Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 00:08:08 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (3917) 3917 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1095) 1095 TOTAL SCORE: 8597 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 139 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 183/700 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (2350) Ox46 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Cargo Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Light Treads Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Surge Thruster Improved Heat Sink Cargo Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Terrain Scanner Improved Medium Armor Plating EM Disruption Field Relay Coupler [NC] (27) Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (21) Particle Gun Spread Laser Heavy Laser Gatling Laser Gatling Laser Particle Cannon Advanced EMP Blaster Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Cargo Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Flight Unit Improved Heat Sink Cargo Storage Unit High-capacity Matter Pod High-capacity Matter Pod Terrain Scanner EM Disruption Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Particle Gun Spread Laser Heavy Laser Gatling Laser Gatling Laser Particle Cannon Advanced EMP Blaster Mini Grenade Launcher Hammer [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Cargo Storage Unit Device Heat Sink Storage Cargo Storage Unit Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Slots Evolved 6 | . . 2 . 2 . 2 . Power . | . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . Utility 3 | . . 1 . 1 . 1 . Weapon . | . . . . . . . . Parts Attached 86 | 7 10 21 1 5 23 5 14 Power 10 | 1 1 1 . . 3 1 3 Engine 3 | 1 . 1 . . 1 . . Core 7 | . 1 . . . 2 1 3 Reactor . | . . . . . . . . Propulsion 30 | 2 2 7 . 2 9 1 7 Treads 25 | . . 6 . 2 9 1 7 Leg 4 | 2 2 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . 1 . . . . . Utility 22 | 2 3 5 1 1 6 3 1 Device 12 | 1 1 3 1 . 4 1 1 Storage 5 | 1 2 2 . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . . 1 2 2 . Artifact . | . . . . . . . . Weapon 24 | 2 4 8 . 2 5 . 3 Energy Gun 9 | . 3 2 . . 3 . 1 Energy Cannon 5 | . 1 3 . . 1 . . Ballistic Gun 8 | 2 . 3 . 1 . . 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 1 3 . 1 . . . Parts Lost 53 | . 4 7 . . 22 1 19 Power 7 | . 1 1 . . 1 1 3 Propulsion 21 | . . 3 . . 9 . 9 Utility 10 | . . 1 . . 6 . 3 Weapon 15 | . 3 2 . . 6 . 4 Highest Loss Streak 12 | . 2 4 . . 12 1 10 To Critical Strikes 1 | . 1 . . . . . . Average Backups 23 | 3 7 26 29 27 24 28 26 Power 1 | 1 2 1 1 1 1 1 . Propulsion 8 | 1 3 10 11 10 8 9 7 Utility 4 | . . 4 6 5 7 9 10 Weapon 8 | 1 2 9 10 11 7 8 8 Tool/Special . | . . . . . . . . Unused Backups 19 | . 1 . . 1 1 1 15 Power 2 | . 1 . . . . . 1 Propulsion 3 | . . . . 1 . . 2 Utility 9 | . . . . . 1 . 8 Weapon 5 | . . . . . . 1 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 97 87 88 89 83 78 82 Engine 6 | . 10 5 11 9 2 . . Core 3 | . 2 5 . . 5 6 6 Treads 28 | . . 31 33 36 34 38 33 Leg 4 | . 28 . . . . . . Device 11 | . 14 10 11 9 11 8 8 Storage 10 | . 14 11 11 9 9 7 7 Protection 1 | . . . . 8 2 1 10 Energy Gun 5 | . 6 3 . . 11 11 9 Energy Cannon 7 | . 7 8 11 9 2 . . Ballistic Gun 8 | . 12 9 11 8 3 . 5 Peak Build Rating 35 | 7 13 21 21 23 28 31 35 Average Rating 19 | 5 8 19 20 22 23 23 29 On Entrance 16 | . 7 13 20 20 22 21 31 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 166 | 15 32 155 155 161 160 166 166 Greatest Support 100 | 20 26 60 60 80 80 100 100 Greatest Overweight (x) 49 | . 1 2 2 2 2 1 49 Average Overweight (x) 1 | . . 1 2 1 1 1 1 Largest Inventory Capacity 30 | 8 15 30 30 30 30 30 30 Average Capacity 26 | 7 12 29 30 30 30 30 30 Most Carried 30 | 5 12 30 30 30 30 30 30 Average Carried 24 | 3 7 27 29 28 25 29 27 Final Capacity 30 | 8 15 30 30 30 30 30 30 Final Carried 30 | 4 11 30 30 30 30 30 28 Class Distribution -------------------- 72% | Hauler-Mutant 18% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Matter Collected 2482 | 300 299 803 210 99 521 57 193 Remotely . | . . . . . . . . Salvage Created 4018 | 97 647 1142 433 175 1017 64 443 Parts 192 | 10 31 53 12 10 51 4 21 Haulers Intercepted 4 | . 1 2 . 1 . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Combat Hostiles Destroyed 93 | . 13 26 6 5 24 2 17 Guns 69 | . 7 20 1 . 22 2 17 Cannons 17 | . 3 5 4 3 2 . . AOE 5 | . 2 1 . 2 . . . Classes Destroyed 13 | 1 6 1 . . 4 . 1 Tunneler 5 | 4 . . 1 . . . . Hauler 4 | . 1 2 . 1 . . . Recycler 5 | . 2 1 2 . . . . Operator 3 | . 2 1 . . . . . Watcher 6 | . 1 4 . . 1 . . Swarmer 26 | . 3 8 . 5 4 . 6 Cutter 3 | . . . . . . . 3 Grunt 43 | . 10 12 6 1 8 . 6 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . . 3 . . Sentry 14 | . . 6 . . 4 2 2 Hunter 3 | . . . . . 3 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 7 | 1 4 5 3 2 4 1 7 Combat Bots Only 7 | . 4 4 2 2 4 1 7 Max Kills in Single Turn 2 | 1 2 1 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Hostile Shots Fired 920 | . 92 135 19 16 340 63 255 Missed 235 | . 25 43 6 3 66 25 67 Hits 685 | . 67 92 13 13 274 38 188 Melee 10 | . . . . . 1 . 9 Projectile 675 | . 67 92 13 13 273 38 179 AOE 2 | . . . . . . . 2 Critical Strikes 17 | . 2 3 . . 6 . 6 Part Disruptions 2 | . . . . . 2 . . Damage Taken 9013 | . 782 1090 195 164 3770 295 2717 Core 1280 | . 166 125 29 . 443 28 489 Absorbed by Shields 57 | . . . . . 16 . 41 Core Remaining (%) 53 | 100 33 . 61 . 19 . . Volleys Fired 334 | 9 60 87 16 14 102 8 38 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 134 | 40 125 128 86 86 130 130 134 Shots Fired 614 | 18 113 161 32 28 170 16 76 Gun 471 | 18 87 112 16 14 132 16 76 Cannon 143 | . 26 49 16 14 38 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 277 | 18 68 69 16 14 60 . 32 Thermal 230 | . 40 58 . . 72 16 44 Explosive . | . . . . . . . . Electromagnetic 107 | . 5 34 16 14 38 . . Robot Hit Streak 27 | 4 11 13 11 4 27 12 11 Robot Miss Streak 15 | 2 7 5 2 3 7 2 15 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 1 . . 3 . 4 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 Shots Hit Robots 444 | 12 72 121 24 15 120 15 65 Core Hits 335 | 4 42 82 9 8 74 27 89 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 4 | . 2 . . 1 1 . . Burn 1 | . . . . . 1 . . Meltdown 1 | . 1 . . . . . . Destroy 1 | . 1 . . . . . . Corrupt 1 | . . . . 1 . . . Melee Attacks 3 | . . . . . 3 . . Impact 3 | . . . . . 3 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8071 | 138 1158 2226 542 418 2156 258 1175 Guns 5500 | 138 786 1341 129 123 1550 258 1175 Cannons 2161 | . 302 746 381 160 572 . . Explosions 274 | . 66 39 . 135 34 . . Melee . | . . . . . . . . Ramming 136 | . 4 100 32 . . . . Kinetic 2989 | 138 526 740 129 123 806 . 527 Thermal 3181 | . 580 782 . 135 778 258 648 Explosive . | . . . . . . . . Electromagnetic 1765 | . 48 604 381 160 572 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 2 2 2 . 8 . . Average Corruption 3 | . 1 2 2 . 6 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 90 | . 5 18 25 . 42 . . Message Errors 25 | . 4 4 3 . 14 . . Matter Fused 20 | . . 3 9 . 8 . . Heat Flow Errors 10 | . . 2 5 . 3 . . Energy Discharges 7 | . . 1 3 . 3 . . Parts Rejected 1 | . . . . . 1 . . Parts Fused 3 | . 1 . . . 2 . . Data Loss (minor) 12 | . . 5 3 . 4 . . Data Loss (major) 2 | . . 2 . . . . . Misfires 4 | . . 1 . . 3 . . Alerts 5 | . . . 2 . 3 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 42 | . 9 32 . . 1 . . Projectiles 25 | . . 25 . . . . . Explosions 10 | . 9 . . . 1 . . Melee 7 | . . 7 . . . . . Knockbacks 2 | . . 2 . . . . . Impact 2 | . . 2 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 79 | . 35 . . 44 . . . Shots 3 | . 1 . . 2 . . . Rammed 6 | . . 4 2 . . . . Targets Rammed 12 | . 1 6 5 . . . . Kicked 1 | . 1 . . . . . . Crushed 5 | . . 2 3 . . . . Highest Temperature 429 | . 261 429 201 7 243 60 319 Average Temperature 95 | . 78 124 48 4 70 27 147 Received Heat Transfer 2402 | . 351 468 114 9 673 96 691 Effects 7 | . . 7 . . . . . Shutdowns 2 | . . 2 . . . . . Energy Bleed 2 | . . 2 . . . . . Interference 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 5 | . . 2 1 . 2 . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 6 | . 3 . . . 1 . 2 Heat Transferred 4796 | . 934 1061 . 250 1181 325 1045 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 1 1 . 2 1 . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Maximum Alert Level 2 | . . 1 . . 2 1 2 Low Security (%) 68 | 100 100 73 100 100 23 . . Level 1 20 | . . 26 . . 30 100 79 Level 2 10 | . . . . . 46 . 20 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 686 | 5 155 272 141 143 686 350 481 Initial 350 | . . 25 91 . 32 350 217 Average 153 | 1 56 108 25 88 382 332 324 Influence Increases 3104 | 20 431 849 195 210 955 60 384 Destroy 0b10 Robot/C 2000 | . 260 520 120 120 600 40 340 Destroy 0b10 Robot/NC 115 | 20 30 40 15 5 5 . . Destroy Leader 348 | . 74 162 30 22 10 20 30 Allied During Kill 26 | . . . . 8 18 . . Successful Hack 98 | . 18 32 . 6 28 . 14 Disable Machine 120 | . 30 45 15 30 . . . Anti-Garrison Action 250 | . . . . . 250 . . Destroy Structure 42 | . 4 5 . 4 29 . . Lose Combat Pursuer 105 | . 15 45 15 15 15 . . Influence Decreases 2693 | 20 370 674 431 160 338 417 283 Entered New Map 609 | . . 36 145 . 18 317 93 Time Decay 1482 | 20 343 583 286 160 . 90 . Lost Part 502 | . 27 55 . . 220 10 190 Lost Ally 100 | . . . . . 100 . . Squads Dispatched 8 | . 3 4 . . . 1 . Investigation 4 | . 1 3 . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 2 1 . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Distress Signals 9 | . 1 7 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 26 43 7 7 34 3 19 Peak Tracking Total 8 | . 5 5 2 3 8 2 6 Tactical Retreats 6 | . 1 2 1 1 1 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Traps Triggered 13 | . 2 1 . . 9 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Machines Disabled 10 | . 2 3 1 2 2 . . Max in Single Turn 1 | . 1 1 1 1 1 . . Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Machines Accessed 22 | . 6 9 . 2 3 1 1 Terminals 19 | . 6 8 . 1 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 62 | . 18 29 . 6 6 1 2 Successful 25 | . 7 11 . 3 2 1 1 Failed 35 | . 10 17 . 3 4 . 1 Catastrophic 4 | . . 1 . 1 2 . . Database Lockouts 2 | . 1 1 . . . . . Manual 51 | . 20 29 . 2 . . . Terminals 55 | . 18 27 . 2 6 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 5 | . . . . 4 . 1 . Terminal Hacks 6 | . 1 2 . . 2 . 1 Robot Analysis 1 | . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 2 | . . . . . 1 . 1 Hauler Manifests 1 | . . 1 . . . . . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 16 | . 6 8 . 2 . . . Terminals 16 | . 6 8 . 2 . . . Operators 3 | . 1 1 . 1 . . . Skim 13 | . 5 7 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 4 6 . 2 3 . 1 Full Trace Events 5 | . 1 3 . . 1 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 10 | . . . . . 10 . . Machine Destruction 7 | . . . . . 7 . . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . 4 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Total Allies 7 | . . . 3 . 4 . . Largest Group 4 | . . . 3 3 4 . . Highest-Rated Group 64 | . . . 40 40 64 . . Highest-Rated Ally 18 | . . . 16 16 18 . . Total Orders . | . . . . . . . . Ally Attacks 45 | . . . . 12 33 . . Total Damage 708 | . . . . 149 559 . . Kills 7 | . . . . 1 6 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Active Infowar (turns) 1495 | 24 1223 248 . . . . . Seismic 1495 | 24 1223 248 . . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Turns Passed 8156 | 198 1223 2474 1605 364 1658 184 450 Spaces Moved 2723 | 136 450 694 571 143 521 74 134 Core 15 | 14 . . . . . . 1 Treads 2098 | . . 656 571 143 521 74 133 Legs 610 | 122 450 38 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 269 212 200 200 200 Average Speed 230 | 112 160 283 269 213 220 200 221 Slowest Speed 2500 | 120 190 320 269 262 269 200 2500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 85 57 93 20 54 2 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 3 | . . . 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 13 | . 2 3 . 3 5 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 13 | . 2 3 . 3 5 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Total 3965 | 162 838 1028 601 173 857 95 211 Wait 551 | . 293 176 5 6 61 . 10 Move 2717 | 135 449 693 570 143 519 74 134 Hop . | . . . . . . . . Pick Up 105 | 11 18 32 1 2 26 4 11 Fast Attach 4 | . . . . 1 1 2 . Attach 60 | 7 5 10 . 2 21 3 12 Detach 1 | . . . . . . 1 . Swap 47 | . 5 18 2 3 15 1 3 Drop 26 | . 7 6 2 2 5 2 2 Fire 334 | 9 60 87 16 14 102 8 38 Melee 3 | . . . . . 3 . . Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush 11 | . . 6 5 . . . . Escape Stasis 17 | . . . . . 16 . 1 Rewire 88 | . . . . . 88 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 8) 773 | -10/Materials | Discovered new exit (range 8) 852 | -10/Materials | Discovered new exit (range 4) 913 | -10/Materials | Discovered new exit (range 7) 1112 | -10/Materials | Learned 4 Recycling zone layouts 1119 | -10/Materials | Core integrity fell below 50% 1177 | -10/Materials | Learned Storage trap positions 1217 | -10/Materials | Discovered new exit (range 16) 1234 | -10/Materials | Learned Storage stockpile data 1238 | -10/Materials | Central database locked down 1280 | -10/Materials | Learned location of 2 exits from Subcaves 1317 | -10/Materials | Learned location of 1 exit from Recycling 1363 | -10/Materials | Learned 4 Recycling zone layouts 1417 | -10/Materials | Learned Storage emergency access door positions 1422 | -10/Materials | Entered another Materials area 1422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1820 | -9/Materials | Build established: Hauler-Mutant 2530 | -9/Materials | Discovered new exit (range 8) 2658 | -9/Materials | Discovered new exit (range 12) 2681 | -9/Materials | Central database locked down 2773 | -9/Materials | Lost 4 parts (1p3n) 3154 | -9/Materials | Discovered new exit (range 7) 3235 | -9/Materials | Identified exit to Mines 3415 | -9/Materials | Identified exit to Materials 3481 | -9/Materials | Loaded intel: 11 terminal locations 3500 | -9/Materials | Learned 2 Materials zone layouts 3501 | -9/Materials | Learned location of 2 exits from Materials 3502 | -9/Materials | Learned Storage interactive machine intel 3503 | -9/Materials | Learned location of 2 exits from Materials 3505 | -9/Materials | Learned location of Mines (-8) 3518 | -9/Materials | Loaded intel: 2 recycling unit locations 3896 | -9/Materials | Entered Mines 4219 | -9/Mines | Discovered exit to Materials (range 7) 4581 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4825 | -9/Mines | Learned location of Storage (-7) 5214 | -9/Mines | Learned Materials terminal intel 5501 | -9/Mines | Entered Materials 5501 | -8/Materials | Accompanied by 3 allies 5501 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5502 | -8/Materials | Identified exit to Factory 5504 | -8/Materials | Loaded intel: 12 terminal locations 5861 | -8/Materials | Identified exit to Garrison 5865 | -8/Materials | Entered Garrison 5865 | -8/Garrison | Accompanied by 1 ally 5903 | -8/Garrison | Triggered checkpoint 6087 | -8/Garrison | Triggered checkpoint 6173 | -8/Garrison | Triggered checkpoint 6387 | -8/Garrison | Core integrity fell below 50% 6439 | -8/Garrison | Lost 12 parts (1p5n3u3w) 6647 | -8/Garrison | Discovered exit to Factory (range 3) 6691 | -8/Garrison | Triggered checkpoint 6748 | -8/Garrison | Lost 4 parts (2n1u1w) 6754 | -8/Garrison | Garrison Relay disabled 6893 | -8/Garrison | Garrison Relay disabled 7109 | -8/Garrison | Triggered checkpoint 7151 | -8/Garrison | Core integrity fell below 20% 7290 | -8/Garrison | Installed Relay Interface Framework 7330 | -8/Garrison | Discovered exit to Factory (range 9) 7349 | -8/Garrison | Triggered checkpoint 7401 | -8/Garrison | Triggered checkpoint 7461 | -8/Garrison | Lost 4 allies 7523 | -8/Garrison | Entered Factory 7523 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7623 | -7/Factory | Garrison activated, responded to threat 7707 | -7/Factory | Identified exit to Garrison 7707 | -7/Factory | Entered Garrison 7729 | -7/Garrison | Triggered checkpoint 7895 | -7/Garrison | Triggered checkpoint 7898 | -7/Garrison | Triggered checkpoint 7978 | -7/Garrison | Lost 10 parts (2p5n1u2w) 7979 | -7/Garrison | Destroyed 7 combat bots 8116 | -7/Garrison | Spotted B-75 Beast 8147 | -7/Garrison | Core integrity fell below 50% 8157 | -7/Garrison | Self-destructed Last Messages --------------- 08101_ Acquired Imp. Medium Armor Plating. 08104_ Lgt. Treads+ severed. 08105_ C-17 Slicer destroyed. 08107_ Lgt. Treads+ severed. 08111_ C-17 Slicer destroyed. 08111_ Switching to secondary target: C-17 Slicer. 08114_ C-17 Slicer destroyed. 08120_ Acquired Lgt. Treads+. 08120_ Lgt. Treads+ destroyed. 08124_ Imp. Heat Sink destroyed. 08125_ Acquired Lgt. Treads+. 08127_ Lgt. Treads+ destroyed. 08130_ Lgt. Nuclear Core destroyed. 08130_ Knocked back. 08131_ Acquired Surge Thruster. 08133_ Adv. Heat Sink destroyed. 08133_ Flak Gun destroyed. 08136_ Knocked back. 08143_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ?????????? | | ??????????????????????+??###++##""""## ##???????? | | ???????????????????????? ##???+??? | | ????????????????????????? ??????? | | ????????????????????????? ???????? | | ??????????????????????+???# ## ## #???????? | | ??????????????????????????# ## ## ###?????? | | ????????????????????????+?" #?????? | | ??????????????????????????" #?????? | | ??????????????????????????" #?????? | | ????????????????????????+?" /?????? | | ??????????????????????????# ## ## #???????? | | ??????????????????????????# ## ## ########+ | | ?????????????????????????## %^% | | ?????????????????????????#T" =%%^ | | ?????????????????????????##%" = %= ######## | | ??????????????????????????+" ## [######??????# | | ??????????????????????????# ## #???????????# | | ??????????????????????????# #######???????????# | | ??????????????????????????# #?????????????????# | | ?????????????????#??#?????# #?????????????????# | | ?????????????????# ?+ ????# #?????????????????# | | ?????????????????# + ???# #?????????????????# | | ????????#### #####BB##;#### #?????????????????# | | ??????? BB^=%! % #?????????????????# | | ??????? /%= =@% #?????????????????# | | ??????? ^% %% #?????????????????# | | ??????????######## ###########?????????????????# | | +????????????????# ?????????????????????????????# | | ?????????????????#??????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????+??????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | +????????????????????????????????????????????????? | | ??????????????????????????+??????????????????????? | | ?????????+???????+???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionShadePlatform Manual? 0 Play Time 00:49:38 Cumulative 305.6 hours Start 2026.05.17 @ 23:18:42 End 2026.05.18 @ 00:08:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 405 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6254f699-0e8b-4968-9c1c-72c4694f7877