Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 10:13:23 Player: Bt-7274 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (20) 100 Value Destroyed (753) 753 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 5182 Bonus ------- Entered DSFs 500 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 77/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Leg > --- UTILITY (9) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Particle Accelerator Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding System Shield > --- WEAPON ----------- High-powered Field Laser Power Maul > --- INVENTORY -------- Armored Leg Grenade Launcher Improved Datajack Power Maul [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Layered Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Slots Evolved 8 | . . 2 . 2 2 2 . . . Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 7 | . . 2 . 2 1 2 . . . Weapon . | . . . . . . . . . . Parts Attached 59 | 7 3 7 . 6 15 14 2 3 2 Power 9 | 1 . . . 1 3 3 . 1 . Engine 9 | 1 . . . 1 3 3 . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 10 | 2 2 1 . . 1 2 . 1 1 Treads . | . . . . . . . . . . Leg 5 | 2 . . . . . 2 . 1 . Wheel 5 | . 2 1 . . 1 . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 2 1 3 . 4 4 5 2 1 1 Device 4 | 1 . . . . . . 2 . 1 Storage 3 | 1 1 . . . . . . 1 . Processor 1 | . . 1 . . . . . . . Hackware 1 | . . . . . . 1 . . . Protection 14 | . . 2 . 4 4 4 . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 . 3 . 1 7 4 . . . Energy Gun 3 | 1 . . . . . 2 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 1 . 2 . 1 5 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . 1 . . 1 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . . Parts Lost 22 | . . . . . 4 13 . . 5 Power 4 | . . . . . . 3 . . 1 Propulsion 4 | . . . . . 2 1 . . 1 Utility 10 | . . . . . 1 6 . . 3 Weapon 4 | . . . . . 1 3 . . . Highest Loss Streak 13 | . . . . . 3 13 . . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 98 96 67 14 33 24 Engine 12 | . 14 11 11 9 14 11 1 6 3 Leg 3 | . 15 . . . . 2 1 6 6 Wheel 13 | . 12 22 22 18 12 2 . . 1 Device 8 | . 14 11 11 9 7 2 . 6 1 Storage 9 | . 14 11 11 9 7 6 . 6 6 Processor 5 | . . 11 11 9 7 3 . . . Protection 17 | . . 11 11 25 29 16 2 . . Energy Gun 4 | . 14 7 . . . 3 . . . Ballistic Gun 13 | . 14 14 22 18 13 5 . . . Peak Build Rating 44 | 8 10 15 15 28 35 40 44 18 18 Average Rating 20 | 5 8 14 15 19 32 29 8 17 11 On Entrance 17 | . 8 10 15 15 28 32 36 11 18 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 14 29 35 35 47 58 62 45 29 29 Greatest Support 30 | 20 24 24 24 24 24 30 30 16 16 Greatest Overweight (x) 20 | 4 1 2 1 1 4 20 1 1 6 Average Overweight (x) 1 | . . 1 1 1 2 5 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 5 12 15 Most Carried 15 | 8 11 15 15 15 15 12 5 4 2 Average Carried 11 | 3 8 12 15 14 13 7 4 2 2 Final Capacity 15 | 8 15 15 15 15 15 15 5 15 15 Final Carried 15 | 8 11 15 15 15 13 4 5 2 2 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Matter Collected 876 | 279 21 131 20 116 220 68 . . 21 Remotely . | . . . . . . . . . . Salvage Created 962 | 81 27 180 . 212 260 202 . . . Parts 60 | 11 4 17 . 16 10 2 . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Combat Hostiles Destroyed 15 | . . 3 . 5 4 3 . . . Guns 12 | . . 3 . 5 3 1 . . . AOE 1 | . . . . . 1 . . . . Classes Destroyed 8 | 1 2 1 . 1 2 1 . . . Tunneler 3 | 3 . . . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 2 | . . . . 2 . . . . . Grunt 3 | . . . . . . 3 . . . Sentry 6 | . . 3 . 3 . . . . . Hunter 2 | . . . . . 2 . . . . Programmer 2 | . . . . . 2 . . . . Best Kill Streak 2 | 2 1 1 . 2 1 2 . . . Combat Bots Only 2 | . . 1 . 2 1 2 . . . Max Kills in Single Turn 2 | 2 1 1 . 1 1 1 . . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Hostile Shots Fired 262 | . 4 19 . 35 74 77 1 . 52 Missed 58 | . 2 4 . 11 14 11 1 . 15 Damage Taken 4016 | . 28 225 . 255 1080 1506 . . 922 Core 1014 | . . 30 . 7 101 422 . . 454 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 95 | 100 100 . 92 98 85 . . . . Volleys Fired 77 | 3 10 10 . 11 30 13 . . . Largest 2 | 2 2 2 . 2 2 2 . . . Hottest 93 | 60 60 60 . 46 46 93 . . . Shots Fired 149 | 6 19 20 . 22 59 23 . . . Gun 149 | 6 19 20 . 22 59 23 . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 127 | 3 10 14 . 22 59 19 . . . Thermal 22 | 3 9 6 . . . 4 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 4 5 6 . 14 9 6 . . . Robot Miss Streak 4 | 1 2 2 . 2 4 2 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 100 | 4 11 14 . 16 36 19 . . . Core Hits 35 | 3 3 6 . 8 10 5 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . 2 . . . Critical Strikes 3 | . . . . 1 . 2 . . . Destroy 1 | . . . . 1 . . . . . Smash 2 | . . . . . . 2 . . . Melee Attacks 10 | . . 1 . . 5 4 . . . Impact 8 | . . 1 . . 3 4 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1566 | 57 158 183 . 241 562 365 . . . Guns 1365 | 57 158 183 . 241 464 262 . . . Cannons . | . . . . . . . . . . Explosions 98 | . . . . . 98 . . . . Melee 103 | . . . . . . 103 . . . Ramming . | . . . . . . . . . . Kinetic 1168 | 36 93 139 . 241 464 195 . . . Thermal 197 | 21 65 44 . . . 67 . . . Explosive 98 | . . . . . 98 . . . . Electromagnetic . | . . . . . . . . . . Impact 103 | . . . . . . 103 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . 8 . 10 10 10 Average Corruption 7 | . . . . . 7 . 10 10 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . 19 . 1 . 2 Message Errors 5 | . . . . . 4 . . . 1 Matter Fused 3 | . . . . . 3 . . . . Heat Flow Errors 4 | . . . . . 4 . . . . Energy Discharges 4 | . . . . . 3 . 1 . . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . 1 . . . 1 Data Loss (major) 2 | . . . . . 2 . . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 103 | . . . . . . 103 . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 103 | . . . . . . 103 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 146 | . . . . . 146 . . . . Shots 2 | . . . . . 2 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 693 | . . 22 . 31 379 693 . . . Average Temperature 145 | . . 10 . 17 125 250 . . . Received Heat Transfer 891 | . 15 81 . 72 12 666 . . 45 Effects 29 | . . . . . 6 23 . . . Shutdowns 7 | . . . . . 1 6 . . . Energy Bleed 4 | . . . . . 4 . . . . Interference 2 | . . . . . . 2 . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 3 | . . . . . . 3 . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 9 | . . . . . . 9 . . . Damage (core) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Fried 4 | . . . . . . 4 . . . Impact Corruptions 4 | . . . . . . 4 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 411 | 50 150 100 . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Peak Influence 138 | 15 50 122 47 134 138 45 45 31 21 Initial 47 | . 9 15 47 18 . 14 15 31 21 Average 44 | 4 16 76 47 93 40 30 37 31 7 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 1 . 1 2 2 . . 1 Investigation 1 | . . . . 1 . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 6 | . 1 1 . . 1 2 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Distress Signals 2 | . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 44 | . 9 6 . 8 6 5 6 . 4 Peak Tracking Total 6 | . 3 4 . 3 1 3 6 . 4 Tactical Retreats 2 | . . . . 1 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Traps Triggered 3 | . . 1 . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Machines Disabled 3 | . . . . . 3 . . . . Max in Single Turn 3 | . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Machines Accessed 7 | . 3 . . 3 . . . 1 . Terminals 7 | . 3 . . 3 . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 20 | . 6 . . 12 . . . 2 . Successful 6 | . 2 . . 3 . . . 1 . Failed 14 | . 4 . . 9 . . . 1 . Catastrophic 2 | . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 3 . . 7 . . . . . Terminals 20 | . 6 . . 12 . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . . . . 3 . . . 1 . Open DSF 1 | . . . . . . . . 1 . Alert Level 2 | . . . . 2 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . Terminals 2 | . 2 . . . . . . . . Assimilate 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 7 | . 3 . . 3 . . . 1 . Full Trace Events 2 | . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . find_chute 2 | . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Total Allies 1 | . 1 . . . . . . . . Largest Group 1 | . 1 . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Turns Passed 2908 | 99 597 333 124 405 963 251 83 7 46 Spaces Moved 1836 | 53 388 167 96 291 604 72 137 3 25 Core 161 | 14 . . . . . 11 134 . 2 Treads . | . . . . . . . . . . Legs 245 | 39 165 . . . . 21 3 3 14 Wheels 1430 | . 223 167 96 291 604 40 . . 9 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 105 150 50 190 115 Average Speed 116 | 129 105 105 105 105 127 253 52 190 175 Slowest Speed 1050 | 250 120 120 105 105 150 1050 180 190 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 54 18 24 27 14 3 86 . 36 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 4 | . . 1 . . 3 . . . . Terrain Destroyed 29 | . . 1 . . 28 . . . . Melee 4 | . . 1 . . 3 . . . . Projectile . | . . . . . . . . . . AOE 25 | . . . . . 25 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Total 2454 | 74 561 301 119 375 729 110 153 5 27 Wait 404 | 4 143 110 24 48 72 3 . . . Move 1828 | 52 387 166 95 290 603 72 136 2 25 Hop . | . . . . . . . . . . Pick Up 37 | 8 10 6 . 9 2 1 1 . . Fast Attach 19 | 7 . 2 . . 1 5 2 . 2 Attach 21 | . . 2 . 2 5 9 . 3 . Detach 3 | . . . . . . . 3 . . Swap 19 | . 3 3 . 4 9 . . . . Drop 34 | . 8 1 . 11 . 3 11 . . Fire 77 | 3 10 10 . 11 30 13 . . . Melee 10 | . . 1 . . 5 4 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 6) 682 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Utility x2 1021 | -9/Materials | Discovered new exit (range 5) 1030 | -9/Materials | Entered Mines 1043 | -9/Mines | Assembled infested the area 1048 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1126 | -9/Mines | Discovered new exit (range 11) 1154 | -9/Mines | Entered Materials 1154 | -8/Materials | Evolved 2 slots: Utility x2 1535 | -8/Materials | Discovered new exit (range 8) 1559 | -8/Materials | Entered Factory 1559 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2207 | -7/Factory | Build established: Scavenger-Mutant 2482 | -7/Factory | Discovered new exit (range 13) 2492 | -7/Factory | Lost 3 parts (1n1u1w) 2522 | -7/Factory | Entered another Factory area 2522 | -6/Factory | Evolved 2 slots: Utility x2 2712 | -6/Factory | Lost 13 parts (3p1n6u3w) 2773 | -6/Factory | Sucked down chute 2773 | -6/Factory | Entered Waste 2788 | -6/Waste | EMP discharged 2788 | -6/Waste | System corruption reached 10% 2790 | -6/Waste | Spotted C-40 Crusher 2790 | -6/Waste | Spotted C-40 Crusher 2790 | -6/Waste | Spotted C-40 Crusher 2796 | -6/Waste | Spotted C-40 Crusher 2826 | -6/Waste | Spotted C-40 Crusher 2831 | -6/Waste | Spotted C-40 Crusher 2844 | -6/Waste | Discovered new exit (range 12) 2856 | -6/Waste | Entered Factory 2863 | -6/Factory | Identified exit to DSF 2863 | -6/Factory | Entered DSF 2868 | -6/DSF | Core integrity fell below 50% 2894 | -6/DSF | Additional patrols routed to DSF 2894 | -6/DSF | Discovered new exit (range 15) 2895 | -6/DSF | Core integrity fell below 20% 2909 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- dispatching Specialist reinforcements to area. 02881_ Acquired Unknown Device. 02881_ Identified Imp. Sensor Array. 02885_ Penetrated by Slug. 02888_ Slug penetrates Wall. 02889_ Imp. Ion Engine destroyed. 02892_ Acquired Com. Wheel. 02892_ Slug penetrates Wall. 02893_ Penetrated by Slug. 02894_ Hostiles detected in DSF, routing additional patrols. 02894_ Acquired 7 matter. 02894_ EXIT=FOUND 02896_ Imp. Sensor Array destroyed. 02896_ Penetrated by Slug. 02896_ System Shield destroyed. 02898_ System corrupted: Component data lost. 02903_ Com. Wheel destroyed. 02903_ Knocked back. 02907_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ??????????"#???????????????????????????? | | ??????????"#????????????##?????????????? | | ??????####"##??????????????????????????? | | ??????#"""""#?###???#??????????????????? | | ??????#"""""## # #|| ??????????????? | | ???#"##"" ??????????????? | | ???#""""" ??????????????? | | ????###"% ##!!#!!!##?????????????????? | | ??????### ##???#??????????????????????? | | ???????## ###?????????????????????????? | | ???????#! !!#?????????????????????????? | | ???????#! !!#?????????????????????????? | | ???????## ###?????????????????????????? | | ???????# !!#?????????????????????????? | | ???????# !#????????????!!#??????????? | | ???????# !!#??????????? !!???????????? | | ??????### ##########??? #????????????? | | ??????#!!% ##===#!!!#?? ##???????????? | | ??????#!! ##===;!!!##A A##!!????????? | | ??????# = x ????????? | | ??????#== x H ???????? | | ??????#== x ??????????? | | ??????#!! ## ;!!!"# ?????????????? | | ??????#!! ##% ;!!!##?????????????????? | | ??????### ####@#####??????????????????? | | ????????= ??#%#??#???????????????????? | | ???????#= ?# #??????????????????????? | | ???????#= ## !??????????????????????? | | ???????## #### !??????????????????????? | | ????????= =?? ??????????????????????? | | ????????= =??###??????????????????????? | | ????????# ##??????????????????????????? | | ????????# #???????????????????????????? | | ????????? ???????????????????????????? | | ????????? ???????????????????????????? | | ?????????< ????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 750 Utility Shielding 66 Evasion (%) 55 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableShrapnelBox Manual? 0 Play Time 00:34:46 Cumulative 38.1 hours Start 2024.08.17 @ 09:36:54 End 2024.08.17 @ 10:13:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fca92bd2-6a1a-4753-8761-711b6d615b31