Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.11 @ 22:15:20 Player: Blisterpack Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (446) 446 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1676 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Core Shielding > --- WEAPON (2) ------- Beam Rifle Bore Cannon > --- INVENTORY (10) --- Light Ion Engine High-capacity Matter Pod (200) Beam Rifle Light Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Storage Unit Core Shielding > --- WEAPON ----------- Beam Rifle Bore Cannon > --- INVENTORY -------- Light Ion Engine High-capacity Matter Pod Beam Rifle Light Assault Rifle Improved Light Cannon [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 5 13 9 3 Power 6 | 1 2 1 2 Engine 6 | 1 2 1 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 1 | . . 1 . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 6 | . 5 1 . Device 2 | . 2 . . Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 4 5 1 Energy Gun 10 | 2 4 4 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 11 . Power 2 | . . 2 . Propulsion 4 | . . 4 . Utility 1 | . . 1 . Weapon 4 | . . 4 . Highest Loss Streak 8 | . . 8 . To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 99 57 47 Engine 10 | . 14 8 3 Leg 16 | . 28 7 . Flight 1 | . . 4 . Device 8 | . 13 4 . Storage 12 | . 13 11 11 Protection 3 | . . 5 11 Energy Gun 19 | . 28 10 11 Ballistic Cannon 3 | . . 5 11 Naked Turns . | . . . . Heaviest Build 28 | 6 22 22 28 Greatest Support 20 | 20 20 20 3 Greatest Overweight (x) 9 | . 2 6 9 Average Overweight (x) 1 | . . 2 5 Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 9 | 5 8 9 5 Average Carried 4 | 2 5 4 3 Final Capacity 10 | 5 10 10 10 Final Carried 7 | 1 7 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 686 | 220 280 146 40 Remotely . | . . . . Salvage Created 597 | . 358 239 . Parts 35 | . 17 18 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 16 | . 9 7 . Melee 1 | . . 1 . Guns 14 | . 8 6 . AOE 1 | . 1 . . Classes Destroyed 5 | . 4 1 . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 9 | . 6 3 . Sentry 1 | . . 1 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1664 | . 403 1117 144 Core 496 | . 96 336 64 Absorbed by Shields . | . . . . Redirected to Shielding 20 | . . 6 14 Regen/Repaired (Parts) 29 | . 29 . . Core Remaining (%) 80 | 100 61 . . Volleys Fired 74 | . 28 41 5 Largest 2 | . 2 2 2 Hottest 100 | . 100 90 95 Shots Fired 124 | . 57 57 10 Gun 119 | . 57 57 5 Cannon 5 | . . . 5 Launcher . | . . . . Special . | . . . . Kinetic 5 | . . . 5 Thermal 75 | . 45 25 5 Explosive . | . . . . Electromagnetic 44 | . 12 32 . Robot Hit Streak 8 | . 8 8 1 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets 5 | . 4 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 72 | . 38 32 2 Core Hits 33 | . 16 17 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 3 3 . Burn 5 | . 3 2 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1071 | . 616 425 30 Guns 968 | . 543 395 30 Cannons . | . . . . Explosions 73 | . 73 . . Melee . | . . . . Ramming 30 | . . 30 . Kinetic . | . . . . Thermal 726 | . 469 227 30 Explosive . | . . . . Electromagnetic 315 | . 147 168 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 8 5 2 Message Errors 3 | . 1 2 . Matter Fused 3 | . 2 1 . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 5 | . 2 2 1 Data Loss (major) 2 | . 1 . 1 Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 9 | . 9 . . Projectiles . | . . . . Explosions 9 | . 9 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . 27 8 . Shots 1 | . 1 . . Rammed 31 | . . 31 . Targets Rammed 32 | . 1 31 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 486 | . 486 231 200 Average Temperature 149 | . 175 119 108 Received Heat Transfer 558 | . 180 258 120 Effects 5 | . 5 . . Shutdowns 1 | . 1 . . Energy Bleed 2 | . 2 . . Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 2 . Heat Transferred 2394 | . 1506 814 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 161 | . 161 134 21 Initial 6 | . . 6 . Average 32 | . 37 40 1 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 12 9 10 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 5 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 22 . . Successful 18 | . 18 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 11 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 1 | . 1 . . Investigation Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 4 | . 4 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 3 | . . . 3 Largest Group 3 | . . . 3 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 13 | . . . 13 Total Damage 67 | . . . 67 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1913 | 75 934 647 257 Spaces Moved 917 | 107 572 164 74 Core 204 | 99 . 31 74 Treads . | . . . . Legs 651 | 8 572 71 . Wheels . | . . . . Hover . | . . . . Flight 62 | . . 62 . Fastest Speed 50 | 50 120 190 300 Average Speed 170 | 55 140 283 320 Slowest Speed 500 | 120 260 440 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 61 11 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug 1 | . . . 1 Terrain Destroyed 8 | . 6 . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1120 | 125 647 263 85 Wait 1 | . . 1 . Move 914 | 106 571 163 74 Hop . | . . . . Pick Up 45 | 10 21 11 3 Fast Attach . | . . . . Attach 18 | 5 4 8 1 Detach 1 | . 1 . . Swap 12 | . 9 1 2 Drop 23 | 4 12 7 . Fire 74 | . 28 41 5 Melee . | . . . . Ram 31 | . . 31 . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 697 | -10/Materials | Repaired Core Shielding 741 | -10/Materials | Discovered new exit (range 6) 1010 | -10/Materials | Entered another Materials area 1010 | -9/Materials | Evolved 2 slots: Propulsion x2 1102 | -9/Materials | Discovered new exit (range 13) 1298 | -9/Materials | Core integrity fell below 50% 1327 | -9/Materials | Lost 8 parts (1p3n1u3w) 1657 | -9/Materials | Entered Mines 1658 | -9/Mines | Core integrity fell below 20% 1660 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1805 | -9/Mines | Assembled infested the area 1810 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1914 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01810_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01819_ Searching scrap... 01819_ Found Lgt. Ion Engine. 01819_ Found EM Pulse Gun. 01819_ Found Cooling System. 01819_ Found 23 Matter. 01831_ Mercenary 2a destroyed. 01834_ Acquired Lgt. Ion Engine. 01840_ Acquired 10 matter. 01844_ Trooper 2b suffers critical hit (Burn). 01846_ Trooper 2b heat damages Aluminum Leg. 01846_ Trooper 2b overheating. 01854_ Acquired Ion Engine. 01868_ Destroyed Asb. F-torch. 01879_ Acquired 30 matter. 01885_ System corrupted: Substantial component data lost. 01899_ Acquired Bore Cannon. 01914_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????#????????? | | ?????????????????????????????????# ??????? | | ???????????????????????????????## ??????? | | ??????????????????????????????? ??????? | | ?????????????????????????????? #???????? | | ?????????????????????????????? #????????? | | ????????????????????????????? ?????????? | | ????????????????????????????# ??????????? | | ???????????????????????????# ????????????? | | ??????????????????##?????## ?????????????? | | ??????????????????# ?#### ??????????????? | | ??????????????????# < # # #???????????????? | | ??????????????????# @ ##??????????????? | | ??????????????????## g #??????????????? | | ???????????????????### ##??????????????? | | ???????????????????? % ####???????????? | | ?????????????????? ## %%"#???????????? | | ????????????????# d ?####["##??????????? | | ????????????????# d# ????#! %#??????????? | | ??????????????? ????###[#??????????? | | ??????????????| # ??????#%#??????????? | | ???????????? ? ??????#!####???????? | | ???????????? ? ???????# #???????? | | ????????????? ?? ???????#### #???????? | | ?????????????# ??# ??????????# #???????? | | ???????????????#?? # ##?????????# #???????? | | ?????????????????? #????????## #####???? | | ??????????????????# #????????# ##??? | | ??????????????##### #?????????## ##?? | | ??????????????# #??????????## #?? | | ??????????????# #???????????# #?? | | ??????????????# #?########### ##?? | | ??????????????#### #?# ##??? | | ?????????????????## #### ######## ##???? | | ??????????????????# #??????# ##???? | | ??????????????????# ######??????## ##??? | | ??????????????????# #???????????## ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed GravityResetTrap Manual? 1 Play Time 00:39:31 Cumulative 18.0 hours Start 2022.11.11 @ 21:24:05 End 2022.11.11 @ 22:15:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51cc2dfa-4fb5-48af-b829-b6b48790dce0