 1 Cannon 144 | . 60 61 23 Launcher 11 | . . 11 . Special . | . . . . Kinetic 149 | 2 80 67 . Thermal 42 | 2 17 . 23 Explosive 11 | . . 11 . Electromagnetic 1 | . . . 1 Robot Hit Streak 9 | 3 8 9 4 Robot Miss Streak 8 | 1 8 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 112 | 3 48 49 12 Core Hits 50 | 1 21 25 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 2 . Blast 4 | . 2 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2150 | 36 818 971 325 Guns 297 | 36 196 65 . Cannons 1594 | . 622 647 325 Explosions 259 | . . 259 . Melee . | . . . . Ramming . | . . . . Kinetic 1477 | 11 754 712 . Thermal 414 | 25 64 . 325 Explosive 259 | . . 259 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 10 10 Average Corruption 3 | . . 2 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 7 2 Message Errors 2 | . . 2 . Matter Fused 4 | . . 4 . Heat Flow Errors 1 | . . 1 . Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 59 | . 33 6 20 Projectiles 59 | . 33 6 20 Explosions . | . . . . Melee . | . . . . Knockbacks 16 | . 8 8 . Impact . | . . . . Kinetic 14 | . 7 7 . Secondary 2 | . 1 1 . Self-Inflicted Damage 23 | . . 23 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 657 | 18 99 182 657 Average Temperature 86 | 10 34 19 251 Received Heat Transfer 855 | . 273 333 249 Effects 10 | . . . 10 Shutdowns 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 740 | 74 185 . 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . 1 1 . Low Security (%) 64 | 100 87 20 100 Level 1 35 | . 12 79 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 328 | . 238 328 154 Initial 126 | . . 86 126 Average 140 | . 84 244 121 Influence Increases 1019 | . 468 481 70 Destroy 0b10 Robot/C 640 | . 260 320 60 Destroy 0b10 Robot/NC 50 | . 25 25 . Destroy Leader 128 | . 62 66 . Trap Triggered on 0b10 10 | . 10 . . Successful Hack 26 | . 18 8 . Select Force Hacks 60 | . 60 . . Disable Machine 15 | . . 15 . Destroy Structure 60 | . 3 47 10 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 933 | . 262 386 285 Entered New Map 295 | . . 120 175 Time Decay 478 | . 232 206 40 Lost Part 160 | . 30 60 70 Squads Dispatched 5 | . 3 2 . Investigation 5 | . 3 2 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 20 20 8 Peak Tracking Total 7 | . 5 7 7 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 11 | . 6 5 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 20 15 . Successful 19 | . 14 5 . Failed 16 | . 6 10 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 21 | . 8 13 . Terminals 33 | . 18 15 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 9 4 . Record 2 | . . 2 . Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 1 . Terminals 4 | . 3 1 . Assimilate 1 | . 1 . . Botnet 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 8 | . 3 5 . Full Trace Events 2 | . . 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1153 | 73 564 423 93 Spaces Moved 582 | 45 295 203 39 Core 9 | 9 . . . Treads . | . . . . Legs 573 | 36 295 203 39 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 116 122 120 123 Slowest Speed 260 | 200 190 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 22 | 4 52 24 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 67 | . . 57 10 Melee . | . . . . Projectile 10 | . . . 10 AOE 57 | . . 57 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 823 | 62 398 303 60 Wait 39 | . 25 8 6 Move 579 | 44 294 202 39 Hop . | . . . . Pick Up 39 | 10 11 18 . Fast Attach 6 | . 6 . . Attach 20 | 6 3 9 2 Detach . | . . . . Swap 17 | . 5 11 1 Drop 12 | . 4 8 . Fire 111 | 2 50 47 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Propulsion x2 650 | -9/Materials | Identified exit to Mines 650 | -9/Materials | Identified exit to Storage 753 | -9/Materials | Destroyed 8 combat bots 1014 | -9/Materials | Crushed by falling debris 1014 | -9/Materials | System corruption reached 10% 1045 | -9/Materials | Lost 3 parts (1n1u1w) 1061 | -9/Materials | Entered Storage 1116 | -9/Storage | Core integrity fell below 50% 1145 | -9/Storage | Core integrity fell below 20% 1154 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Power failure, Imp. Ion Engine shutdown. R-06 Scavenger collects Flight Unit. U-05 Engineer builds a Wall. Aluminum Leg destroyed. R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer builds a Wall. Overheating: Core damaged (-80). Overheating: Imp. Ion Engine damaged (-14). Overheating: Hvy. Particle Cannon damaged (-22). Overheating: Med. Storage Unit damaged (-145). Imp. Ion Engine destroyed. Hvy. Particle Cannon destroyed. Overheating: Core damaged (-48). Aluminum Leg destroyed. Overheating: Med. Storage Unit damaged (-30). U-05 Engineer builds a Wall. Shock Rifle broken. Overheating: Short circuit. Power failure, Ion Engine shutdown. Overheating: Ion Engine damaged (-14). 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