Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 18:38:55 Player: btrs Result: Destroyed by YO-DR7(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (168) 168 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 838 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Aluminum Leg Aluminum Leg Flight Unit Improved Heat Sink Large Storage Unit Sensor Array Small Laser Light Assault Rifle Light Assault Rifle Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Flight Unit Improved Heat Sink Large Storage Unit Sensor Array Small Laser Light Assault Rifle Light Assault Rifle Light Cannon Mining Laser [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 6 6 1 . Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads 3 | 2 1 . . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . 1 . 6 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes 2 | . . . 2 Average Backups 6 | . 6 12 12 Power . | . . 1 1 Propulsion 1 | . 1 3 3 Utility 2 | . 2 3 3 Weapon 2 | . 1 5 5 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 100 85 Engine 2 | . 3 . . Core 10 | . 10 14 6 Treads 22 | . 21 28 26 Leg 5 | . 6 . . Storage 18 | . 18 14 14 Protection 8 | . 8 10 . Ballistic Gun 27 | . 28 28 24 Peak Build Rating 18 | 6 10 18 18 Average Rating 9 | 4 9 11 14 On Entrance 8 | . 6 10 18 Naked Turns . | . . . . Heaviest Build 94 | 14 94 92 90 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 26 | 2 9 2 26 Average Overweight (x) 2 | . 2 2 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 24 25 25 Most Carried 12 | . 12 12 12 Average Carried 6 | . 6 12 12 Final Capacity 25 | 8 25 25 25 Final Carried 12 | . 12 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 374 | 209 165 . . Remotely . | . . . . Salvage Created 200 | . 152 . 48 Parts 16 | . 11 . 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . 5 . 3 Guns 8 | . 5 . 3 Classes Destroyed 4 | . 4 . . Worker 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 3 . 3 Grunt 2 | . 2 . . Best Kill Streak 3 | . 3 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 94 | . 25 . 69 Missed 24 | . 7 . 17 Hits 70 | . 18 . 52 Projectile 70 | . 18 . 52 Critical Strikes 5 | . 1 . 4 Damage Taken 1095 | . 313 . 782 Core 254 | . 65 . 189 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 22 | . 13 . 9 Largest 2 | . 2 . 2 Hottest 40 | . 40 . 40 Shots Fired 43 | . 26 . 17 Gun 43 | . 26 . 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 43 | . 26 . 17 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 . 3 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 21 | . 13 . 8 Core Hits 12 | . 9 . 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 452 | . 349 . 103 Guns 300 | . 197 . 103 Cannons . | . . . . Explosions 152 | . 152 . . Melee . | . . . . Ramming . | . . . . Kinetic 300 | . 197 . 103 Thermal 152 | . 152 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 82 | . 82 . . Projectiles . | . . . . Explosions 82 | . 82 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 100 | . 100 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 20 | . 20 . . Average Temperature 11 | . 11 . . Received Heat Transfer 252 | . 102 . 150 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | . 70 . . Initial . | . . . . Average 8 | . 9 . . Influence Increases 251 | . 181 . 70 Destroy 0b10 Robot/C 160 | . 100 . 60 Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 32 | . 22 . 10 Successful Hack 18 | . 18 . . Disable Machine 15 | . 15 . . Destroy Structure 16 | . 16 . . Influence Decreases 251 | . 179 2 70 Entered New Map 2 | . . 2 . Time Decay 189 | . 169 . 20 Lost Part 60 | . 10 . 50 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 6 . 7 Peak Tracking Total 4 | . 2 . 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 88 | . . 27 61 Sensors 88 | . . 27 61 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1527 | 68 1281 114 64 Spaces Moved 448 | 41 361 36 10 Core 7 | 6 . . 1 Treads 375 | 35 295 36 9 Legs 66 | . 66 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 317 | 146 333 320 455 Slowest Speed 1350 | 160 750 320 1350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 52 11 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . 15 . . Melee . | . . . . Projectile . | . . . . AOE 15 | . 15 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 507 | 46 405 36 20 Wait 13 | . 12 . 1 Move 445 | 40 360 35 10 Hop . | . . . . Pick Up 12 | . 12 . . Fast Attach 8 | 6 2 . . Attach . | . . . . Detach . | . . . . Swap 6 | . 5 1 . Drop . | . . . . Fire 22 | . 13 . 9 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 862 | -10/Materials | Discovered new exit (range 8) 874 | -10/Materials | Identified exit to Mines 1145 | -10/Materials | Discovered new exit (range 15) 1350 | -10/Materials | Entered Mines 1430 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1437 | -10/Mines | Found Prototype Device 1437 | -10/Mines | Identified Exp. Sensor Array 1448 | -10/Mines | Discovered new exit (range 6) 1464 | -10/Mines | Entered Subcaves 1465 | -10/Subcaves | Approached by a straggling Scientist 1520 | -10/Subcaves | Core integrity fell below 50% 1526 | -10/Subcaves | Core integrity fell below 20% 1528 | -10/Subcaves | Destroyed by YO-DR7(R) with Subdweller Machine Gun Last Messages --------------- 01465_ WZ-X57(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01468_ WZ-X57(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 01475_ S-10 Pest destroyed. 01481_ Flight Unit fries itself beyond repair. 01484_ Critical hit (Destroy). 01484_ Lgt. Nuclear Core destroyed. 01490_ Subatomizers dissect the Lgt. Assault Rifle. 01490_ S-10 Pest destroyed. 01492_ Lgt. Assault Rifle fries itself beyond repair. 01493_ S-10 Pest destroyed. 01497_ Flight Unit fries itself beyond repair. 01501_ Lgt. Ion Engine fries itself beyond repair. 01511_ Lgt. Treads destroyed. 01513_ Assault Rifle destroyed. 01523_ Lgt. Treads destroyed. 01525_ Critical hit (Destroy). 01525_ Exp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????? ????????? ???????????????? | | ?????????????????? ??????? ???????????????? | | ??????????????????? ###???? ???????????????? | | ??????????????????? #### ????????????????? | | ???????????####????? %! ????????????????? | | ??????????## ?????? ! ?????????????????? | | ?????????## #????? ?????????????????? | | ?????????? ?????? g #?????????????????? | | ??????????? ??????# g##????????????????? | | ???????????? ?????# #????????????????? | | ?????????????# ?????# #????????????????? | | ?????????????# ??#### #?????????????????? | | ?????????????# ### ##R @#?????????????????? | | ????????????## #?????????????????? | | ????????##### R #?????????????????? | | ????????# %% ######?????????????????? | | ????????# % ##??????????????????????? | | ???????# ## #???????????????????????? | | ?????# ???## #???????????????????????? | | ?????# ??????#### ???????????????????????? | | ?????#???????????# #??????????????????????? | | ?????????????????# ??????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????## ?????????????????????? | | ??????????????????## ?????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? #???????????????????? | | ????????????????????? ##???????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberSuperquantumTube Manual? 0 Play Time 00:07:05 Cumulative 74.3 hours Start 2025.05.07 @ 18:33:03 End 2025.05.07 @ 18:38:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 32 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c84bdbc2-da37-472c-ac39-d7088a7a2228