Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 21:17:37 Player: Hemlokk Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1269) 1269 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 4398 Bonus ------- Follower Combat Kills 126 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 222/265 System Corruption 6% Temperature Warning (328) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Advanced Treads Armored Wheel Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON (2) ------- Ion Cannon Minigun > --- INVENTORY (20) --- Armored Treads Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Visual Processing Unit Signal Interpreter Improved Targeting Computer Actuator Array Core Shielding Improved Propulsion Shielding Improved Weapon Shielding Reflective Plating Beam Rifle Improved Medium Laser Light Assault Rifle Light Cannon Field Lobotomy Kit (4) Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Gun Minigun > --- INVENTORY -------- Armored Treads Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Visual Processing Unit Signal Interpreter Improved Targeting Computer Actuator Array Core Shielding Improved Propulsion Shielding Improved Weapon Shielding Reflective Plating Beam Rifle Improved Medium Laser Light Assault Rifle Light Cannon Field Lobotomy Kit Scythe [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 70 | 6 10 1 13 3 3 3 31 Power 15 | 1 1 1 2 2 . 1 7 Engine 12 | 1 1 1 1 2 . 1 5 Core 3 | . . . 1 . . . 2 Reactor . | . . . . . . . . Propulsion 13 | 2 2 . 4 . 1 . 4 Treads 1 | . . . . . . . 1 Leg . | . . . . . . . . Wheel 12 | 2 2 . 4 . 1 . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 5 . 2 1 . . 9 Device 7 | . 2 . 1 1 . . 3 Storage 3 | 1 2 . . . . . . Processor 2 | . 1 . . . . . 1 Hackware . | . . . . . . . . Protection 6 | . . . 1 . . . 5 Artifact . | . . . . . . . . Weapon 24 | 2 2 . 5 . 2 2 11 Energy Gun 11 | 1 . . 3 . 1 1 5 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 5 | 1 1 . 1 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 . . . . 1 2 Special Weapon 2 | . . . . . 1 . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 Parts Lost 17 | . 2 . 3 . . . 12 Power 4 | . . . 1 . . . 3 Propulsion 3 | . 1 . . . . . 2 Utility 7 | . 1 . 1 . . . 5 Weapon 3 | . . . 1 . . . 2 Highest Loss Streak 5 | . 1 . 2 . . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 96 100 99 100 100 100 96 Engine 13 | . 14 14 7 11 11 11 16 Wheel 28 | . 28 28 33 33 33 33 25 Device 7 | . 7 . 10 3 11 11 9 Storage 11 | . 14 14 11 11 11 11 9 Processor 6 | . 3 14 11 7 . . 4 Protection 5 | . . . . 11 11 11 11 Energy Gun 11 | . 7 . 6 22 21 21 16 Ballistic Gun 7 | . 17 14 8 . . . . Launcher 3 | . 3 14 1 . . . . Naked Turns . | . . . . . . . . Heaviest Build 80 | 14 50 47 56 58 58 58 80 Greatest Support 44 | 26 28 28 44 40 40 40 40 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 20 Average Carried 18 | 2 15 19 19 19 19 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 20 20 19 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 1180 | 223 405 26 177 30 . 70 249 Remotely . | . . . . . . . . Salvage Created 1697 | . 506 66 500 53 . 10 562 Parts 99 | . 31 4 28 2 . 2 32 Haulers Intercepted 3 | . 2 . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 11 2 9 3 . 4 13 Guns 29 | . 9 . 6 3 . 1 10 Cannons 3 | . . . 3 . . . . AOE 9 | . 2 2 . . . 3 2 Classes Destroyed 7 | . 5 . 1 . . . 1 Worker 1 | . 1 . . . . . . Hauler 3 | . 2 . 1 . . . . Recycler 1 | . . . . . . . 1 Watcher 3 | . 1 . 1 . . . 1 Swarmer 17 | . 3 . 1 3 . 4 6 Grunt 17 | . 8 2 3 . . . 4 Sentry 8 | . . . 5 . . . 3 Best Kill Streak 4 | . 2 2 2 3 . 4 3 Combat Bots Only 4 | . 2 2 2 3 . 4 3 Max Kills in Single Turn 2 | . 2 2 1 1 . 2 2 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . 2 2 . . . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 3242 | . 332 43 647 83 . 81 2056 Core 790 | . 57 . 137 16 . 14 566 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 39 | . 8 . . . . . 31 Core Remaining (%) 78 | 100 . 77 . . . 58 . Volleys Fired 137 | . 45 2 30 7 . 3 50 Largest 2 | . 2 2 2 2 . 2 2 Hottest 112 | . 60 50 112 112 . 86 112 Shots Fired 253 | . 76 3 60 14 . 6 94 Gun 221 | . 74 2 48 14 . 3 80 Cannon 15 | . . . 12 . . . 3 Launcher 16 | . 2 1 . . . 3 10 Special 1 | . . . . . . . 1 Kinetic 84 | . 55 2 24 . . . 3 Thermal 121 | . . . 24 14 . 3 80 Explosive 6 | . 2 1 . . . 3 . Electromagnetic 41 | . 19 . 12 . . . 10 Robot Hit Streak 9 | . 9 5 8 5 . 5 9 Robot Miss Streak 3 | . 3 . 2 1 . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . 1 . . . 4 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 165 | . 49 3 38 8 . 3 64 Core Hits 79 | . 27 5 17 3 . 3 24 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 2 . 1 2 . . 4 Burn 7 | . . . 1 2 . . 4 Destroy 1 | . 1 . . . . . . Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3079 | . 727 101 630 124 . 322 1175 Guns 2009 | . 563 15 400 124 . 16 891 Cannons 230 | . . . 230 . . . . Explosions 771 | . 138 86 . . . 306 241 Melee . | . . . . . . . . Ramming 69 | . 26 . . . . . 43 Kinetic 548 | . 374 15 130 . . . 29 Thermal 1272 | . . . 270 124 . 16 862 Explosive 530 | . 138 86 . . . 306 . Electromagnetic 660 | . 189 . 230 . . . 241 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . . 9 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 66 | . . . 37 . . 29 . Projectiles 37 | . . . 37 . . . . Explosions 29 | . . . . . . 29 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 100 | . 24 17 . . . 39 20 Shots 4 | . 1 1 . . . 2 . Rammed 7 | . 1 . . . . . 6 Targets Rammed 7 | . 1 . . . . . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 357 | . 36 10 208 357 . . 328 Average Temperature 59 | . 14 7 42 189 . . 56 Received Heat Transfer 723 | . 153 15 267 . . . 288 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 14 | . . . 4 1 . . 9 Heat Transferred 3441 | . . . 740 444 . 37 2220 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 237 | . 224 149 237 130 . 110 199 Initial 87 | . . 87 . 60 . . 42 Average 80 | . 81 82 90 85 . 107 74 Maximum Alert Level 1 | . 1 . 1 . . . . Low Security (%) 97 | 100 92 100 96 100 . 100 100 Level 1 2 | . 7 . 3 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . 3 . . . 4 Investigation 2 | . . . 2 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 23 2 19 3 . 4 28 Peak Tracking Total 6 | . 3 2 5 3 . 4 6 Tactical Retreats 11 | . 3 . . . . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 20 | . 7 1 5 . 1 . 6 Terminals 10 | . 4 1 2 . . . 3 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 Recycling Units 4 | . 2 . 1 . . . 1 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 55 | . 16 2 17 . 9 . 11 Successful 42 | . 13 1 11 . 9 . 8 Failed 13 | . 3 1 6 . . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 6 . 2 . 1 . . Terminals 25 | . 10 2 9 . . . 4 Fabricators . | . . . . . . . . Repair Stations 10 | . 3 . 4 . . . 3 Recycling Units 7 | . 3 . 2 . . . 2 Scanalyzers 4 | . . . 2 . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 23 | . 4 1 6 . 9 . 3 Record 11 | . . . 1 . 9 . 1 Robot Analysis 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . Investigation Status 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Zone Layout 6 | . 1 1 2 . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 3 . 2 . . . 2 Scan Component 5 | . 2 . 2 . . . 1 Repair 2 | . 1 . . . . . 1 Recycling Unit Hacks 5 | . 3 . 1 . . . 1 Report Inventory 4 | . 2 . 1 . . . 1 Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . . 2 . . . 2 Insert Component 2 | . . . 1 . . . 1 Analyze 2 | . . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . Terminals 3 | . 3 . . . . . . Track 2 | . 2 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 1 5 . . . 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 Time 58 | . 26 . . . . . 32 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 2 . . . . 1 Largest Group 2 | . . 2 2 . . . 1 Highest-Rated Group 36 | . . 36 36 . . . 15 Highest-Rated Ally 31 | . . 31 31 . . . 15 Total Orders . | . . . . . . . . Ally Attacks 24 | . . . 19 . . . 5 Total Damage 442 | . . . 313 . . . 129 Kills 5 | . . . 4 . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 4488 | 50 1042 680 638 215 276 194 1393 Spaces Moved 2925 | 42 697 581 449 172 251 167 566 Core 1 | 1 . . . . . . . Treads 3 | . . . . . . . 3 Legs . | . . . . . . . . Wheels 2921 | 41 697 581 449 172 251 167 563 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 110 108 108 108 108 105 Average Speed 108 | 88 106 110 108 108 108 108 110 Slowest Speed 385 | 90 110 110 111 108 108 108 385 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 47 | 3 82 98 35 27 64 34 35 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 51 | . 12 12 . . . 26 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 50 | . 12 12 . . . 26 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 3994 | 51 930 619 541 186 255 173 1239 Wait 739 | . 127 34 33 3 . . 542 Move 2918 | 41 696 580 448 171 250 166 566 Hop . | . . . . . . . . Pick Up 73 | 4 33 1 9 1 1 . 24 Fast Attach 19 | 6 3 . 2 . . 1 7 Attach 22 | . 4 . 7 . . . 11 Detach 4 | . 2 . 1 . . . 1 Swap 29 | . 3 1 4 3 3 2 13 Drop 46 | . 16 1 7 1 1 1 19 Fire 137 | . 45 2 30 7 . 3 50 Melee . | . . . . . . . . Ram 7 | . 1 . . . . . 6 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 51 | -11/Junkyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 413 | -10/Materials | Repaired Sensor Array 640 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Discovered new exit (range 9) 1093 | -10/Materials | Entered Mines 1399 | -10/Mines | Found a hidden stash of uninstalled traps 1418 | -10/Mines | Discovered new exit (range 6) 1473 | -10/Mines | Discovered new exit (range 7) 1773 | -10/Mines | Entered Materials 1773 | -9/Materials | Accompanied by 2 allies 1773 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1778 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2097 | -9/Materials | Discovered new exit (range 11) 2357 | -9/Materials | Discovered new exit (range 18) 2411 | -9/Materials | Entered Mines 2451 | -9/Mines | Met a Derelict bent on vengeance 2486 | -9/Mines | Assembled infested the area 2618 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2619 | -9/Mines | Discovered new exit (range 5) 2626 | -9/Mines | Entered Exiles 2652 | -9/Exiles | Met 8R-AWN 2672 | -9/Exiles | Met EX-HEX 2702 | -9/Exiles | Met EX-BIN 2717 | -9/Exiles | Aligned with FarCom system 2718 | -9/Exiles | Given EX-Vault access code 2750 | -9/Exiles | Opened EX-Vault 2757 | -9/Exiles | Found Prototype Special Weapon 2758 | -9/Exiles | Identified Field Lobotomy Kit 2786 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2823 | -9/Exiles | Met EX-DEC 2887 | -9/Exiles | Discovered new exit (range 14) 2902 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2902 | -9/Exiles | Entered Mines 2922 | -8/Mines | Discovered new exit (range 9) 2923 | -8/Mines | Discovered new exit (range 11) 3096 | -8/Mines | Entered Materials 3096 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3097 | -8/Materials | Identified exit to Storage 3175 | -8/Materials | Repaired Med. Armor Plating 3532 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 3591 | -8/Materials | Build established: Scavenger-Mutant 4256 | -8/Materials | Crushed by falling debris 4256 | -8/Materials | Core integrity fell below 50% 4287 | -8/Materials | Lost 5 parts (1p1n3u) 4352 | -8/Materials | Core integrity fell below 20% 4489 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 04443_ Penetrated by Slug. 04444_ Slug penetrates Wall. 04446_ K-01 Serf cleans the Material Processor. 04446_ Slug penetrates S-10 Pest. 04446_ S-10 Pest destroyed. 04450_ K-01 Serf collects debris. 04452_ Slug penetrates Wall. 04453_ K-01 Serf cleans the Material Processor. 04454_ Lgt. Nuclear Core destroyed. 04455_ Cooling System destroyed. 04462_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04464_ System corrupted: IFF burst signal emitted. 04476_ Hvy. Particle Gun destroyed. 04481_ Acquired Ion Cannon. 04482_ System corrupted: Heat flow error (+223). 04482_ S-10 Pest destroyed. 04485_ Overheating: Energy bleed (-53). 04486_ Slug penetrates Wall. 04489_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #+######???????# #####??????????????????? | | #???????# """ !#??????????????????????? | | """ ! #???????# """"" #??????????????????????? | | "T" #???#####% """"" #??????????????????????? | | #???#!! = """"" #??????????????????????? | | [ #???#!! """ #??????????????????????? | | [ #???#!! #??????????????????????? | | [ #???#!! #??????????????????????? | | = ##??#! +??????????????????????? | | #??#!! x #??????????????????????? | | ##/######??###### ####/####??????????????????????? | | ?# #????????????# ## #???????????????????????? | | ?# #????????????# ##""" #???????????????????????? | | ?# #????????????# ##""" =#???????????????????????? | | ?# #????????????# ##""" #???????????????????????? | | ?# #????????????# ##""" #???????????????????????? | | ?# #????????????# ##""" #???????????????????????? | | ?# #????????????# ## #???????????????????????? | | ##+##???????????# ?##H####???????????????????????? | | #???????????# ??# #??????????????????????????? | | T ########????# ??# #??????????????????????????? | | # ||! #???## ### ##?????????????????????????? | | # |!! #???# #?????????????????????????? | | # |! #???# ##????????????????????????? | | # #???# ##+#+#;###?????????????????????? | | # #???# ?# a[x=@ #?????????????????????? | | # #??## ?# #?????????????????????? | | ##" ###/ ###### # ]#?????????????????????? | | # #?????????????????????? | | =% #[ !#?????????????????????? | | ##"""########## # #?????????????????????? | | / [ #######+###########?????????????????????? | | = # ???????????????????????????????? | | "" """ # """ "???????????????????????????????? | | """""""" # """"""???????????????????????????????? | | """"" " # """???????????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed EfficiencyScatterBox Manual? 0 Play Time 01:20:36 Cumulative 23.0 hours Start 2023.03.04 @ 19:54:21 End 2023.03.04 @ 21:17:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 7 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0b38239-0bbb-4f74-9ae2-47a745ff21c7