Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 13:49:31 Player: arkn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (111) 555 Value Destroyed (3650) 3650 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 6801 Bonus ------- High Alert Combat Kills 256 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 51/100 System Corruption 15% Temperature Cool (9) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Target Analyzer > --- WEAPON (3) ------- Heavy Mace Katana > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced ECM Suite Improved Field Recycling Unit (0) Plasma Cannon Gauss Rifle Gauss Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Structural Scanner Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Target Analyzer Advanced ECM Suite Improved Field Recycling Unit Plasma Cannon Gauss Rifle Gauss Rifle Shock Bomb Launcher Heavy Rocket Launcher Katana [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Heavy Mace Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 78 | 5 9 19 13 32 Power 6 | . 1 2 1 2 Engine 4 | . 1 1 . 2 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 22 | 2 2 4 2 12 Treads 8 | 2 . . . 6 Leg 14 | . 2 4 2 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 25 | 1 4 3 5 12 Device 11 | 1 1 . 2 7 Storage 3 | . 3 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 9 | . . 2 3 4 Artifact . | . . . . . Weapon 25 | 2 2 10 5 6 Energy Gun 3 | . . 3 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 12 | 2 2 5 2 1 Ballistic Cannon 2 | . . 1 1 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 4 | . . 1 1 2 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 40 | . . 7 7 26 Power 3 | . . 1 . 2 Propulsion 16 | . . 3 1 12 Utility 11 | . . . 3 8 Weapon 10 | . . 3 3 4 Highest Loss Streak 9 | . . 2 3 9 To Critical Strikes 1 | . . . . 1 Average Backups 16 | 2 13 16 16 19 Power . | . . . 1 . Propulsion 3 | . 4 4 . 3 Utility 7 | . 2 6 7 10 Weapon 5 | 1 4 5 6 5 Tool/Special . | . . . . . Unused Backups 29 | . 8 4 2 15 Power 2 | . . . 1 1 Propulsion 4 | . 2 . . 2 Utility 10 | . 2 1 . 7 Weapon 13 | . 4 3 1 5 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 87 98 92 95 Engine 7 | . 13 4 4 6 Core 1 | . . 6 4 . Treads 10 | . 26 . . 12 Leg 23 | . 1 32 36 24 Device 6 | . 3 5 . 10 Storage 9 | . 14 11 9 7 Protection 5 | . . 2 12 8 Energy Gun 1 | . . 9 . . Ballistic Gun 12 | . 28 19 19 1 Ballistic Cannon 1 | . . 3 3 . Impact Weapon 10 | . . . 1 20 Peak Build Rating 52 | 5 14 23 31 52 Average Rating 29 | 3 10 19 26 43 On Entrance 14 | . 5 14 23 31 Avg Prop Armor Cover (%) 15 | 25 . . . 3 Naked Turns . | . . . . . Heaviest Build 101 | 4 52 61 70 101 Greatest Support 140 | 40 40 39 52 140 Greatest Overweight (x) 2 | 1 2 2 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 18 | 5 18 16 18 19 Most Carried 20 | 5 20 19 20 20 Average Carried 16 | 2 13 16 16 19 Final Capacity 20 | 5 20 20 20 20 Final Carried 20 | 4 20 18 20 15 Class Distribution -------------------- 52% | Mutant 20% | Gladiator 15% | Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2565 | 314 223 802 514 712 Remotely . | . . . . . Salvage Created 3947 | 95 620 1405 426 1401 Parts 191 | 4 32 74 25 56 Haulers Intercepted 5 | . 1 1 2 1 Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 82 | . 10 24 12 36 Melee 17 | . . . . 17 Guns 39 | . 10 21 8 . Cannons 5 | . . 3 1 1 AOE 14 | . . . 3 11 Classes Destroyed 15 | 2 3 4 1 5 Worker 5 | . . 1 . 4 Builder 2 | . . 1 . 1 Tunneler 4 | 2 . . . 2 Hauler 5 | . 1 1 2 1 Recycler 8 | 1 3 3 . 1 Watcher 5 | . . 3 . 2 Swarmer 12 | . 3 . 4 5 Cutter 2 | . . . . 2 Grunt 41 | . 7 17 4 13 Duelist 2 | . . . . 2 Protector 1 | . . . . 1 Sentry 12 | . . 7 3 2 Specialist 2 | . . . . 2 Hunter 3 | . . . 1 2 Programmer 7 | . . . . 7 Best Kill Streak 7 | 3 6 5 7 7 Combat Bots Only 7 | . 5 4 7 6 Max Kills in Single Turn 3 | 1 2 2 3 3 Gunslinging 1 | . 1 1 . . Exploded 3 | . . . 3 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 657 | . 27 87 71 472 Missed 176 | . 3 24 14 135 Hits 481 | . 24 63 57 337 Melee 7 | . . . . 7 Projectile 474 | . 24 63 57 330 AOE 2 | . . . . 2 Critical Strikes 30 | . 1 2 2 25 Damage Taken 7161 | . 339 969 853 5000 Core 906 | . 29 100 72 705 Absorbed by Shields 215 | . . . . 215 Ignored by Resistances 209 | . . . . 209 Regen/Repaired (Parts) 1 | . . . 1 . Core Remaining (%) 87 | 100 88 75 86 . Volleys Fired 169 | 16 35 65 38 15 Largest 3 | 2 2 3 3 1 Hottest 135 | 40 46 135 81 80 Shots Fired 401 | 32 70 188 95 16 Gun 355 | 32 70 167 86 . Cannon 31 | . . 21 8 2 Launcher 15 | . . . 1 14 Special . | . . . . . Kinetic 325 | 32 70 129 94 . Thermal 2 | . . . . 2 Explosive 15 | . . . 1 14 Electromagnetic 59 | . . 59 . . Robot Hit Streak 11 | 7 8 11 5 5 Robot Miss Streak 6 | 5 6 6 6 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 314 | 20 38 102 57 97 Core Hits 147 | 5 19 47 30 46 Critical Kills 4 | . . 1 1 2 Critical Parts Destroyed 11 | . . . . 11 Critical Strikes 17 | . . 2 1 14 Destroy 2 | . . 1 1 . Corrupt 1 | . . 1 . . Smash 13 | . . . . 13 Sever 1 | . . . . 1 Melee Attacks 184 | . . 2 2 180 Impact 173 | . . 2 2 169 Slashing 11 | . . . . 11 Piercing . | . . . . . Sneak Attacks 7 | . . . . 7 Combat Hostiles . | . . . . . Follow-up Attacks 23 | . . . . 23 Damage Inflicted 9779 | 222 586 1889 1152 5930 Guns 3165 | 222 586 1421 936 . Cannons 345 | . . 251 63 31 Explosions 2346 | . . 205 153 1988 Melee 3899 | . . . . 3899 Ramming 24 | . . 12 . 12 Kinetic 3103 | 222 586 1296 999 . Thermal 589 | . . 205 . 384 Explosive 1788 | . . . 153 1635 Electromagnetic 376 | . . 376 . . Impact 3552 | . . . . 3552 Slashing 347 | . . . . 347 Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 75 | . . . . 75 Message Errors 18 | . . . . 18 Matter Fused 22 | . . . . 22 Heat Flow Errors 11 | . . . . 11 Energy Discharges 7 | . . . . 7 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 8 | . . . . 8 Data Loss (major) 4 | . . . . 4 Misfires 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1191 | . . . . 1191 Projectiles . | . . . . . Explosions 96 | . . . . 96 Melee 1095 | . . . . 1095 Knockbacks 15 | . . 2 . 13 Impact 13 | . . . . 13 Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 513 | . . 113 . 400 Shots 9 | . . 2 . 7 Rammed . | . . . . . Targets Rammed 3 | . . 2 . 1 Kicked 3 | . . 2 . 1 Crushed . | . . . . . Highest Temperature 248 | . 22 231 148 248 Average Temperature 52 | . 8 55 36 76 Received Heat Transfer 2124 | . 165 417 306 1236 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 12 | . . . . 12 Combat Hostiles 7 | . . . . 7 Parts Fried 21 | . . . . 21 Impact Corruptions 38 | . . . . 38 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 550 | . . 300 . 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 3 . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 69 | 100 100 79 60 54 Level 1 15 | . . 20 39 13 Level 2 14 | . . . . 31 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 735 | 10 120 330 269 735 Initial 135 | . . 7 135 23 Average 170 | 1 26 134 167 253 Influence Increases 2874 | 15 298 858 372 1331 Destroy 0b10 Robot/C 1620 | . 200 480 240 700 Destroy 0b10 Robot/NC 150 | 15 20 45 10 60 Destroy Leader 440 | . 52 148 64 176 Successful Hack 76 | . 22 6 . 48 Select Force Hacks 50 | . . . . 50 Disable Machine 165 | . . 45 45 75 Destroy Structure 178 | . 4 44 13 117 Lose Combat Pursuer 195 | . . 90 . 105 Influence Decreases 2148 | 15 279 556 642 656 Entered New Map 226 | . . 12 186 28 Time Decay 1532 | 15 279 484 386 368 Lost Part 390 | . . 60 70 260 Squads Dispatched 26 | . 1 4 2 19 Investigation 7 | . . 1 1 5 Extermination 8 | . . . . 8 Reinforcement 9 | . 1 3 1 4 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 1 5 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | . 18 36 18 56 Peak Tracking Total 8 | . 3 5 7 8 Tactical Retreats 9 | . . 4 . 5 ECM-based Alert Blocks 3 | . . . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 1 5 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . . 3 3 5 Max in Single Turn 4 | . . 2 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 3 4 3 11 Terminals 14 | . 3 3 2 6 Fabricators 1 | . . . . 1 Repair Stations 3 | . . . 1 2 Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 51 | . 8 12 5 26 Successful 25 | . 5 6 2 12 Failed 25 | . 3 6 3 13 Catastrophic 5 | . 1 . . 4 Database Lockouts 1 | . . . . 1 Manual 39 | . 6 9 5 19 Terminals 35 | . 8 9 4 14 Fabricators 2 | . . . . 2 Repair Stations 8 | . . . 1 7 Recycling Units 1 | . . . . 1 Scanalyzers 5 | . . 3 . 2 Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . . 2 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Terminal Index 2 | . 1 . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 2 . 1 Retrieve Study 3 | . . 2 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 2 4 2 9 Terminals 13 | . 2 4 1 6 Track 4 | . . 3 1 . Botnet 6 | . 1 1 . 4 Operators 2 | . 1 . . 1 Skim 1 | . . . . 1 Fabricators 1 | . . . . 1 Overload 1 | . . . . 1 Repair Stations 2 | . . . 1 1 Patch 2 | . . . 1 1 Recycling Units 1 | . . . . 1 Mask 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 3 3 2 9 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 1 . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2857 | 54 329 790 . 1684 Terrain 248 | . 192 56 . . Structural 542 | . . . . 542 Seismic 2144 | 54 137 734 . 1219 ECM 39 | . . . . 39 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7903 | 164 1509 1632 911 3687 Spaces Moved 3622 | 96 593 702 434 1797 Core 66 | 66 . . . . Treads 1238 | 30 558 . . 650 Legs 2318 | . 35 702 434 1147 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 105 110 Average Speed 170 | 111 223 145 139 172 Slowest Speed 260 | 160 260 260 175 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 42 | 4 79 58 31 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 40 | . . 1 2 37 Terrain Destroyed 178 | . . 41 11 126 Melee 36 | . . 1 2 33 Projectile 2 | . . 2 . . AOE 140 | . . 38 9 93 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4799 | 122 713 1160 657 2147 Wait 599 | . 30 324 150 95 Move 3618 | 95 592 701 433 1797 Hop . | . . . . . Pick Up 97 | 6 30 18 13 30 Fast Attach 22 | 3 3 9 . 7 Attach 43 | 2 2 8 10 21 Detach 3 | . 1 . 2 . Swap 57 | . 5 17 5 30 Drop 51 | . 15 14 4 18 Fire 169 | 16 35 65 38 15 Melee 137 | . . 2 2 133 Ram . | . . . . . Kick 3 | . . 2 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 15) 829 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Discovered new exit (range 9) 1194 | -10/Materials | Discovered new exit (range 10) 1523 | -10/Materials | Discovered new exit (range 12) 1579 | -10/Materials | Discovered new exit (range 15) 1674 | -10/Materials | Entered another Materials area 1674 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1789 | -9/Materials | Discovered new exit (range 9) 2028 | -9/Materials | Build established: Gunner 2309 | -9/Materials | Discovered new exit (range 4) 3303 | -9/Materials | Discovered new exit (range 3) 3306 | -9/Materials | Entered another Materials area 3306 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3429 | -8/Materials | Destroyed 7 combat bots 3462 | -8/Materials | Lost 3 parts (1u2w) 3632 | -8/Materials | Discovered new exit (range 4) 3970 | -8/Materials | Build established: Tank 4217 | -8/Materials | Entered Factory 4217 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4313 | -7/Factory | Build established: Mutant 4952 | -7/Factory | Build established: Gladiator 5904 | -7/Factory | Discovered new exit (range 16) 5990 | -7/Factory | Cargo convoy interrupted 6228 | -7/Factory | Central database locked down 6292 | -7/Factory | Lost 5 parts (3n2u) 6649 | -7/Factory | Build established: Mutant 6925 | -7/Factory | Identified exit to Lower Caves 6954 | -7/Factory | Core integrity fell below 50% 7313 | -7/Factory | System corruption reached 10% 7417 | -7/Factory | Crushed by falling debris 7417 | -7/Factory | First assault squad dispatched 7737 | -7/Factory | Lost 4 parts (2n2u) 7894 | -7/Factory | Core integrity fell below 20% 7904 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07868_ The unstable cave ceiling collapses. 07868_ K-01 Serf collects debris. 07868_ U-05 Engineer lays Concrete. 07868_ Imp. Shield Generator destroyed. 07869_ U-05 Engineer lays Concrete. 07869_ K-01 Serf collects debris. 07870_ U-05 Engineer lays Concrete. 07871_ K-01 Serf collects debris. 07871_ Seismic Detector destroyed. 07872_ U-05 Engineer lays Concrete. 07873_ K-01 Serf collects debris. 07873_ Hvy. Rocket Launcher destroyed. 07874_ U-05 Engineer lays Concrete. 07876_ Med. Treads destroyed. 07881_ System corrupted: Matter fused (-9). 07896_ Med. Treads destroyed. 07900_ System corrupted: Structural Scanner rejected. 07901_ G-47 Trooper destroyed. 07902_ Critical hit (Burn: +37). 07903_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????## # """ | | ???????????????????????## """ ""%% + """ | | ???????????????????????## """ ""% # """ | | ???????????????????????## """ """ # | | ??????????????????????? ###### | | ????????????????????? """ """ | | ?????????????????? """ """ | | ???????????????? 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""" | | ???????????????????????????????????????????????""" | | ???????????????????????????????????????????????""" | | ???????????????????????????????????????????????""" | | ???????????????????????????????????????????? | | ?????????????????????????????????????????##! | | ?????????????????????????????????????????## ! | | ?????????????????????????????????????????#######+# | | ?????????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed ActuatorQuantumShifter Manual? 0 Play Time 01:37:49 Cumulative 245.5 hours Start 2025.10.25 @ 15:56:58 End 2025.10.26 @ 13:49:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8a4f55a1-b07b-4cd5-886c-1234dd70469d