Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 02:25:47 Player: cptwinky Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (375) 1875 Value Destroyed (18134) 18134 Prototype IDs (63) 1260 Alien Tech Used (5) 1000 Bonus (40137) 40137 TOTAL SCORE: 72306 Bonus ------- High Alert Combat Kills 3853 Follower Combat Kills 701 Prayed to X0-1V1 5000 Major X0-1V1 Interference 16150 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -167 Cogmind --------- Core Integrity 0/1680 Matter 252/300 Energy 99/100 System Corruption 11% Temperature Cool (-666) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Advanced Focal Shield Experimental EM Shield Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Particle-Quantum Reactor > --- PROPULSION ------- Flying Reflex-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Targeting Computer Advanced Phase Shifter Heavy Regenerative Plating Experimental EM Shield Advanced Force Field > --- WEAPON ----------- Hvy. Accelerated Penetrator Con/C Molecular Scythe Nanosword > --- INVENTORY -------- Advanced Heat Sink Compact Matter Pod Enhanced Optical Array Weapon Mount Improved Weapon Cycler Advanced Phase Shifter Graphene Brace Advanced Focal Shield Thermal Barrier Advanced Point Defense System X0-1V1's Piety Tracker Dimensional Node Initializer Transdimensional Reconstructor Hardcell Cannon Gamma Bomb Array Gamma Bomb Array Mini Smartbomb Launcher Mini Smartbomb Launcher Chaos Jack [Rating: 210] Favorites ----------- Power Constructs Engine Light Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Core Analyzer Hackware Deep Network Scanner Protection Heavy Regenerative Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Warp Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Molecular Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . 6 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . . . . Utility 9 | . . . . 3 . . . . 1 . . . . . . . . . 2 . . . . . 2 1 . Weapon 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 130 | 7 2 2 20 19 4 . 2 2 3 1 . . 4 9 1 . 3 2 5 3 1 4 2 6 2 9 17 Power 8 | 2 . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . Engine 8 | 2 . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Treads 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | 1 1 1 2 15 3 . . 2 3 1 . . 4 7 . . 2 2 3 3 1 3 1 4 2 7 16 Device 57 | . 1 . 1 8 2 . . 2 2 . . . 4 4 . . 2 2 2 1 1 2 1 2 . 6 14 Storage 5 | 1 . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . Processor 11 | . . . . 2 . . . . . 1 . . . 1 . . . . 1 2 . 1 . . . 1 2 Hackware 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Protection 8 | . . 1 1 3 1 . . . . . . . . . . . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 1 1 6 4 1 . 2 . . . . . . 2 . . 1 . 2 . . 1 1 2 . 2 1 Energy Gun 7 | 2 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 4 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 8 | . . . . 3 . . . . . . . . . 2 . . . . 1 . . . 1 . . . 1 Special Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . 1 . 1 1 . . . . . . . . . 1 . . 2 . 2 . . 1 1 6 . 1 5 Parts Lost 43 | . . 1 10 2 . . . . 1 1 . . . 1 . . . . 2 . 1 . 2 . 1 3 18 Power 6 | . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . 2 Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 22 | . . . . 2 . . . . 1 1 . . . . . . . . 2 . 1 . 1 . 1 3 10 Weapon 13 | . . . 6 . . . . . . . . . . . . . . . . . . . 1 . . . 6 Highest Loss Streak 14 | . . 1 2 1 . . . . 1 1 . . . 1 . . . . 1 . 1 . 1 . 1 2 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 4 7 7 5 7 7 7 8 6 7 7 7 9 10 16 16 16 16 16 16 18 17 18 19 19 18 17 18 Power . | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . 1 1 2 4 5 4 5 5 6 6 6 6 6 10 11 11 11 10 9 10 9 11 13 14 11 10 11 Weapon 2 | 1 2 3 1 1 1 2 2 1 . 1 1 3 4 4 3 3 3 3 4 5 4 4 3 3 3 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 1 1 13 7 2 3 . 1 . . . . . 3 2 . . . 2 . 1 . 2 2 . 1 6 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . 1 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 22 | . . . 5 . 2 1 . 1 . . . . . . 1 . . . 2 . . . 2 2 . 1 5 Weapon 14 | . . . 1 6 . 2 . . . . . . . 3 1 . . . . . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 60 | . 87 100 86 57 61 61 61 54 53 60 60 60 58 47 44 47 47 47 51 52 51 51 52 49 49 53 51 Engine 5 | . 14 14 20 6 2 2 7 7 . . 6 6 6 1 1 5 4 5 . . . . . . . . . Core 1 | . . . 1 . 4 4 . . . 3 . . . 3 5 5 3 . 2 . 2 . . . . . . Reactor 1 | . . . . . . . . . 4 2 . . . . . . . . 2 5 2 4 4 4 4 4 3 Treads 3 | . 28 28 10 3 2 . . . . . . . . 2 3 5 5 5 1 . . 1 1 . . 1 1 Leg 1 | . . . . 2 4 5 . . 2 . . . . 2 . . . . . 4 4 . 2 4 4 1 . Wheel 1 | . . . 10 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 7 7 . . 3 6 5 . . . . . 2 . . 1 . . . . 1 Device 13 | . . 9 2 14 16 21 15 16 19 14 13 13 11 10 10 10 9 11 15 20 20 18 18 12 8 18 21 Storage 6 | . 14 14 9 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 2 | . . . . 1 . . . . . 3 6 6 6 5 5 5 5 5 5 5 5 8 9 9 7 4 4 Protection 2 | . 2 4 4 3 5 1 7 . . . . . . . . . . . 4 . . . . 1 4 4 3 Energy Gun 1 | . 28 18 6 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 2 7 3 2 . 4 6 6 2 . . . 1 1 . 3 1 1 1 4 . . Ballistic Gun 1 | . . 10 9 . . . . . . 1 . . . . . . . . . . . . . 2 . . . Ballistic Cannon 3 | . . . 1 5 7 4 . 3 5 14 8 6 6 3 5 5 5 3 3 5 1 2 2 3 . 3 3 Impact Weapon 2 | . . . . 4 6 4 2 7 6 6 6 6 6 5 5 5 5 5 . . . . . . . . . Slashing Weapon 2 | . . . 8 . . . . . . . . . . . . . . . 4 5 4 2 3 4 4 4 3 Peak Build Rating 210 | 6 19 20 34 69 72 81 79 80 102 105 99 100 101 101 101 101 115 115 147 147 158 161 170 165 175 205 210 Average Rating 97 | 5 6 15 15 60 67 73 79 70 92 99 97 99 97 95 100 101 105 111 140 138 144 155 158 155 165 190 191 On Entrance 96 | . 6 19 8 34 62 72 79 79 67 96 96 99 100 97 95 101 101 115 115 147 136 142 152 156 153 164 199 Avg Prop Armor Cover (%) 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 175 | 12 13 17 22 51 44 48 46 42 89 87 89 89 92 106 89 89 101 102 144 93 127 119 121 115 114 150 175 Greatest Support 362 | 40 40 40 40 64 66 66 43 43 47 70 72 72 72 180 180 180 180 180 203 187 206 245 217 217 217 302 362 Greatest Overweight (x) 2 | . . . 2 2 . 1 1 . 2 1 1 1 1 1 . . . . 1 . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 13 | 7 8 8 7 8 8 8 8 8 9 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 8 8 8 8 8 8 8 8 8 8 7 10 13 20 20 19 20 20 20 20 20 20 20 20 20 19 20 Average Carried 12 | 5 7 7 5 7 7 7 8 6 7 7 7 9 10 17 18 19 19 19 18 19 19 19 19 19 18 17 18 Final Capacity 20 | 8 8 8 5 8 8 8 8 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 8 6 5 8 8 8 8 8 8 7 7 10 13 20 19 19 20 19 20 20 20 20 19 20 19 17 4 Scrap Engine Consumption 263 | . . . 20 39 7 1 . 15 18 1 1 . 9 29 2 . 10 1 14 3 13 12 15 2 . 25 26 Constructs Created 11 | . . . 4 . . . . . 3 1 . . . . . . . . . . . . 1 . . . 2 Constructs Modified 225 | . . . 3 22 3 20 . 7 21 15 6 . 3 12 4 . 3 1 23 3 29 6 3 3 . 26 12 Class Distribution -------------------- 66% | Construct 11% | Hacker-Construct 10% | Scavenger-Mutant 8% | Mutant 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -3/Research Construct | -3/Armory Construct | -3/Lab Hacker-Construct | -2/Research Hacker-Construct | -1/Access Construct | -1/Command Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Matter Collected 10343 | 270 10 77 1434 1451 336 240 . 752 697 74 173 59 723 169 196 . 124 230 881 200 240 555 273 70 . 516 593 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17670 | 174 48 105 1709 1146 235 79 . 576 995 224 173 12 531 1355 421 119 312 339 1424 . 236 637 972 47 90 2473 3238 Parts 706 | 15 2 8 94 49 8 2 . 16 52 11 . 1 6 65 14 5 8 . 51 . 9 25 46 3 11 99 106 Haulers Intercepted 9 | . . . . 3 . . . . . . . . . . . . . . 3 . . 1 . . . 2 . Recyclers Shooed 14 | 1 . . 5 1 . . . . . . . . . 6 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 11 . . 1 2 . 18 . 3 . . . . 11 5 2 . . . 3 . . . . . . Prevented 20 | . . . . . . . . 6 . 8 . . 6 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Combat Hostiles Destroyed 293 | . 2 4 25 22 3 1 . 10 26 7 . . 9 24 10 2 . 6 23 . 5 7 27 1 4 42 33 Melee 31 | . . . 10 2 . . . . . . . . . 1 . . . . 1 . . 3 8 1 . 4 1 Guns 21 | . 2 4 15 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 153 | . . . . 14 2 1 . 8 22 2 . . 6 12 9 2 . 6 21 . 5 . 1 . . 19 23 AOE 77 | . . . . 6 1 . . . 4 4 . . . 11 . . . . 1 . . 4 18 . 4 18 6 Classes Destroyed 28 | 1 2 1 7 5 1 . . 1 3 . . 1 . 1 1 . . 1 1 . 1 . . . . 1 . Worker 11 | . . . . . . . . . 1 . . . . 4 . . . . 3 . . . . . . 3 . Builder 11 | . . . 1 1 . . . . . . . . . 1 . . . . 2 . . 2 . . . 4 . Tunneler 10 | 7 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . Hauler 9 | . . . . 3 . . . . . . . . . . . . . . 3 . . 1 . . . 2 . Recycler 22 | . . . 7 5 . . . 1 1 . . . . 1 . . . . 1 . . 2 . . . 3 1 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Operator 4 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . . 1 . . . 2 1 . . . . 1 . . . . 2 . . . 1 . . . . Swarmer 76 | . 1 4 4 4 . . . . 6 4 . . . 4 4 . . . . . . 4 13 . 4 19 5 Cutter 5 | . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . Grunt 77 | . 1 . 5 6 . . . 3 10 . . . 9 15 3 1 . 4 9 . . . . . . 6 5 Brawler 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Duelist 9 | . . . . 1 . . . 1 1 . . . . . 1 . . . . . . . 3 . . 1 1 Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 40 | . . . 10 5 . 1 . 4 6 1 . . . 1 . 1 . . . . . 1 4 . . 2 4 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 27 | . . . . . . . . . 2 2 . . . . . . . . 6 . 2 . 3 . . 6 6 Programmer 27 | . . . . 6 1 . . . 1 . . . . 2 . . . . 3 . 2 . 3 . . 3 6 Heavy 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 Behemoth 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Scientist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | 3 1 6 5 4 2 1 . 6 10 4 . . 5 12 4 2 . 4 11 . 2 4 11 1 4 14 7 Combat Bots Only 13 | . 1 4 5 4 2 1 . 3 8 4 . . 5 7 3 2 . 4 8 . 2 4 10 1 4 13 7 Max Kills in Single Turn 5 | 1 1 1 2 2 1 1 . 1 2 2 . 1 1 5 1 1 . 1 3 . 1 2 3 1 4 4 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 1 . . . 2 2 . . . 4 . . . . 1 . . 2 3 . 4 4 2 Melee 1 | . . . 1 1 . . . . . . . . . 1 . . . . 1 . . 1 1 1 . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 A5 (-3/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Hostile Shots Fired 2303 | . 12 71 169 234 16 18 . 53 161 26 . . 17 87 21 7 . 10 94 . 26 97 265 39 46 281 553 Missed 891 | . 7 32 40 86 3 10 . 33 63 10 . . 5 25 8 3 . 3 30 . 10 47 96 14 27 130 209 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Hits 1412 | . 5 39 129 148 13 8 . 20 98 16 . . 12 62 13 4 . 7 64 . 16 50 169 25 19 151 344 Melee 10 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . 4 1 . . . 1 Projectile 1402 | . 5 39 129 148 13 8 . 20 97 16 . . 12 61 13 4 . 7 62 . 16 46 168 25 19 151 343 AOE 13 | . . . . . . . . . . . . . . 1 . . . . 4 . . 1 . . . . 7 Critical Strikes 68 | . . 1 5 5 1 . . 1 6 . . . . 1 . . . . 7 . . 3 8 1 1 6 22 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Part Disruptions 11 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 8 Damage Taken 24571 | . 68 305 1647 1567 250 43 . 292 1212 237 . . 230 1505 210 86 . 131 1700 . 217 832 2454 319 412 1970 8884 Core 3637 | . . 25 266 121 34 . . 52 80 18 . . 18 73 13 . . . 199 . 12 39 127 . 41 98 2421 Absorbed by Shields 4786 | . . . . . . . . . . . . . . . . . . . 177 . 78 485 1449 329 . 770 1498 Reduced by Siege Mode 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Ignored by Resistances 3669 | . . . . 36 . . . . . . . . . . . . . . 42 . . . . . . 888 2703 Regen/Repaired (Parts) 10390 | . . . 5 980 119 61 . 132 945 162 127 . 139 244 752 . 112 121 502 573 340 471 956 462 21 1826 1340 Core Remaining (%) 88 | 100 . . 65 . . . . 88 . . . . 87 . . . . 92 . . 82 . . 100 97 . . Volleys Fired 848 | 15 7 16 71 100 12 5 2 34 66 7 . 1 18 58 23 7 8 15 60 2 15 5 22 14 1 93 171 Largest 2 | 2 2 2 2 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 2 Hottest 452 | 90 100 80 106 124 124 124 5 186 112 112 . 112 112 149 198 198 198 198 198 127 153 452 452 339 80 438 309 Shots Fired 907 | 30 14 32 101 96 12 5 2 34 64 7 . 1 18 57 23 7 8 15 62 2 15 5 22 12 1 92 170 Gun 176 | 30 14 32 93 7 . . . . . . . . . . . . . . . . . . . . . . . Cannon 658 | . . . 8 81 9 5 . 34 59 5 . 1 18 51 23 7 5 15 60 2 15 2 6 12 . 85 155 Launcher 68 | . . . . 8 3 . . . 5 2 . . . 6 . . . . 2 . . 3 16 . 1 7 15 Special 5 | . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . Kinetic 625 | . . 16 50 60 9 . . 28 57 . . . . 51 23 7 5 15 53 2 3 2 6 12 . 83 143 Thermal 163 | 30 14 16 44 24 . 5 . . . . . . . . . . . . 4 . 12 . . . . 2 12 Explosive 49 | . . . . 8 3 . . . 5 2 . . . 6 . . . . 2 . . 3 12 . 1 7 . Electromagnetic 65 | . . . 7 4 . . . 6 2 5 . 1 18 . . . . . 3 . . . 4 . . . 15 Robot Hit Streak 21 | 8 2 4 13 6 3 7 1 11 8 4 . 4 8 8 4 4 8 9 10 . 6 . 9 5 6 20 21 Robot Miss Streak 7 | 3 3 2 2 7 2 . 1 2 2 1 . . 1 3 3 3 . 2 3 . 1 3 1 2 . 4 2 Penetration Max 2 | . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 725 | 21 6 18 115 72 8 6 1 30 44 4 3 1 12 33 15 4 9 13 39 . 8 15 44 12 1 90 101 Core Hits 501 | 8 4 9 43 39 6 1 . 12 45 6 1 . 2 34 6 2 3 6 26 . 4 14 57 4 6 71 92 Critical Kills 15 | . . . . 4 . . . 1 . . . . 1 2 1 2 . 3 . . . . . . . 1 . Critical Parts Destroyed 25 | . . . . 2 . . . 1 . . . . 6 8 3 . 1 1 2 . . . 1 . . . . Critical Strikes 58 | . 1 . 2 6 . . . 3 2 . . . 7 11 4 2 1 4 3 . . . 7 1 . 3 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 30 | . . . . . . . . . . . . . 7 10 3 2 1 3 2 . . . 2 . . . . Blast 5 | . . . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Smash 11 | . . . . 6 . . . 2 . . . . . 1 1 . . 1 . . . . . . . . . Sever 9 | . . . 1 . . . . . . . . . . . . . . . . . . . 5 1 . 2 . Melee Attacks 287 | . . . 42 34 2 2 . 16 5 . 3 1 1 21 3 . 1 3 15 2 . 22 48 12 1 41 12 Impact 95 | . . . . 34 2 2 . 16 5 . 3 1 1 21 3 . 1 3 . . . 3 . . . . . Slashing 192 | . . . 42 . . . . . . . . . . . . . . . 15 2 . 19 48 12 1 41 12 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 45 | . . . 13 9 1 . . 1 . . . . . . . . . 2 5 . . 4 . . . 9 1 Combat Hostiles 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76626 | 266 88 285 2737 4434 730 330 . 2886 6938 722 275 114 1658 6060 1912 408 811 1750 8990 . 1217 1895 5647 819 455 10655 14544 Guns 1605 | 263 88 285 953 16 . . . . . . . . . . . . . . . . . . . . . . . Cannons 49943 | . . . 91 1948 361 267 . 2644 5187 466 . 114 1658 3944 1865 408 719 1507 7857 . 1217 . 493 386 . 5707 13104 Explosions 14809 | . . . . 1107 279 . . 60 1704 256 . . . 2069 . . . . 561 . . 698 3564 . 361 2999 1151 Melee 9773 | . . . 1679 1358 90 63 . 182 47 . 275 . . 47 47 . 92 243 572 . . 1003 1471 433 . 1893 278 Ramming 496 | 3 . . 14 5 . . . . . . . . . . . . . . . . . 194 119 . 94 56 11 Kinetic 43933 | . . 148 571 1517 361 . . 2285 4924 . . . . 3944 1865 408 719 1507 7252 . 407 . 493 386 . 5543 11603 Thermal 5205 | 263 88 137 394 375 . 267 . 60 134 . . . . 412 . . . . 600 . 810 . . . . 164 1501 Explosive 12492 | . . . . 1107 279 . . . 1536 256 . . . 1657 . . . . 145 . . 698 3357 . 361 2999 97 Electromagnetic 4727 | . . . 79 72 . . . 359 297 466 . 114 1658 . . . . . 421 . . . 207 . . . 1054 Impact 2516 | . . . . 1358 90 63 . 182 47 . 275 . . 47 47 . 92 243 . . . 72 . . . . . Slashing 7257 | . . . 1679 . . . . . . . . . . . . . . . 572 . . 931 1471 433 . 1893 278 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . 12 18 6 . . . 12 12 1 1 . 1 1 1 1 1 2 2 5 1 19 29 . 4 11 Average Corruption 6 | . . . 12 10 4 . . . 12 2 1 1 . 1 1 1 1 1 1 2 3 1 6 24 . 3 4 Corruption Purged 31 | . . . . 23 3 . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Effects 195 | . . . . 49 4 . . . 46 1 4 1 . 4 3 1 2 4 . 6 2 . 13 12 . 18 25 Message Errors 43 | . . . . 11 1 . . . 12 1 . . . 1 . . . . . 2 . . 3 2 . 5 5 Matter Fused 53 | . . . . 12 1 . . . 14 . 2 1 . 1 2 . 2 2 . 1 1 . 3 3 . 3 5 Heat Flow Errors 25 | . . . . 5 1 . . . 7 . . . . . 1 . . 1 . 2 . . 2 1 . 2 3 Energy Discharges 19 | . . . . 9 . . . . 3 . . . . . . . . . . . 1 . 1 3 . 1 1 Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 21 | . . . . 3 1 . . . 4 . 2 . . 1 . . . 1 . 1 . . . . . 3 5 Data Loss (major) 8 | . . . . 2 . . . . 3 . . . . . . . . . . . . . 1 1 . 1 . Alerts 5 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . 2 Misdirections 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 Weapon Failures 12 | . . . . 4 . . . . 2 . . . . 1 . . . . . . . . . 2 . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 9883 | . . . 206 504 162 35 . 168 917 110 147 . 412 1200 595 . 153 375 2260 . 116 201 363 . 10 1227 722 Projectiles 7143 | . . . . 79 51 . . 113 764 110 . . 412 978 548 . 71 263 2128 . 116 . 68 . . 720 722 Explosions 823 | . . . . 21 42 . . . 153 . . . . 175 . . . . . . . 15 291 . 10 116 . Melee 1917 | . . . 206 404 69 35 . 55 . . 147 . . 47 47 . 82 112 132 . . 186 4 . . 391 . Knockbacks 127 | . . . . 11 4 . . 2 10 . . . . 17 4 . . 5 9 . . . . 5 . 33 27 Impact 12 | . . . . 9 1 . . . . . . . . . . . . 1 . . . . . . . 1 . Kinetic 107 | . . . . 2 3 . . 1 8 . . . . 15 4 . . 4 9 . . . . 5 . 31 25 Secondary 8 | . . . . . . . . 1 2 . . . . 2 . . . . . . . . . . . 1 2 Self-Inflicted Damage 467 | . . . . . 54 . . . 11 . . . . 38 . . . . . . . 147 44 . . 7 166 Shots 25 | . . . . . 2 . . . 1 . . . . 1 . . . . . . . 2 1 . . 1 17 Rammed 10 | 1 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 18 | 1 . . 4 1 . . . . . . . . . . . . . . . . . 3 2 . 1 2 4 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 2 . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 523 | 210 126 5 261 344 265 274 . 346 227 34 . 76 339 319 390 246 318 330 282 156 92 378 427 523 . 361 497 Average Temperature 110 | 69 51 5 82 78 98 125 . 133 80 24 . 43 123 111 136 114 142 145 84 77 48 208 182 176 . 114 146 Received Heat Transfer 3058 | . 24 114 560 306 245 . . 36 312 12 . . 84 318 18 27 . 39 60 . . 74 179 . 36 96 518 Effects 22 | 1 . . . . . . . . 1 . . . . . 1 . . 2 3 . . . 2 6 . 3 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Energy Bleed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 Interference 13 | 1 . . . . . . . . . . . . . . . . . 2 3 . . . . 3 . 3 1 Matter Decay 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . 5 1 . . 3 . 1 . 1 3 . 1 . . 1 . . . 1 . . . . 4 Combat Hostiles 11 | . . . . . . . . 2 . 1 . . 3 . 1 . . . . . . . . . . . 4 Parts Fried 43 | . . . . 8 . 1 . 2 . 5 1 1 18 1 . . . . 2 . . 1 . . . . 3 Impact Corruptions 41 | . . . . 18 1 2 . 3 . . 4 . . 2 1 . 4 2 . . . 4 . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 14 | 1 1 1 7 . . . . . . . . . . . . . . . . . . . . . . 3 1 Heat Transferred 4469 | 694 321 407 1079 444 . . . 50 200 . . . . 450 . . . . 250 . . . . . . 74 500 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 1 2 . . . . 3 . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Maximum Alert Level 4 | . . . 2 2 . . . . 2 . . . . 3 . . . . 4 . . 1 3 . . 4 4 Low Security (%) 36 | 100 100 . 47 51 . . . . 9 . . . . 68 . . . . 1 . . 82 3 . 100 22 . Level 1 15 | . . . 22 5 . . . . 17 . . . . 11 . . . . 54 . . 17 7 . . 20 . Level 2 27 | . . . 29 43 . . . . 73 . . . . 14 . . . . 26 . . . 45 . . 20 . Level 3 17 | . . . . . . . . . . . . . . 6 . . . . 16 . . . 42 . . 7 98 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1242 | 10 30 . 460 575 . . . . 670 . . . . 937 . . . . 1100 . . 365 1063 . 137 1242 1082 Initial 781 | . . . 50 161 . . . . . . . . . 63 . . . . 225 . . 39 191 . . 69 781 Average 404 | 1 2 . 233 271 . . . . 481 . . . . 171 . . . . 458 . . 143 641 . 20 622 985 Influence Increases 12211 | 35 56 165 995 967 30 25 . 264 1206 160 10 . 200 1186 225 40 15 160 1549 . 100 496 1328 . 174 1793 1032 Destroy 0b10 Robot/C 6100 | . 40 120 420 440 20 20 . 220 600 140 . . 180 480 200 40 . 80 640 . 80 140 520 . 80 980 660 Destroy 0b10 Robot/NC 470 | 35 . . 45 70 . 5 . 15 30 . 10 . . 35 5 . 15 10 75 . . 30 10 . . 60 20 Destroy Leader 1056 | . 10 . 20 118 10 . . 10 122 20 . . 20 102 20 . . 10 144 . 20 30 84 . 10 174 132 Allied During Kill 352 | . . . . . . . . 4 89 . . . . . . . . . 161 . . . 7 . . 90 1 Trap Triggered on 0b10 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 238 | . 6 . 10 22 . . . . 8 . . . . 38 . . . . 24 . . 28 . . 36 45 21 Disable Machine 690 | . . . . 75 . . . . 135 . . . . 120 . . . . 165 . . . 150 . . 45 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . Destroy Structure 1187 | . . . 3 73 . . . . 72 . . . . 156 . . . . 190 . . 118 230 . 33 279 33 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . . 15 . 15 . 15 Lose Combat Pursuer 975 | . . 45 15 15 . . . 15 150 . . . . 105 . . . 60 . . . 150 150 . . 120 150 Miscellaneous 768 | . . . 452 154 . . . . . . . . . . . . . . . . . . 162 . . . . Influence Decreases 11084 | 35 46 70 715 809 573 25 . 264 554 392 210 220 100 349 528 141 548 40 577 565 569 189 640 1053 57 688 1127 Entered New Map 4353 | . . 6 55 224 201 . . . . 242 80 220 . 37 348 121 533 . 45 405 101 19 174 1053 . 48 441 Time Decay 5529 | 35 46 54 580 502 372 25 . 165 444 140 130 . 100 302 180 20 15 40 302 160 458 170 246 . 47 490 506 Lost Part 410 | . . 10 80 20 . . . . 10 10 . . . 10 . . . . 20 . 10 . 20 . 10 30 180 Lost Ally 429 | . . . . . . . . 99 100 . . . . . . . . . 60 . . . 50 . . 120 . Purge Threat 363 | . . . . 63 . . . . . . . . . . . . . . 150 . . . 150 . . . . Squads Dispatched 76 | . 3 . 2 9 . . . . 11 . . . . 12 . . . . 9 . . 3 5 . 2 13 7 Investigation 15 | . 1 . 2 1 . . . . 3 . . . . 5 . . . . . . . 1 1 . 1 . . Extermination 19 | . . . . 4 . . . . 2 . . . . 2 . . . . 1 . . 1 1 . 1 4 3 Reinforcement 23 | . 2 . . 4 . . . . 3 . . . . . . . . . 5 . . 1 2 . . 5 1 Assault 14 | . . . . . . . . . 3 . . . . 4 . . . . . . . . 1 . . 3 3 Garrison 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Distress Signals 24 | . 2 . . . . . . 1 1 . . . . 3 . . . . 7 . . 1 2 . . 3 4 Communications Jammed 46 | . . . . . . . . . . . . . . 15 . . . 2 13 . . . . . . 16 . Distress Signals 44 | . . . . . . . . . . . . . . 15 . . . . 13 . . . . . . 16 . Times Spotted 502 | . 4 10 36 35 5 1 . 16 40 3 . . 9 50 9 3 . 6 39 . 4 25 62 1 14 62 68 Peak Tracking Total 19 | . 1 6 5 6 4 1 . 5 5 2 . . 5 11 3 3 . 4 9 . 2 9 19 1 11 11 9 Tactical Retreats 43 | . . 2 1 2 1 . . 1 7 . . . . 5 . . . 2 . . . 5 4 . . 6 7 ECM-based Alert Blocks 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Traps Triggered 13 | . . . . 3 . . . . . . . . . 3 . . . . . . . . 7 . . . . Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . Triggered 4 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . Most Traps Carried 2 | . . . 2 . . . . . . . . . . . 2 2 2 2 1 1 1 1 . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Machines Disabled 55 | . . 1 . 5 . . . 2 9 . . . 1 9 . . . . 11 . 1 . 10 3 . 3 . Max in Single Turn 4 | . . 1 . 1 . . . 1 4 . . . 1 2 . . . . 4 . 1 . 1 1 . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Machines Accessed 82 | . 1 . 6 14 1 . 3 3 9 1 . . . 11 . . 4 . 8 . 1 4 3 . 5 3 5 Terminals 41 | . . . 4 7 . . . 1 3 . . . . 7 . . . . 3 . . 4 1 . 4 3 4 Fabricators 8 | . . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . 1 . 1 . . Repair Stations 5 | . 1 . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . Recycling Units 8 | . . . 1 2 . . . 1 . . . . . 1 . . . . 2 . . . . . . . 1 Scanalyzers 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Total Hacks 192 | . 2 . 12 31 1 . 24 4 17 1 . . . 27 . . 17 . 16 . 1 6 9 . 9 7 8 Successful 99 | . 2 . 5 7 1 . 24 2 8 1 . . . 6 . . 17 . 6 . 1 2 3 . 5 4 5 Failed 92 | . . . 6 24 . . . 2 9 . . . . 21 . . . . 10 . . 4 6 . 4 3 3 Catastrophic 25 | . . . 1 8 . . . . 5 . . . . 5 . . . . 3 . . 2 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 1 . 7 16 . . . 2 3 . . . . 17 . . . . 6 . . 4 4 . 3 5 . Terminals 85 | . . . 8 16 . . . 1 7 . . . . 16 . . . . 7 . . 6 3 . 7 7 7 Fabricators 18 | . . . . 3 . . . 1 1 . . . . 3 . . . . 4 . . . 4 . 2 . . Repair Stations 9 | . 2 . . . . . . . 5 . . . . . . . . . . . . . 2 . . . . Recycling Units 14 | . . . 2 4 . . . 2 . . . . . 2 . . . . 3 . . . . . . . 1 Scanalyzers 8 | . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 2 . . . . 2 . . . . 6 . . . . 2 . . . . . . . . Terminal Hacks 67 | . . . 3 3 1 . 24 1 1 1 . . . 2 . . 17 . 2 . 1 1 1 . 2 3 4 Record 13 | . . . . . . . 6 . . 1 . . . . . . 5 . . . 1 . . . . . . Part Schematic 15 | . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . Open Door 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 7 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . 1 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . Locate Traps 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Release Object 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Refit 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 Retrieve Components 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 Scanalyzer 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . . 2 2 . . . . . . . . . 4 . . . . 2 . . 1 2 . 2 1 . Terminals 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 . Botnet 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 . Fabricators 6 | . . . . 2 . . . . . . . . . . . . . . 2 . . . 1 . 1 . . Liberate 5 | . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 . 1 . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . . . 4 13 . . . 1 8 . . . . 9 . . . . 6 . . 3 3 . 3 3 4 Full Trace Events 8 | . . . . 1 . . . . 2 . . . . 4 . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 11 . 1 . . 13 . . . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 186 | . . . . . . . . 47 . . . . . . . . . . 139 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Time 70 | . . . . . . . . . 70 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . 2 . . . . . . . . . . . . . . 5 . . . . . . . 10 Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . parse_system 4 | . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 9 1 . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Total Allies 26 | . . . . . . . . 9 1 . . . . . . . . . 4 . . . 4 . . 7 1 Largest Group 5 | . . . . . . . . 5 4 . . . . . . . . . 4 . . . 2 . . 4 1 Highest-Rated Group 256 | . . . . . . . . 132 132 . . . . . . . . . 224 . . . 128 . . 256 69 Highest-Rated Ally 69 | . . . . . . . . 46 46 . . . . . . . . . 56 . . . 64 . . 64 69 Total Orders 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 177 | . . . . . . . . 17 21 . . . . . . . . . 77 . . . 1 . . 59 2 Total Damage 4414 | . . . . . . . . 187 376 . . . . . . . . . 2241 . . . 100 . . 1404 106 Kills 28 | . . . . . . . . 1 4 . . . . . . . . . 14 . . . . . . 8 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 545 | . 11 . 100 15 . . . . 30 . . 50 . 60 . . . . 50 . 10 15 30 76 . 50 48 Good Acts 162 | . . 1 29 13 11 7 . 4 8 2 2 . 1 5 2 2 . 6 10 3 8 6 8 . 3 13 18 Bad Acts 112 | . . 4 32 12 2 1 . 8 16 . . . 1 7 2 . . 1 3 . 4 4 8 . . 6 1 Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Active Infowar (turns) 4334 | . . . . 46 217 443 . 138 . 128 . . 2 230 . . . 62 394 321 88 344 537 217 164 972 31 Optics 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Sensors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Terrain 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Seismic 1451 | . . . . 14 217 443 . 138 . 128 . . . . . . . . . 321 88 . . . . 102 . Decoding 1879 | . . . . . . . . . . . . . . . . . . . . . . 344 537 217 164 617 . Jamming 1404 | . . . . . . . . . . . . . 2 228 . . . 62 394 . . . . . . 718 . ECM 32 | . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . 2 1 . 3 . . 2 . 1 . 2 . . 2 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 28 | . . . . . . . . . . . . . . . . . . . . . . 1 13 . 4 10 . Traps 14 | . . . . . . . . . . . . . . . . . . . . . . . 9 . 2 3 . Emergency Access 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 6 . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Turns Passed 18679 | 242 328 277 2878 1574 866 589 78 1022 1168 287 260 234 586 1073 376 51 251 297 672 328 1143 345 537 244 164 1291 1518 Spaces Moved 13264 | 67 174 127 1207 1323 764 475 86 830 658 255 222 225 527 715 326 28 161 268 385 350 1033 547 680 145 211 754 721 Core 161 | 5 . . 138 . . . . . . . . . . . . . . . . . . . . . . . 18 Treads 3852 | 62 174 127 364 676 256 . . . . . 22 . . 394 292 28 161 268 97 . 153 127 235 . . 132 284 Legs 4502 | . . . . 455 508 371 . . 252 4 . . 78 321 . . . . 55 255 853 90 445 145 211 345 114 Wheels 824 | . . . 586 150 . 48 . . . . 40 . . . . . . . . . . . . . . . . Hover 1286 | . . . 119 19 . . . . 396 251 1 . . . 34 . . . 47 95 . 71 . . . 253 . Flight 2639 | . . . . 23 . 56 86 830 10 . 159 225 449 . . . . . 186 . 27 259 . . . 24 305 Fastest Speed 38 | 50 160 160 50 49 102 78 78 78 115 80 101 101 101 70 89 89 89 89 46 46 40 38 38 61 73 73 50 Average Speed 99 | 151 160 160 121 68 102 117 82 94 145 104 114 101 101 115 95 89 89 89 117 88 98 40 39 71 73 105 138 Slowest Speed 259 | 160 160 160 240 240 102 172 109 151 184 153 149 101 101 147 147 89 89 89 259 105 238 50 61 73 73 147 141 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 46 | 5 48 12 97 38 90 75 72 69 18 47 42 15 70 29 48 16 60 41 19 65 98 15 56 94 8 17 24 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 5 | . . . . . . 1 1 . . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 15 | . . . . 1 1 1 . 1 1 . . . 1 1 1 . . 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 . . . 1 . . 1 1 1 . . . 1 1 . . . . . 1 . 1 . . Scrap Searched 16 | . . . . . 2 1 . 1 . 1 . 1 4 . 1 . . . . 3 2 . . . . . . Spaces Dug 80 | . . . 1 11 1 1 . 2 5 . . . 1 16 . . . . 9 3 6 5 5 2 1 3 8 Terrain Destroyed 900 | . . . 3 79 31 2 . 17 100 29 . . 6 87 15 7 . 7 97 6 9 84 177 5 12 112 15 Melee 52 | . . . . 10 1 1 . 2 3 . . . . 10 . . . . 4 2 . 5 5 . 1 3 5 Projectile 219 | . . . 3 21 5 1 . 12 18 1 . . 6 24 15 7 . 7 41 4 9 2 9 5 . 19 10 AOE 629 | . . . . 48 25 . . 3 79 28 . . . 53 . . . . 52 . . 77 163 . 11 90 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Acc Com Total 17499 | 173 211 168 2469 1825 837 499 90 1025 813 267 224 229 566 893 371 48 264 311 534 361 1149 632 850 256 218 1106 1110 Wait 2497 | 77 23 19 1057 308 35 7 . 82 69 2 . . 10 67 15 14 84 16 36 1 92 35 50 63 . 190 145 Move 13235 | 66 173 126 1206 1322 763 474 85 827 657 254 221 224 526 714 325 27 160 267 384 349 1032 546 679 144 210 753 721 Hop 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Pick Up 119 | 7 2 1 16 16 4 4 . 4 4 . . 3 2 10 2 . 2 1 12 1 4 3 6 2 1 4 8 Fast Attach 96 | 6 1 2 16 13 3 . . . 2 . . . 4 5 1 . 2 2 5 2 1 5 6 9 . 4 7 Attach 53 | . . 1 7 7 2 . . . 3 1 . . . 2 . . 2 . 5 . . 2 2 . 3 4 12 Detach 63 | . 1 . 13 4 3 . . . 3 1 . . 4 6 . . 2 2 4 1 . 1 . 5 1 3 9 Swap 82 | 1 1 1 3 6 6 3 3 4 2 2 . . . 3 . . . 2 5 2 1 4 9 . . 9 15 Drop 121 | . 3 2 30 14 7 4 . 3 1 . . . 1 7 2 . 3 2 8 1 4 6 7 7 . 3 6 Fire 848 | 15 7 16 71 100 12 5 2 34 66 7 . 1 18 58 23 7 8 15 60 2 15 5 22 14 1 93 171 Melee 287 | . . . 42 34 2 2 . 16 5 . 3 1 1 21 3 . 1 3 15 2 . 22 48 12 1 41 12 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 7 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 2 . Crush 7 | 1 . . 4 1 . . . . . . . . . . . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 74 | . . . . . . . . 54 1 . . . . . . . . . . . . . 19 . . . . Trap 5 | . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Rec / Scr) -9/Recycling -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) -3/Armory (discovered 2 exits: Res / [*Lab]) -3/Lab -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 243 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 11) 407 | -10/Materials | Discovered new exit (range 9) 544 | -10/Materials | Discovered new exit (range 8) 544 | -10/Materials | Discovered new exit (range 13) 558 | -10/Materials | Prayed at D.C.S.S. Altar Unit 571 | -10/Materials | Entered Subcaves 572 | -10/Subcaves | Continued accompanying wandering Federalists (2) 572 | -10/Subcaves | Approached by a straggling Scientist 745 | -10/Subcaves | Discovered new exit (range 15) 745 | -10/Subcaves | X0-1V1 sent you into danger 848 | -10/Subcaves | Entered Recycling 1181 | -9/Recycling | X0-1V1 activates XOMVISION 1206 | -9/Recycling | Identified exit to Scraptown 1206 | -9/Recycling | X0-1V1 revealed exit location to -9/Scraptown 1265 | -9/Recycling | Core integrity permanently improved by X0-1V1 (+250) 1269 | -9/Recycling | Discovered new exit (range 16) 1306 | -9/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 1322 | -9/Recycling | X0-1V1 sent you into danger 1336 | -9/Recycling | X0-1V1 sent hostile S-10 Pest (x4) 1369 | -9/Recycling | X0-1V1 mutated your Utility slot to Power slot 1383 | -9/Recycling | System corruption reached 10% 1413 | -9/Recycling | X0-1V1 activates XOMVISION 1416 | -9/Recycling | Scanned before Scraplab entrance 1416 | -9/Recycling | X0-1V1 sent hostile S-10 Pest (x5) 1465 | -9/Recycling | Angered Scraplab inhabitants 1680 | -9/Recycling | Core integrity restored by X0-1V1 (+120) 1867 | -9/Recycling | Build established: Scavenger-Mutant 2128 | -9/Recycling | X0-1V1 activates XOMVISION 2425 | -9/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 2511 | -9/Recycling | X0-1V1 sent hostile B-36 Bruiser (x3) 2779 | -9/Recycling | X0-1V1 activates XOMVISION 2916 | -9/Recycling | X0-1V1 mutated your Propulsion slot to Weapon slot 3221 | -9/Recycling | X0-1V1 mutated your Weapon slot to Utility slot 3265 | -9/Recycling | Found Prototype Device 3265 | -9/Recycling | Identified Scrap Engine 3511 | -9/Recycling | X0-1V1 mutated your Weapon slot to Propulsion slot 3683 | -9/Recycling | Build established: Construct 3726 | -9/Recycling | Entered Factory 3726 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 3875 | -7/Factory | System corruption reached 10% 3974 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 20) 4167 | -7/Factory | X0-1V1 tapped a No Entrance sign 4226 | -7/Factory | Found Powered Armor 4291 | -7/Factory | X0-1V1 sent hostile P-60 Hacker (x3) 4419 | -7/Factory | Identified exit to Lower Caves 4473 | -7/Factory | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 4536 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 4671 | -7/Factory | X0-1V1 sent you to a vault 4705 | -7/Factory | Identified exit to Factory 4705 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5181 | -7/Factory | Cargo convoy interrupted 5210 | -7/Factory | X0-1V1 foreshadows a heat wave 5300 | -7/Factory | Entered Lower Caves 5304 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5360 | -7/Lower Caves | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 5406 | -7/Lower Caves | X0-1V1 sent you into danger 5407 | -7/Lower Caves | Ambushed by wild Derelicts 5450 | -7/Lower Caves | X0-1V1 activates XOMVISION 5677 | -7/Lower Caves | Identified exit to Lower Caves 5677 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 5750 | -7/Lower Caves | X0-1V1 activates XOMVISION 5845 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 5873 | -7/Lower Caves | Encountered a Warlord checkpoint 6166 | -7/Lower Caves | Entered another Lower Caves area 6308 | -7/Lower Caves | Identified exit to Data Miner 6308 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Data Miner 6471 | -7/Lower Caves | Learned location of Zion (-6) 6524 | -7/Lower Caves | X0-1V1 activates XOMVISION 6621 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6755 | -7/Lower Caves | Entered Data Miner 6755 | -7/Data Miner | Discovered new exit (range 6) 6770 | -7/Data Miner | Met Data Miner 6796 | -7/Data Miner | Learned location of Section 7 (-3) 6796 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6806 | -7/Data Miner | Received God Mode back door access code from Data Miner 6833 | -7/Data Miner | Entered Proximity Caves 6884 | -6/Proximity Caves | Learned Factory trap positions 6896 | -6/Proximity Caves | Learned 8 Factory zone layouts 6973 | -6/Proximity Caves | X0-1V1 mutated your Utility slot to Weapon slot 7094 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7150 | -6/Proximity Caves | Spotted B-75 Beast 7240 | -6/Proximity Caves | Destroyed B-75 Beast 7326 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 7374 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 7479 | -6/Proximity Caves | Lost 6 allies 7648 | -6/Proximity Caves | Fabricated Hvy. Flak Cannon? 7802 | -6/Proximity Caves | Build established: Commander-Construct 7855 | -6/Proximity Caves | Entered Factory 7855 | -6/Factory | Accompanied by 4 allies 7855 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7856 | -6/Factory | Identified exit to Extension 7857 | -6/Factory | Loaded intel: 82 trap records 7868 | -6/Factory | Identified exit to Factory 7868 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 7870 | -6/Factory | X0-1V1 enhanced Transport squad support 7878 | -6/Factory | System corruption reached 10% 7885 | -6/Factory | X0-1V1 activates XOMVISION 7891 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 7906 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 7908 | -6/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 7919 | -6/Factory | X0-1V1 announced a LAN party 8013 | -6/Factory | Destroyed 8 combat bots 8205 | -6/Factory | Build established: Construct 8205 | -6/Factory | First assault squad dispatched 8316 | -6/Factory | Identified exit to Lower Caves 8667 | -6/Factory | Repaired Sml. Storage Unit 8920 | -6/Factory | Repaired Imp. Cooling System? 8928 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 9023 | -6/Factory | Entered Lower Caves 9232 | -6/Lower Caves | Entered a destroyed Warlord outpost 9276 | -6/Lower Caves | Discovered new exit (range 3) 9310 | -6/Lower Caves | Entered another Lower Caves area 9338 | -6/Lower Caves | X0-1V1 activates XOMVISION 9341 | -6/Lower Caves | Learned Factory terminal intel 9459 | -6/Lower Caves | Learned location of 1 exit from Factory 9496 | -6/Lower Caves | Discovered new exit (range 14) 9570 | -6/Lower Caves | Entered Zion 9714 | -6/Zion | Discovered new exit (range 12) 9731 | -6/Zion | System corruption cleaned by Quarantine Array 9781 | -6/Zion | Attacked by Zionites 9804 | -6/Zion | Entered Proximity Caves 10245 | -5/Proximity Caves | Found DCF Scrap (12 items) 10273 | -5/Proximity Caves | Found Alien Artifact 10326 | -5/Proximity Caves | Learned Factory stockpile data 10380 | -5/Proximity Caves | Discovered exit to Factory (range 6) 10390 | -5/Proximity Caves | Entered Factory 10390 | -5/Factory | Evolved 2 slots: Propulsion x2 10391 | -5/Factory | Identified exit to Upper Caves 10393 | -5/Factory | Loaded intel: 26 terminal locations 10532 | -5/Factory | Found Prototype Launcher 10532 | -5/Factory | Identified Mni. Smartbomb Launcher 10536 | -5/Factory | Found Faulty Mni. Smartbomb Launcher 10539 | -5/Factory | Found Mni. Smartbomb Launcher 10630 | -5/Factory | Identified exit to Factory 10630 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 10635 | -5/Factory | Discovered exit to Factory (range 5) 10740 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 11115 | -5/Factory | Spotted B-75 Beast 11121 | -5/Factory | Destroyed B-75 Beast 11290 | -5/Factory | First assault squad dispatched 11322 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 11323 | -5/Factory | X0-1V1 announced a LAN party 11387 | -5/Factory | Garrison activated, responded to threat 11427 | -5/Factory | Destroyed 7 combat bots 11463 | -5/Factory | Entered Upper Caves 11472 | -5/Upper Caves | Weapon slot count temporarily expanded by X0-1V1 (+2) 11616 | -5/Upper Caves | Identified exit to Upper Caves 11691 | -5/Upper Caves | X0-1V1 sent hostile Wasp (x2) 11761 | -5/Upper Caves | Learned Factory terminal intel 11837 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11839 | -5/Upper Caves | Entered another Upper Caves area 11841 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11845 | -5/Upper Caves | X0-1V1 whisked you away to safety 11872 | -5/Upper Caves | Discovered new exit (range 19) 11887 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 11890 | -5/Upper Caves | Entered Zhirov 11890 | -5/Zhirov | Discovered new exit (range 3) 11907 | -5/Zhirov | Met Zhirov 11931 | -5/Zhirov | Learned location of Quarantine (-3) 11931 | -5/Zhirov | Learned location of Testing (-2) 11931 | -5/Zhirov | Learned location of Command (-1) 11937 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11951 | -5/Zhirov | Found Alien Artifact 11951 | -5/Zhirov | Identified Integrated Reactor 11951 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12022 | -5/Zhirov | Found Alien Artifact 12141 | -5/Zhirov | Entered Proximity Caves 12146 | -4/Proximity Caves | Spotter reported a threat 12205 | -4/Proximity Caves | X0-1V1 activates XOMVISION 12308 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 12341 | -4/Proximity Caves | Learned 8 Research zone layouts 12343 | -4/Proximity Caves | Learned Research terminal intel 12438 | -4/Proximity Caves | Entered Factory 12438 | -4/Factory | Evolved 2 slots: Utility x2 12439 | -4/Factory | Loaded intel: 26 terminal locations 12441 | -4/Factory | X0-1V1 sent you to a vault 12518 | -4/Factory | Identified exit to Research 12518 | -4/Factory | X0-1V1 revealed exit location to -3/Research 12537 | -4/Factory | Spotted B-86 Titan 12541 | -4/Factory | Allies destroyed B-86 Titan 12663 | -4/Factory | Garrison activated, responded to threat 12753 | -4/Factory | Identified exit to Upper Caves 12816 | -4/Factory | Found Prototype Processor 12819 | -4/Factory | Found Prototype Processor 12820 | -4/Factory | Identified Exp. Targeting Computer (x2) 12826 | -4/Factory | Found Exp. Targeting Computer 13056 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 13065 | -4/Factory | Destroyed 8 combat bots 13110 | -4/Factory | Entered Upper Caves 13126 | -4/Upper Caves | Spotted B-86 Titan 13182 | -4/Upper Caves | X0-1V1 activates XOMVISION 13183 | -4/Upper Caves | Identified exit to Upper Caves 13183 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 13378 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13438 | -4/Upper Caves | Entered another Upper Caves area 13439 | -4/Upper Caves | Discovered exit to Research (range 7) 13452 | -4/Upper Caves | Entered a destroyed Warlord outpost 13673 | -4/Upper Caves | X0-1V1 sent you into danger 13691 | -4/Upper Caves | Identified exit to Warlord 13691 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Warlord 13766 | -4/Upper Caves | Learned Research emergency access door positions 13774 | -4/Upper Caves | Learned Research trap positions 14277 | -4/Upper Caves | Encountered a Warlord checkpoint 14552 | -4/Upper Caves | X0-1V1 mutated your Weapon slot to Utility slot 14561 | -4/Upper Caves | X0-1V1 activates XOMVISION 14581 | -4/Upper Caves | Entered Research 14581 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 14583 | -3/Research | Loaded intel: 114 trap records 14585 | -3/Research | Loaded intel: 22 terminal locations 14709 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 14709 | -3/Research | X0-1V1 sent you to a vault 14712 | -3/Research | Found Chaos Jack 14718 | -3/Research | Found Exp. Terrain Scanner 14724 | -3/Research | Found Prototype Device 14724 | -3/Research | Identified Exp. EM Shield 14852 | -3/Research | Identified exit to Armory 14852 | -3/Research | Identified exit to Quarantine 14873 | -3/Research | Discovered new exit (range 6) 14926 | -3/Research | Entered Armory 14956 | -3/Armory | X0-1V1 added 0b10 threat records associated with you (minor) 14997 | -3/Armory | Found Gamma Bomb Array 15026 | -3/Armory | Destroyed 10 combat bots 15317 | -3/Armory | Identified exit to Research 15340 | -3/Armory | X0-1V1 announced a LAN party 15346 | -3/Armory | X0-1V1 sent allied Butcher (x2) 15349 | -3/Armory | System corruption reached 10% 15362 | -3/Armory | Weapon slot count temporarily expanded by X0-1V1 (+1) 15426 | -3/Armory | First assault squad dispatched 15429 | -3/Armory | Spotted B-86 Titan 15429 | -3/Armory | X0-1V1 whisked you away to safety 15448 | -3/Armory | Incoming assault squad redirected 15462 | -3/Armory | Identified Transdimensional Reconstructor 15462 | -3/Armory | Warped through subspace to slip node 15462 | -3/Armory | Discovered new exit (range 1) 15463 | -3/Armory | Entered Lab 15463 | -3/Lab | Discovered exit to Research (range 9) 15543 | -3/Lab | Detected for breach 15549 | -3/Lab | Confronted by A5 15553 | -3/Lab | Gained access to the hidden lab's interior 15595 | -3/Lab | Destroyed A5 15602 | -3/Lab | Found Prototype Protection 15602 | -3/Lab | Identified Med. Regenerative Plating 15631 | -3/Lab | Found Prototype Protection 15631 | -3/Lab | Identified Hvy. Regenerative Plating 15634 | -3/Lab | Found Prototype Energy Gun 15634 | -3/Lab | Identified Hyp. EM Gauss Rifle 15638 | -3/Lab | Found Prototype Energy Cannon 15638 | -3/Lab | Identified Warp Cannon 15645 | -3/Lab | Found Deep Network Scanner 15661 | -3/Lab | Found Alien Artifact 15661 | -3/Lab | Identified Core Regenerator 15661 | -3/Lab | Used Core Regenerator, restored core integrity (+284) 15668 | -3/Lab | Found Alien Artifact 15668 | -3/Lab | Identified Integrated Dissipator 15668 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 15684 | -3/Lab | Found Transdimensional Reconstructor 15707 | -3/Lab | Entered Research 15707 | -2/Research | Evolved 2 slots: Utility x2 15799 | -2/Research | Spotted B-90 Cyclops 15831 | -2/Research | Identified exit to Testing 15834 | -2/Research | X0-1V1 released a cloud of subatomizers 15861 | -2/Research | Discovered new exit (range 15) 15871 | -2/Research | Entered Access 15871 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15900 | -1/Access | X0-1V1 sent you to a vault 16025 | -1/Access | Build established: Hacker-Construct 16033 | -1/Access | Lost 3 allies 16040 | -1/Access | Found Exp. Transmission Jammer 16046 | -1/Access | Found Exp. Signal Interpreter 16168 | -1/Access | Watched by a mysterious "MATRIX" hacker 16229 | -1/Access | Intercept squad dispatched 16232 | -1/Access | Spotted Tracker 16233 | -1/Access | Spotted Tracker 16233 | -1/Access | Destroyed Tracker 16248 | -1/Access | Destroyed Tracker 16251 | -1/Access | Found Prototype Device 16251 | -1/Access | Identified Exp. Phase Shifter 16251 | -1/Access | Spotted Combat Programmer 16258 | -1/Access | Destroyed Combat Programmer 16323 | -1/Access | Spotted Combat Programmer 16326 | -1/Access | Destroyed Combat Programmer 16488 | -1/Access | X0-1V1 sent allied Y-72 Warden (x4) 16677 | -1/Access | Identified exit to Command 16729 | -1/Access | Destroyed 13 combat bots 16871 | -1/Access | First assault squad dispatched 16912 | -1/Access | Found Thermal Barrier 16937 | -1/Access | X0-1V1 destroyed Energy Cycler 16937 | -1/Access | Energy Cycler disabled 17162 | -1/Access | Entered Command 17453 | -1/Command | X0-1V1 turns hostiles against one another 17472 | -1/Command | Destroyed 7 combat bots 17605 | -1/Command | Identified exit to Surface 17661 | -1/Command | Found Gamma Bomb Array 17662 | -1/Command | First assault squad dispatched 17826 | -1/Command | Spotted M Guard 17826 | -1/Command | Spotted M Guard 17826 | -1/Command | Spotted Combat Programmer 17829 | -1/Command | Spotted Combat Programmer 17838 | -1/Command | Destroyed Combat Programmer 17857 | -1/Command | Destroyed Combat Programmer 17880 | -1/Command | Destroyed M Guard 17910 | -1/Command | Destroyed M Guard 17910 | -1/Command | All MAIN.C guards destroyed 17953 | -1/Command | Identified Dimensional Node Initializer 17953 | -1/Command | Initialized slip node 18009 | -1/Command | X0-1V1 sent you to a vault 18033 | -1/Command | Found Prototype Device 18033 | -1/Command | Identified Exp. Weapon Cycler 18036 | -1/Command | Found Prototype Device 18036 | -1/Command | Identified Exp. Sensor Array 18121 | -1/Command | Build established: Construct 18482 | -1/Command | Met MAIN.C 18485 | -1/Command | 0b10 Conduit disabled 18517 | -1/Command | System corruption reached 10% 18538 | -1/Command | Destroyed MAIN.C Shell 18539 | -1/Command | MAIN.C activated Command garrisons 18656 | -1/Command | Core integrity fell below 50% 18667 | -1/Command | Released all parts (10) 18669 | -1/Command | Failed to warp due to unstable space 18673 | -1/Command | Core integrity fell below 20% 18674 | -1/Command | X0-1V1 rescued you from certain death 18680 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 18674_ X0-1V1 moves the world to save you. 18674_ Core integrity partially restored (873). The surroundings shift and blur. 18674_ C-45 Heavy ARC bursts open, deploying its payload. 18674_ H-88 Terminator unfolds itself. 18674_ Slug penetrates Reinforced Barrier. 18674_ Dimensional Slip Node implodes. 18674_ P-80 Master destroyed. 18674_ X0-1V1 thinks this is hilarious! 18674_ Penetrated by Slug. 18674_ Door Terminal disabled. 18674_ H-88 Terminator destroyed. 18677_ Penetrated by Slug. 18677_ Slammed into H-88 Terminator. 18677_ Knocked back. 18678_ Penetrated by Slug. 18678_ Slammed into H-88 Terminator. 18680_ Acquired 103 matter. 18680_ Penetrated by Slug. 18680_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###############??????????????????????????????????? | | "" #????????????###########???????????? | | #????????????# # # #???????????? | | ############### #????????????? | | / #????????????? | | =% " " ; h #????????????? | | ==== "%"% h /M @ #????????????? | | =%%[% " " ############### #????????????? | | =[[ #????????????# # #????????????? | | [%% % %#????????????###### ##?#####?##### | | [= #?????????????????# #?# #?# # | | % %#?????????????????# +#### ### | | %%%#?????????????????# | | ""#?????????????????# | | % #?????????????????# | | #?????????????????# % % | | " " #?????????????????# | | "" #?????????????????# # # | | " #?????????????????###### # # # | | "" " " #??????????????????????# ######### | | " " """"""""#??????????????????????# # #??# | | " " " " #??????????????????????### ###??# | | ###############????????????????????????# #????# | | ???????????????????????????????????????# #????## | | ???????????????????????????????????????# #?????# | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 84 Energy Capacity 3622 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 EM Shielding 3 Corruption Block 8 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 25 Resistance: EM 75 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 32 Core Analysis 8 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 39 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Weapon Mount | -6/Factory | Scanalyzed Power Amplifier | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive EM Shield | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive IFF Parser | -6/Zion | Archive Mass Driver | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Hvy. Flak Cannon | x2 | -6/Proximity Caves | Preloaded Repaired ---------- Sml. Storage Unit | 36% | -6/Factory Imp. Cooling System | 38% | -6/Factory Studied --------- Hvy. Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Dissipator Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkPietyMicroactuators Manual? 0 Play Time 03:10:52 Cumulative 2281.6 hours Start 2026.08.06 @ 02:14:26 End 2026.08.07 @ 02:25:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1426 Rogue 1422 Adventurer 4 Explorer 0 Win Type - Total 330 Types 248/14/27/11/4/1/6/10/5/4 Lore% 99 Gallery% 96 Achievement% 94 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 443f00b4-4c46-459a-8d20-8d81a8cf0cf6