Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 13:58:24 Player: RB21 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (998) 998 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3223 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 87/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (3) ------- Field Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Signal Interpreter Core Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Beam Rifle > --- INVENTORY -------- EM Pulse Gun EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 39 | 8 3 7 7 8 6 Power 5 | 1 . 1 1 2 . Engine 5 | 1 . 1 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 3 1 3 1 Treads 3 | 2 . . 1 . . Leg 5 | . . 2 . 3 . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 1 | . . 1 . . . Utility 6 | 1 1 . 2 1 1 Device 1 | . . . 1 . . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 18 | 4 2 3 3 2 4 Energy Gun 7 | 2 . 1 2 1 1 Energy Cannon 2 | . 2 . . . . Ballistic Gun 7 | 2 . 2 1 . 2 Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . 3 3 7 8 7 Power 5 | . . 1 1 2 1 Propulsion 7 | . 1 1 2 2 1 Utility 5 | . . . 1 3 1 Weapon 11 | . 2 1 3 1 4 Highest Loss Streak 7 | . 3 2 3 7 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 87 74 89 85 33 Engine 10 | . 14 13 10 10 3 Treads 10 | . 23 2 1 8 . Leg 3 | . . 1 13 4 . Device 3 | . . . 10 10 . Storage 9 | . 14 14 11 . . Processor 9 | . 6 14 11 11 9 Protection 5 | . . . 11 20 2 Energy Gun 7 | . 9 4 11 10 1 Energy Cannon 4 | . 8 10 . . . Ballistic Gun 8 | . 9 13 9 . 10 Ballistic Cannon 2 | . . . . 10 5 Peak Build Rating 11 | 6 7 7 11 10 9 Average Rating 6 | 4 6 5 9 9 5 On Entrance 4 | . 6 6 7 6 4 Naked Turns . | . . . . . . Heaviest Build 18 | 14 16 16 18 18 12 Greatest Support 40 | 40 40 20 20 20 8 Greatest Overweight (x) 5 | 2 . 4 5 2 3 Average Overweight (x) . | . . 2 . . 1 Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 7 5 5 Most Carried 8 | 1 7 8 7 5 1 Average Carried 3 | . 4 6 5 2 . Final Capacity 8 | 8 8 8 5 5 5 Final Carried 6 | 1 6 5 5 2 . Class Distribution -------------------- 69% | Mutant 24% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 698 | 200 173 124 66 80 55 Remotely . | . . . . . . Salvage Created 1252 | . 399 200 416 108 129 Parts 105 | . 36 20 30 9 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 39 | . 14 8 10 5 2 Guns 23 | . 9 1 10 2 1 Cannons 15 | . 4 7 . 3 1 AOE 1 | . 1 . . . . Classes Destroyed 7 | . 3 1 1 . 2 Worker 1 | . . 1 . . . Mechanic 1 | . . . . . 1 Watcher 4 | . 2 . 1 . 1 Swarmer 20 | . 9 6 2 3 . Grunt 17 | . 5 2 7 2 1 Sentry 1 | . . . 1 . . Hunter 1 | . . . . . 1 Best Kill Streak 10 | . 6 5 10 3 1 Combat Bots Only 9 | . 5 4 9 3 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 386 | . 85 44 98 57 102 Missed 102 | . 18 13 31 13 27 Damage Taken 3579 | . 670 290 741 708 1170 Core 1038 | . 140 50 125 171 552 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . . 26 25 . Core Remaining (%) 50 | 100 . 24 . 26 . Volleys Fired 138 | . 36 27 29 7 39 Largest 2 | . 2 2 2 2 2 Hottest 120 | . 120 120 101 79 63 Shots Fired 255 | . 70 52 54 14 65 Gun 187 | . 54 21 54 7 51 Cannon 68 | . 16 31 . 7 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 116 | . 26 12 16 7 55 Thermal 86 | . 16 31 29 . 10 Explosive . | . . . . . . Electromagnetic 53 | . 28 9 9 7 . Robot Hit Streak 15 | . 7 5 15 6 8 Robot Miss Streak 4 | . 4 3 3 4 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 . 5 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 159 | . 38 30 38 8 45 Core Hits 63 | . 19 10 15 5 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2203 | . 624 438 463 148 530 Guns 1328 | . 386 105 463 61 313 Cannons 795 | . 158 333 . 87 217 Explosions 80 | . 80 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 788 | . 166 58 99 87 378 Thermal 1057 | . 238 333 334 . 152 Explosive . | . . . . . . Electromagnetic 358 | . 220 47 30 61 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 37 | . 37 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 380 | . 314 380 24 12 54 Average Temperature 94 | . 99 160 11 7 17 Received Heat Transfer 921 | . 168 84 300 . 369 Effects 3 | . . 3 . . . Interference 1 | . . 1 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 2444 | . 483 703 851 . 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 374 | . 269 264 374 224 176 Initial 139 | . . 69 102 139 71 Average 147 | . 130 224 216 155 71 Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 71 | 100 73 19 58 95 100 Level 1 28 | . 26 80 41 4 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 1 3 . 3 Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 10 | . 4 . 2 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 20 10 22 9 21 Peak Tracking Total 11 | . 4 3 11 5 10 Tactical Retreats 5 | . 1 1 1 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 5 1 1 . 2 Terminals 7 | . 3 1 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 9 2 2 . 4 Successful 7 | . 4 . . . 3 Failed 10 | . 5 2 2 . 1 Catastrophic 6 | . 3 1 2 . . Database Lockouts . | . . . . . . Manual 5 | . . 2 2 . 1 Terminals 14 | . 6 2 2 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . . . 3 Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Registered Components 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 1 1 . 1 Full Trace Events 4 | . 2 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 8 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2049 | 96 722 287 362 280 302 Spaces Moved 1039 | 56 377 103 191 126 186 Core 269 | 9 . 69 16 12 163 Treads 557 | 47 377 15 37 81 . Legs 190 | . . 19 138 33 . Wheels . | . . . . . . Hover 23 | . . . . . 23 Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 50 Average Speed 147 | 149 160 189 140 149 105 Slowest Speed 300 | 160 160 250 300 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 53 10 29 38 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . 3 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1310 | 64 427 146 234 203 236 Wait 58 | . . . . 57 1 Move 1034 | 55 376 102 190 125 186 Hop . | . . . . . . Pick Up 33 | 1 10 6 7 5 4 Fast Attach 6 | 6 . . . . . Attach 26 | . 3 5 5 7 6 Detach 1 | . . 1 . . . Swap 7 | 2 . 2 2 1 . Drop 7 | . 2 3 1 1 . Fire 138 | . 36 27 29 7 39 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 13) 441 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Discovered new exit (range 15) 486 | -10/Materials | Identified exit to Mines 620 | -10/Materials | Lost 3 parts (1n2w) 780 | -10/Materials | Core integrity fell below 50% 819 | -10/Materials | Entered Mines 828 | -10/Mines | Discovered new exit (range 7) 836 | -10/Mines | Identified exit to Materials 1106 | -10/Mines | Entered Materials 1106 | -9/Materials | Evolved 2 slots: Utility x2 1109 | -9/Materials | Discovered new exit (range 14) 1221 | -9/Materials | Discovered new exit (range 15) 1376 | -9/Materials | Lost 3 parts (1p2n) 1382 | -9/Materials | Destroyed 9 combat bots 1450 | -9/Materials | Discovered new exit (range 10) 1466 | -9/Materials | Identified exit to Mines 1468 | -9/Materials | Entered Mines 1492 | -9/Mines | Lost 3 parts (1u2w) 1561 | -9/Mines | Excavation squad dispatched 1561 | -9/Mines | A large section of the Mines collapsed 1718 | -9/Mines | Core integrity fell below 50% 1718 | -9/Mines | Discovered new exit (range 14) 1734 | -9/Mines | Discovered new exit (range 13) 1746 | -9/Mines | Identified exit to Materials 1748 | -9/Mines | Entered Materials 1748 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1761 | -8/Materials | Lost 7 parts (1p2n3u1w) 1917 | -8/Materials | Lost 4 parts (1p1n2w) 1978 | -8/Materials | Core integrity fell below 50% 2008 | -8/Materials | Core integrity fell below 20% 2012 | -8/Materials | Lost 3 parts (1u2w) 2043 | -8/Materials | Garrison activated, responded to threat 2050 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. Connecting with Terminal... >>Inventory(Components) Retrieving component inventory records... Found 3 registered component stockpiles: VKX4PHD3X8: Recoil Stabilizer 85HEDPN0AM: Disposable Heat Sink B5ZIT8LOYO: Huge Storage Unit Downloaded coordinate data. U-05 Engineer works on Electrolysis Chamber. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. G-47 Trooper emerges from the garrison. U-05 Engineer works on Electrolysis Chamber. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 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