Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 17:09:34 Player: Logjam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2612) 2612 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 5722 Bonus ------- High Alert Combat Kills 265 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 1/100 System Corruption 7% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Propulsion (3) Utility (7) Improved Cooling System Long-range Sensor Array Improved Signal Interpreter Salvage Targeting Computer Improved Targeting Computer System Backup Module Weapon (2) Gatling Laser Inventory (4) VTOL Module Remote Datajack Peak State ------------ Power Light Nuclear Core Propulsion Improved Hover Unit Improved Hover Unit Gravmag System Utility Improved Heat Sink Improved Cooling System Long-range Sensor Array Improved Signal Interpreter Improved Targeting Computer Target Analyzer Energy Filter Weapon Lightning Gun Mini Grenade Launcher Inventory Improved Deuterium Engine VTOL Module Heavy Ion Cannon Remote Datajack [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 85 | 8 5 34 9 29 Power 9 | 1 . 3 1 4 Engine 5 | 1 . 2 1 1 Core 4 | . . 1 . 3 Reactor . | . . . . . Propulsion 24 | 4 . 12 3 5 Treads . | . . . . . Leg 8 | 2 . 6 . . Wheel 2 | 2 . . . . Hover 9 | . . 2 3 4 Flight 5 | . . 4 . 1 Utility 34 | 1 4 14 3 12 Device 21 | . 2 7 3 9 Storage 4 | 1 2 1 . . Processor 6 | . . 3 . 3 Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 18 | 2 1 5 2 8 Energy Gun 4 | . 1 1 . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 . 2 1 1 Ballistic Cannon . | . . . . . Launcher 6 | . . 2 1 3 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 29 | . . 6 4 19 Power 4 | . . 1 . 3 Propulsion 7 | . . 1 1 5 Utility 8 | . . 2 2 4 Weapon 10 | . . 2 1 7 Highest Loss Streak 7 | . . 2 2 7 Average Slot Usage (%) 80 | . 96 77 74 76 Engine 7 | . 14 8 5 2 Core 1 | . . 1 . 3 Leg 11 | . 28 13 . . Hover 5 | . . . 15 14 Flight 1 | . . 3 . . Device 13 | . 11 9 20 19 Storage 5 | . 14 7 . . Processor 13 | . . 12 18 22 Protection 1 | . . 3 . . Energy Gun 5 | . 11 5 . 3 Ballistic Gun 7 | . 16 7 5 1 Launcher 4 | . . 5 9 5 Naked Turns . | . . . . . Heaviest Build 27 | 10 24 27 15 25 Greatest Support 30 | 20 20 26 30 30 Greatest Overweight (x) 8 | . 1 8 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 8 4 4 Average Capacity 5 | 4 6 6 4 4 Most Carried 8 | 2 6 8 4 4 Average Carried 4 | 1 5 5 3 3 Final Capacity 4 | . . . . 4 Final Carried 2 | . . . . 2 Class Distribution -------------------- 79% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1676 | 255 91 616 139 575 Remotely 30 | . . . 30 . Salvage Created 2628 | . 219 1205 321 883 Parts 196 | . 19 91 20 66 Haulers Intercepted 4 | . . 2 2 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 61 | . 8 29 8 16 Melee 1 | . . . . 1 Guns 26 | . 8 12 . 6 Cannons 1 | . . . . 1 AOE 33 | . . 17 8 8 Classes Destroyed 10 | . 3 5 . 2 Worker 5 | . . 1 1 3 Builder 7 | . . 2 1 4 Hauler 4 | . . 2 2 . Recycler 6 | . . 3 1 2 Watcher 10 | . 1 4 2 3 Swarmer 18 | . 6 7 . 5 Grunt 26 | . 2 13 6 5 Sentry 14 | . . 9 2 3 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 15 | . 3 11 10 15 Combat Bots Only 7 | . 3 5 5 7 Max Kills in Single Turn 7 | . 1 4 3 7 Gunslinging . | . . . . . Exploded 2 | . . 2 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3825 | . 250 1178 504 1893 Core 1253 | . 75 258 212 708 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 70 35 61 . Volleys Fired 177 | . 23 73 27 54 Largest 2 | . 2 2 1 2 Hottest 80 | . 65 65 30 80 Shots Fired 226 | . 44 94 27 61 Gun 161 | . 44 63 3 51 Cannon 2 | . . . . 2 Launcher 63 | . . 31 24 8 Special . | . . . . . Kinetic 90 | . 29 42 3 16 Thermal 4 | . . . . 4 Explosive 63 | . . 31 24 8 Electromagnetic 69 | . 15 21 . 33 Robot Hit Streak 17 | . 8 17 9 15 Robot Miss Streak 6 | . 6 5 2 4 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 130 | . 30 56 4 40 Core Hits 175 | . 16 74 33 52 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7020 | . 256 2767 1438 2559 Guns 1678 | . 254 695 37 692 Cannons 26 | . . . . 26 Explosions 5240 | . . 2059 1401 1780 Melee . | . . . . . Ramming 76 | . 2 13 . 61 Kinetic 651 | . 139 369 37 106 Thermal 962 | . . 33 . 929 Explosive 4350 | . . 2026 1401 923 Electromagnetic 981 | . 115 326 . 540 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 2 | . . . . 2 Corruption Purged 1 | . . . . 1 Effects 10 | . . . . 10 Message Errors 3 | . . . . 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 405 | . . 119 5 281 Projectiles . | . . . . . Explosions 401 | . . 119 5 277 Melee 4 | . . . . 4 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 155 | . 1 69 . 85 Shots 4 | . . 2 . 2 Rammed 15 | . 1 5 . 9 Targets Rammed 16 | . 2 5 . 9 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 119 | . 64 119 17 94 Average Temperature 30 | . 31 31 6 24 Received Heat Transfer 1098 | . 54 432 234 378 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 637 | . . . . 637 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 671 | . 182 605 610 671 Average Influence 291 | . 86 231 370 512 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 46 | . . . . . Level 1 16 | . . . . . Level 2 37 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . . 5 3 7 Investigation 3 | . . 2 1 . Extermination 2 | . . . . 2 Reinforcement 6 | . . 3 2 1 Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 2 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 117 | . 14 46 16 41 Peak Tracking Total 11 | . 5 5 6 11 Tactical Retreats 12 | . 1 4 1 6 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 17 | . . 6 4 7 Max in Single Turn 4 | . . 3 1 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 21 | . 6 10 4 1 Terminals 15 | . 5 6 3 1 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 45 | . 12 26 6 1 Successful 37 | . 8 23 6 . Failed 8 | . 4 3 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 11 8 5 1 Fabricators . | . . . . . Repair Stations 13 | . . 13 . . Recycling Units 1 | . 1 . . . Scanalyzers 5 | . . 5 . . Garrison Access 1 | . . . 1 . Terminal Hacks 20 | . 8 7 5 . Record 15 | . 8 3 4 . Alert Level 2 | . . 1 1 . Dispatch Records 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . . 11 . . Scan Component 5 | . . 5 . . Repair 5 | . . 5 . . Refit 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . 5 . . Insert Component 2 | . . 2 . . Analyze 3 | . . 3 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 5 2 1 Full Trace Events 4 | . 3 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . 5 . . Time 136 | . . 136 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3830 | 77 703 1679 254 1117 Spaces Moved 3364 | 56 450 1333 315 1210 Core 483 | 1 . 343 109 30 Treads . | . . . . . Legs 979 | 43 450 486 . . Wheels 12 | 12 . . . . Hover 1280 | . . 7 206 1067 Flight 610 | . . 497 . 113 Fastest Speed 37 | 50 120 37 45 40 Average Speed 77 | 110 120 82 48 62 Slowest Speed 520 | 120 150 520 110 116 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 77 91 29 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 442 | . . 235 108 99 Melee . | . . . . . Projectile . | . . . . . AOE 442 | . . 235 108 99 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4359 | 69 573 1823 389 1505 Wait 642 | . 79 338 34 191 Move 3356 | 55 449 1328 314 1210 Hop 2 | . . 2 . . Pick Up 22 | 2 9 5 2 4 Fast Attach 61 | 8 3 25 7 18 Attach 12 | . 1 2 1 8 Detach 19 | 2 . 13 . 4 Swap 12 | . 1 7 1 3 Drop 40 | 2 6 25 3 4 Fire 177 | . 23 73 27 54 Melee . | . . . . . Ram 13 | . . 4 . 9 Kick 3 | . 2 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 12) 719 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Utility x2 855 | -9/Materials | Repaired EM Shotgun 885 | -9/Materials | Repaired Aluminum Leg 914 | -9/Materials | Repaired Aluminum Leg 1125 | -9/Materials | Discovered new exit (range 15) 1894 | -9/Materials | Discovered new exit (range 10) 1907 | -9/Materials | Identified exit to Mines 1946 | -9/Materials | Discovered exit to Mines (range 7) 2072 | -9/Materials | Repaired Flight Unit 2091 | -9/Materials | Discovered new exit (range 13) 2210 | -9/Materials | Core integrity fell below 50% 2370 | -9/Materials | Repaired Sensor Array 2459 | -9/Materials | Identified exit to Materials 2460 | -9/Materials | Entered another Materials area 2460 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2483 | -8/Materials | Identified exit to Garrison 2643 | -8/Materials | Discovered new exit (range 15) 2713 | -8/Materials | Identified exit to Factory 2714 | -8/Materials | Entered Factory 2714 | -7/Factory | Evolved 2 slots: Utility x2 2958 | -7/Factory | Core integrity fell below 50% 2960 | -7/Factory | Destroyed 7 combat bots 2990 | -7/Factory | Lost 7 parts (1p1n2u3w) 3002 | -7/Factory | Garrison activated, responded to threat 3482 | -7/Factory | Build established: Scavenger-Mutant 3514 | -7/Factory | First assault squad dispatched 3568 | -7/Factory | Core integrity fell below 20% 3632 | -7/Factory | Lost 3 parts (1n2w) 3831 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03751_ B-48 Gladiator unfolds itself. 03751_ I-36 Angel unfolds itself. 03762_ U-05 Engineer lays Concrete. 03768_ S,NXX0S:SOMXF3NNGNMG 03798_ ALERT: Rogue bot located, Programmers report to Factory Zone 3P. 03808_ Triggered Shock Trap. 03808_ The floor emits a surge of raw power. 03808_ System corrupted (+2). 03810_ System corrupted: Matter fused (-9). 03810_ Door malfunctions. 03816_ Hvy. Ion Cannon destroyed. 03817_ Imp. Deuterium Engine destroyed. 03817_ Energy Filter destroyed. 03821_ S-27 Virus destroyed. 03821_ Lgt. Nuclear Core destroyed. 03823_ S-27 Virus destroyed. 03823_ Door malfunctions. 03825_ Imp. Hover Unit destroyed. 03827_ Slammed into S-27 Virus. 03830_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# """" """" #########+##### | | ?????????????????????# """" """" ## ## | | ?????????????????????# ## ## | | ??????????????????????############## ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# " " ## " | | ???????????????????????????????????# " " #### | | ???????????????????????????????????# " " #??# | | ???????????????????????????????????# " " #??# | | ???????????????????????????????????# " !! " #??# | | ?????????????????????"?????????????# " !!! 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Assault Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Remodeling Significant Disruption Challenges ------------ None Game ------ Seed VariableTerrabombBoomstick Manual? 0 Play Time 01:17:46 Cumulative 11.3 hours Start 2019.10.23 @ 15:09:25 End 2019.10.23 @ 17:09:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3057bb8c-25e9-432f-81bb-761a3bfa356e