Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 20:49:48 Player: quak Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (667) 667 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1937 Bonus ------- None Cogmind --------- Core Integrity 330/400 Matter 295/300 Energy 131/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Terrain Scanner Shield Generator > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Heat Sink Small Storage Unit Improved EM Shotgun Small Laser Small Laser Beam Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Shield Generator > --- WEAPON ----------- Improved EM Shotgun Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Heat Sink Small Storage Unit Small Laser Small Laser Beam Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Tractor Beam Device Tractor Beam Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 24 | 7 2 3 12 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 . 5 Device 5 | 1 . . 4 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun 5 | . . 1 4 Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . . 3 6 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 2 | . . . 2 Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 3 3 To Critical Strikes . | . . . . Average Backups 7 | 3 7 8 8 Power 1 | 1 1 1 1 Propulsion 1 | . 1 1 . Utility 2 | 1 2 2 1 Weapon 3 | . 2 3 4 Tool/Special . | . . . . Unused Backups 13 | . 4 . 9 Power 3 | . 1 . 2 Propulsion 2 | . 1 . 1 Utility 3 | . 1 . 2 Weapon 5 | . 1 . 4 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 98 91 Engine 12 | . 14 13 10 Treads 24 | . 28 28 16 Device 19 | . 14 14 30 Storage 13 | . 14 14 11 Energy Gun 4 | . . 4 11 Ballistic Gun 21 | . 28 22 10 Peak Build Rating 18 | 7 8 8 18 Average Rating 9 | 4 7 7 13 On Entrance 5 | . 7 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 14 19 19 35 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 9 | 5 8 10 13 Most Carried 12 | 5 8 9 12 Average Carried 7 | 3 7 8 8 Final Capacity 15 | 8 10 10 15 Final Carried 11 | 5 8 9 11 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 779 | 378 212 58 131 Remotely 481 | 166 212 58 45 Salvage Created 1100 | 163 423 85 429 Parts 76 | 16 24 7 29 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 4 | . 2 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . 7 2 8 Guns 16 | . 7 2 7 AOE 1 | . . . 1 Classes Destroyed 9 | 3 3 . 3 Worker 2 | 1 . . 1 Tunneler 4 | 4 . . . Hauler 3 | . 2 . 1 Recycler 2 | 1 . . 1 Operator 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 2 | . . . 2 Grunt 14 | . 7 2 5 Sentry 1 | . . . 1 Best Kill Streak 6 | 5 6 1 5 Combat Bots Only 6 | . 6 1 3 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 131 | . 43 17 71 Missed 26 | . 6 3 17 Hits 105 | . 37 14 54 Projectile 105 | . 37 14 54 Critical Strikes 2 | . 1 . 1 Damage Taken 1203 | . 461 251 491 Core 130 | . 50 10 70 Absorbed by Shields 39 | . . . 39 Core Remaining (%) 88 | 100 . 76 . Volleys Fired 131 | 27 48 14 42 Largest 2 | 2 2 2 2 Hottest 110 | 40 40 60 110 Shots Fired 259 | 54 96 28 81 Gun 259 | 54 96 28 81 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 208 | 54 96 22 36 Thermal 47 | . . 6 41 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 9 | 7 8 7 9 Robot Miss Streak 3 | 3 3 2 3 Penetration Max . | . . . . Secondary Targets 6 | . 4 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 163 | 28 65 19 51 Core Hits 66 | 9 26 8 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2001 | 325 702 200 774 Guns 1862 | 325 702 200 635 Cannons . | . . . . Explosions 139 | . . . 139 Melee . | . . . . Ramming . | . . . . Kinetic 1337 | 325 702 145 165 Thermal 595 | . . 55 540 Explosive . | . . . . Electromagnetic 69 | . . . 69 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . . . 22 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 332 | . 48 85 332 Average Temperature 35 | . 20 44 40 Received Heat Transfer 486 | . 273 114 99 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1289 | . . 125 1164 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 150 | 10 150 30 101 Initial 28 | . . 28 . Average 35 | 1 66 8 23 Influence Increases 574 | 30 248 65 231 Destroy 0b10 Robot/C 340 | . 140 40 160 Destroy 0b10 Robot/NC 65 | 30 15 . 20 Destroy Leader 78 | . 34 10 34 Successful Hack 14 | . 14 . . Disable Machine 30 | . 15 . 15 Destroy Structure 2 | . . . 2 Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 483 | 30 174 139 140 Entered New Map 46 | . . 46 . Time Decay 412 | 30 174 78 130 Lost Part 25 | . . 15 10 Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 14 5 18 Peak Tracking Total 9 | . 6 2 9 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 4 . 2 Successful 5 | . 4 . 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 354 | . . . 354 Terrain 353 | . . . 353 Seismic 166 | . . . 166 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1315 | 170 543 248 354 Spaces Moved 508 | 55 225 118 110 Core 8 | 8 . . . Treads 500 | 47 225 118 110 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 164 | 144 160 160 189 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 38 35 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 752 | 95 325 152 180 Wait 54 | . 35 14 5 Move 505 | 54 224 117 110 Hop . | . . . . Pick Up 27 | 7 9 4 7 Fast Attach 6 | 5 . . 1 Attach 12 | 2 . 3 7 Detach 1 | . . . 1 Swap 7 | . 2 . 5 Drop 9 | . 7 . 2 Fire 131 | 27 48 14 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 9) 458 | -10/Materials | Discovered new exit (range 10) 714 | -10/Materials | Entered Mines 912 | -10/Mines | Lost 3 parts (1p1n1w) 955 | -10/Mines | Discovered new exit (range 4) 962 | -10/Mines | Entered Materials 962 | -9/Materials | Evolved 2 slots: Utility x2 1023 | -9/Materials | Lost 3 parts (1p1n1w) 1316 | -9/Materials | Self-destructed Last Messages --------------- 01292_ G-34 Mercenary destroyed. 01293_ U-05 Engineer lays Concrete. 01295_ K-01 Serf collects debris. 01295_ U-05 Engineer builds a Wall. 01297_ K-01 Serf collects debris. 01297_ K-01 Serf destroyed. 01300_ K-01 Serf collects debris. 01301_ U-05 Engineer lays Concrete. 01304_ K-01 Serf collects debris. 01305_ U-05 Engineer lays Concrete. 01307_ K-01 Serf collects debris. 01308_ U-05 Engineer lays Concrete. 01308_ Acquired 31 matter. 01309_ U-05 Engineer lays Concrete. 01310_ K-01 Serf collects debris. 01310_ U-05 Engineer lays Concrete. 01311_ W-16 Scout sends out distress signal. 01311_ U-05 Engineer lays Concrete. 01314_ K-01 Serf collects debris. 01314_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ??????????? ?? ????????????????????? | | ?????????????????????? ?? ws???????????????????? | | ?????????????????? ? ???# [= ?????????????????? | | ??????#??#??????#???????? [= ?????????????????? | | ????????????????????????? r ?????????????????? | | ??????????????#?????#???? k??? ??????????????? | | ??????#???#????????#????? ??????????????????? | | ? ? ??????# ???????#????# ?? ????????????????? | | ??????????# ###########?# s ? ?????????????????? | | ???"?"??? # #??# ss????? ??????????????? | | ???"??"???+ #?## ss#???????#????????????? | | ????"?""? # #??# a#????????????????????? | | ??????????####+### #??# #??? ????????????????? | | ??????????## #%[!#??# #?????? ?????????????? | | ???????????# # !#### #????????????????????? | | ##???#??#??# #[ ##"#@ #????????????????????? | | ???? ?###??# """ # ! = #??? ????????????????? | | ####### ##?# """ # *%= #????????????????????? | | # ### """ # ^=^ #????????????????????? | | # ==!# + # "" !##???????????????????? | | # ==!# # # "" u %#????????????????????? | | # = # ####### """ u =#????????????????????? | | # # #???# """ k! #????????????????????? | | # """" +% #???# """ *%=#????????????????????? | | # """" # #???# = +????????????????????? | | # """" # #???# # ???????????????????? | | # # ##??#!%[#### # ??????????????????? | | ?######### #???# ##?# #? ??????????????????? | | ??#?????## ###?# ##?? r#? |?????????????????? | | ?????#### #### #??? #??#?????????????????? | | ##??##! #??? ##???????????????????? | | ????#! T ##?# ??????????????????????? | | #???#! #?#?????????????????????????? | | ???## ########???????????????????????????? | | ?#??#! ## ########????????????????????????????? | | ??#?## ## #! #????????????????????????????? | | ?????##### # ##???????????????????????????? | | ??????#??# + #??#?????????????????????????? | | ??#??????# # """" #????????????????????????????? | | #######?## # """" #??#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketGhostCrosscalibrator Manual? 0 Play Time 00:12:10 Cumulative 40.7 hours Start 2026.02.04 @ 20:40:36 End 2026.02.04 @ 20:49:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c40536f9-ba86-420f-a8f7-c5d0adf4ba72