Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 17:10:43 Player: Foolatea Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (281) 1405 Value Destroyed (9139) 9139 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (2802) 2802 TOTAL SCORE: 22166 Bonus ------- High Alert Combat Kills 1049 Follower Combat Kills 1242 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -89 Cogmind --------- Core Integrity 0/1450 Matter 207/300 Energy 72/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Authchip [Propulsion] Authchip [Processor] Phasing AFG Ionic Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Shield Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Trap Scanner Enhanced Optical Array Advanced Transmission Jammer Improved Cloaking Device Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Heavy Linear Accelerator > --- INVENTORY -------- Advanced Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Heavy Shield Leg Advanced Signal Interpreter Authchip [Propulsion] Authchip [Processor] Phasing AFG Dimensional Node Initializer Compact HERF Cannon Mini Smartbomb Launcher Field Lobotomy Kit Ionic Axe CR-A16's Pointy Stick [Rating: 164] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Leg Treads Advanced Medium Treads Leg Armored Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . . . . 1 . . . . . 1 . 1 Utility 10 | . . . . . 2 2 . . . . 1 . . 2 . . 1 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 208 | 9 14 3 . 6 26 22 6 3 2 3 11 4 2 4 5 33 22 17 16 Power 22 | 1 3 . . 2 3 1 2 . . . . . 1 . 1 2 1 2 3 Engine 9 | 1 3 . . 2 . 1 1 . . . . . . . . 1 . . . Core 7 | . . . . . 3 . 1 . . . . . 1 . . 1 1 . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . 2 3 Propulsion 49 | 4 3 1 . 2 9 4 1 . . . 3 . . 2 . 3 5 6 6 Treads 7 | 1 . . . . 1 . . . . . . . . . . . 3 2 . Leg 25 | . . . . . 5 2 . . . . 2 . . 2 . 2 2 4 6 Wheel 17 | 3 3 1 . 2 3 2 1 . . . 1 . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 67 | 2 1 1 . . 5 8 . 1 2 2 5 1 1 2 1 15 11 4 5 Device 26 | 1 . . . . 1 1 . . 2 1 3 . . . . 4 7 2 4 Storage 4 | 1 1 . . . . . . . . . . . . . . 2 . . . Processor 9 | . . 1 . . . 2 . . . . 1 . . . . 3 1 . 1 Hackware 15 | . . . . . . 2 . . . . . . 1 2 . 5 3 2 . Protection 13 | . . . . . 4 3 . 1 . 1 1 1 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 7 1 . 2 9 9 3 2 . 1 3 3 . . 3 13 5 5 2 Energy Gun 8 | 2 4 . . . . 2 . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . 1 . . . 1 1 1 1 Ballistic Gun 19 | . 2 . . 1 6 1 . 1 . . . 1 . . 2 2 . 3 . Ballistic Cannon 17 | . . . . . . 3 1 1 . . 2 . . . . 5 3 1 1 Launcher 11 | . . 1 . 1 1 1 1 . . . . . . . 1 4 1 . . Special Weapon 3 | . . . . . . 1 . . . . 1 1 . . . . . . . Impact Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 1 . . 2 . 1 . . . . 4 4 1 . Parts Lost 59 | . 5 1 . 1 8 4 4 . . 2 3 . . . 1 13 1 2 14 Power 7 | . 1 . . 1 . . 1 . . . . . . . . 2 . . 2 Propulsion 18 | . 2 . . . 5 . 1 . . . 1 . . . . 2 . 2 5 Utility 18 | . . . . . 1 1 1 . . 2 1 . . . . 6 1 . 5 Weapon 16 | . 2 1 . . 2 3 1 . . . 1 . . . 1 3 . . 2 Highest Loss Streak 13 | . 3 1 . 1 2 3 3 . . 1 2 . . . 1 8 1 2 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . Average Backups 14 | 2 11 14 14 14 14 13 13 15 14 14 14 15 15 13 14 13 14 14 13 Power 1 | . 2 2 2 3 3 2 2 3 2 2 1 1 1 1 1 . . 1 . Propulsion 1 | 1 3 2 2 2 1 3 1 1 1 1 1 2 2 1 1 1 . 1 2 Utility 4 | . 2 4 4 4 2 2 3 4 4 5 6 6 6 5 6 6 6 4 5 Weapon 3 | . 3 5 5 4 4 3 4 4 3 3 3 3 3 3 3 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 1 2 1 . 3 3 1 . 3 1 2 . 1 . 1 2 1 1 6 Power 6 | . . . . . . 2 . . 1 . 1 . 1 . . . . . 1 Propulsion 5 | . . . . . 1 1 . . . . 1 . . . . . 1 . 1 Utility 15 | . . 1 1 . 1 . 1 . 2 1 . . . . 1 2 . 1 4 Weapon 3 | . 1 1 . . 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 99 97 88 91 92 89 91 90 92 93 97 97 92 89 97 89 Engine 3 | . 13 14 14 13 2 5 5 7 7 5 . . . . . 1 . . . Core 2 | . . . . . 6 . 1 . . 1 6 6 6 5 3 . 5 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 3 . 2 7 Treads 1 | . . . . . 1 . . . . . . . . . . . 8 3 3 Leg 9 | . . . . . 12 10 . . . . 7 13 13 21 23 12 11 17 16 Wheel 9 | . 27 28 28 28 11 6 14 15 15 15 10 6 6 . . 5 . . . Device 8 | . 14 7 . . 8 7 7 7 7 6 5 6 6 5 5 8 12 15 16 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 5 5 5 5 4 3 Processor 7 | . . 6 14 14 . 4 7 7 7 7 12 13 13 11 11 9 7 7 4 Hackware 12 | . . . . . . 11 7 7 7 7 6 6 8 21 23 20 20 27 24 Protection 7 | . . . . . 17 10 14 15 15 14 13 13 10 5 5 5 . . . Energy Gun 1 | . 22 . . 1 . 1 . . . . . . . . . . . . . Ballistic Gun 6 | . 4 27 28 25 22 7 . . . . . . 6 5 5 4 . 1 . Ballistic Cannon 6 | . . . . . . 5 14 18 17 15 12 9 . . . 3 5 4 3 Impact Weapon 2 | . . . . . 2 5 1 3 2 4 5 3 6 5 . 3 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 4 3 2 Peak Build Rating 164 | 7 8 10 12 15 31 52 45 48 57 52 71 72 72 82 81 91 119 140 164 Average Rating 67 | 5 7 9 11 12 25 42 42 46 46 51 64 69 70 79 77 82 109 130 156 On Entrance 50 | . 7 8 10 12 15 28 44 45 48 49 52 70 71 71 80 79 72 117 140 Avg Prop Armor Cover (%) 8 | 12 . . . . 5 4 . . . . 7 9 9 11 . 8 7 6 14 Naked Turns 21 | . . . . . . . . . . . . . . . . . . . 21 Heaviest Build 120 | 12 30 28 27 32 44 63 64 59 59 63 55 64 58 51 63 120 69 62 93 Greatest Support 135 | 20 32 26 20 20 54 54 38 38 38 38 38 28 28 64 64 72 135 119 106 Greatest Overweight (x) 5 | 1 1 1 1 1 4 2 5 1 1 1 2 2 2 1 . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 . 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 16 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 15 15 15 Average Carried 14 | 2 11 14 14 14 14 14 13 14 14 14 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 14 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 31% | Mutant 20% | Hacker-Assassin 13% | Hacker-Mutant 10% | Tank 8% | Wizard-Assassin 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Wizard-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Wizard-Assassin | -3/Research Wizard-Assassin | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Matter Collected 9634 | 290 192 121 . 166 1467 793 675 163 57 628 401 201 20 . 577 1643 968 671 601 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10043 | 103 617 180 . 319 1737 1030 348 57 . 212 443 36 . . 292 1680 1273 906 810 Parts 519 | 5 56 15 . 14 98 44 18 1 . 3 9 8 . . 1 83 59 51 54 Haulers Intercepted 9 | . 2 . . . 1 . . . . . . . . . . 4 . 1 1 Recyclers Shooed 14 | . 1 . . . 2 . . . . . . . . . . 1 7 1 2 Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . 4 . . Retrieved Matter 80 | . . . . . . . . . . . . . . . . . 80 . . Parts Self-Destructed 41 | . . . . . . . 13 4 . 14 . 10 . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Combat Hostiles Destroyed 176 | . 15 4 . 4 36 12 14 3 . 4 5 3 . . 2 35 10 21 8 Melee 4 | . . . . . 2 . . . . . . . . . . . 2 . . Guns 51 | . 14 2 . 2 21 5 . . . . . . . . . 3 . 4 . Cannons 54 | . . . . . . 4 5 1 . 4 4 . . . . 15 6 7 8 AOE 66 | . 1 2 . 2 13 3 9 2 . . . 3 . . 2 17 2 10 . Classes Destroyed 18 | 2 5 . . 2 4 2 . . . . . . . . 1 2 . . . Worker 31 | . 3 . . . 4 4 . . . . 4 . . . . 8 5 1 2 Builder 30 | . . . . 2 3 3 . . . . 3 . . . . 12 1 1 5 Tunneler 6 | 1 . 1 . 1 2 . . . . . . . . . . . . . 1 Hauler 9 | . 2 . . . 1 . . . . . . . . . . 4 . 1 1 Recycler 22 | 1 . . . 2 2 5 . . . . 2 . . . . 1 6 2 1 Operator 4 | . . . . . 1 1 . . . . . . . . . . 1 . 1 Watcher 2 | . 2 . . . . . . . . . . . . . . . . . . Swarmer 56 | . 9 . . 2 7 . 6 . . . 3 3 . . . 14 . 12 . Grunt 59 | . 6 4 . 1 17 8 4 3 . 3 . . . . . 5 . 7 1 Brawler 3 | . . . . . 2 . . . . 1 . . . . . . . . . Duelist 5 | . . . . . 2 . . . . . . . . . . 3 . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . Sentry 12 | . . . . 1 6 . 1 . . . . . . . . 3 1 . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . Hunter 6 | . . . . . . 1 1 . . . . . . . . 3 1 . . Programmer 30 | . . . . . . 3 2 . . . 2 . . . . 6 8 2 7 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . Compactor 2 | . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 13 | 1 3 3 . 6 6 6 5 3 . 2 3 3 . . 1 13 3 11 4 Combat Bots Only 9 | . 3 2 . 2 4 3 5 3 . 2 2 3 . . 1 6 2 9 2 Max Kills in Single Turn 4 | 1 1 1 . 2 4 2 2 1 . 1 1 3 . . 1 4 3 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . 1 2 2 2 1 . . . 3 . . 1 4 2 3 . Melee 1 | . . . . . 1 . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Hostile Shots Fired 1180 | . 42 8 . 21 180 91 72 29 . 51 45 3 . . 3 182 85 73 295 Missed 387 | . 8 1 . 6 53 28 27 7 . 23 12 1 . . 2 51 23 26 119 Deflected 1 | . . . . . . . . . . . . . . . . . . . 1 Hits 793 | . 34 7 . 15 127 63 45 22 . 28 33 2 . . 1 131 62 47 176 Melee 13 | . . . . . 4 . . . . . . . . . 1 8 . . . Projectile 780 | . 34 7 . 15 123 63 45 22 . 28 33 2 . . . 123 62 47 176 Critical Strikes 36 | . . . . . 5 6 2 1 . 1 1 . . . . 7 5 4 4 Damage Taken 15998 | . 437 105 . 173 1910 992 875 286 . 464 500 38 . . 108 2826 1156 1195 4933 Core 2657 | . 75 13 . 34 275 91 135 . . 45 48 . . . 35 283 38 116 1469 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 24 | . . . . . 24 . . . . . . . . . . . . . . Regen/Repaired (Parts) 834 | . . . . . . . . . . . . . . . 18 435 44 . 337 Core Remaining (%) 76 | 100 . . . 51 50 . . . . 61 . . 94 . . 68 96 91 . Volleys Fired 569 | 8 45 7 . 12 88 41 23 6 . 17 22 2 . 3 13 123 45 58 56 Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 2 1 . 2 1 3 3 2 2 Hottest 199 | 80 90 50 . 60 73 156 119 124 . 123 84 40 . 114 39 141 199 149 190 Shots Fired 964 | 11 85 14 . 18 202 88 51 13 . 34 34 2 1 4 13 195 57 71 71 Gun 451 | 11 85 12 . 14 180 53 . . . . . . . 1 . 68 . 27 . Cannon 416 | . . . . . . 32 39 11 . 33 32 1 1 1 . 110 54 35 67 Launcher 89 | . . 2 . 4 22 3 12 2 . 1 . 1 . . 13 16 2 8 3 Special 8 | . . . . . . . . . . . 2 . . 2 . 1 1 1 1 Kinetic 677 | . 4 12 . 10 180 71 39 11 . 33 32 1 . 1 . 173 36 54 20 Thermal 104 | 8 15 . . . . 14 . . . . . . 1 1 . . 18 . 47 Explosive 70 | . . 2 . . 9 1 12 2 . 1 . 1 . . 13 16 2 8 3 Electromagnetic 105 | 3 66 . . 8 13 2 . . . . . . . . . 5 . 8 . Robot Hit Streak 14 | 2 6 7 . 6 8 13 7 6 . 7 8 . . 1 4 14 12 10 7 Robot Miss Streak 12 | 1 6 1 . 2 4 4 2 1 . 4 6 3 . 4 2 12 4 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 633 | 5 48 8 . 10 120 58 34 10 . 31 27 . . 1 8 126 67 38 42 Core Hits 449 | 3 27 11 . 11 80 30 28 6 . 17 12 4 . . 7 122 28 44 19 Critical Kills 2 | . . . . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . 2 1 . . . . 4 . . . . 2 . . . Critical Strikes 31 | . . . . . 3 4 1 2 . 1 5 . . . . 11 1 3 . Destroy 2 | . . . . . 2 . . . . . . . . . . . . . . Blast 19 | . . . . . . 1 1 2 . 1 1 . . . . 9 1 3 . Smash 10 | . . . . . 1 3 . . . . 4 . . . . 2 . . . Melee Attacks 379 | . 5 . . . 24 31 37 . 1 2 61 2 . 5 . 83 80 21 27 Impact 213 | . . . . . 23 31 30 . 1 2 61 2 . 5 . 58 . . . Slashing 159 | . 5 . . . 1 . . . . . . . . . . 25 80 21 27 Piercing 7 | . . . . . . . 7 . . . . . . . . . . . . Sneak Attacks 64 | . . . . . 3 9 . . . . 8 . . . . 12 19 5 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33425 | 58 751 223 . 305 4007 2381 1808 567 . 953 1330 147 . 13 1998 8100 3883 3689 3212 Guns 4861 | 58 645 90 . 180 1726 629 . . . . . . . 13 . 999 . 521 . Cannons 8716 | . . . . . . 555 777 221 . 623 421 . . . . 2037 1235 756 2091 Explosions 12255 | . 100 133 . 125 1797 372 804 346 . 144 . 147 . . 1998 3706 255 1940 388 Melee 7524 | . . . . . 460 800 227 . . 186 909 . . . . 1353 2393 472 724 Ramming 69 | . 6 . . . 24 25 . . . . . . . . . 5 . . 9 Kinetic 11193 | . 25 90 . 140 1726 1043 777 221 . 623 421 . . 13 . 2975 789 1269 1081 Thermal 2239 | 32 179 . . 49 29 264 . . . . . . . . . 230 446 . 1010 Explosive 10971 | . . 133 . . 1288 52 804 346 . 144 . 147 . . 1998 3476 255 1940 388 Electromagnetic 1429 | 26 541 . . 116 480 197 . . . . . . . . . 61 . 8 . Impact 3154 | . . . . . 460 800 . . . 186 909 . . . . 799 . . . Slashing 4143 | . . . . . . . . . . . . . . . . 554 2393 472 724 Piercing 227 | . . . . . . . 227 . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 3 5 5 5 . 1 1 1 . . 2 2 2 10 Average Corruption 2 | . . . . . 1 1 4 5 5 . 1 1 1 . . 1 1 1 4 Corruption Purged 7 | . . . . . . 3 . . . . . . . . . 2 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 122 | . . . . . 2 12 26 20 2 . 4 8 4 . . 1 17 4 22 Message Errors 29 | . . . . . 1 2 7 3 2 . 1 3 . . . . 6 1 3 Matter Fused 24 | . . . . . . 5 6 4 . . 1 1 1 . . . 4 1 1 Heat Flow Errors 9 | . . . . . . 1 1 3 . . . . . . . . 1 . 3 Energy Discharges 21 | . . . . . . 1 3 4 . . . 4 2 . . . 1 . 6 Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 19 | . . . . . . 2 5 3 . . 1 . . . . . 4 1 3 Data Loss (major) 4 | . . . . . . . 1 1 . . . . . . . . . 1 1 Misfires 5 | . . . . . . . 1 . . . 1 . 1 . . . . . 2 Alerts 4 | . . . . . . 1 . 1 . . . . . . . . 1 . 1 Weapon Failures 4 | . . . . . . . 2 . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 3932 | . 4 . . . 221 414 130 35 . 88 577 . . . . 1022 616 188 637 Projectiles 648 | . . . . . . 32 34 35 . . 8 . . . . 31 91 27 390 Explosions 471 | . 4 . . . 18 . 36 . . . . . . . . 270 . 115 28 Melee 2813 | . . . . . 203 382 60 . . 88 569 . . . . 721 525 46 219 Knockbacks 60 | . . . . . 2 5 6 3 . 4 9 . . . . 13 6 8 4 Impact 14 | . . . . . 2 4 . . . . 5 . . . . 3 . . . Kinetic 43 | . . . . . . 1 6 3 . 4 4 . . . . 9 6 6 4 Secondary 3 | . . . . . . . . . . . . . . . . 1 . 2 . Self-Inflicted Damage 823 | . 54 . . 39 103 12 155 . . . . 13 . . 64 75 80 160 68 Shots 27 | . 2 . . 2 5 . 3 . . . . 1 . . 2 3 5 3 1 Rammed 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 Targets Rammed 9 | . 1 . . . 3 1 . . . . . . . . . 1 . . 3 Kicked 6 | . . . . . 3 . . . . . . . . . . 1 . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | 54 180 6 . 7 213 384 328 263 . 68 72 . 50 33 . 100 306 72 420 Average Temperature 76 | 28 48 3 . 4 40 123 114 120 . 22 21 . 28 20 . 27 119 19 124 Received Heat Transfer 2053 | . 78 60 . . 567 342 90 111 . 142 9 . . . . 444 36 129 45 Effects 12 | . . . . . . 2 . . . . . . . . . . 1 . 9 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . 1 . . Interference 6 | . . . . . . 1 . . . . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . 1 1 Total Turns 23 | . . . . . . . . . . . . . . . . . . 11 12 Longest Duration 12 | . . . . . . . . . . . . . . . . . . 11 12 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . 1 5 . . . . 5 . . . . 4 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Fried 30 | 1 1 . . . 4 4 . . . . 12 . . . . 8 . . . Impact Corruptions 53 | . . . . . 5 15 . . . 1 14 . . . . 17 . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 2242 | 75 287 . . 100 50 483 . . . . . . . . . 100 407 . 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 3 . . 1 2 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Maximum Alert Level 4 | . . . . . 3 2 . . . . . . . . . 4 2 2 1 Low Security (%) 51 | 100 100 100 . 100 11 46 . . . . 100 . . 100 100 39 . 8 93 Level 1 18 | . . . . . 8 44 . . . . . . . . . 28 25 28 6 Level 2 25 | . . . . . 67 8 . . . . . . . . . 13 74 62 . Level 3 3 | . . . . . 12 . . . . . . . . . . 9 . . . Level 4 1 | . . . . . . . . . . . . . . . . 9 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1376 | 5 142 85 . 102 1080 491 . . . . 62 . . 4 112 1376 664 518 244 Initial 664 | . . 34 . . . 491 . . . . . . . . . . 664 225 244 Average 268 | . 68 17 . 36 509 232 . . . . 16 . . . 29 399 443 400 107 Influence Increases 9214 | 10 508 134 . 236 1743 475 315 75 . 367 335 70 . 12 184 2751 615 816 568 Destroy 0b10 Robot/C 4080 | . 300 80 . 140 720 240 280 60 . 220 100 60 . . . 1080 200 440 160 Destroy 0b10 Robot/NC 565 | 10 35 5 . 25 65 65 5 . . 5 45 . . . . 155 65 30 55 Destroy Leader 756 | . 68 20 . 20 152 70 30 . . 40 30 10 . . . 192 50 42 32 Allied During Kill 433 | . . . . 17 21 . . . . 87 . . . . . 306 . 2 . Successful Hack 210 | . 18 . . . 40 12 . . . . 58 . . . . 39 43 . . Disable Machine 615 | . 15 15 . . 135 15 . . . . . . . . . 285 75 60 15 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . . . Destroy Structure 1565 | . 12 14 . 4 100 28 . . . . 57 . . 12 184 574 182 212 186 Partial Spotted 60 | . . . . . . . . . . . 15 . . . . 15 . . 30 Lose Combat Pursuer 780 | . 60 . . 30 360 45 . 15 . 15 30 . . . . 105 . 30 90 Influence Decreases 9111 | 10 418 224 . 236 663 1277 593 75 . 367 299 106 . 12 184 1395 1542 810 900 Entered New Map 1850 | . . 56 . . . 589 104 . . . . 14 . . . . 692 204 191 Time Decay 5647 | 10 368 158 . 226 557 648 449 75 . 326 285 92 . 12 140 646 680 416 559 Lost Part 564 | . 50 10 . 10 80 40 40 . . 10 14 . . . 10 130 10 20 140 Lost Ally 293 | . . . . . 26 . . . . 31 . . . . 34 162 10 20 10 Purge Threat 757 | . . . . . . . . . . . . . . . . 457 150 150 . Squads Dispatched 72 | . 3 1 . . 8 11 . . . . 6 . . 1 . 18 8 7 9 Investigation 10 | . 2 1 . . 2 1 . . . . . . . . . 3 1 . . Extermination 20 | . . . . . . 4 . . . . 2 . . . . 4 4 2 4 Reinforcement 33 | . 1 . . . 3 3 . . . . 4 . . 1 . 9 2 5 5 Assault 6 | . . . . . 3 . . . . . . . . . . 2 1 . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 . . . . . . . . . 4 . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Distress Signals 21 | . 2 . . . 6 . . . . . 1 . . . . 6 2 . 4 Communications Jammed 46 | . . . . . . . . . . . . . . . . . . 3 43 Distress Signals 40 | . . . . . . . . . . . . . . . . . . 3 37 Times Spotted 337 | . 22 4 . 8 77 20 12 5 . 12 14 3 . 1 9 64 22 29 35 Peak Tracking Total 11 | . 4 2 . 4 10 5 5 4 . 4 4 3 . 1 5 5 5 8 11 Tactical Retreats 39 | . 4 . . 1 13 3 . 1 . 1 2 . . . 1 5 . 2 6 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Traps Triggered 14 | . 2 . . . . 7 . . . . . . . 1 . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Machines Disabled 45 | . 1 1 . . 10 1 3 . . . . . . . . 19 5 4 1 Max in Single Turn 4 | . 1 1 . . 2 1 1 . . . . . . . . 4 1 1 1 Garrison Access 5 | . . . . . 1 1 . . . . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Machines Accessed 70 | . 8 1 1 . 7 5 3 . 1 . 8 1 . . . 21 10 1 3 Terminals 37 | . 7 . . . 5 3 . . . . 6 . . . . 8 6 1 1 Fabricators 7 | . . . . . . . . . . . 1 . . . . 5 1 . . Repair Stations 6 | . . . . . . . . . . . . . . . . 3 1 . 2 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 1 . . . . 1 . . . . 2 2 . . Garrison Access 5 | . . . . . 1 1 . . . . . . . . . 3 . . . Total Hacks 236 | . 20 1 1 . 18 14 5 . 4 . 24 1 . . . 64 43 11 30 Successful 159 | . 10 1 1 . 9 7 5 . 4 . 15 1 . . . 44 34 8 20 Failed 75 | . 10 . . . 8 6 . . . . 9 . . . . 20 9 3 10 Catastrophic 9 | . 1 . . . 2 1 . . . . 3 . . . . 2 . . . Database Lockouts 2 | . . . . . 1 1 . . . . . . . . . . . . . Manual 72 | . 4 . 1 . 7 7 . . . . 11 . . . . 16 11 7 8 Terminals 138 | . 19 . . . 12 10 . . . . 20 . . . . 29 25 11 12 Fabricators 18 | . . . . . . . . . . . 1 . . . . 12 5 . . Repair Stations 29 | . . . . . . . . . . . . . . . . 8 3 . 18 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . . . 4 3 . . . . 3 . . . . 6 10 . . Garrison Access 12 | . . . . . 2 1 . . . . . . . . . 9 . . . Terminal Hacks 78 | . 8 1 1 . 4 2 5 . 4 . 7 1 . . . 13 19 7 6 Record 16 | . . . . . . . 4 . . . 2 . . . . . 7 . 3 Part Schematic 9 | . . . . . . . . . 4 . . . . . . . 3 2 . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . 1 . . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . 1 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . Terminal Index 6 | . 1 . . . . 1 . . . . 1 . . . . . 1 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 Alert Level 5 | . . . . . . 1 . . . . 1 . . . . 1 1 1 . Unreport Threat 6 | . . . . . . . . . . . . . . . . 4 1 1 . Locate Traps 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . 1 1 . . Hauler Manifests 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 11 | . 1 . . . . . . . . . 1 . . . . 4 3 1 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . . . . . 10 3 . . Load Schematic 8 | . . . . . . . . . . . . . . . . 6 2 . . Build 5 | . . . . . . . . . . . . . . . . 4 1 . . Repair Station Hacks 20 | . . . . . . . . . . . . . . . . 6 2 . 12 Scan Component 10 | . . . . . . . . . . . . . . . . 3 1 . 6 Repair 10 | . . . . . . . . . . . . . . . . 3 1 . 6 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . 2 2 . . . . 3 . . . . 5 6 . . Insert Component 7 | . . . . . 1 . . . . . 1 . . . . 2 3 . . Analyze 4 | . . . . . . . . . . . 1 . . . . 1 2 . . Retrieve Study 7 | . . . . . 1 2 . . . . 1 . . . . 2 1 . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . 3 . . . Seal Access 4 | . . . . . . 1 . . . . . . . . . 3 . . . Unauthorized Hacks 25 | . 1 . . . 3 2 . . . . 5 . . . . 7 4 1 2 Terminals 21 | . 1 . . . 3 2 . . . . 5 . . . . 5 2 1 2 Track 9 | . . . . . . . . . . . 2 . . . . 4 1 1 1 Assimilate 2 | . . . . . . . . . . . 1 . . . . . . . 1 Botnet 9 | . 1 . . . 2 2 . . . . 2 . . . . 1 1 . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . 2 2 . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . Recompile 3 | . . . . . . . . . . . . . . . . 2 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 48 | . 7 . . . 7 3 . . . . 7 . . . . 14 8 1 1 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . 19 . 1 . . . . 1 5 2 . Parts Built 5 | . . . . . . . . . . . . . . . . 3 2 . . Authchips 3 | . . . . . . . . . . . . . . . . 2 1 . . Time 327 | . . . . . . . . . . . . . . . . 210 117 . . Total Part Build Rating 29 | . . . . . . . . . . . . . . . . 15 14 . . Part Studies Acquired 7 | . . . . . 1 2 . . . . 1 . . . . 2 1 . . Parts Repaired 10 | . . . . . . . . . . . . . . . . 3 1 . 6 Time 596 | . . . . . . . . . . . . . . . . 180 56 . 360 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 1 . . . . 1 3 . . Part Schematics Acquired 4 | . . . . . . . . . . . 1 . . . . 1 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . 1 . . . . . Non-combat 2 | . . . . . . . . . . . 1 . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 1 . . 1 . . . . . find_chute 2 | . . . . . . . . . . . 1 . . 1 . . . . . Relay Couplers Released 5 | . . . . . 2 . . . . . . . . . . 3 . . . Machine Destruction 5 | . . . . . 2 . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Total Allies 34 | . . 2 . 3 . . . . 6 . . . . . 19 1 . 1 2 Largest Group 19 | . . 2 2 3 3 . . . 6 6 . . . . 19 12 . 1 1 Highest-Rated Group 702 | . . 45 45 40 40 . . . 194 194 . . . . 702 456 . 116 50 Highest-Rated Ally 116 | . . 31 31 16 16 . . . 39 39 . . . . 50 85 . 116 50 Total Orders 11 | . . . . . . . . . . . . . . . . 5 6 . . STAY 5 | . . . . . . . . . . . . . . . . 3 2 . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . 4 . . Ally Attacks 351 | . . . . 18 20 . . . . 78 . . . . 78 150 . 6 1 Total Damage 8868 | . . . . 157 181 . . . . 1184 . . . . 2710 4146 . 430 60 Kills 46 | . . . . 3 . . . . . 8 . . . . 8 25 . 2 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 3 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Active Infowar (turns) 20863 | 23 842 425 . . 1836 2349 1171 608 1285 235 1450 733 260 222 550 3550 2688 1005 1631 Optics 12089 | . . . . . . . . . . . 1450 733 260 222 550 3550 2688 1005 1631 Structural 13008 | . . . . . 1836 2349 1171 608 1285 235 . . . . . 536 2675 822 1491 Traps 5266 | . . . . . . . . . . . . . . . . 1892 1072 813 1489 Seismic 1290 | 23 842 425 . . . . . . . . . . . . . . . . . Cloaking 5827 | . . . . . . . . . . . 1444 733 260 222 550 1404 . 15 1199 Jamming 2153 | . . . . . . . . . . . . . . . . . . 589 1564 ECM 204 | . . . . . . . . . . . . . . . . . . . 204 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . 3 1 . 1 . 1 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 5 . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Turns Passed 23194 | 92 842 821 360 718 1839 2362 1171 608 1285 819 1617 733 260 222 550 3550 2688 1005 1652 Spaces Moved 16094 | 63 666 790 375 672 995 1540 997 588 1275 763 1036 638 221 108 456 2298 1198 551 864 Core 43 | 3 . . . . . . . . . . . . . . . . . . 40 Treads 867 | . . . . . . . . . . . . . . . . . 867 . . Legs 4226 | . . . . . 284 362 . . . . 4 . . 95 456 1319 331 551 824 Wheels 10958 | 60 666 790 375 672 711 1178 997 588 1275 763 1032 638 221 13 . 979 . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 85 95 95 95 95 95 95 105 105 105 105 90 110 111 50 Average Speed 106 | 87 93 95 95 95 107 114 97 95 95 95 99 111 114 105 105 107 151 117 98 Slowest Speed 260 | 100 115 105 95 95 130 260 145 95 95 95 260 120 120 105 105 182 225 182 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . 2 1 . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 94 96 70 100 70 37 98 69 85 68 20 73 28 3 96 50 37 14 20 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 . 1 . . . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 . . . 1 . 1 1 1 . . . . . . . . . . Scrap Searched 24 | . . 1 . 3 . . 5 2 1 2 . 8 2 . . . . . . Spaces Dug 295 | . 3 . . . 14 21 . . . . 49 2 . 5 . 93 49 12 47 Terrain Destroyed 1133 | . 10 14 . 4 106 25 100 25 . 17 55 20 . 6 142 312 97 131 69 Melee 229 | . 3 . . . 14 21 . . . . 47 2 . 5 . 66 41 11 19 Projectile 142 | . . . . . . 2 4 1 . 1 8 . . 1 . 57 26 8 34 AOE 762 | . 7 14 . 4 92 2 96 24 . 16 . 18 . . 142 189 30 112 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Fac Res Res Total 20568 | 85 785 842 379 732 1565 1996 1078 624 1347 818 1465 656 228 204 512 3022 1886 804 1540 Wait 2801 | . 31 29 2 25 370 307 . 20 50 26 311 . . 79 30 389 482 124 526 Move 16077 | 62 665 789 374 671 994 1539 996 587 1274 762 1035 637 220 108 455 2298 1197 550 864 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 4 11 4 2 4 16 16 8 . 5 3 7 1 2 2 2 22 13 10 13 Fast Attach 131 | 9 4 1 . 1 6 19 1 1 4 1 10 4 2 . 4 29 19 8 8 Attach 79 | . 3 1 . 1 11 10 4 1 . 1 3 . . 4 . 20 7 7 6 Detach 25 | 2 . . . . 1 3 . 1 . . 1 1 . 1 1 9 1 2 2 Swap 154 | . 12 5 . 10 31 11 4 5 4 4 3 3 . 2 2 13 18 9 18 Drop 199 | . 8 6 1 7 21 18 5 3 9 2 12 6 4 . 5 36 24 15 17 Fire 569 | 8 45 7 . 12 88 41 23 6 . 17 22 2 . 3 13 123 45 58 56 Melee 379 | . 5 . . . 24 31 37 . 1 2 61 2 . 5 . 83 80 21 27 Ram 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 Kick 5 | . . . . . 3 . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Discovered new exit (range 15) 288 | -10/Materials | Discovered new exit (range 4) 483 | -10/Materials | Build established: Scavenger-Mutant 520 | -10/Materials | Discovered new exit (range 16) 656 | -10/Materials | Lost 3 parts (1p2n) 925 | -10/Materials | Build established: Mutant 935 | -10/Materials | Entered Mines 936 | -10/Mines | Assembled infested the area 1023 | -10/Mines | Met a Derelict shopkeep closing up shop 1044 | -10/Mines | Met 8R-AWN 1063 | -10/Mines | Learned location of Mines (-9) 1120 | -10/Mines | Learned Materials terminal intel 1237 | -10/Mines | Discovered new exit (range 5) 1281 | -10/Mines | Build established: Scavenger-Mutant 1322 | -10/Mines | Discovered new exit (range 14) 1361 | -10/Mines | Identified exit to Materials 1450 | -10/Mines | Identified exit to Exiles 1599 | -10/Mines | Discovered exit to Materials (range 8) 1666 | -10/Mines | Build established: Mutant 1756 | -10/Mines | Entered Exiles 1756 | -10/Exiles | Accompanied by 2 allies 1784 | -10/Exiles | Welcomed by 8R-AWN 1786 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1798 | -10/Exiles | Met EX-HEX 1834 | -10/Exiles | Met EX-DEC 1901 | -10/Exiles | Discovered new exit (range 14) 1972 | -10/Exiles | Met EX-BIN 1992 | -10/Exiles | Aligned with FarCom system 1993 | -10/Exiles | Given EX-Vault access code 2016 | -10/Exiles | Opened EX-Vault 2023 | -10/Exiles | Found Field Lobotomy Kit 2042 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2115 | -10/Exiles | Identified exit to Mines 2116 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2116 | -10/Exiles | Entered Mines 2141 | -9/Mines | Discovered new exit (range 6) 2150 | -9/Mines | Met a Derelict bent on vengeance 2154 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2159 | -9/Mines | Identified exit to Materials 2230 | -9/Mines | Learned location of Storage (-9) 2415 | -9/Mines | Found a hidden stash of uninstalled traps 2658 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2806 | -9/Mines | Discovered exit to Materials (range 8) 2834 | -9/Mines | Entered Materials 2834 | -8/Materials | Accompanied by 3 allies 2834 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2835 | -8/Materials | Loaded intel: 12 terminal locations 2856 | -8/Materials | Central database locked down 3857 | -8/Materials | Discovered new exit (range 3) 4174 | -8/Materials | Build established: Scavenger-Skirmisher 4434 | -8/Materials | First assault squad dispatched 4662 | -8/Materials | Discovered new exit (range 9) 4673 | -8/Materials | Entered Factory 4673 | -7/Factory | Evolved 2 slots: Utility x2 5014 | -7/Factory | Build established: Hacker-Mutant 5418 | -7/Factory | Discovered new exit (range 12) 5477 | -7/Factory | Identified exit to Factory 5599 | -7/Factory | Discovered new exit (range 15) 5618 | -7/Factory | Identified exit to Lower Caves 6030 | -7/Factory | Lost 3 parts (1u2w) 6476 | -7/Factory | Discovered exit to Factory (range 9) 6529 | -7/Factory | Central database locked down 6597 | -7/Factory | Build established: Mutant 6610 | -7/Factory | Garrison activated, responded to threat 6689 | -7/Factory | Discovered exit to Lower Caves (range 6) 7035 | -7/Factory | Entered Lower Caves 7116 | -7/Lower Caves | Learned Factory stockpile data 7191 | -7/Lower Caves | Learned Factory stockpile data 7364 | -7/Lower Caves | Build established: Tank 7437 | -7/Lower Caves | Lost 3 parts (1p1u1w) 7691 | -7/Lower Caves | Discovered new exit (range 6) 7692 | -7/Lower Caves | Encountered a Warlord checkpoint 8175 | -7/Lower Caves | Found Alien Artifact 8194 | -7/Lower Caves | Build established: Mutant 8206 | -7/Lower Caves | Entered another Lower Caves area 8263 | -7/Lower Caves | Learned 4 Factory zone layouts 8286 | -7/Lower Caves | Spotted B-75 Beast 8567 | -7/Lower Caves | Discovered new exit (range 9) 8783 | -7/Lower Caves | Build established: Tank 8814 | -7/Lower Caves | Entered Zion 8842 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8881 | -7/Zion | Gained Derelict followers 8943 | -7/Zion | System corruption cleaned by Quarantine Array 9000 | -7/Zion | Discovered new exit (range 13) 9148 | -7/Zion | Received a hallucinogenic algorithm 9363 | -7/Zion | Found CR-A16's Pointy Stick 9400 | -7/Zion | Gained Derelict followers 9549 | -7/Zion | Rebuked by Imprinter 9830 | -7/Zion | Given A8's code to call for help 9891 | -7/Zion | Found Prototype Device 9916 | -7/Zion | Given the Hacking Drone Bay 9916 | -7/Zion | Found Prototype Device 9930 | -7/Zion | Identified Phasing AFG 9931 | -7/Zion | Identified Hacking Drone Bay 9992 | -7/Zion | Build established: Mutant 10099 | -7/Zion | Entered Proximity Caves 10099 | -6/Proximity Caves | Accompanied by 6 allies 10614 | -6/Proximity Caves | Spotted B-75 Beast 10670 | -6/Proximity Caves | Lost 4 allies 10918 | -6/Proximity Caves | Entered Factory 10918 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10919 | -6/Factory | Identified exit to Factory 10919 | -6/Factory | Identified exit to Lower Caves 10919 | -6/Factory | Identified exit to Extension 11537 | -6/Factory | Discovered exit to Lower Caves (range 21) 12535 | -6/Factory | Entered Lower Caves 12704 | -6/Lower Caves | Identified exit to Lower Caves 13024 | -6/Lower Caves | Encountered a Warlord checkpoint 13268 | -6/Lower Caves | Entered another Lower Caves area 13307 | -6/Lower Caves | Discovered exit to Factory (range 20) 13438 | -6/Lower Caves | Found DCF Scrap (12 items) 13528 | -6/Lower Caves | Entered Factory 13528 | -5/Factory | Evolved 2 slots: Utility x2 13750 | -5/Factory | Sucked down chute 13750 | -5/Factory | Entered Waste 13757 | -5/Waste | Build established: Hacker-Mutant 13760 | -5/Waste | Spotted C-40 Crusher 13778 | -5/Waste | Spotted C-40 Crusher 13782 | -5/Waste | Spotted C-40 Crusher 13793 | -5/Waste | Destroyed C-40 Crusher 13847 | -5/Waste | Spotted C-40 Crusher 13850 | -5/Waste | Spotted C-40 Crusher 13910 | -5/Waste | Spotted C-40 Crusher 13932 | -5/Waste | Discovered new exit (range 22) 13998 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14037 | -5/Waste | Warlord forces began an assault 14051 | -5/Waste | Allies destroyed C-40 Crusher 14062 | -5/Waste | Allies destroyed C-40 Crusher 14062 | -5/Waste | Allies destroyed C-40 Crusher 14062 | -5/Waste | Destroyed C-40 Crusher 14074 | -5/Waste | Allies destroyed C-40 Crusher 14097 | -5/Waste | Lost 7 allies 14300 | -5/Waste | Entered Factory 14300 | -5/Factory | Accompanied by 12 allies 14449 | -5/Factory | Build established: Hacker-Skirmisher 14509 | -5/Factory | Discovered new exit (range 4) 14589 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 14783 | -5/Factory | Build established: Hacker-Mutant 14900 | -5/Factory | Fabricated Centrium Leg? 14904 | -5/Factory | Lost 3 allies 15040 | -5/Factory | Identified exit to Upper Caves 15398 | -5/Factory | Repaired Quantum Reactor 15401 | -5/Factory | Cargo convoy interrupted 15459 | -5/Factory | Identified Dimensional Node Initializer 15524 | -5/Factory | Identified exit to Factory 15867 | -5/Factory | P-70 Sage assimilated allied UT-6FJ(m) 16080 | -5/Factory | Build established: Hacker-Assassin 16106 | -5/Factory | Fabricated Imp. Hacking Suite? 16558 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 16890 | -5/Factory | Lost 8 parts (1p2n3u2w) 17253 | -5/Factory | Spotted B-75 Beast 17259 | -5/Factory | Assimilated B-75 Beast with FLK Orb 17300 | -5/Factory | First assault squad dispatched 17353 | -5/Factory | Repaired Lrg. Storage Unit 17497 | -5/Factory | Found Prototype Launcher 17497 | -5/Factory | Identified Scatter Rocket Array 17527 | -5/Factory | Found Scatter Rocket Array 17655 | -5/Factory | Destroyed Beast 6a 17657 | -5/Factory | Repaired Scatter Rocket Array? 17850 | -5/Factory | Entered another Factory area 17850 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18501 | -4/Factory | Spotted B-86 Titan 18930 | -4/Factory | Repaired Smartbomb Launcher+? 19652 | -4/Factory | Found Prototype Launcher 19652 | -4/Factory | Identified Mni. Smartbomb Launcher 19697 | -4/Factory | Discovered new exit (range 4) 19702 | -4/Factory | Identified exit to Upper Caves 20220 | -4/Factory | Identified exit to Research 20350 | -4/Factory | First assault squad dispatched 20417 | -4/Factory | Fabricated Hvy. Gauss Cannon? 20538 | -4/Factory | Entered Research 20538 | -3/Research | Evolved 2 slots: Utility x2 20831 | -3/Research | Build established: Wizard-Assassin 20832 | -3/Research | Discovered new exit (range 8) 20839 | -3/Research | Identified exit to Armory 20900 | -3/Research | Spotted B-86 Titan 20925 | -3/Research | Assimilated B-86 Titan with FLK Orb 21032 | -3/Research | Identified exit to Research 21192 | -3/Research | Destroyed 9 combat bots 21543 | -3/Research | Entered another Research area 21543 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 21606 | -2/Research | Repaired Shield Leg+ 21657 | -2/Research | Repaired Mni. Smartbomb Launcher 21698 | -2/Research | Repaired Adv. Trap Scanner 21744 | -2/Research | Repaired Ionic Axe 22464 | -2/Research | Repaired Enh. Nova Cannon 22603 | -2/Research | Repaired Broken Exp. Myomer Leg 22765 | -2/Research | Build established: Wizard-Skirmisher 23144 | -2/Research | Initialized slip node 23149 | -2/Research | Assimilated X-82 Rainmaker with FLK Orb 23152 | -2/Research | P-80 Master assimilated allied Rainmaker 9a 23166 | -2/Research | Core integrity fell below 50% 23174 | -2/Research | Core integrity fell below 20% 23174 | -2/Research | Released all parts (10) 23176 | -2/Research | System corruption reached 10% 23191 | -2/Research | Spotted B-90 Cyclops 23195 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 23174_ Released Imp. Hacking Suite. 23174_ Released Adv. System Shield. 23174_ Released Imp. Hacking Suite. 23174_ Released Enh. Optical Array. 23174_ Released Imp. Hacking Suite. 23174_ Released Lrg. Storage Unit. 23174_ Released Adv. Target Analyzer. 23174_ Released Mni. Smartbomb Launcher. 23174_ Released Exp. Myomer Leg. 23174_ Released Hvy. Shield Leg. 23175_ K-01 Serf collects debris. 23176_ Slammed into U-05 Engineer. 23176_ Knocked back. 23177_ System corrupted: Component data lost. 23177_ The unstable cave ceiling collapses. 23177_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 23193_ System corrupted: Energy discharge (-33). [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ?????????????########## #????????????????????? | | ##???????????# # #????????????????????? | | #???????????# # #????????????????????? | | #???????????# # #?###????????????????? | | ############# # ## # #??????????????? | | /p # #;BB# ####???????????? | | ############# # ![BB #???????????? | | #???????????# """ # ![ #???????????? | | #???????????# """ + [ k #???????????? | | ##???????????# """ # #???????????? | | ##???????????########## #???????????? | | !##?????????????????#"" #???????????? | | |!#?????????????????#" ##+?????????? | | %##?????????????????#"F ?????????? | | #!#?????????????????#"" ????????? | | #?????????????????### ????????? | | #???????????????????# @ ????????? | | ###???????????????????####+### t ????????? | | ##????????????????????????????###+#####??????????? | | "#???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##?????????????????????????????w?????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 41 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 450 Utility Shielding 33 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 28 Authchip Count 3 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Enh. Flamer | -7/Zion | Free Core Analyzer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive System Guard | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Thermic Laser | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Imp. Hacking Suite | -6/Factory | Scanalyzed Smartbomb Launcher | -5/Factory | Scanalyzed Scatter Rocket Array | -4/Factory | Scanalyzed Shield Leg | -4/Factory | Scanalyzed Adv. Hacking Suite | -4/Factory | Hacked Hvy. Gauss Cannon | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Enh. Nova Cannon | -3/Research | Hacked Enh. Hardcell Cannon | -3/Research | Hacked Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory | Authchip Imp. Hacking Suite | x1 | -5/Factory | Authchip Hvy. Gauss Cannon | x2 | -4/Factory | Authchip Repaired ---------- Quantum Reactor | 57% | -5/Factory Lrg. Storage Unit | 30% | -5/Factory Scatter Rocket Array | 30% | -5/Factory Smartbomb Launcher | 56% | -4/Factory Shield Leg | 15% | -2/Research Mni. Smartbomb Launcher | 38% | -2/Research Adv. Trap Scanner | 7% | -2/Research Ionic Axe | 27% | -2/Research Enh. Nova Cannon | 73% | -2/Research Exp. Myomer Leg | 99% | -2/Research | Broken Studied --------- Wheel | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Arm. Leg | -6/Factory | Hacked Smartbomb Launcher | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Shield Leg | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Achiever Alien Tech Express Service Infodabbler Knowing Is Half The Battle Not Today, Chutes Official Business Origins Physics Protects Professional Mechanic Safety First This Is Interesting... Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed ThrowingContainmentCarapace Manual? 0 Play Time 10:35:47 Cumulative 62.2 hours Start 2026.01.13 @ 14:51:20 End 2026.01.19 @ 17:10:43 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64be4a49-5994-4a35-9950-a908098f8caf